Sin

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Sin is an NPC, first appearing in the Chamber of Innocence in Act 5 after the defeat of High Templar Avarius. Sin is a god recognized by the Templars of Oriath. Sin plays a major role in acts 5 through 10, and can be found in every town of Part 2. Sin serves as the introduction to the Pantheon - Pantheon souls can be brought to him to upgrade a Pantheon power via Divine Vessel.

Lore

Stained Glass Windows

In The Chamber of Innocence, a series of environmental lore objects - stained glass windows can be found, detailing the origin and early life of Sin and his brother Innocence. These windows were presumably created by the templars of Oriath. However, due to their religion, the templars are greatly biased towards Innocence and greatly biased against Sin. As such, their recounting is not necessarily true. The story told by the windows are summarized below.

The Mother of Two gave birth to two twin boys - Innocence with eyes of "burning red", Sin with eyes of "clearest blue". Innocence lived honestly and was pure of heart, while Sin was deceitful and indulgent - deafening his ears to his mother's "pleas". When bread was broken, Innocence was rewarded for his virtues, eating to his heart's content, while Sin was punished and left to pick up the "scraps". One day, Innocence witnessed Sin stealing a fish from the market and lying to the watchmen who caught him. Sin then beat Innocence until he promised that he wouldn't tell. However, Innocence bore witness to the Mother of Two. Mother and son decided that the only way to purify his corruption was to burn him at the stake. As he burned, Sin was turned to ash, and the ash entered into the "minds", "lungs", and "hearts" of the townsfolk. With the ash of Sin within them, the townsfolk began turning on each other. Their flesh began to merge, bonding, until a single "writhing giant" was formed, forged of "strife and hatred". This "giant" too, Innocence condemned to flame. Innocence swore to himself that, "no matter where the ashes of Sin fell, his purifying flames would rise to meet them."

Original Sin

In Version 3.21.0, a list of unique relics were released as part of the Forbidden Sanctum challenge league. Their flavour texts detail the discoveries made by Lycia, a former Templar who had become disillusioned with their doctrines and had took it upon herself to research the true history of Sin and Innocence. Her findings are summarized below.

Sin was born as the twin brother of Innocence. Innocence was ambitious - he wanted to ascend to become a god. However, his initial attempts were failures as his follower base was too small to spark divinity. Innocence turned his followers onto Sin vilifying him and using their power of hatred to fuel his ascension to godhood - for both Sin and himself. This was the Original SinOriginal Sin
Amethyst Ring
Requires Level 52+(17-23)% to Chaos ResistanceAll Elemental Damage Converted to Chaos Damage
Nearby Enemies' Chaos Resistance is 0
Innocence rose to godhood not on inspired faith,
but on the vilification and hatred of another.
. While Innocence became "lauded" and "golden", Sin became "black as coal".

Thus, it can be seen that the story told by the stained glass windows were at best misleading and at worst outright false. Whatever Sin had ever done, it was never deserving of having had him burned. His ascension to godhood was involuntary, only resulting through the actions of his brother.

The Beast

At an unknown point in time, Sin planted a seed - the Dark Ember into the rich soil beneath Highgate. He nurtured it until it grew in into the Beast. The Beast's initial ability, and Sin's purpose in creating it, was to lull the gods to sleep - driving them into a "slumbering darkness", dreaming away for "eternity".[1] Additionally, the creation of the Beast made it no longer possible for mere mortals to ascend to the status of god.[2]

The Beast had no will of its own - it never wanted to "destroy", "corrupt", or "terrorize". It simply "existed to exist". However, this made it susceptible to being manipulated by others - namely Doryani, Atziri, Chitus, [Malachai]], and "others" even before them. The Beast's original purpose was to free humanity from the "tyranny" of the gods. However, it ended up as a tool for humanity to tyrannize itself. [3] The Beast was responsible for the cataclysms leading to the falls of both the Vaal and Eternal Empires. [4]

Other

After Sin became a God, he created The Beast to free humanity from the tyranny of the gods.

