Elemental Hit: Difference between revisions

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m (3.16 changes)
(PyPoE/ExporterBot/1.0.0a0: Item exporter)
Line 18: Line 18:
|cast_time                              = 1.0
|cast_time                              = 1.0
|required_level                          = 12
|required_level                          = 12
|radius                                  = 10
|skill_cost1_type                        = mana
|quality_type1_weight                    = 50
|quality_type1_weight                    = 50
|quality_type1_stat_text                = 1% increased Elemental Damage
|quality_type1_stat_text                = 1% increased Elemental Damage
Line 32: Line 30:
|quality_type3_stat1_id                  = non_damaging_ailment_effect_+%
|quality_type3_stat1_id                  = non_damaging_ailment_effect_+%
|quality_type3_stat1_value              = 1000
|quality_type3_stat1_value              = 1000
|static_cost_types                      = Mana
|static_damage_effectiveness            = 100
|static_damage_effectiveness            = 100
|static_damage_multiplier                = 100
|static_damage_multiplier                = 100
Line 45: Line 44:
|static_stat5_id                        = skill_can_fire_wand_projectiles
|static_stat5_id                        = skill_can_fire_wand_projectiles
|static_stat5_value                      = 1
|static_stat5_value                      = 1
|stat_text                              = (22-480) to (40-891) Added Fire Damage<br>(18-392) to (33-729) Added Cold Damage<br>(4-77) to (67-1465) Added Lightning Damage<br>(30-49)% chance to Freeze, Shock and Ignite<br>10% more Damage per Elemental Ailment on the Enemy<br>80% more Area Radius against Enemies affected by an Ailment of the chosen Element<br>Only Deals Damage of the chosen Element<br>Deals no Damage of other Damage Types<br>+(0-2) to Melee Strike Range
|stat_text                              = (22-480) to (40-891) Added Fire Damage<br>(18-391) to (33-726) Added Cold Damage<br>(3-75) to (67-1467) Added Lightning Damage<br>(30-49)% chance to Freeze, Shock and Ignite<br>10% more Damage per Elemental Ailment on the Enemy<br>80% more Area Radius against Enemies affected by an Ailment of the chosen Element<br>Only Deals Damage of the chosen Element<br>Deals no Damage of other Damage Types<br>+(0-2) to Melee Strike Range
|level1                                  = True
|level1                                  = True
|level1_level_requirement                = 12
|level1_level_requirement                = 12
|level1_cost1_amount                     = 7
|level1_cost_amounts                     = 7
|level1_stat_text                        = 22 to 40 Added Fire Damage<br>18 to 33 Added Cold Damage<br>4 to 67 Added Lightning Damage<br>30% chance to Freeze, Shock and Ignite
|level1_stat_text                        = 22 to 40 Added Fire Damage<br>18 to 33 Added Cold Damage<br>3 to 67 Added Lightning Damage<br>30% chance to Freeze, Shock and Ignite
|level1_stat1_id                        = attack_minimum_added_fire_damage
|level1_stat1_id                        = attack_minimum_added_fire_damage
|level1_stat1_value                      = 22
|level1_stat1_value                      = 22
Line 59: Line 58:
|level1_stat4_value                      = 33
|level1_stat4_value                      = 33
|level1_stat5_id                        = attack_minimum_added_lightning_damage
|level1_stat5_id                        = attack_minimum_added_lightning_damage
|level1_stat5_value                      = 4
|level1_stat5_value                      = 3
|level1_stat6_id                        = attack_maximum_added_lightning_damage
|level1_stat6_id                        = attack_maximum_added_lightning_damage
|level1_stat6_value                      = 67
|level1_stat6_value                      = 67
Line 66: Line 65:
|level2                                  = True
|level2                                  = True
|level2_level_requirement                = 15
|level2_level_requirement                = 15
|level2_cost1_amount                     = 7
|level2_cost_amounts                     = 7
|level2_stat_text                        = 27 to 51 Added Fire Damage<br>22 to 41 Added Cold Damage<br>4 to 83 Added Lightning Damage<br>31% chance to Freeze, Shock and Ignite
|level2_stat_text                        = 27 to 51 Added Fire Damage<br>22 to 41 Added Cold Damage<br>4 to 83 Added Lightning Damage<br>31% chance to Freeze, Shock and Ignite
|level2_stat1_id                        = attack_minimum_added_fire_damage
|level2_stat1_id                        = attack_minimum_added_fire_damage
Line 84: Line 83:
|level3                                  = True
|level3                                  = True
|level3_level_requirement                = 19
|level3_level_requirement                = 19
|level3_cost1_amount                     = 7
|level3_cost_amounts                     = 7
|level3_stat_text                        = 36 to 66 Added Fire Damage<br>29 to 54 Added Cold Damage<br>6 to 109 Added Lightning Damage<br>32% chance to Freeze, Shock and Ignite
|level3_stat_text                        = 36 to 66 Added Fire Damage<br>29 to 54 Added Cold Damage<br>6 to 109 Added Lightning Damage<br>32% chance to Freeze, Shock and Ignite
|level3_stat1_id                        = attack_minimum_added_fire_damage
|level3_stat1_id                        = attack_minimum_added_fire_damage
Line 102: Line 101:
|level4                                  = True
|level4                                  = True
|level4_level_requirement                = 23
|level4_level_requirement                = 23
|level4_cost1_amount                     = 8
|level4_cost_amounts                     = 8
|level4_stat_text                        = 46 to 86 Added Fire Damage<br>38 to 70 Added Cold Damage<br>7 to 141 Added Lightning Damage<br>33% chance to Freeze, Shock and Ignite
|level4_stat_text                        = 46 to 86 Added Fire Damage<br>38 to 70 Added Cold Damage<br>7 to 141 Added Lightning Damage<br>33% chance to Freeze, Shock and Ignite
|level4_stat1_id                        = attack_minimum_added_fire_damage
|level4_stat1_id                        = attack_minimum_added_fire_damage
Line 120: Line 119:
|level5                                  = True
|level5                                  = True
|level5_level_requirement                = 27
|level5_level_requirement                = 27
|level5_cost1_amount                     = 8
|level5_cost_amounts                     = 8
|level5_stat_text                        = 59 to 109 Added Fire Damage<br>48 to 89 Added Cold Damage<br>9 to 179 Added Lightning Damage<br>34% chance to Freeze, Shock and Ignite
|level5_stat_text                        = 59 to 109 Added Fire Damage<br>48 to 89 Added Cold Damage<br>9 to 179 Added Lightning Damage<br>34% chance to Freeze, Shock and Ignite
|level5_stat1_id                        = attack_minimum_added_fire_damage
|level5_stat1_id                        = attack_minimum_added_fire_damage
Line 138: Line 137:
|level6                                  = True
|level6                                  = True
|level6_level_requirement                = 31
|level6_level_requirement                = 31
|level6_cost1_amount                     = 8
|level6_cost_amounts                     = 8
|level6_stat_text                        = 73 to 136 Added Fire Damage<br>60 to 112 Added Cold Damage<br>12 to 224 Added Lightning Damage<br>35% chance to Freeze, Shock and Ignite
|level6_stat_text                        = 73 to 136 Added Fire Damage<br>60 to 111 Added Cold Damage<br>12 to 225 Added Lightning Damage<br>35% chance to Freeze, Shock and Ignite
|level6_stat1_id                        = attack_minimum_added_fire_damage
|level6_stat1_id                        = attack_minimum_added_fire_damage
|level6_stat1_value                      = 73
|level6_stat1_value                      = 73
Line 147: Line 146:
|level6_stat3_value                      = 60
|level6_stat3_value                      = 60
|level6_stat4_id                        = attack_maximum_added_cold_damage
|level6_stat4_id                        = attack_maximum_added_cold_damage
|level6_stat4_value                      = 112
|level6_stat4_value                      = 111
|level6_stat5_id                        = attack_minimum_added_lightning_damage
|level6_stat5_id                        = attack_minimum_added_lightning_damage
|level6_stat5_value                      = 12
|level6_stat5_value                      = 12
|level6_stat6_id                        = attack_maximum_added_lightning_damage
|level6_stat6_id                        = attack_maximum_added_lightning_damage
|level6_stat6_value                      = 224
|level6_stat6_value                      = 225
|level6_stat7_id                        = chance_to_freeze_shock_ignite_%
|level6_stat7_id                        = chance_to_freeze_shock_ignite_%
|level6_stat7_value                      = 35
|level6_stat7_value                      = 35
|level7                                  = True
|level7                                  = True
|level7_level_requirement                = 35
|level7_level_requirement                = 35
|level7_cost1_amount                     = 8
|level7_cost_amounts                     = 8
|level7_stat_text                        = 91 to 169 Added Fire Damage<br>75 to 139 Added Cold Damage<br>15 to 279 Added Lightning Damage<br>36% chance to Freeze, Shock and Ignite<br>+1 to Melee Strike Range
|level7_stat_text                        = 91 to 169 Added Fire Damage<br>74 to 138 Added Cold Damage<br>14 to 279 Added Lightning Damage<br>36% chance to Freeze, Shock and Ignite<br>+1 to Melee Strike Range
|level7_stat1_id                        = attack_minimum_added_fire_damage
|level7_stat1_id                        = attack_minimum_added_fire_damage
|level7_stat1_value                      = 91
|level7_stat1_value                      = 91
Line 163: Line 162:
|level7_stat2_value                      = 169
|level7_stat2_value                      = 169
|level7_stat3_id                        = attack_minimum_added_cold_damage
|level7_stat3_id                        = attack_minimum_added_cold_damage
|level7_stat3_value                      = 75
|level7_stat3_value                      = 74
|level7_stat4_id                        = attack_maximum_added_cold_damage
|level7_stat4_id                        = attack_maximum_added_cold_damage
|level7_stat4_value                      = 139
|level7_stat4_value                      = 138
|level7_stat5_id                        = attack_minimum_added_lightning_damage
|level7_stat5_id                        = attack_minimum_added_lightning_damage
|level7_stat5_value                      = 15
|level7_stat5_value                      = 14
|level7_stat6_id                        = attack_maximum_added_lightning_damage
|level7_stat6_id                        = attack_maximum_added_lightning_damage
|level7_stat6_value                      = 279
|level7_stat6_value                      = 279
Line 176: Line 175:
|level8                                  = True
|level8                                  = True
|level8_level_requirement                = 38
|level8_level_requirement                = 38
|level8_cost1_amount                     = 8
|level8_cost_amounts                     = 8
|level8_stat_text                        = 107 to 198 Added Fire Damage<br>87 to 162 Added Cold Damage<br>17 to 326 Added Lightning Damage<br>37% chance to Freeze, Shock and Ignite<br>+1 to Melee Strike Range
|level8_stat_text                        = 107 to 198 Added Fire Damage<br>87 to 162 Added Cold Damage<br>17 to 327 Added Lightning Damage<br>37% chance to Freeze, Shock and Ignite<br>+1 to Melee Strike Range
|level8_stat1_id                        = attack_minimum_added_fire_damage
|level8_stat1_id                        = attack_minimum_added_fire_damage
|level8_stat1_value                      = 107
|level8_stat1_value                      = 107
Line 189: Line 188:
|level8_stat5_value                      = 17
|level8_stat5_value                      = 17
|level8_stat6_id                        = attack_maximum_added_lightning_damage
|level8_stat6_id                        = attack_maximum_added_lightning_damage
|level8_stat6_value                      = 326
|level8_stat6_value                      = 327
|level8_stat7_id                        = chance_to_freeze_shock_ignite_%
|level8_stat7_id                        = chance_to_freeze_shock_ignite_%
|level8_stat7_value                      = 37
|level8_stat7_value                      = 37
Line 196: Line 195:
|level9                                  = True
|level9                                  = True
|level9_level_requirement                = 41
|level9_level_requirement                = 41
|level9_cost1_amount                     = 9
|level9_cost_amounts                     = 9
|level9_stat_text                        = 125 to 231 Added Fire Damage<br>102 to 189 Added Cold Damage<br>20 to 380 Added Lightning Damage<br>38% chance to Freeze, Shock and Ignite<br>+1 to Melee Strike Range
|level9_stat_text                        = 125 to 231 Added Fire Damage<br>101 to 189 Added Cold Damage<br>20 to 381 Added Lightning Damage<br>38% chance to Freeze, Shock and Ignite<br>+1 to Melee Strike Range
|level9_stat1_id                        = attack_minimum_added_fire_damage
|level9_stat1_id                        = attack_minimum_added_fire_damage
|level9_stat1_value                      = 125
|level9_stat1_value                      = 125
Line 203: Line 202:
|level9_stat2_value                      = 231
|level9_stat2_value                      = 231
|level9_stat3_id                        = attack_minimum_added_cold_damage
|level9_stat3_id                        = attack_minimum_added_cold_damage
|level9_stat3_value                      = 102
|level9_stat3_value                      = 101
|level9_stat4_id                        = attack_maximum_added_cold_damage
|level9_stat4_id                        = attack_maximum_added_cold_damage
|level9_stat4_value                      = 189
|level9_stat4_value                      = 189
Line 209: Line 208:
|level9_stat5_value                      = 20
|level9_stat5_value                      = 20
