The Sarn Encampment (Act 3): Difference between revisions

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(Removed Tolman as he never appears as an NPC in The Sarn Encampment; rearranged list of NPCs)
(Reformatted NPCs section)
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==NPCs==
==NPCs==
*[[Hargan]] - Weapon & Armor Vendor
*[[Hargan]] - [[weapon]] (except wands) and [[armour]] vendor
*[[Clarissa]] - Magic & Potion Vendor (Only after saving her in the [[The City of Sarn]] zone)
*[[Clarissa]] - [[wand|wands]], [[jewellery]], [[flask]], [[currency]] and [[gem]] vendor (Only after saving her in the [[The City of Sarn]])
*[[Maramoa]]
*[[Maramoa]]
*[[Grigor]]
*[[Grigor]]

Revision as of 07:02, 16 June 2022

The Sarn Encampment
Town area
Town Hub
The forging ground of heroes, past and present.

The Sarn Encampment is the town for Act 3 and is connected to The City of Sarn, The Slums, Sarn Arena, and Aspirant's Plaza zones. Like all towns, it has a Stash, Noticeboard, and Waypoint.

The encampment is built on the ruins of the Sarn Arena, serving as a refuge for the few exiles in the region. The whole arena is within a large body of water, located near the canal locks on the southern edge of the city. As for the camp itself, it is surrounded by a lagoon and protected by the arena's high exterior walls. Access to encampment comes through a zipline between the jetties of the City of Sarn area and up to outer ring of the arena. Maramoa is the de-facto leader and spokespeople of the exiles in the area.

NPCs

Quests

Items found in this area

The following drop-restricted items can drop in this area.

No items include this area in their drop restrictions.

Trivia

Version history

Version Changes
1.0.0
  • Renamed from Sarn Encampment to The Sarn Encampment

ru:Лагерь Сарна (Акт 3)