Sin was wed to Garukhan, and the two had a daughter - Shakari.

The Pantheon

The fresco of the Pantheon.
Kitava, on the top side. And Sin on the bottom side.
See also: The Pantheon

The player kills Gods during the part two. With Sin, the character can use their power after defeating them.

Dialogue

Sin tells many stories about other Gods, and the history of Wraeclast.

Greetings

Voice lines Sin says when the player speaks to him.

  • "Yes?"
  • "May humanity flourish." (With multiple varying voice clips.)
  • "Hello."
  • "Greetings!"

Farewells

Voice lines Sin says when the player closes the dialogue box.

  • "Farewell."
  • "Goodbye."
  • "Remember, humanity needs us."

Act 5

Title Dialogue
Kitava I am Sin, the Forgotten One. Would that humanity could forget all of my kind. Perhaps, with your help, that might still come to pass.

For now the blinding light has been dimmed, and darkness floods in to fill the void. The desperate and depraved set a feast for their lord incumbent, Kitava, the Ravenous One.
Kitava Should Kitava accept their invitation, there is but one thin sliver of hope for us all. My brother's Sign of Purity.

Look to it in the choking passages of Templar reverence. It shall be your torch when night falls at last.
The Sign of Purity Deep in the Templar's Ossuary, in the company of the dead, there lies the Sign of Purity.

Innocence bled himself for the creation of that cruel and desperate weapon. Tempered in his own ruby ichor, it was forged to be a transcendent tool of punishment and purification. The Sign is a living agent of righteousness, or at least, the dubious kind of righteousness that my brother subscribes to.

Innocence found, in the first High Templar, a most faithful servant and gifted the Sign to him, so that it might be used in times of great need. The great need of Innocence believers, that is. Humanity's general well-being has never been of particular concern to my brother.
The Fall of Oriath Though I am a god, I have not forgotten my humanity. I care for that which I once was. Kitava remembers nothing and cares for nothing but his own hunger and greed. He is an endless pit of gnashing teeth and churning guts.

While other gods rise on the mainland and fight for the meagre scraps of what was, Kitava has the most fecund and formidable civilisation of his age at his disposal. He can feed when he likes and he grows ever stronger with each morsel. All of Oriath shall soon belong to Kitava, and if that happens, he will rise beyond even our reach.
Innocence He lives, after a fashion. That pretentious little vessel of his served only to encourage his divine follies. I have procured him a more... sensible host, one that should contain his excesses and temper that fragile ego of his.

Hear this, Brother! "From mind of lead to heart of gold, your soul shall be bound, your wrath shall grow cold."
The Sign of Purity An empire is nothing more than a standard pitched in the naked earth. The time has come for you to raise this standard upon the peak of false faith, the apex of Chitus Cathedral.

Drive it deep into that sacred stone. Mark the death of a faithless empire and slay the slavering kingdom that seeks to consume it.
SinPCRescue (When you fall to Kitava) The flame of hope may flicker but it cannot be extinguished!
Kitava There is no shame in falling to a god. Shame lies only in refusing to rise again. You shall soar, that much I'm permitted to foresee.

You shall ascend to the peak of your loftiest mistake and from there you shall pluck a single, surviving hope from the jaws of immortal despair.

A ship sails for Lioneye's Watch not far from here. Be on it.

Act 6

Caption text
Title Dialogue
Shavronne Despite your best efforts, Beast Slayer, a splinter of hope remains. The very seed that brought my Beast into existence. The Dark Ember.

Never again shall it birth a life so magnificent as the Beast, yet a residue of that power still lingers. Enough to give us a fighting chance against the ravenous Kitava.

How do we obtain this Dark Ember? Three hearts were silenced, three hearts must sing again, one last time. In that final flickering of life, our saviour seed shall be born. All I need are three fine souls with which to stoke the flames.