|level9_stat6_id                        = attack_maximum_added_lightning_damage
|level9_stat6_id                        = attack_maximum_added_lightning_damage
|level9_stat6_value                      = 380
|level9_stat6_value                      = 381
|level9_stat7_id                        = chance_to_freeze_shock_ignite_%
|level9_stat7_id                        = chance_to_freeze_shock_ignite_%
|level9_stat7_value                      = 38
|level9_stat7_value                      = 38
Line 216: Line 215:
|level10                                = True
|level10                                = True
|level10_level_requirement              = 44
|level10_level_requirement              = 44
|level10_cost1_amount                   = 9
|level10_cost_amounts                   = 9
|level10_stat_text                      = 145 to 269 Added Fire Damage<br>118 to 220 Added Cold Damage<br>23 to 442 Added Lightning Damage<br>39% chance to Freeze, Shock and Ignite<br>+1 to Melee Strike Range
|level10_stat_text                      = 145 to 269 Added Fire Damage<br>118 to 219 Added Cold Damage<br>23 to 443 Added Lightning Damage<br>39% chance to Freeze, Shock and Ignite<br>+1 to Melee Strike Range
|level10_stat1_id                        = attack_minimum_added_fire_damage
|level10_stat1_id                        = attack_minimum_added_fire_damage
|level10_stat1_value                    = 145
|level10_stat1_value                    = 145
Line 225: Line 224:
|level10_stat3_value                    = 118
|level10_stat3_value                    = 118
|level10_stat4_id                        = attack_maximum_added_cold_damage
|level10_stat4_id                        = attack_maximum_added_cold_damage
|level10_stat4_value                    = 220
|level10_stat4_value                    = 219
|level10_stat5_id                        = attack_minimum_added_lightning_damage
|level10_stat5_id                        = attack_minimum_added_lightning_damage
|level10_stat5_value                    = 23
|level10_stat5_value                    = 23
|level10_stat6_id                        = attack_maximum_added_lightning_damage
|level10_stat6_id                        = attack_maximum_added_lightning_damage
|level10_stat6_value                    = 442
|level10_stat6_value                    = 443
|level10_stat7_id                        = chance_to_freeze_shock_ignite_%
|level10_stat7_id                        = chance_to_freeze_shock_ignite_%
|level10_stat7_value                    = 39
|level10_stat7_value                    = 39
Line 236: Line 235:
|level11                                = True
|level11                                = True
|level11_level_requirement              = 47
|level11_level_requirement              = 47
|level11_cost1_amount                   = 9
|level11_cost_amounts                   = 9
|level11_stat_text                      = 168 to 311 Added Fire Damage<br>137 to 255 Added Cold Damage<br>27 to 512 Added Lightning Damage<br>40% chance to Freeze, Shock and Ignite<br>+1 to Melee Strike Range
|level11_stat_text                      = 168 to 311 Added Fire Damage<br>137 to 254 Added Cold Damage<br>26 to 513 Added Lightning Damage<br>40% chance to Freeze, Shock and Ignite<br>+1 to Melee Strike Range
|level11_stat1_id                        = attack_minimum_added_fire_damage
|level11_stat1_id                        = attack_minimum_added_fire_damage
|level11_stat1_value                    = 168
|level11_stat1_value                    = 168
Line 245: Line 244:
|level11_stat3_value                    = 137
|level11_stat3_value                    = 137
|level11_stat4_id                        = attack_maximum_added_cold_damage
|level11_stat4_id                        = attack_maximum_added_cold_damage
|level11_stat4_value                    = 255
|level11_stat4_value                    = 254
|level11_stat5_id                        = attack_minimum_added_lightning_damage
|level11_stat5_id                        = attack_minimum_added_lightning_damage
|level11_stat5_value                    = 27
|level11_stat5_value                    = 26
|level11_stat6_id                        = attack_maximum_added_lightning_damage
|level11_stat6_id                        = attack_maximum_added_lightning_damage
|level11_stat6_value                    = 512
|level11_stat6_value                    = 513
|level11_stat7_id                        = chance_to_freeze_shock_ignite_%
|level11_stat7_id                        = chance_to_freeze_shock_ignite_%
|level11_stat7_value                    = 40
|level11_stat7_value                    = 40
Line 256: Line 255:
|level12                                = True
|level12                                = True
|level12_level_requirement              = 50
|level12_level_requirement              = 50
|level12_cost1_amount                   = 9
|level12_cost_amounts                   = 9
|level12_stat_text                      = 194 to 360 Added Fire Damage<br>158 to 294 Added Cold Damage<br>31 to 591 Added Lightning Damage<br>41% chance to Freeze, Shock and Ignite<br>+1 to Melee Strike Range
|level12_stat_text                      = 194 to 360 Added Fire Damage<br>158 to 293 Added Cold Damage<br>30 to 592 Added Lightning Damage<br>41% chance to Freeze, Shock and Ignite<br>+1 to Melee Strike Range
|level12_stat1_id                        = attack_minimum_added_fire_damage
|level12_stat1_id                        = attack_minimum_added_fire_damage
|level12_stat1_value                    = 194
|level12_stat1_value                    = 194
Line 265: Line 264:
|level12_stat3_value                    = 158
|level12_stat3_value                    = 158
|level12_stat4_id                        = attack_maximum_added_cold_damage
|level12_stat4_id                        = attack_maximum_added_cold_damage
|level12_stat4_value                    = 294
|level12_stat4_value                    = 293
|level12_stat5_id                        = attack_minimum_added_lightning_damage
|level12_stat5_id                        = attack_minimum_added_lightning_damage
|level12_stat5_value                    = 31
|level12_stat5_value                    = 30
|level12_stat6_id                        = attack_maximum_added_lightning_damage
|level12_stat6_id                        = attack_maximum_added_lightning_damage
|level12_stat6_value                    = 591
|level12_stat6_value                    = 592
|level12_stat7_id                        = chance_to_freeze_shock_ignite_%
|level12_stat7_id                        = chance_to_freeze_shock_ignite_%
|level12_stat7_value                    = 41
|level12_stat7_value                    = 41
Line 276: Line 275:
|level13                                = True
|level13                                = True
|level13_level_requirement              = 53
|level13_level_requirement              = 53
|level13_cost1_amount                   = 9
|level13_cost_amounts                   = 9
|level13_stat_text                      = 223 to 414 Added Fire Damage<br>183 to 339 Added Cold Damage<br>36 to 682 Added Lightning Damage<br>42% chance to Freeze, Shock and Ignite<br>+1 to Melee Strike Range
|level13_stat_text                      = 223 to 414 Added Fire Damage<br>182 to 338 Added Cold Damage<br>35 to 682 Added Lightning Damage<br>42% chance to Freeze, Shock and Ignite<br>+1 to Melee Strike Range
|level13_stat1_id                        = attack_minimum_added_fire_damage
|level13_stat1_id                        = attack_minimum_added_fire_damage
|level13_stat1_value                    = 223
|level13_stat1_value                    = 223
Line 283: Line 282:
|level13_stat2_value                    = 414
|level13_stat2_value                    = 414
|level13_stat3_id                        = attack_minimum_added_cold_damage
|level13_stat3_id                        = attack_minimum_added_cold_damage
|level13_stat3_value                    = 183
|level13_stat3_value                    = 182
|level13_stat4_id                        = attack_maximum_added_cold_damage
|level13_stat4_id                        = attack_maximum_added_cold_damage
|level13_stat4_value                    = 339
|level13_stat4_value                    = 338
|level13_stat5_id                        = attack_minimum_added_lightning_damage
|level13_stat5_id                        = attack_minimum_added_lightning_damage
|level13_stat5_value                    = 36
|level13_stat5_value                    = 35
|level13_stat6_id                        = attack_maximum_added_lightning_damage
|level13_stat6_id                        = attack_maximum_added_lightning_damage
|level13_stat6_value                    = 682
|level13_stat6_value                    = 682
Line 296: Line 295:
|level14                                = True
|level14                                = True
|level14_level_requirement              = 56
|level14_level_requirement              = 56
|level14_cost1_amount                   = 10
|level14_cost_amounts                   = 10
|level14_stat_text                      = 257 to 476 Added Fire Damage<br>210 to 390 Added Cold Damage<br>41 to 783 Added Lightning Damage<br>43% chance to Freeze, Shock and Ignite<br>+2 to Melee Strike Range
|level14_stat_text                      = 257 to 476 Added Fire Damage<br>209 to 389 Added Cold Damage<br>40 to 784 Added Lightning Damage<br>43% chance to Freeze, Shock and Ignite<br>+2 to Melee Strike Range
|level14_stat1_id                        = attack_minimum_added_fire_damage
|level14_stat1_id                        = attack_minimum_added_fire_damage
|level14_stat1_value                    = 257
|level14_stat1_value                    = 257
Line 303: Line 302:
|level14_stat2_value                    = 476
|level14_stat2_value                    = 476
|level14_stat3_id                        = attack_minimum_added_cold_damage
|level14_stat3_id                        = attack_minimum_added_cold_damage
|level14_stat3_value                    = 210
|level14_stat3_value                    = 209
|level14_stat4_id                        = attack_maximum_added_cold_damage
|level14_stat4_id                        = attack_maximum_added_cold_damage
|level14_stat4_value                    = 390
|level14_stat4_value                    = 389
|level14_stat5_id                        = attack_minimum_added_lightning_damage
|level14_stat5_id                        = attack_minimum_added_lightning_damage
|level14_stat5_value                    = 41
|level14_stat5_value                    = 40
|level14_stat6_id                        = attack_maximum_added_lightning_damage
|level14_stat6_id                        = attack_maximum_added_lightning_damage
|level14_stat6_value                    = 783
|level14_stat6_value                    = 784
|level14_stat7_id                        = chance_to_freeze_shock_ignite_%
|level14_stat7_id                        = chance_to_freeze_shock_ignite_%
|level14_stat7_value                    = 43
|level14_stat7_value                    = 43
Line 316: Line 315:
|level15                                = True
|level15                                = True
|level15_level_requirement              = 59
|level15_level_requirement              = 59
|level15_cost1_amount                   = 10
|level15_cost_amounts                   = 10
|level15_stat_text                      = 294 to 547 Added Fire Damage<br>241 to 447 Added Cold Damage<br>47 to 899 Added Lightning Damage<br>44% chance to Freeze, Shock and Ignite<br>+2 to Melee Strike Range
|level15_stat_text                      = 294 to 547 Added Fire Damage<br>240 to 446 Added Cold Damage<br>46 to 900 Added Lightning Damage<br>44% chance to Freeze, Shock and Ignite<br>+2 to Melee Strike Range
|level15_stat1_id                        = attack_minimum_added_fire_damage
|level15_stat1_id                        = attack_minimum_added_fire_damage
|level15_stat1_value                    = 294
|level15_stat1_value                    = 294
Line 323: Line 322:
|level15_stat2_value                    = 547
|level15_stat2_value                    = 547
|level15_stat3_id                        = attack_minimum_added_cold_damage
|level15_stat3_id                        = attack_minimum_added_cold_damage
|level15_stat3_value                    = 241
|level15_stat3_value                    = 240
|level15_stat4_id                        = attack_maximum_added_cold_damage
|level15_stat4_id                        = attack_maximum_added_cold_damage
|level15_stat4_value                    = 447
|level15_stat4_value                    = 446
|level15_stat5_id                        = attack_minimum_added_lightning_damage
|level15_stat5_id                        = attack_minimum_added_lightning_damage
|level15_stat5_value                    = 47
|level15_stat5_value                    = 46
|level15_stat6_id                        = attack_maximum_added_lightning_damage
|level15_stat6_id                        = attack_maximum_added_lightning_damage
|level15_stat6_value                    = 899
|level15_stat6_value                    = 900
|level15_stat7_id                        = chance_to_freeze_shock_ignite_%
|level15_stat7_id                        = chance_to_freeze_shock_ignite_%
|level15_stat7_value                    = 44
|level15_stat7_value                    = 44
Line 336: Line 335:
|level16                                = True
|level16                                = True
|level16_level_requirement              = 62
|level16_level_requirement              = 62
|level16_cost1_amount                   = 10
|level16_cost_amounts                   = 10
|level16_stat_text                      = 337 to 626 Added Fire Damage<br>276 to 512 Added Cold Damage<br>54 to 1029 Added Lightning Damage<br>45% chance to Freeze, Shock and Ignite<br>+2 to Melee Strike Range
|level16_stat_text                      = 337 to 626 Added Fire Damage<br>274 to 510 Added Cold Damage<br>53 to 1030 Added Lightning Damage<br>45% chance to Freeze, Shock and Ignite<br>+2 to Melee Strike Range
|level16_stat1_id                        = attack_minimum_added_fire_damage
|level16_stat1_id                        = attack_minimum_added_fire_damage
|level16_stat1_value                    = 337
|level16_stat1_value                    = 337
Line 343: Line 342:
|level16_stat2_value                    = 626