Shavronne of Umbra. Inquisitor Maligaro. Doedre the Darktongue. Three spirits of near unfathomable resilience and vigour, freed with the Beast's final exhalation. So let us begin the harvest!

Shavronne has come home, to Axiom. We shall give her the warm welcome she sincerely deserves.
Shavronne And so it begins. My aetherial veins now run with dark ambition. Let's turn that trickle into a torrent. Let's harvest ourselves a Grand Inquisitor.

Just as Shavronne's spirit chose to return to comfortable climes, Maligaro's essence once again dwells in his very own Chamber of Sins. Though I hasten to add that Maligaro's sins are not my sins. I prefer transgressions of a more natural order than does he.

I'd carry you to Phrecia if I could, yet I expended too much of myself when I snatched you from the jaws of Kitava. You will need to find your own path, as will I. Make the journey, and please survive it. We two have much work left to do.
The Essence of Umbra If she is to be of any use to us, the Umbra's spirit must be wrenched from her mortal manifestation and lashed to our greater cause. That is your task.

For my part, I shall negotiate the terms of her cooperation. With a tragic kiss and lasting embrace, her essence shall pass into me as if she were sweet breath from the mouth of my lover.

It is a sacrosanct sacrifice for all involved. Thankfully for you, all I ask is that you do what you clearly do best. Kill.
Shavronne's Soul Ambition is the bane of mortality. It was through ambition that we gods transcended the thick mud and thin blood of our mundane birthrights. Ambition that drove us to sustain our divine selves through the subjugation of others.

Shavronne's soul is made up of one part ambition and two parts raw, unbounded passion. Such a volatile spark shall burn briefly and brightly in even the most deadened of hearts.
The Rise of the Gods I shall put this simply, for in truth, everything comes down to the simple act of planting a seed in the ground. The gods are rising because you slew the one creature that prevented them from doing so. Your name for it is "The Beast."

It was I who planted the seed in the rich soil beneath Highgate, who nurtured it, who watched it bloom into maturity, even as I succumbed to its mollifying powers. We gods, we were driven into slumbering darkness, to dream away eternity whilst the gentle Beast watched over us.

I would desire that we return to that blissful state, but my brothers and sisters of deism shall never submit to banishment. They have tasted freedom once more and they shall not let go of this world until it is pried from their cold, dead hands.
The Beast The Beast was never a cruel master. It didn't want to destroy, to corrupt, to terrorise. It simply existed to exist. I made it that way.

Unfortunately, in neglecting to provide it with ambition, I made it vulnerable to the ambitions of others. Queen Atziri and Doryani. Emperor Chitus and Malachai. Others even before them.

I created a Beast that would free humanity from the tyranny of the gods. Yet all I really did was provide the perfect tool with which humanity could tyrannise itself.
The Father of War From here to the Beast, the journey is long and arduous. You are strong, for a mortal, yet the beating of this war drum shall burst your human heart. So we must fortify it with something a little more divine in nature.

While a god may fall, their essence lingers, a quiet cacophony outside of your perception. That essence can be yours, to galvanise your will and invigorate your body.

I have the perfect first donor for us. Tukohama, the Father of War. In a pool once foul and fetid, he has raised a fortress now ferocious and fearsome. Best you pay him a visit before he also raises that ugly son of his, and unleashes him upon what remains of Wraeclast.
Tukohama The Karui were a peaceful culture of farmers and fishermen, before fate thrust the great Tukohama upon them. It was he who put the stone axes in their hands and the hunger for conquest in their bellies.

Farmers quenched their dry fields in blood. Fishermen emptied their holds of fish and filled them with land-greedy hordes.

Battle by battle, war by war, Tukohama carved the steps that would carry him up a mountain of severed heads, and into immortality. Tukohama's axe is called Anger, his spear is called Greed, and their victims are the minds and hearts of all Karui.
Tukohama I am Sin, Thief of Virtue, and it is mine to take what I will from the defeated, to make a gift of it to the victorious.

Alas, your mortal frame cannot withstand the unfettered fire of deism. It would turn your blood to mist and scorch your precious flesh black. So choose modestly and choose wisely, for there is much more at stake here than your little hopes and dreams.
The Cloven One I've another deity in mind who could be persuaded to donate a little essence to your ongoing edification.

Abberath, a deranged old goat with a thirst for human souls whose cloven hooves now stand astride the old prisoners road.

Have you ever tasted a soul, Beast Slayer? No, I imagine not. The poets all speak of sweet souls, bitter souls, enlightened souls and twisted souls. You know what most of them taste like, really? Regret, with a lingering aftertaste of 'should've known better'.
Abberath A renowned alchemist, eroded by his lust for distilled spirits - and not the alcoholic kind. Abberath the Scholar King, dancing upon a stage of chemicals and fire.

He used his knowledge to burn away the flesh so as to liquidate the life force within, a libation he consumed with both frequency and alacrity.

It started with animals, goats specifically, and thus his own cruelty became his curse. The Scholar King became the Cloven One, Quaffer of Souls. Some say he turned to the dram of Man in order to cure himself. I believe his thirst simply grew with his burgeoning immortality.

And perhaps he still retained some of his scholarly nature, for he seemed fair determined to share his hard won wisdom. He took himself a princess, a lovely thing from a local tribe, and nine months later she gave birth to something rather unlovely.

The Faun, as wild and wicked as the shaggy god himself. Schooled in his father's ways, the Faun would carry off many more virgins in his time, and thus, the race of goatmen found their footing.
Abberath Good souls were hard enough to come by without that parched old goat drinking his fill. You have done humanity a noble service.
The Puppet Mistress The Puppet Mistress was a revered matriarch who nurtured her tribe into greatness through love, peace and fecundity. That is, until her children were slaughtered by Tukohama's brave warriors.

Dissolution and desperation, they do troubling things to the spirit. And given enough time, what one believes, one becomes.
Ryslatha A maggot that festers and writhes in the fetid mud of the wettest lands. Ryslatha, the white worm that corrupts the very earth while her heart yearns to replenish her slaughtered brood.

Hers was a prolific tribe once, fat with peace and fecund with love. Then Tukohama's fire swept across her sacred land and her children were butchered by the madness of war.

Now the immortal mother has one waking thought. She will also ensure that her children are never harmed again. How? By making everyone's children, her children.
Ryslatha The Azmeri believed that, one day, this world of ours would collapse under the weight of Ryslatha's offspring. A frightening thought, and thankfully, a mistaken one.
The Brine King Old, salty Tsoagoth, pickled in a thick brine of ignominious carnality. Vanity was Tsoagoth's downfall, and I think he grew his shell just to shield himself from the shame of it all.

It's time you sailed out to that reef refuge of his, cracked his carapace, and dined on the divine meat beneath.
Tsoagoth When I first met Tsoagoth, he was a seafaring chieftain, the beloved leader of a prosperous and sprawling fisher tribe. It was the curse of legacy that made him into the blasphemous Brine King. An endless madness of propagation and disappointment. All in the vain hope of recreating himself.

Fishwife after fishwife he took, and every one of them spawned a monster. A truly noble king would have surrendered his kingdom to cleaner blood. Alas, although Tsoagoth had many fine qualities, generosity was not one of them.
The Brine King And thus the Lord of Salt and Scale sinks to feed the fishes that flit amongst the ruins of Tsoatha. Come, ingest of his divine juices while they are all washed away.
ShavronneTwoIntro (Shown by poedb) Not you! Upon my life and my work, I shall not suffer this humiliation again!

Act 7

Title Dialogue
Inquisitor Maligaro Judging by that rather curious ship and its aberrant captain, I imagine you had rather an interesting voyage here.