|level16_stat2_value                    = 626
|level16_stat3_id                        = attack_minimum_added_cold_damage
|level16_stat3_id                        = attack_minimum_added_cold_damage
|level16_stat3_value                    = 276
|level16_stat3_value                    = 274
|level16_stat4_id                        = attack_maximum_added_cold_damage
|level16_stat4_id                        = attack_maximum_added_cold_damage
|level16_stat4_value                    = 512
|level16_stat4_value                    = 510
|level16_stat5_id                        = attack_minimum_added_lightning_damage
|level16_stat5_id                        = attack_minimum_added_lightning_damage
|level16_stat5_value                    = 54
|level16_stat5_value                    = 53
|level16_stat6_id                        = attack_maximum_added_lightning_damage
|level16_stat6_id                        = attack_maximum_added_lightning_damage
|level16_stat6_value                    = 1029
|level16_stat6_value                    = 1030
|level16_stat7_id                        = chance_to_freeze_shock_ignite_%
|level16_stat7_id                        = chance_to_freeze_shock_ignite_%
|level16_stat7_value                    = 45
|level16_stat7_value                    = 45
Line 356: Line 355:
|level17                                = True
|level17                                = True
|level17_level_requirement              = 64
|level17_level_requirement              = 64
|level17_cost1_amount                   = 10
|level17_cost_amounts                   = 10
|level17_stat_text                      = 369 to 684 Added Fire Damage<br>302 to 560 Added Cold Damage<br>59 to 1125 Added Lightning Damage<br>46% chance to Freeze, Shock and Ignite<br>+2 to Melee Strike Range
|level17_stat_text                      = 369 to 684 Added Fire Damage<br>300 to 558 Added Cold Damage<br>58 to 1127 Added Lightning Damage<br>46% chance to Freeze, Shock and Ignite<br>+2 to Melee Strike Range
|level17_stat1_id                        = attack_minimum_added_fire_damage
|level17_stat1_id                        = attack_minimum_added_fire_damage
|level17_stat1_value                    = 369
|level17_stat1_value                    = 369
Line 363: Line 362:
|level17_stat2_value                    = 684
|level17_stat2_value                    = 684
|level17_stat3_id                        = attack_minimum_added_cold_damage
|level17_stat3_id                        = attack_minimum_added_cold_damage
|level17_stat3_value                    = 302
|level17_stat3_value                    = 300
|level17_stat4_id                        = attack_maximum_added_cold_damage
|level17_stat4_id                        = attack_maximum_added_cold_damage
|level17_stat4_value                    = 560
|level17_stat4_value                    = 558
|level17_stat5_id                        = attack_minimum_added_lightning_damage
|level17_stat5_id                        = attack_minimum_added_lightning_damage
|level17_stat5_value                    = 59
|level17_stat5_value                    = 58
|level17_stat6_id                        = attack_maximum_added_lightning_damage
|level17_stat6_id                        = attack_maximum_added_lightning_damage
|level17_stat6_value                    = 1125
|level17_stat6_value                    = 1127
|level17_stat7_id                        = chance_to_freeze_shock_ignite_%
|level17_stat7_id                        = chance_to_freeze_shock_ignite_%
|level17_stat7_value                    = 46
|level17_stat7_value                    = 46
Line 376: Line 375:
|level18                                = True
|level18                                = True
|level18_level_requirement              = 66
|level18_level_requirement              = 66
|level18_cost1_amount                   = 10
|level18_cost_amounts                   = 10
|level18_stat_text                      = 403 to 748 Added Fire Damage<br>329 to 612 Added Cold Damage<br>65 to 1230 Added Lightning Damage<br>47% chance to Freeze, Shock and Ignite<br>+2 to Melee Strike Range
|level18_stat_text                      = 403 to 748 Added Fire Damage<br>328 to 610 Added Cold Damage<br>63 to 1231 Added Lightning Damage<br>47% chance to Freeze, Shock and Ignite<br>+2 to Melee Strike Range
|level18_stat1_id                        = attack_minimum_added_fire_damage
|level18_stat1_id                        = attack_minimum_added_fire_damage
|level18_stat1_value                    = 403
|level18_stat1_value                    = 403
Line 383: Line 382:
|level18_stat2_value                    = 748
|level18_stat2_value                    = 748
|level18_stat3_id                        = attack_minimum_added_cold_damage
|level18_stat3_id                        = attack_minimum_added_cold_damage
|level18_stat3_value                    = 329
|level18_stat3_value                    = 328
|level18_stat4_id                        = attack_maximum_added_cold_damage
|level18_stat4_id                        = attack_maximum_added_cold_damage
|level18_stat4_value                    = 612
|level18_stat4_value                    = 610
|level18_stat5_id                        = attack_minimum_added_lightning_damage
|level18_stat5_id                        = attack_minimum_added_lightning_damage
|level18_stat5_value                    = 65
|level18_stat5_value                    = 63
|level18_stat6_id                        = attack_maximum_added_lightning_damage
|level18_stat6_id                        = attack_maximum_added_lightning_damage
|level18_stat6_value                    = 1230
|level18_stat6_value                    = 1231
|level18_stat7_id                        = chance_to_freeze_shock_ignite_%
|level18_stat7_id                        = chance_to_freeze_shock_ignite_%
|level18_stat7_value                    = 47
|level18_stat7_value                    = 47
Line 396: Line 395:
|level19                                = True
|level19                                = True
|level19_level_requirement              = 68
|level19_level_requirement              = 68
|level19_cost1_amount                   = 11
|level19_cost_amounts                   = 11
|level19_stat_text                      = 440 to 816 Added Fire Damage<br>360 to 668 Added Cold Damage<br>71 to 1342 Added Lightning Damage<br>48% chance to Freeze, Shock and Ignite<br>+2 to Melee Strike Range
|level19_stat_text                      = 440 to 816 Added Fire Damage<br>358 to 666 Added Cold Damage<br>69 to 1344 Added Lightning Damage<br>48% chance to Freeze, Shock and Ignite<br>+2 to Melee Strike Range
|level19_stat1_id                        = attack_minimum_added_fire_damage
|level19_stat1_id                        = attack_minimum_added_fire_damage
|level19_stat1_value                    = 440
|level19_stat1_value                    = 440
Line 403: Line 402:
|level19_stat2_value                    = 816
|level19_stat2_value                    = 816
|level19_stat3_id                        = attack_minimum_added_cold_damage
|level19_stat3_id                        = attack_minimum_added_cold_damage
|level19_stat3_value                    = 360
|level19_stat3_value                    = 358
|level19_stat4_id                        = attack_maximum_added_cold_damage
|level19_stat4_id                        = attack_maximum_added_cold_damage
|level19_stat4_value                    = 668
|level19_stat4_value                    = 666
|level19_stat5_id                        = attack_minimum_added_lightning_damage
|level19_stat5_id                        = attack_minimum_added_lightning_damage
|level19_stat5_value                    = 71
|level19_stat5_value                    = 69
|level19_stat6_id                        = attack_maximum_added_lightning_damage
|level19_stat6_id                        = attack_maximum_added_lightning_damage
|level19_stat6_value                    = 1342
|level19_stat6_value                    = 1344
|level19_stat7_id                        = chance_to_freeze_shock_ignite_%
|level19_stat7_id                        = chance_to_freeze_shock_ignite_%
|level19_stat7_value                    = 48
|level19_stat7_value                    = 48
Line 416: Line 415:
|level20                                = True
|level20                                = True
|level20_level_requirement              = 70
|level20_level_requirement              = 70
|level20_cost1_amount                   = 11
|level20_cost_amounts                   = 11
|level20_stat_text                      = 480 to 891 Added Fire Damage<br>392 to 729 Added Cold Damage<br>77 to 1465 Added Lightning Damage<br>49% chance to Freeze, Shock and Ignite<br>+2 to Melee Strike Range
|level20_stat_text                      = 480 to 891 Added Fire Damage<br>391 to 726 Added Cold Damage<br>75 to 1467 Added Lightning Damage<br>49% chance to Freeze, Shock and Ignite<br>+2 to Melee Strike Range
|level20_stat1_id                        = attack_minimum_added_fire_damage
|level20_stat1_id                        = attack_minimum_added_fire_damage
|level20_stat1_value                    = 480
|level20_stat1_value                    = 480
Line 423: Line 422:
|level20_stat2_value                    = 891
|level20_stat2_value                    = 891
|level20_stat3_id                        = attack_minimum_added_cold_damage
|level20_stat3_id                        = attack_minimum_added_cold_damage
|level20_stat3_value                    = 392
|level20_stat3_value                    = 391
|level20_stat4_id                        = attack_maximum_added_cold_damage
|level20_stat4_id                        = attack_maximum_added_cold_damage
|level20_stat4_value                    = 729
|level20_stat4_value                    = 726
|level20_stat5_id                        = attack_minimum_added_lightning_damage
|level20_stat5_id                        = attack_minimum_added_lightning_damage
|level20_stat5_value                    = 77
|level20_stat5_value                    = 75
|level20_stat6_id                        = attack_maximum_added_lightning_damage
|level20_stat6_id                        = attack_maximum_added_lightning_damage
|level20_stat6_value                    = 1465
|level20_stat6_value                    = 1467
|level20_stat7_id                        = chance_to_freeze_shock_ignite_%
|level20_stat7_id                        = chance_to_freeze_shock_ignite_%
|level20_stat7_value                    = 49
|level20_stat7_value                    = 49
Line 436: Line 435:
|level21                                = True
|level21                                = True
|level21_level_requirement              = 72
|level21_level_requirement              = 72
|level21_cost1_amount                   = 11
|level21_cost_amounts                   = 11
|level21_stat_text                      = 523 to 971 Added Fire Damage<br>428 to 795 Added Cold Damage<br>84 to 1597 Added Lightning Damage<br>50% chance to Freeze, Shock and Ignite<br>+3 to Melee Strike Range
|level21_stat_text                      = 523 to 971 Added Fire Damage<br>426 to 792 Added Cold Damage<br>82 to 1599 Added Lightning Damage<br>50% chance to Freeze, Shock and Ignite<br>+3 to Melee Strike Range
|level21_stat1_id                        = attack_minimum_added_fire_damage
|level21_stat1_id                        = attack_minimum_added_fire_damage
|level21_stat1_value                    = 523
|level21_stat1_value                    = 523
Line 443: Line 442:
|level21_stat2_value                    = 971
|level21_stat2_value                    = 971
|level21_stat3_id                        = attack_minimum_added_cold_damage
|level21_stat3_id                        = attack_minimum_added_cold_damage
|level21_stat3_value                    = 428
|level21_stat3_value                    = 426
|level21_stat4_id                        = attack_maximum_added_cold_damage
|level21_stat4_id                        = attack_maximum_added_cold_damage
|level21_stat4_value                    = 795
|level21_stat4_value                    = 792
|level21_stat5_id                        = attack_minimum_added_lightning_damage
|level21_stat5_id                        = attack_minimum_added_lightning_damage
|level21_stat5_value                    = 84
|level21_stat5_value                    = 82
|level21_stat6_id                        = attack_maximum_added_lightning_damage
|level21_stat6_id                        = attack_maximum_added_lightning_damage
|level21_stat6_value                    = 1597
|level21_stat6_value                    = 1599
|level21_stat7_id                        = chance_to_freeze_shock_ignite_%
|level21_stat7_id                        = chance_to_freeze_shock_ignite_%
|level21_stat7_value                    = 50
|level21_stat7_value                    = 50
Line 456: Line 455:
|level22                                = True
|level22                                = True
|level22_level_requirement              = 74
|level22_level_requirement              = 74
|level22_cost1_amount                   = 11
|level22_cost_amounts                   = 11
|level22_stat_text                      = 570 to 1059 Added Fire Damage<br>466 to 866 Added Cold Damage<br>92 to 1741 Added Lightning Damage<br>51% chance to Freeze, Shock and Ignite<br>+3 to Melee Strike Range
|level22_stat_text                      = 570 to 1059 Added Fire Damage<br>464 to 863 Added Cold Damage<br>90 to 1743 Added Lightning Damage<br>51% chance to Freeze, Shock and Ignite<br>+3 to Melee Strike Range
|level22_stat1_id                        = attack_minimum_added_fire_damage
|level22_stat1_id                        = attack_minimum_added_fire_damage
|level22_stat1_value                    = 570
|level22_stat1_value                    = 570
Line 463: Line 462:
|level22_stat2_value                    = 1059
|level22_stat2_value                    = 1059
|level22_stat3_id                        = attack_minimum_added_cold_damage
|level22_stat3_id                        = attack_minimum_added_cold_damage
|level22_stat3_value                    = 466
|level22_stat3_value                    = 464
|level22_stat4_id                        = attack_maximum_added_cold_damage
|level22_stat4_id                        = attack_maximum_added_cold_damage
|level22_stat4_value                    = 866
|level22_stat4_value                    = 863