Now, Inquisitor Maligaro... we must have his soul. He has most certainly returned to his old haunt, yet his manifestations are like wisps on the wind: there one moment, gone the next. While I am familiar with the phantasmal trails and tributaries that filigree this reality, Maligaro's exact whereabouts eludes me.

You should speak with these desperates who cling to this broken bridge, that young Templar scholar in particular. Their mundane knowledge must provide where my enlightened sapience cannot.
Maligaro Our brutal construction nears completion and now only the wretched Doedre Darktongue remains.

Unlike her compeers who, in undeath, have yearned for the familiar, Doedre appears drawn to the old wounds of calamity. The cataclysm took Sarn and left much that a parasite like Doedre might enjoy.

I shall meet you in Sarn, where I hope you shall make swift and bloody work of that foul hag.
The Origins of the Gods There was a time before the Beast, bathed in the shadows of lost memory, when men and women like you could ascend. Through rareness of quality and the adoration of their people, these few could reach out into the quickening mists of immortality and grasp the power of godhood.

There was a time before the Beast, bathed in the shadows of lost memory, when men and women like you could ascend. Through rareness of quality and the adoration of their people, these few could reach out into the quickening mists of immortality and grasp the power of godhood.
Ralakesh Let us go hunting. This time amongst the ruins of an encampment most familiar to you... once inhabited by your friends, the Azmeri.

Hmmm... Ralakesh. He's ruthless and cruel, with cunning unfathomable. Yet he bears one defining weakness. A fear he forged into chains of his own keeping. His is the terror of grasping too much and having it all slip through his fingers. It makes him irrational, and therefore vulnerable.
The Master of a Million Faces Ralakesh, the illustrious "Master of a Million Faces". I call him the God of Hide and Seek.

While other deities waged wars, spread their seed, and laid waste to whole empires, Ralakesh perched on his throne in a dark palace of ebony, choked with incense, blinded by obedience and deafened by a senseless cacophony of brass gongs.

Thankfully, he never had the courage to peek over the high walls he'd built, else the world might have been in trouble.
Ralakesh When you try to control everything, you ultimately control nothing. Ralakesh has never quite been able to grasp that concept.
Gruthkul Into the most dreaded of thickets you must go, I'm afraid. For there, Gruthkul the Despairing sulks and schemes.

The Vaal laid waste to her kingdom and placed her slaughtered children at her feet. Grief enveloped Gruthkul, transformed her, flooded her mind with a singular thought. To share her suffering with those who had murdered her daughters.

Though she has returned, her sanity has not. There is no fury like a mother bereaved.
The Mother of Despair I wonder if Gruthkul would still grieve for her children if she knew the truth.

The Spinner of Shadows had no aspirations until Gruthkul's daughters plotted against her. They saw her power over the people, her miraculous potions, her intoxicating lusts.

They feared Arakaali, thought she might threaten their legacy. Yet that's the curious thing about spiders. They only leave their web when you force them to.
Gruthkul The tragedy is that our world, our kind, may turn something as pure and honourable as a mother's love into such a vicious weapon of wrath and butchery.

I only hope that Gruthkul will find her children, happy in her arms, in the realms beyond.
Arakaali A temptress and a predator. Vaal legends say she crawled up from the blackest of pits during the creation of the world.

No, her beginnings were far more mundane, a mortal harlot whose endless lust for loin and lecherous delight saw her transformed into the very image of her dark desires.

'The Spinner of Shadows' they once called her. She sees herself as a regular goddess of love, and has the romantically forged temple to prove it.

That's where you'll find her. Yet there's little romance to the lady herself. At least, I doubt the corpses that now embrace her carapace would think so.
The Spinner of Shadows Answering the call of a royal invitation, I visited the Spinner of Shadows as an emissary for a small and fragile alliance of gods. Mostly weak deities huddling together in terror of being consumed by their greaters. At this time, Queen Arakaali ruled an empire, and so invited me to gaze upon her mighty works with appropriate wonder.

If I'd looked past this pretense, I may have chanced to see her hidden desire to have me share her bed. For years I lay trapped in her webbed sheets. Some days she enjoyed my prowess, other days we enjoyed each other.

Yet, this illusion of love and leisure simply veiled the morbid reality that I was not free to leave. I languished under her bewitching spell until the day the spider was betrayed by her own flies, and sealed within that temple of her own fevered making.
Arakaali Many an artist of Azmerian descent has engaged in the sad worship of that sultry arachnid, but you looked her in those hypnotic eyes, and then ripped them out. She lies in her bed of sordid memory... alone.

A little of this spider yet creeps and crawls in my palm. A touch more power for my subduer of gods?

Act 8

Title Dialogue
Doedre Darktongue Doedre Darktongue is the insidious infection that threatens to make septic the great and terrible wound that is Sarn.

Doedre Darktongue is the insidious infection that threatens to make septic the great and terrible wound that is Sarn.
Doedre Once more into the breach, and once more we return victorious. Although, I have to admit, I did not relish the sensation of imbibing that foul witch's soul. I felt decidedly... unclean.

Still, our journey nears completion. To the north lies Highgate and the cessation of our efforts to extract the Dark Ember from my dearly departed Beast.

And none too soon. Every hour Kitava's strength grows, and the longer he and the other gods dwell in this land, the less is humanity's chance of survival.
Reflection of Terror In Izaro's grotesque little garden, you'll find an old friend of mine.

The yawning maw that is Yugul... but a self-portrait of what that pathetic creature has come to believe about the nature of fear. Those who look upon him see their own fears reflected in his horrifying visage.
Yugul Vaal scholars seemed compelled to answer all manner of strange and troubling questions. Yugul was one such scholar. Whilst plumbing the depths of humanity, he came to believe that there was no truer expression of humanity than pure terror.

He would induce terror in children and then capture their reactions within eldritch mirrors, devices of his own creation that could petrify fear for extended study.

Through his gallery of reflected terror, Yugul came to understand human nature so well that he was able to manipulate his way into the Vaal halls of leadership, and eventually grew so feared and renowned that he ascended into godhood.
Yugul Yugul was a cautionary tale. The only way to truly understand fear is to become it.
The Eternal Sun If we are to see the dawn of a new era for humankind, the sun must be taught to behave herself.

Upon that mighty span between Sarn's left hand and its right, Solaris burns to consume every single moment of existence. Sparing no thought for life and its needs, she would see the world parched barren before she yields to reason.

The sun must be allowed to set so that it may rise again as a blessing, not a curse.
Solaris Self-loving Solaris. All the light in the world, yet blinded by her own pride.

Not once did she pause to question the truth of her sister's betrayal. Instead, she gloated over her sister's transgressions, proclaiming herself greater and more honourable than Lunaris could ever be.

I suppose one shouldn't be surprised when a sun deity takes the higher ground.
The Eternal Moon We approach the zenith of our divine hunt, upon the bridge that chokes the great, wet throat of Sarn.

Lunaris, in her cold fury, has forgotten that the warming sun of morning is as life-giving as the cooling damp of evening.

The empire Lunaris dreams of shall be lit by moon and twinkling stars, and life itself shall wither away in the perpetual night.
Lunaris One of two sisters who ruled the most populous and powerful of the ancient Azmerian tribes. Solaris, was thought to guide the sun across the sky with threads of shimmering gold, whilst Lunaris saw to the wax and wane of moon with a sickle of purest silver.

It was a peaceful partnership, until the trickster, Tangmazu, happened upon their domain. In turning sister against sister he saw to the massacre of thousands whilst concealing the source of their futile feud beyond all reckoning.