|level22_stat5_id                        = attack_minimum_added_lightning_damage
|level22_stat5_id                        = attack_minimum_added_lightning_damage
|level22_stat5_value                    = 92
|level22_stat5_value                    = 90
|level22_stat6_id                        = attack_maximum_added_lightning_damage
|level22_stat6_id                        = attack_maximum_added_lightning_damage
|level22_stat6_value                    = 1741
|level22_stat6_value                    = 1743
|level22_stat7_id                        = chance_to_freeze_shock_ignite_%
|level22_stat7_id                        = chance_to_freeze_shock_ignite_%
|level22_stat7_value                    = 51
|level22_stat7_value                    = 51
Line 476: Line 475:
|level23                                = True
|level23                                = True
|level23_level_requirement              = 76
|level23_level_requirement              = 76
|level23_cost1_amount                   = 11
|level23_cost_amounts                   = 11
|level23_stat_text                      = 621 to 1153 Added Fire Damage<br>508 to 943 Added Cold Damage<br>100 to 1896 Added Lightning Damage<br>52% chance to Freeze, Shock and Ignite<br>+3 to Melee Strike Range
|level23_stat_text                      = 621 to 1153 Added Fire Damage<br>506 to 940 Added Cold Damage<br>98 to 1898 Added Lightning Damage<br>52% chance to Freeze, Shock and Ignite<br>+3 to Melee Strike Range
|level23_stat1_id                        = attack_minimum_added_fire_damage
|level23_stat1_id                        = attack_minimum_added_fire_damage
|level23_stat1_value                    = 621
|level23_stat1_value                    = 621
Line 483: Line 482:
|level23_stat2_value                    = 1153
|level23_stat2_value                    = 1153
|level23_stat3_id                        = attack_minimum_added_cold_damage
|level23_stat3_id                        = attack_minimum_added_cold_damage
|level23_stat3_value                    = 508
|level23_stat3_value                    = 506
|level23_stat4_id                        = attack_maximum_added_cold_damage
|level23_stat4_id                        = attack_maximum_added_cold_damage
|level23_stat4_value                    = 943
|level23_stat4_value                    = 940
|level23_stat5_id                        = attack_minimum_added_lightning_damage
|level23_stat5_id                        = attack_minimum_added_lightning_damage
|level23_stat5_value                    = 100
|level23_stat5_value                    = 98
|level23_stat6_id                        = attack_maximum_added_lightning_damage
|level23_stat6_id                        = attack_maximum_added_lightning_damage
|level23_stat6_value                    = 1896
|level23_stat6_value                    = 1898
|level23_stat7_id                        = chance_to_freeze_shock_ignite_%
|level23_stat7_id                        = chance_to_freeze_shock_ignite_%
|level23_stat7_value                    = 52
|level23_stat7_value                    = 52
Line 496: Line 495:
|level24                                = True
|level24                                = True
|level24_level_requirement              = 78
|level24_level_requirement              = 78
|level24_cost1_amount                   = 11
|level24_cost_amounts                   = 11
|level24_stat_text                      = 676 to 1255 Added Fire Damage<br>553 to 1027 Added Cold Damage<br>109 to 2064 Added Lightning Damage<br>53% chance to Freeze, Shock and Ignite<br>+3 to Melee Strike Range
|level24_stat_text                      = 676 to 1255 Added Fire Damage<br>550 to 1024 Added Cold Damage<br>106 to 2066 Added Lightning Damage<br>53% chance to Freeze, Shock and Ignite<br>+3 to Melee Strike Range
|level24_stat1_id                        = attack_minimum_added_fire_damage
|level24_stat1_id                        = attack_minimum_added_fire_damage
|level24_stat1_value                    = 676
|level24_stat1_value                    = 676
Line 503: Line 502:
|level24_stat2_value                    = 1255
|level24_stat2_value                    = 1255
|level24_stat3_id                        = attack_minimum_added_cold_damage
|level24_stat3_id                        = attack_minimum_added_cold_damage
|level24_stat3_value                    = 553
|level24_stat3_value                    = 550
|level24_stat4_id                        = attack_maximum_added_cold_damage
|level24_stat4_id                        = attack_maximum_added_cold_damage
|level24_stat4_value                    = 1027
|level24_stat4_value                    = 1024
|level24_stat5_id                        = attack_minimum_added_lightning_damage
|level24_stat5_id                        = attack_minimum_added_lightning_damage
|level24_stat5_value                    = 109
|level24_stat5_value                    = 106
|level24_stat6_id                        = attack_maximum_added_lightning_damage
|level24_stat6_id                        = attack_maximum_added_lightning_damage
|level24_stat6_value                    = 2064
|level24_stat6_value                    = 2066
|level24_stat7_id                        = chance_to_freeze_shock_ignite_%
|level24_stat7_id                        = chance_to_freeze_shock_ignite_%
|level24_stat7_value                    = 53
|level24_stat7_value                    = 53
Line 516: Line 515:
|level25                                = True
|level25                                = True
|level25_level_requirement              = 80
|level25_level_requirement              = 80
|level25_cost1_amount                   = 11
|level25_cost_amounts                   = 11
|level25_stat_text                      = 735 to 1366 Added Fire Damage<br>602 to 1117 Added Cold Damage<br>118 to 2246 Added Lightning Damage<br>54% chance to Freeze, Shock and Ignite<br>+3 to Melee Strike Range
|level25_stat_text                      = 735 to 1366 Added Fire Damage<br>599 to 1114 Added Cold Damage<br>116 to 2248 Added Lightning Damage<br>54% chance to Freeze, Shock and Ignite<br>+3 to Melee Strike Range
|level25_stat1_id                        = attack_minimum_added_fire_damage
|level25_stat1_id                        = attack_minimum_added_fire_damage
|level25_stat1_value                    = 735
|level25_stat1_value                    = 735
Line 523: Line 522:
|level25_stat2_value                    = 1366
|level25_stat2_value                    = 1366
|level25_stat3_id                        = attack_minimum_added_cold_damage
|level25_stat3_id                        = attack_minimum_added_cold_damage
|level25_stat3_value                    = 602
|level25_stat3_value                    = 599
|level25_stat4_id                        = attack_maximum_added_cold_damage
|level25_stat4_id                        = attack_maximum_added_cold_damage
|level25_stat4_value                    = 1117
|level25_stat4_value                    = 1114
|level25_stat5_id                        = attack_minimum_added_lightning_damage
|level25_stat5_id                        = attack_minimum_added_lightning_damage
|level25_stat5_value                    = 118
|level25_stat5_value                    = 116
|level25_stat6_id                        = attack_maximum_added_lightning_damage
|level25_stat6_id                        = attack_maximum_added_lightning_damage
|level25_stat6_value                    = 2246
|level25_stat6_value                    = 2248
|level25_stat7_id                        = chance_to_freeze_shock_ignite_%
|level25_stat7_id                        = chance_to_freeze_shock_ignite_%
|level25_stat7_value                    = 54
|level25_stat7_value                    = 54
Line 536: Line 535:
|level26                                = True
|level26                                = True
|level26_level_requirement              = 82
|level26_level_requirement              = 82
|level26_cost1_amount                   = 12
|level26_cost_amounts                   = 12
|level26_stat_text                      = 800 to 1485 Added Fire Damage<br>654 to 1215 Added Cold Damage<br>129 to 2442 Added Lightning Damage<br>55% chance to Freeze, Shock and Ignite<br>+3 to Melee Strike Range
|level26_stat_text                      = 800 to 1485 Added Fire Damage<br>651 to 1211 Added Cold Damage<br>126 to 2445 Added Lightning Damage<br>55% chance to Freeze, Shock and Ignite<br>+3 to Melee Strike Range
|level26_stat1_id                        = attack_minimum_added_fire_damage
|level26_stat1_id                        = attack_minimum_added_fire_damage
|level26_stat1_value                    = 800
|level26_stat1_value                    = 800
Line 543: Line 542:
|level26_stat2_value                    = 1485
|level26_stat2_value                    = 1485
|level26_stat3_id                        = attack_minimum_added_cold_damage
|level26_stat3_id                        = attack_minimum_added_cold_damage
|level26_stat3_value                    = 654
|level26_stat3_value                    = 651
|level26_stat4_id                        = attack_maximum_added_cold_damage
|level26_stat4_id                        = attack_maximum_added_cold_damage
|level26_stat4_value                    = 1215
|level26_stat4_value                    = 1211
|level26_stat5_id                        = attack_minimum_added_lightning_damage
|level26_stat5_id                        = attack_minimum_added_lightning_damage
|level26_stat5_value                    = 129
|level26_stat5_value                    = 126
|level26_stat6_id                        = attack_maximum_added_lightning_damage
|level26_stat6_id                        = attack_maximum_added_lightning_damage
|level26_stat6_value                    = 2442
|level26_stat6_value                    = 2445
|level26_stat7_id                        = chance_to_freeze_shock_ignite_%
|level26_stat7_id                        = chance_to_freeze_shock_ignite_%
|level26_stat7_value                    = 55
|level26_stat7_value                    = 55
Line 556: Line 555:
|level27                                = True
|level27                                = True
|level27_level_requirement              = 84
|level27_level_requirement              = 84
|level27_cost1_amount                   = 12
|level27_cost_amounts                   = 12
|level27_stat_text                      = 869 to 1614 Added Fire Damage<br>711 to 1321 Added Cold Damage<br>140 to 2655 Added Lightning Damage<br>56% chance to Freeze, Shock and Ignite<br>+3 to Melee Strike Range
|level27_stat_text                      = 869 to 1614 Added Fire Damage<br>708 to 1316 Added Cold Damage<br>137 to 2658 Added Lightning Damage<br>56% chance to Freeze, Shock and Ignite<br>+3 to Melee Strike Range
|level27_stat1_id                        = attack_minimum_added_fire_damage
|level27_stat1_id                        = attack_minimum_added_fire_damage
|level27_stat1_value                    = 869
|level27_stat1_value                    = 869
Line 563: Line 562:
|level27_stat2_value                    = 1614
|level27_stat2_value                    = 1614
|level27_stat3_id                        = attack_minimum_added_cold_damage
|level27_stat3_id                        = attack_minimum_added_cold_damage
|level27_stat3_value                    = 711
|level27_stat3_value                    = 708
|level27_stat4_id                        = attack_maximum_added_cold_damage
|level27_stat4_id                        = attack_maximum_added_cold_damage
|level27_stat4_value                    = 1321
|level27_stat4_value                    = 1316
|level27_stat5_id                        = attack_minimum_added_lightning_damage
|level27_stat5_id                        = attack_minimum_added_lightning_damage
|level27_stat5_value                    = 140
|level27_stat5_value                    = 137
|level27_stat6_id                        = attack_maximum_added_lightning_damage
|level27_stat6_id                        = attack_maximum_added_lightning_damage
|level27_stat6_value                    = 2655
|level27_stat6_value                    = 2658
|level27_stat7_id                        = chance_to_freeze_shock_ignite_%
|level27_stat7_id                        = chance_to_freeze_shock_ignite_%
|level27_stat7_value                    = 56
|level27_stat7_value                    = 56
Line 576: Line 575:
|level28                                = True
|level28                                = True
|level28_level_requirement              = 86
|level28_level_requirement              = 86
|level28_cost1_amount                   = 12
|level28_cost_amounts                   = 12
|level28_stat_text                      = 944 to 1754 Added Fire Damage<br>773 to 1435 Added Cold Damage<br>152 to 2884 Added Lightning Damage<br>57% chance to Freeze, Shock and Ignite<br>+4 to Melee Strike Range
|level28_stat_text                      = 944 to 1754 Added Fire Damage<br>769 to 1430 Added Cold Damage<br>148 to 2887 Added Lightning Damage<br>57% chance to Freeze, Shock and Ignite<br>+4 to Melee Strike Range
|level28_stat1_id                        = attack_minimum_added_fire_damage
|level28_stat1_id                        = attack_minimum_added_fire_damage
|level28_stat1_value                    = 944
|level28_stat1_value                    = 944
Line 583: Line 582:
|level28_stat2_value                    = 1754
|level28_stat2_value                    = 1754
|level28_stat3_id                        = attack_minimum_added_cold_damage
|level28_stat3_id                        = attack_minimum_added_cold_damage
|level28_stat3_value                    = 773
|level28_stat3_value                    = 769
|level28_stat4_id                        = attack_maximum_added_cold_damage
|level28_stat4_id                        = attack_maximum_added_cold_damage
|level28_stat4_value                    = 1435
|level28_stat4_value                    = 1430
|level28_stat5_id                        = attack_minimum_added_lightning_damage
|level28_stat5_id                        = attack_minimum_added_lightning_damage
|level28_stat5_value                    = 152
|level28_stat5_value                    = 148
|level28_stat6_id                        = attack_maximum_added_lightning_damage
|level28_stat6_id                        = attack_maximum_added_lightning_damage
|level28_stat6_value                    = 2884
|level28_stat6_value                    = 2887
|level28_stat7_id                        = chance_to_freeze_shock_ignite_%
|level28_stat7_id                        = chance_to_freeze_shock_ignite_%
|level28_stat7_value                    = 57
|level28_stat7_value                    = 57
Line 596: Line 595:
|level29                                = True
|level29                                = True
|level29_level_requirement              = 88
|level29_level_requirement              = 88
|level29_cost1_amount                   = 12
|level29_cost_amounts                   = 12
|level29_stat_text                      = 1026 to 1905 Added Fire Damage<br>839 to 1558 Added Cold Damage<br>165 to 3132 Added Lightning Damage<br>58% chance to Freeze, Shock and Ignite<br>+4 to Melee Strike Range
|level29_stat_text                      = 1026 to 1905 Added Fire Damage<br>835 to 1553 Added Cold Damage<br>161 to 3136 Added Lightning Damage<br>58% chance to Freeze, Shock and Ignite<br>+4 to Melee Strike Range
|level29_stat1_id                        = attack_minimum_added_fire_damage
|level29_stat1_id                        = attack_minimum_added_fire_damage
|level29_stat1_value                    = 1026
|level29_stat1_value                    = 1026
Line 603: Line 602:
|level29_stat2_value                    = 1905
|level29_stat2_value                    = 1905
|level29_stat3_id                        = attack_minimum_added_cold_damage
|level29_stat3_id                        = attack_minimum_added_cold_damage
|level29_stat3_value                    = 839
|level29_stat3_value                    = 835
|level29_stat4_id                        = attack_maximum_added_cold_damage
|level29_stat4_id                        = attack_maximum_added_cold_damage
|level29_stat4_value                    = 1558
|level29_stat4_value                    = 1553
|level29_stat5_id                        = attack_minimum_added_lightning_damage
|level29_stat5_id                        = attack_minimum_added_lightning_damage
|level29_stat5_value                    = 165
|level29_stat5_value                    = 161
|level29_stat6_id                        = attack_maximum_added_lightning_damage
|level29_stat6_id                        = attack_maximum_added_lightning_damage
|level29_stat6_value                    = 3132
|level29_stat6_value                    = 3136
|level29_stat7_id                        = chance_to_freeze_shock_ignite_%
|level29_stat7_id                        = chance_to_freeze_shock_ignite_%
|level29_stat7_value                    = 58
|level29_stat7_value                    = 58
Line 616: Line 615:
|level30                                = True
|level30                                = True
|level30_level_requirement              = 90
|level30_level_requirement              = 90
|level30_cost1_amount                   = 12
|level30_cost_amounts                   = 12
|level30_stat_text                      = 1113 to 2068 Added Fire Damage<br>911 to 1692 Added Cold Damage<br>179 to 3400 Added Lightning Damage<br>59% chance to Freeze, Shock and Ignite<br>+4 to Melee Strike Range
|level30_stat_text                      = 1113 to 2068 Added Fire Damage<br>907 to 1686 Added Cold Damage<br>175 to 3404 Added Lightning Damage<br>59% chance to Freeze, Shock and Ignite<br>+4 to Melee Strike Range
|level30_stat1_id                        = attack_minimum_added_fire_damage
|level30_stat1_id                        = attack_minimum_added_fire_damage
|level30_stat1_value                    = 1113
|level30_stat1_value                    = 1113
Line 623: Line 622:
|level30_stat2_value                    = 2068
|level30_stat2_value                    = 2068
|level30_stat3_id                        = attack_minimum_added_cold_damage
|level30_stat3_id                        = attack_minimum_added_cold_damage
|level30_stat3_value                    = 911
|level30_stat3_value                    = 907
|level30_stat4_id                        = attack_maximum_added_cold_damage
|level30_stat4_id                        = attack_maximum_added_cold_damage
|level30_stat4_value                    = 1692
|level30_stat4_value                    = 1686
|level30_stat5_id                        = attack_minimum_added_lightning_damage
|level30_stat5_id                        = attack_minimum_added_lightning_damage
|level30_stat5_value                    = 179
|level30_stat5_value                    = 175
|level30_stat6_id                        = attack_maximum_added_lightning_damage
|level30_stat6_id                        = attack_maximum_added_lightning_damage
|level30_stat6_value                    = 3400
|level30_stat6_value                    = 3404
|level30_stat7_id                        = chance_to_freeze_shock_ignite_%
|level30_stat7_id                        = chance_to_freeze_shock_ignite_%
|level30_stat7_value                    = 59
|level30_stat7_value                    = 59
Line 636: Line 635:
|level31                                = True
|level31                                = True
|level31_level_requirement              = 91
|level31_level_requirement              = 91
|level31_cost1_amount                   = 13
|level31_cost_amounts                   = 13
|level31_stat_text                      = 1160 to 2154 Added Fire Damage<br>949 to 1762 Added Cold Damage<br>186 to 3542 Added Lightning Damage<br>59% chance to Freeze, Shock and Ignite<br>+4 to Melee Strike Range
|level31_stat_text                      = 1160 to 2154 Added Fire Damage<br>945 to 1756 Added Cold Damage<br>182 to 3546 Added Lightning Damage<br>59% chance to Freeze, Shock and Ignite<br>+4 to Melee Strike Range
|level31_stat1_id                        = attack_minimum_added_fire_damage
|level31_stat1_id                        = attack_minimum_added_fire_damage
|level31_stat1_value                    = 1160
|level31_stat1_value                    = 1160
Line 643: Line 642:
|level31_stat2_value                    = 2154
|level31_stat2_value                    = 2154
|level31_stat3_id                        = attack_minimum_added_cold_damage
|level31_stat3_id                        = attack_minimum_added_cold_damage
|level31_stat3_value                    = 949
|level31_stat3_value                    = 945
|level31_stat4_id                        = attack_maximum_added_cold_damage
|level31_stat4_id                        = attack_maximum_added_cold_damage
|level31_stat4_value                    = 1762
|level31_stat4_value                    = 1756
|level31_stat5_id                        = attack_minimum_added_lightning_damage
|level31_stat5_id                        = attack_minimum_added_lightning_damage
|level31_stat5_value                    = 186
|level31_stat5_value                    = 182
|level31_stat6_id                        = attack_maximum_added_lightning_damage
|level31_stat6_id                        = attack_maximum_added_lightning_damage
|level31_stat6_value                    = 3542
|level31_stat6_value                    = 3546
|level31_stat7_id                        = chance_to_freeze_shock_ignite_%
|level31_stat7_id                        = chance_to_freeze_shock_ignite_%
|level31_stat7_value                    = 59
|level31_stat7_value                    = 59
Line 656: Line 655:
|level32                                = True
|level32                                = True
|level32_level_requirement              = 92
|level32_level_requirement              = 92
|level32_cost1_amount                   = 13
|level32_cost_amounts                   = 13
|level32_stat_text                      = 1208 to 2244 Added Fire Damage<br>988 to 1836 Added Cold Damage<br>194 to 3689 Added Lightning Damage<br>60% chance to Freeze, Shock and Ignite<br>+4 to Melee Strike Range
|level32_stat_text                      = 1208 to 2244 Added Fire Damage<br>984 to 1830 Added Cold Damage<br>190 to 3694 Added Lightning Damage<br>60% chance to Freeze, Shock and Ignite<br>+4 to Melee Strike Range
|level32_stat1_id                        = attack_minimum_added_fire_damage
|level32_stat1_id                        = attack_minimum_added_fire_damage
|level32_stat1_value                    = 1208
|level32_stat1_value                    = 1208
Line 663: Line 662:
|level32_stat2_value                    = 2244
|level32_stat2_value                    = 2244
|level32_stat3_id                        = attack_minimum_added_cold_damage
|level32_stat3_id                        = attack_minimum_added_cold_damage
|level32_stat3_value                    = 988
|level32_stat3_value                    = 984
|level32_stat4_id                        = attack_maximum_added_cold_damage
|level32_stat4_id                        = attack_maximum_added_cold_damage
|level32_stat4_value                    = 1836
|level32_stat4_value                    = 1830
|level32_stat5_id                        = attack_minimum_added_lightning_damage
|level32_stat5_id                        = attack_minimum_added_lightning_damage
|level32_stat5_value                    = 194
|level32_stat5_value                    = 190
|level32_stat6_id                        = attack_maximum_added_lightning_damage
|level32_stat6_id                        = attack_maximum_added_lightning_damage
|level32_stat6_value                    = 3689
|level32_stat6_value                    = 3694
|level32_stat7_id                        = chance_to_freeze_shock_ignite_%
|level32_stat7_id                        = chance_to_freeze_shock_ignite_%
|level32_stat7_value                    = 60
|level32_stat7_value                    = 60
Line 676: Line 675:
|level33                                = True
|level33                                = True
|level33_level_requirement              = 93
|level33_level_requirement              = 93
|level33_cost1_amount                   = 13
|level33_cost_amounts                   = 13
|level33_stat_text                      = 1258 to 2337 Added Fire Damage<br>1030 to 1912 Added Cold Damage<br>202 to 3843 Added Lightning Damage<br>60% chance to Freeze, Shock and Ignite<br>+4 to Melee Strike Range
|level33_stat_text                      = 1258 to 2337 Added Fire Damage<br>1025 to 1906 Added Cold Damage<br>198 to 3847 Added Lightning Damage<br>60% chance to Freeze, Shock and Ignite<br>+4 to Melee Strike Range
|level33_stat1_id                        = attack_minimum_added_fire_damage
|level33_stat1_id                        = attack_minimum_added_fire_damage
|level33_stat1_value                    = 1258
|level33_stat1_value                    = 1258
Line 683: Line 682:
|level33_stat2_value                    = 2337
|level33_stat2_value                    = 2337
|level33_stat3_id                        = attack_minimum_added_cold_damage
|level33_stat3_id                        = attack_minimum_added_cold_damage
|level33_stat3_value                    = 1030
|level33_stat3_value                    = 1025
|level33_stat4_id                        = attack_maximum_added_cold_damage
|level33_stat4_id                        = attack_maximum_added_cold_damage
|level33_stat4_value                    = 1912
|level33_stat4_value                    = 1906
|level33_stat5_id                        = attack_minimum_added_lightning_damage
|level33_stat5_id                        = attack_minimum_added_lightning_damage
|level33_stat5_value                    = 202
|level33_stat5_value                    = 198
|level33_stat6_id                        = attack_maximum_added_lightning_damage
|level33_stat6_id                        = attack_maximum_added_lightning_damage
|level33_stat6_value                    = 3843
|level33_stat6_value                    = 3847
|level33_stat7_id                        = chance_to_freeze_shock_ignite_%
|level33_stat7_id                        = chance_to_freeze_shock_ignite_%
|level33_stat7_value                    = 60
|level33_stat7_value                    = 60
Line 696: Line 695:
|level34                                = True
|level34                                = True
|level34_level_requirement              = 94
|level34_level_requirement              = 94
|level34_cost1_amount                   = 13
|level34_cost_amounts                   = 13
|level34_stat_text                      = 1311 to 2434 Added Fire Damage<br>1072 to 1991 Added Cold Damage<br>211 to 4002 Added Lightning Damage<br>61% chance to Freeze, Shock and Ignite<br>+4 to Melee Strike Range
|level34_stat_text                      = 1311 to 2434 Added Fire Damage<br>1067 to 1985 Added Cold Damage<br>206 to 4007 Added Lightning Damage<br>61% chance to Freeze, Shock and Ignite<br>+4 to Melee Strike Range
|level34_stat1_id                        = attack_minimum_added_fire_damage
|level34_stat1_id                        = attack_minimum_added_fire_damage
|level34_stat1_value                    = 1311
|level34_stat1_value                    = 1311
Line 703: Line 702:
|level34_stat2_value                    = 2434
|level34_stat2_value                    = 2434
|level34_stat3_id                        = attack_minimum_added_cold_damage
|level34_stat3_id                        = attack_minimum_added_cold_damage
|level34_stat3_value                    = 1072
|level34_stat3_value                    = 1067
|level34_stat4_id                        = attack_maximum_added_cold_damage
|level34_stat4_id                        = attack_maximum_added_cold_damage
|level34_stat4_value                    = 1991
|level34_stat4_value                    = 1985
|level34_stat5_id                        = attack_minimum_added_lightning_damage
|level34_stat5_id                        = attack_minimum_added_lightning_damage
|level34_stat5_value                    = 211
|level34_stat5_value                    = 206
|level34_stat6_id                        = attack_maximum_added_lightning_damage
|level34_stat6_id                        = attack_maximum_added_lightning_damage
|level34_stat6_value                    = 4002
|level34_stat6_value                    = 4007
|level34_stat7_id                        = chance_to_freeze_shock_ignite_%
|level34_stat7_id                        = chance_to_freeze_shock_ignite_%
|level34_stat7_value                    = 61
|level34_stat7_value                    = 61
Line 716: Line 715:
|level35                                = True
|level35                                = True