Feel no pity for the moon. She is a cold and distant fool, far less radiant than she would suppose.
Solaris and Lunaris Sun and Moon return to their rightful places, leaving our path now clear. Highgate lies ahead, Beast Slayer, and a debt that is long overdue.

On this road, there are the goddesses of Maraketh to be reckoned with, and they will not take kindly to our endeavour. Regardless, I must enter the corpse of my beloved Beast and wrest our sliver of hope from the life you so blindly took.

There is no prophecy nor portent, no epic nor allegory that can promise your survival in this great journey of ours. For despite your trappings, you remain most certainly, irrevocably, mortal.

Act 9

Act 10

Related items

ItemStatsFlavour Text
Sin's RebirthSin's Rebirth
Stibnite Flask
Lasts 8.00 Seconds
Consumes 40 of 60 Charges on use
20% more Evasion Rating
Requires Level 27Creates a Smoke Cloud on UseUnholy Might during Effect
Grants Immunity to Ignite for 4 seconds if used while Ignited
Removes all Burning when used
And from the ashes he rose, like a black cloud.
The Sin of one became the Sin of many.
Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
Creates a Smoke Cloud on UseUnholy Might during Effect
Grants Immunity to Ignite for 4 seconds if used while Ignited
Removes all Burning when used
And from the ashes he rose, like a black cloud.
The Sin of one became the Sin of many.
Original SinOriginal Sin
Amethyst Ring
Requires Level 52+(17-23)% to Chaos ResistanceAll Elemental Damage Converted to Chaos Damage
Nearby Enemies' Chaos Resistance is 0
Innocence rose to godhood not on inspired faith,
but on the vilification and hatred of another.
+(17-23)% to Chaos ResistanceAll Elemental Damage Converted to Chaos Damage
Nearby Enemies' Chaos Resistance is 0
Innocence rose to godhood not on inspired faith,
but on the vilification and hatred of another.
The Hour of DivinityThe Hour of Divinity
Censer Relic
Requires Level 64Duplicates up to 2 random Offer Rewards upon defeating the Herald of the Scourge
Cannot have Boons
This item is destroyed when applied to a Sanctum
Unmodifiable"They ascended together, one unwillingly. The vilified became black as coal, and the
lauded, golden. After a lifetime of ambition, he finally had his heart's desire. It only
cost him his brother." - Lycia, the Heretic
Place this item on the Relic Altar at the start of each Sanctum run
Duplicates up to 2 random Offer Rewards upon defeating the Herald of the Scourge
Cannot have Boons
This item is destroyed when applied to a SanctumUnmodifiable
"They ascended together, one unwillingly. The vilified became black as coal, and the
lauded, golden. After a lifetime of ambition, he finally had his heart's desire. It only
cost him his brother." - Lycia, the Heretic
The Broken CenserThe Broken Censer
Tome Relic
Requires Level 64The Herald of the Scourge drops 2 additional Forbidden Tomes
Rooms are unknown on the Sanctum Map
Cannot be used with Forbidden Tomes below level 75
This item is destroyed when applied to a Sanctum
Unmodifiable"His followers were too small in number to spark divinity, so he turned to a greater
power: hatred. He vilified his brother, sparking zealotry, and the change finally began."
- Lycia, the Heretic
Place this item on the Relic Altar at the start of each Sanctum run
The Herald of the Scourge drops 2 additional Forbidden Tomes
Rooms are unknown on the Sanctum Map
Cannot be used with Forbidden Tomes below level 75
This item is destroyed when applied to a SanctumUnmodifiable
"His followers were too small in number to spark divinity, so he turned to a greater
power: hatred. He vilified his brother, sparking zealotry, and the change finally began."
- Lycia, the Heretic

Concept Art

[5]

References

  1. See Sin, "The Rise of the Gods"
  2. See Sin, "The Origin of the Gods"
  3. See Sin, "The Beast"
  4. See Sin, "Cataclysm"
  5. https://www.artstation.com/artwork/qw4Z2