|level35_level_requirement              = 95
|level35_level_requirement              = 95
|level35_cost1_amount                   = 13
|level35_cost_amounts                   = 13
|level35_stat_text                      = 1365 to 2534 Added Fire Damage<br>1117 to 2074 Added Cold Damage<br>219 to 4167 Added Lightning Damage<br>61% chance to Freeze, Shock and Ignite<br>+5 to Melee Strike Range
|level35_stat_text                      = 1365 to 2534 Added Fire Damage<br>1111 to 2067 Added Cold Damage<br>214 to 4172 Added Lightning Damage<br>61% chance to Freeze, Shock and Ignite<br>+5 to Melee Strike Range
|level35_stat1_id                        = attack_minimum_added_fire_damage
|level35_stat1_id                        = attack_minimum_added_fire_damage
|level35_stat1_value                    = 1365
|level35_stat1_value                    = 1365
Line 723: Line 722:
|level35_stat2_value                    = 2534
|level35_stat2_value                    = 2534
|level35_stat3_id                        = attack_minimum_added_cold_damage
|level35_stat3_id                        = attack_minimum_added_cold_damage
|level35_stat3_value                    = 1117
|level35_stat3_value                    = 1111
|level35_stat4_id                        = attack_maximum_added_cold_damage
|level35_stat4_id                        = attack_maximum_added_cold_damage
|level35_stat4_value                    = 2074
|level35_stat4_value                    = 2067
|level35_stat5_id                        = attack_minimum_added_lightning_damage
|level35_stat5_id                        = attack_minimum_added_lightning_damage
|level35_stat5_value                    = 219
|level35_stat5_value                    = 214
|level35_stat6_id                        = attack_maximum_added_lightning_damage
|level35_stat6_id                        = attack_maximum_added_lightning_damage
|level35_stat6_value                    = 4167
|level35_stat6_value                    = 4172
|level35_stat7_id                        = chance_to_freeze_shock_ignite_%
|level35_stat7_id                        = chance_to_freeze_shock_ignite_%
|level35_stat7_value                    = 61
|level35_stat7_value                    = 61
Line 736: Line 735:
|level36                                = True
|level36                                = True
|level36_level_requirement              = 96
|level36_level_requirement              = 96
|level36_cost1_amount                   = 14
|level36_cost_amounts                   = 14
|level36_stat_text                      = 1421 to 2639 Added Fire Damage<br>1163 to 2159 Added Cold Damage<br>228 to 4339 Added Lightning Damage<br>62% chance to Freeze, Shock and Ignite<br>+5 to Melee Strike Range
|level36_stat_text                      = 1421 to 2639 Added Fire Damage<br>1157 to 2152 Added Cold Damage<br>223 to 4344 Added Lightning Damage<br>62% chance to Freeze, Shock and Ignite<br>+5 to Melee Strike Range
|level36_stat1_id                        = attack_minimum_added_fire_damage
|level36_stat1_id                        = attack_minimum_added_fire_damage
|level36_stat1_value                    = 1421
|level36_stat1_value                    = 1421
Line 743: Line 742:
|level36_stat2_value                    = 2639
|level36_stat2_value                    = 2639
|level36_stat3_id                        = attack_minimum_added_cold_damage
|level36_stat3_id                        = attack_minimum_added_cold_damage
|level36_stat3_value                    = 1163
|level36_stat3_value                    = 1157
|level36_stat4_id                        = attack_maximum_added_cold_damage
|level36_stat4_id                        = attack_maximum_added_cold_damage
|level36_stat4_value                    = 2159
|level36_stat4_value                    = 2152
|level36_stat5_id                        = attack_minimum_added_lightning_damage
|level36_stat5_id                        = attack_minimum_added_lightning_damage
|level36_stat5_value                    = 228
|level36_stat5_value                    = 223
|level36_stat6_id                        = attack_maximum_added_lightning_damage
|level36_stat6_id                        = attack_maximum_added_lightning_damage
|level36_stat6_value                    = 4339
|level36_stat6_value                    = 4344
|level36_stat7_id                        = chance_to_freeze_shock_ignite_%
|level36_stat7_id                        = chance_to_freeze_shock_ignite_%
|level36_stat7_value                    = 62
|level36_stat7_value                    = 62
Line 756: Line 755:
|level37                                = True
|level37                                = True
|level37_level_requirement              = 97
|level37_level_requirement              = 97
|level37_cost1_amount                   = 14
|level37_cost_amounts                   = 14
|level37_stat_text                      = 1479 to 2748 Added Fire Damage<br>1210 to 2248 Added Cold Damage<br>238 to 4518 Added Lightning Damage<br>62% chance to Freeze, Shock and Ignite<br>+5 to Melee Strike Range
|level37_stat_text                      = 1479 to 2748 Added Fire Damage<br>1205 to 2240 Added Cold Damage<br>232 to 4523 Added Lightning Damage<br>62% chance to Freeze, Shock and Ignite<br>+5 to Melee Strike Range
|level37_stat1_id                        = attack_minimum_added_fire_damage
|level37_stat1_id                        = attack_minimum_added_fire_damage
|level37_stat1_value                    = 1479
|level37_stat1_value                    = 1479
Line 763: Line 762:
|level37_stat2_value                    = 2748
|level37_stat2_value                    = 2748
|level37_stat3_id                        = attack_minimum_added_cold_damage
|level37_stat3_id                        = attack_minimum_added_cold_damage
|level37_stat3_value                    = 1210
|level37_stat3_value                    = 1205
|level37_stat4_id                        = attack_maximum_added_cold_damage
|level37_stat4_id                        = attack_maximum_added_cold_damage
|level37_stat4_value                    = 2248
|level37_stat4_value                    = 2240
|level37_stat5_id                        = attack_minimum_added_lightning_damage
|level37_stat5_id                        = attack_minimum_added_lightning_damage
|level37_stat5_value                    = 238
|level37_stat5_value                    = 232
|level37_stat6_id                        = attack_maximum_added_lightning_damage
|level37_stat6_id                        = attack_maximum_added_lightning_damage
|level37_stat6_value                    = 4518
|level37_stat6_value                    = 4523
|level37_stat7_id                        = chance_to_freeze_shock_ignite_%
|level37_stat7_id                        = chance_to_freeze_shock_ignite_%
|level37_stat7_value                    = 62
|level37_stat7_value                    = 62
Line 776: Line 775:
|level38                                = True
|level38                                = True
|level38_level_requirement              = 98
|level38_level_requirement              = 98
|level38_cost1_amount                   = 14
|level38_cost_amounts                   = 14
|level38_stat_text                      = 1540 to 2860 Added Fire Damage<br>1260 to 2340 Added Cold Damage<br>248 to 4703 Added Lightning Damage<br>63% chance to Freeze, Shock and Ignite<br>+5 to Melee Strike Range
|level38_stat_text                      = 1540 to 2860 Added Fire Damage<br>1254 to 2332 Added Cold Damage<br>242 to 4709 Added Lightning Damage<br>63% chance to Freeze, Shock and Ignite<br>+5 to Melee Strike Range
|level38_stat1_id                        = attack_minimum_added_fire_damage
|level38_stat1_id                        = attack_minimum_added_fire_damage
|level38_stat1_value                    = 1540
|level38_stat1_value                    = 1540
Line 783: Line 782:
|level38_stat2_value                    = 2860
|level38_stat2_value                    = 2860
|level38_stat3_id                        = attack_minimum_added_cold_damage
|level38_stat3_id                        = attack_minimum_added_cold_damage
|level38_stat3_value                    = 1260
|level38_stat3_value                    = 1254
|level38_stat4_id                        = attack_maximum_added_cold_damage
|level38_stat4_id                        = attack_maximum_added_cold_damage
|level38_stat4_value                    = 2340
|level38_stat4_value                    = 2332
|level38_stat5_id                        = attack_minimum_added_lightning_damage
|level38_stat5_id                        = attack_minimum_added_lightning_damage
|level38_stat5_value                    = 248
|level38_stat5_value                    = 242
|level38_stat6_id                        = attack_maximum_added_lightning_damage
|level38_stat6_id                        = attack_maximum_added_lightning_damage
|level38_stat6_value                    = 4703
|level38_stat6_value                    = 4709
|level38_stat7_id                        = chance_to_freeze_shock_ignite_%
|level38_stat7_id                        = chance_to_freeze_shock_ignite_%
|level38_stat7_value                    = 63
|level38_stat7_value                    = 63
Line 796: Line 795:
|level39                                = True
|level39                                = True
|level39_level_requirement              = 99
|level39_level_requirement              = 99
|level39_cost1_amount                   = 14
|level39_cost_amounts                   = 14
|level39_stat_text                      = 1603 to 2978 Added Fire Damage<br>1312 to 2436 Added Cold Damage<br>258 to 4896 Added Lightning Damage<br>63% chance to Freeze, Shock and Ignite<br>+5 to Melee Strike Range
|level39_stat_text                      = 1603 to 2978 Added Fire Damage<br>1306 to 2428 Added Cold Damage<br>252 to 4902 Added Lightning Damage<br>63% chance to Freeze, Shock and Ignite<br>+5 to Melee Strike Range
|level39_stat1_id                        = attack_minimum_added_fire_damage
|level39_stat1_id                        = attack_minimum_added_fire_damage
|level39_stat1_value                    = 1603
|level39_stat1_value                    = 1603
Line 803: Line 802:
|level39_stat2_value                    = 2978
|level39_stat2_value                    = 2978
|level39_stat3_id                        = attack_minimum_added_cold_damage
|level39_stat3_id                        = attack_minimum_added_cold_damage
|level39_stat3_value                    = 1312
|level39_stat3_value                    = 1306
|level39_stat4_id                        = attack_maximum_added_cold_damage
|level39_stat4_id                        = attack_maximum_added_cold_damage
|level39_stat4_value                    = 2436
|level39_stat4_value                    = 2428
|level39_stat5_id                        = attack_minimum_added_lightning_damage
|level39_stat5_id                        = attack_minimum_added_lightning_damage
|level39_stat5_value                    = 258
|level39_stat5_value                    = 252
|level39_stat6_id                        = attack_maximum_added_lightning_damage
|level39_stat6_id                        = attack_maximum_added_lightning_damage
|level39_stat6_value                    = 4896
|level39_stat6_value                    = 4902
|level39_stat7_id                        = chance_to_freeze_shock_ignite_%
|level39_stat7_id                        = chance_to_freeze_shock_ignite_%
|level39_stat7_value                    = 63
|level39_stat7_value                    = 63
Line 816: Line 815:
|level40                                = True
|level40                                = True
|level40_level_requirement              = 100
|level40_level_requirement              = 100
|level40_cost1_amount                   = 14
|level40_cost_amounts                   = 14
|level40_stat_text                      = 1669 to 3099 Added Fire Damage<br>1365 to 2536 Added Cold Damage<br>268 to 5096 Added Lightning Damage<br>64% chance to Freeze, Shock and Ignite<br>+5 to Melee Strike Range
|level40_stat_text                      = 1669 to 3099 Added Fire Damage<br>1359 to 2527 Added Cold Damage<br>262 to 5102 Added Lightning Damage<br>64% chance to Freeze, Shock and Ignite<br>+5 to Melee Strike Range
|level40_stat1_id                        = attack_minimum_added_fire_damage
|level40_stat1_id                        = attack_minimum_added_fire_damage
|level40_stat1_value                    = 1669
|level40_stat1_value                    = 1669
Line 823: Line 822:
|level40_stat2_value                    = 3099
|level40_stat2_value                    = 3099
|level40_stat3_id                        = attack_minimum_added_cold_damage
|level40_stat3_id                        = attack_minimum_added_cold_damage
|level40_stat3_value                    = 1365
|level40_stat3_value                    = 1359
|level40_stat4_id                        = attack_maximum_added_cold_damage
|level40_stat4_id                        = attack_maximum_added_cold_damage
|level40_stat4_value                    = 2536
|level40_stat4_value                    = 2527
|level40_stat5_id                        = attack_minimum_added_lightning_damage
|level40_stat5_id                        = attack_minimum_added_lightning_damage
|level40_stat5_value                    = 268
|level40_stat5_value                    = 262
|level40_stat6_id                        = attack_maximum_added_lightning_damage
|level40_stat6_id                        = attack_maximum_added_lightning_damage
|level40_stat6_value                    = 5096
|level40_stat6_value                    = 5102
|level40_stat7_id                        = chance_to_freeze_shock_ignite_%
|level40_stat7_id                        = chance_to_freeze_shock_ignite_%
|level40_stat7_value                    = 64
|level40_stat7_value                    = 64
Line 875: Line 874:
|level20_experience                      = 342004647
|level20_experience                      = 342004647
|level21_dexterity_requirement          = 159
|level21_dexterity_requirement          = 159
|inventory_icon                          = Elemental Hit
|radius                                  = 10
|release_version                        = 0.6.0
|release_version                        = 0.6.0
|quest_reward1_type                      = quest
|quest_reward1_type                      = quest

Revision as of 04:50, 16 October 2021

Elemental HitElemental Hit of the Spectrum
Elemental HitAttack, Projectile, Melee, Strike, Fire, Cold, Lightning, AoE, Prismatic, Bow
Level: (1-20)
Cost: (7-11) Mana
AoE Radius: 10
Requires Level 12Each attack with this skill will choose an element at random, and will only be able to deal damage of that element. If the attack hits an enemy, it will also deal damage in an area around them, with the radius being larger if that enemy is suffering from an ailment of the chosen element. It will avoid choosing the same element twice in a row.(22-480) to (40-891) Added Fire Damage
(18-391) to (33-726) Added Cold Damage
(3-75) to (67-1467) Added Lightning Damage
(30-49)% chance to Freeze, Shock and Ignite
10% more Damage per Elemental Ailment on the Enemy
80% more Area Radius against Enemies affected by an Ailment of the chosen Element
Only Deals Damage of the chosen Element
Deals no Damage of other Damage Types
+(0-2) to Melee Strike Range

Additional Effects From 1-20% Quality:
1% increased Elemental Damage0.5% increased Area of Effect1% increased Effect of non-Damaging Ailments on Enemies
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Acquisition
Drop level: 12
Vendor Prices
Normal1x Orb of Transmutation
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemElementalHit


Elemental Hit is an attack skill that randomly deals fire, cold, or lightning damage in an area of effect around the target with each use. That use of Elemental Hit will only deal damage of the chosen element, and has more area of effect against enemies affected by the elemental ailments of that element. The skill deals more damage for each elemental ailment present on enemies.

Elemental Hit can be used with any weapon, or while unarmed.

Skill functions and interactions

  • Prismatic: Elemental Hit will never pick the same element twice in a row.
  • Random damage type: Elemental Hit chooses a random elements each time it is used. That use can deal only damage of the chosen element (meaning it can never deal physical or chaos damage). The unique threshold jewels Combat Focus can be used to exclude elements from being chosen.
  • 80% more Area Radius against Enemies affected by an Ailment of the chosen Element The relevant elemental ailments are ignite, scorch (Fire), chill, freeze, brittle (Cold), shock, and sap (Lightning).
  • Sequential Projectiles and Repeat: When linked to Barrage SupportBarrage SupportBow, Attack, Support, Projectile
    Icon: N
    Level: (1-20)
    Cost & Reservation Multiplier: 150%
    Requires Level 38Supports projectile attack skills that use bows or wands. Cannot support triggered skills, channelled skills, or skills that create Minions.Supported Skills deal (68-62)% less Damage
    Supported Skills Fire Projectiles sequentially
    Supported Skills fire 3 additional Projectiles
    Supported Skills have 5% more Attack Time per Projectile
    Supported Skills have 5% more Trap and Mine Throwing Time per Projectile
    Supported Skills can only be used with Bows or Wands

    Additional Effects From 1-20% Quality:
    Supported Skills deal (0.5-10)% increased Projectile Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    Elemental hit will pick one element per projectile shot; Multistrike SupportMultistrike SupportAttack, Melee, Support
    Icon: 3
    Level: (1-20)
    Cost & Reservation Multiplier: 150%
    Requires Level 38Supports melee attack skills, making them repeat twice when used, targeting a random enemy each time. Cannot support Vaal skills, channelling skills or triggered skills.Supported Skills Repeat 2 additional times
    Supported Skills have (35-44)% more Melee Attack Speed
    Supported Skills deal (30-20)% less Attack Damage
    First Repeat of Supported Skills deals 22% more Damage
    Second Repeat of Supported Skills deals 44% more Damage

    Additional Effects From 1-20% Quality:
    Supported Skills deal (0.5-10)% increased Melee Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    will pick a new element for each repeat.
  • Damage conversion: Elemental Hit has added damage of each element present on the gem. This flat damage may be converted normally. The selection of an element happens afterwards and does not retroactively change the results of conversion.[1]
    • Example: If the player allocates the keystone Avatar of Fire, 50% of all lightning damage and 50% of all cold damage are converted to fire. This includes the flat damage inherently present on the gem. When Elemental Hit chooses fire, it will then deal significantly more damage than if the player did not have Avatar of Fire.
  • Dual Wielding: Elemental Hit will alternate weapons while dual wielding.

Gem level progression

LevelRequired LevelRequired DexterityMana
Cost
Fire
Damage
Cold
Damage
Lightning
Damage
Status
Chance
RangeExp.Total Exp.
11233722 to 4018 to 333 to 6730%N/A00
21539727 to 5122 to 414 to 8331%N/A1524915249
31948736 to 6629 to 546 to 10932%N/A4151756766
42356846 to 8638 to 707 to 14133%N/A81983138749
52764859 to 10948 to 899 to 17934%N/A147968286717
63173873 to 13660 to 11112 to 22535%N/A250557537274
73581891 to 16974 to 13814 to 27936%N/A405086942360
838888107 to 19887 to 16217 to 32737%N/A4477181390078
941949125 to 231101 to 18920 to 38138%N/A6153182005396
10441009145 to 269118 to 21923 to 44339%N/A8346392840035
11471069168 to 311137 to 25426 to 51340%N/A15707604410795
12501139194 to 360158 to 29330 to 59241%N/A16339876044782
13531199223 to 414182 to 33835 to 68242%N/A21510308195812
145612510257 to 476209 to 38940 to 78443%N/A281218911008001
155913210294 to 547240 to 44646 to 90044%N/A509936016107361
166213810337 to 626274 to 51053 to 103045%N/A940073125508092
176414210369 to 684300 to 55858 to 112746%N/A1527336640781458
186614610403 to 748328 to 61063 to 123147%N/A2628658267068040
196815111440 to 816358 to 66669 to 134448%N/A62890590129958630
207015511480 to 891391 to 72675 to 146749%N/A212046017342004647
217215911523 to 971426 to 79282 to 159950%N/AN/AN/A
2274N/A11570 to 1059464 to 86390 to 174351%N/AN/AN/A
2376N/A11621 to 1153506 to 94098 to 189852%N/AN/AN/A
2478N/A11676 to 1255550 to 1024106 to 206653%N/AN/AN/A
2580N/A11735 to 1366599 to 1114116 to 224854%N/AN/AN/A
2682N/A12800 to 1485651 to 1211126 to 244555%N/AN/AN/A
2784N/A12869 to 1614708 to 1316137 to 265856%N/AN/AN/A
2886N/A12944 to 1754769 to 1430148 to 288757%N/AN/AN/A
2988N/A121026 to 1905835 to 1553161 to 313658%N/AN/AN/A
3090N/A121113 to 2068907 to 1686175 to 340459%N/AN/AN/A
3191N/A131160 to 2154945 to 1756182 to 354659%N/AN/AN/A
3292N/A131208 to 2244984 to 1830190 to 369460%N/AN/AN/A
3393N/A131258 to 23371025 to 1906198 to 384760%N/AN/AN/A
3494N/A131311 to 24341067 to 1985206 to 400761%N/AN/AN/A
3595N/A131365 to 25341111 to 2067214 to 417261%N/AN/AN/A
3696N/A141421 to 26391157 to 2152223 to 434462%N/AN/AN/A
3797N/A141479 to 27481205 to 2240232 to 452362%N/AN/AN/A
3898N/A141540 to 28601254 to 2332242 to 470963%N/AN/AN/A
3999N/A141603 to 29781306 to 2428252 to 490263%N/AN/AN/A
40100N/A141669 to 30991359 to 2527262 to 510264%N/AN/AN/A

Item acquisition

Elemental Hit can drop anywhere.

Recipes

Elemental Hit can be created from the following recipes:

AmountPartDescriptionMeta
6The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox."
- Ezomyte Proverb
Random level 20 gemA
3Gemcutter's PromiseGemcutter's Promise3Gem
Quality: +20%
"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter
Random gem with 20% qualityA
1Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item
Item drops after killing {0} monsters
Right click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random gem with 1–20% qualityA
1The VoidThe Void1Reach into the Void and claim your prize.Random divination card set exchangeA

Usage in recipes

Elemental Hit is used in the following recipes:

ResultAmountPartNotesDescriptionMeta
Combat FocusCombat Focus
Viridian Jewel
Limited to: 2
Radius: Medium
(10-15)% increased Elemental Damage
With 40 total Dexterity and Strength in Radius, Prismatic Skills cannot choose Lightning
With 40 total Dexterity and Strength in Radius, Prismatic Skills deal 50% less Lightning Damage
Standing behind iron bars,
Daresso thought of his adoring fans cheering his name,
his wife's warm embrace waiting for him,
and of the celebrations that would soon be thrown in his name.
But when the arena gate lifted, he thought only of the fight.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
1Elemental HitElemental HitAttack, Projectile, Melee, Strike, Fire, Cold, Lightning, AoE, Prismatic, Bow
Level: (1-20)
Cost: (7-11) Mana
AoE Radius: 10
Requires Level 12Each attack with this skill will choose an element at random, and will only be able to deal damage of that element. If the attack hits an enemy, it will deal damage in an area around them, with the radius being larger if that enemy is suffering from an ailment of the chosen element. It will avoid choosing the same element twice in a row.(18-391) to (33-726) Added Cold Damage
(22-480) to (40-891) Added Fire Damage
(3-75) to (67-1467) Added Lightning Damage
Only Deals Damage of the chosen Element
Deals no Damage of other Damage Types
(30-49)% chance to Freeze, Shock and Ignite
Base radius is 1 metre
80% more Area Radius against Enemies affected by an Ailment of the chosen Element
10% more Damage per Elemental Ailment on the Enemy

Additional Effects From 1-20% Quality:
+(0.25-5)% more Damage per Elemental Ailment on the Enemy
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
20% quality.Vendor recipeM
1Ruby RingRuby RingRequires Level 16+(20-30)% to Fire ResistanceCan be of any rarity.
1Sapphire RingSapphire RingRequires Level 8+(20-30)% to Cold ResistanceCan be of any rarity.
Combat FocusCombat Focus
Crimson Jewel
Limited to: 2
Radius: Medium
(10-15)% increased Elemental Damage
With 40 total Strength and Intelligence in Radius, Prismatic Skills cannot choose Cold
With 40 total Strength and Intelligence in Radius, Prismatic Skills deal 50% less Cold Damage
Kaom watched the torches patrol the top of the Watch.
He observed the lay of the beach, its barricades and rocks,
and his men in their canoes, ready to lay their lives down for him.
But when his foot hit the sand, he thought only of the fight.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
1Elemental HitElemental HitAttack, Projectile, Melee, Strike, Fire, Cold, Lightning, AoE, Prismatic, Bow
Level: (1-20)
Cost: (7-11) Mana
AoE Radius: 10
Requires Level 12Each attack with this skill will choose an element at random, and will only be able to deal damage of that element. If the attack hits an enemy, it will deal damage in an area around them, with the radius being larger if that enemy is suffering from an ailment of the chosen element. It will avoid choosing the same element twice in a row.(18-391) to (33-726) Added Cold Damage
(22-480) to (40-891) Added Fire Damage
(3-75) to (67-1467) Added Lightning Damage
Only Deals Damage of the chosen Element
Deals no Damage of other Damage Types
(30-49)% chance to Freeze, Shock and Ignite
Base radius is 1 metre
80% more Area Radius against Enemies affected by an Ailment of the chosen Element
10% more Damage per Elemental Ailment on the Enemy

Additional Effects From 1-20% Quality:
+(0.25-5)% more Damage per Elemental Ailment on the Enemy
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
20% quality.Vendor recipeM
1Ruby RingRuby RingRequires Level 16+(20-30)% to Fire ResistanceCan be of any rarity.
1Topaz RingTopaz RingRequires Level 12+(20-30)% to Lightning ResistanceCan be of any rarity.
Combat FocusCombat Focus
Cobalt Jewel
Limited to: 2
Radius: Medium
(10-15)% increased Elemental Damage
With 40 total Intelligence and Dexterity in Radius, Prismatic Skills cannot choose Fire
With 40 total Intelligence and Dexterity in Radius, Prismatic Skills deal 50% less Fire Damage
Voll stood at the gates of Sarn, and a nation stood behind him.
He thought of the righteousness of his cause,
and of the glory he would bring to the empire he would soon lead.
But as Chitus and his gemlings advanced, he thought only of the fight.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
1Elemental HitElemental HitAttack, Projectile, Melee, Strike, Fire, Cold, Lightning, AoE, Prismatic, Bow
Level: (1-20)
Cost: (7-11) Mana
AoE Radius: 10
Requires Level 12Each attack with this skill will choose an element at random, and will only be able to deal damage of that element. If the attack hits an enemy, it will deal damage in an area around them, with the radius being larger if that enemy is suffering from an ailment of the chosen element. It will avoid choosing the same element twice in a row.(18-391) to (33-726) Added Cold Damage
(22-480) to (40-891) Added Fire Damage
(3-75) to (67-1467) Added Lightning Damage
Only Deals Damage of the chosen Element
Deals no Damage of other Damage Types
(30-49)% chance to Freeze, Shock and Ignite
Base radius is 1 metre
80% more Area Radius against Enemies affected by an Ailment of the chosen Element
10% more Damage per Elemental Ailment on the Enemy

Additional Effects From 1-20% Quality:
+(0.25-5)% more Damage per Elemental Ailment on the Enemy
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
20% quality.Vendor recipeM
1Sapphire RingSapphire RingRequires Level 8+(20-30)% to Cold ResistanceCan be of any rarity.
1Topaz RingTopaz RingRequires Level 12+(20-30)% to Lightning ResistanceCan be of any rarity.

Quest reward

This item is given as a quest reward for the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
The Siren's Cadence
Act 1

Vendor reward

This item can be bought at the listed NPC vendors, after completing the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
The Siren's Cadence
Act 1
Nessa
A Fixture of Fate
Act 3
Siosa
Fallen from Grace
Act 6
Lilly Roth

Threshold jewels

The following threshold jewels augment Elemental Hit:

Note that the jewels may be drop disabled and only be found in the permanent leagues as legacy items.

ItemLimitRadiusStatsDrop
Enabled
Combat FocusCombat Focus
Cobalt Jewel
Limited to: 2
Radius: Medium
(10-15)% increased Elemental Damage
With 40 total Intelligence and Dexterity in Radius, Prismatic Skills cannot choose Fire
With 40 total Intelligence and Dexterity in Radius, Prismatic Skills deal 50% less Fire Damage
Voll stood at the gates of Sarn, and a nation stood behind him.
He thought of the righteousness of his cause,
and of the glory he would bring to the empire he would soon lead.
But as Chitus and his gemlings advanced, he thought only of the fight.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
2Medium(10-15)% increased Elemental Damage
With 40 total Intelligence and Dexterity in Radius, Prismatic Skills cannot choose Fire
With 40 total Intelligence and Dexterity in Radius, Prismatic Skills deal 50% less Fire Damage
1
Combat FocusCombat Focus
Crimson Jewel
Limited to: 2
Radius: Medium
(10-15)% increased Elemental Damage
With 40 total Strength and Intelligence in Radius, Prismatic Skills cannot choose Cold
With 40 total Strength and Intelligence in Radius, Prismatic Skills deal 50% less Cold Damage
Kaom watched the torches patrol the top of the Watch.
He observed the lay of the beach, its barricades and rocks,
and his men in their canoes, ready to lay their lives down for him.
But when his foot hit the sand, he thought only of the fight.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
2Medium(10-15)% increased Elemental Damage
With 40 total Strength and Intelligence in Radius, Prismatic Skills cannot choose Cold
With 40 total Strength and Intelligence in Radius, Prismatic Skills deal 50% less Cold Damage
1
Combat FocusCombat Focus
Viridian Jewel
Limited to: 2
Radius: Medium
(10-15)% increased Elemental Damage
With 40 total Dexterity and Strength in Radius, Prismatic Skills cannot choose Lightning
With 40 total Dexterity and Strength in Radius, Prismatic Skills deal 50% less Lightning Damage
Standing behind iron bars,
Daresso thought of his adoring fans cheering his name,
his wife's warm embrace waiting for him,
and of the celebrations that would soon be thrown in his name.
But when the arena gate lifted, he thought only of the fight.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
2Medium(10-15)% increased Elemental Damage
With 40 total Dexterity and Strength in Radius, Prismatic Skills cannot choose Lightning
With 40 total Dexterity and Strength in Radius, Prismatic Skills deal 50% less Lightning Damage
1

Related helmet enchantments

The following helmet enchantments affect Elemental Hit.

Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.LabyrinthStatsSpawn Weighting
Enchantment Elemental Hit Attack Speed 166Merciless Labyrinth10% increased Elemental Hit Attack Speedhelmet 100
Enchantment Elemental Hit Attack Speed 275Eternal Labyrinth15% increased Elemental Hit Attack Speedhelmet 100
Enchantment Elemental Hit Chance To Freeze Shock Ignite 166Merciless LabyrinthElemental Hit has +20% chance to Freeze, Shock and Ignitehelmet 100
Enchantment Elemental Hit Chance To Freeze Shock Ignite 275Eternal LabyrinthElemental Hit has +30% chance to Freeze, Shock and Ignitehelmet 100
Enchantment Elemental Hit Damage 166Merciless LabyrinthElemental Hit deals 25% increased Damagehelmet 100
Enchantment Elemental Hit Damage 275Eternal LabyrinthElemental Hit deals 40% increased Damagehelmet 100

Alternate skill effects

Elemental Hit has the following alternate skill effects:

ItemEffect(s)
Shadowstalker Elemental Hit EffectShadowstalker Elemental Hit EffectSkill Gem EffectYour Elemental Hit becomes a Shadowstalker Effect.Your Elemental Hit becomes a Shadowstalker Effect.

Version history

Version Changes
3.16.0
  • No longer have “+0-2 to Melee Strike Range”.
  • Fixed a bug where the Elemental Hit could visually fire the same element in a row when using Predictive Networking Mode.
3.15.0
3.11.0
  • Fixed a bug which caused Elemental HitElemental HitAttack, Projectile, Melee, Strike, Fire, Cold, Lightning, AoE, Prismatic, Bow
    Level: (1-20)
    Cost: (7-11) Mana
    AoE Radius: 10
    Requires Level 12Each attack with this skill will choose an element at random, and will only be able to deal damage of that element. If the attack hits an enemy, it will deal damage in an area around them, with the radius being larger if that enemy is suffering from an ailment of the chosen element. It will avoid choosing the same element twice in a row.(18-391) to (33-726) Added Cold Damage
    (22-480) to (40-891) Added Fire Damage
    (3-75) to (67-1467) Added Lightning Damage
    Only Deals Damage of the chosen Element
    Deals no Damage of other Damage Types
    (30-49)% chance to Freeze, Shock and Ignite
    Base radius is 1 metre
    80% more Area Radius against Enemies affected by an Ailment of the chosen Element
    10% more Damage per Elemental Ailment on the Enemy

    Additional Effects From 1-20% Quality:
    +(0.25-5)% more Damage per Elemental Ailment on the Enemy
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    to not increase its area of effect when hitting enemies afflicted by Scorch, Brittle or Sap (despite them being valid ailments).
  • Fixed a bug where melee Elemental Hit attacks that would apply a relevant ailment to Elemental Hit's bonus would increase the area of effect for that hit, despite the ailment not yet being applied.
3.10.0
  • Modifiers to Melee Weapon and Unarmed Attack Range are now described as "+X to Melee Strike Range". The functionality hasn't changed. Weapons that describe their range still refer to "Weapon Range".
3.9.0
  • Now deals 22 to 40 added Fire Damage at gem level 1 (from 23 to 43), up to 480 to 891 at gem level 20 (from 590 to 1096).
  • Now deals 18 to 33 added Cold Damage at gem level 1 (from 19 to 35), up to 392 to 729 at gem level 20 (from 483 to 896).
  • Now deals 4 to 67 added Lightning Damage at gem level 1 (from 4 to 70), up to 77 to 1465 at gem level 20 (from 95 to 1802).
3.4.0
  • Now gain additional melee weapon range every 7 levels, up to +2 at level 20 (and +3 at level 21)
3.3.0
  • Previously added damage of a random element to an attack against a single target.
  • Now adds damage of all three element to attacks, selects one at random, and deals no damage of any other type. It tries not to pick the same element twice in a row. If the skill hits an enemy, it also deals damage in a small area around it. If the enemy is suffering from that element's associated ailment (ie. if it hits an ignited enemy with fire damage), the area component of the attack gets 80% more radius.
  • Now deals 10% more damage per elemental ailment on enemies.
  • Now has 30% chance to freeze, shock and ignite (up from 10%), which grows as the gem levels, up to 49% at gem level 20.
  • Now requires level 12.
  • Now actually shows the correct DPS in the tooltip.
2.0.2
  • Damage increased by 10%.
2.0.0
  • Now has a base chance to inflict elemental status ailments.
1.3.0
  • The mana costs of Elemental HitElemental HitAttack, Projectile, Melee, Strike, Fire, Cold, Lightning, AoE, Prismatic, Bow
    Level: (1-20)
    Cost: (7-11) Mana
    AoE Radius: 10
    Requires Level 12Each attack with this skill will choose an element at random, and will only be able to deal damage of that element. If the attack hits an enemy, it will deal damage in an area around them, with the radius being larger if that enemy is suffering from an ailment of the chosen element. It will avoid choosing the same element twice in a row.(18-391) to (33-726) Added Cold Damage
    (22-480) to (40-891) Added Fire Damage
    (3-75) to (67-1467) Added Lightning Damage
    Only Deals Damage of the chosen Element
    Deals no Damage of other Damage Types
    (30-49)% chance to Freeze, Shock and Ignite
    Base radius is 1 metre
    80% more Area Radius against Enemies affected by an Ailment of the chosen Element
    10% more Damage per Elemental Ailment on the Enemy

    Additional Effects From 1-20% Quality:
    +(0.25-5)% more Damage per Elemental Ailment on the Enemy
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    , Glacial HammerGlacial HammerAttack, Melee, Strike, Cold
    Level: (1-20)
    Cost: 5 Mana
    Attack Damage: (165-269)% of base
    Effectiveness of Added Damage: (165-269)%
    Hits enemies, converting some of your physical damage to cold damage. If a non-unique enemy is frozen and is on less than one third life, they will shatter when hit by Glacial Hammer. If striking three times in a row, the third strike will freeze enemies more easily. Requires a Mace, Sceptre or Staff.25% chance to Freeze enemies
    100% of Physical Damage Converted to Cold Damage
    Every third successive strike Freezes enemies as though dealing (200-390)% more Damage
    +0.2 metres to Melee Strike Range
    35% increased Duration of Cold Ailments
    (10-29)% increased Effect of Cold Ailments
    Adds (2-75) to (3-113) Cold Damage against Chilled Enemies

    Additional Effects From 1-20% Quality:
    Every third successive strike Freezes enemies as though dealing (5-100)% more Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    , Infernal BlowInfernal BlowAttack, AoE, Melee, Strike, Fire, Duration
    Level: (1-20)
    Cost: 6 Mana
    Attack Damage: (104-166)% of base
    Effectiveness of Added Damage: (104-166)%
    AoE Radius: 15
    Requires Level 12Attacks with your weapon, applying a charged debuff to enemies hit by your strike, and an uncharged debuff to any other enemies hit. Upon reaching 6 charges, expiring, or the enemy's death, the charged debuff is removed to damage that and other surrounding enemies. Enemies with either debuff explode when they die, damaging other surrounding enemies. Damage from this explosion cannot be reflected. Requires a Sword, Axe, Mace, Sceptre, Staff or Unarmed.Base duration is 0.80 seconds
    (5-75) to (8-113) Added Fire Damage
    Explosion deals base Fire Damage equal to 6% of the corpse's Maximum Life
    60% of Physical Damage Converted to Fire Damage
    Base radius is 2.4 metres
    Base explosion radius is 1.8 metres
    Debuff deals 66% of Damage per Charge

    Additional Effects From 1-20% Quality:
    Debuff deals +(0.5-10)% of Damage per Charge
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    and Lightning StrikeLightning StrikeAttack, Projectile, Melee, Strike, Lightning
    Level: (1-20)
    Cost: 6 Mana
    Attack Damage: (135-225)% of base
    Effectiveness of Added Damage: (135-225)%
    Requires Level 12Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy is released from the weapon as projectiles as you strike, flying out to hit farther-away enemies. The projectiles cannot miss if the melee attack hit a target.50% of Physical Damage Converted to Lightning Damage
    (1-9) to (13-179) Added Lightning Damage
    Fires 3 Projectiles

    Additional Effects From 1-20% Quality:
    Fires +(0.05-1) Projectiles
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    have been reduced.
1.2.0
  • The mana cost of all skills has been revised.
1.0.0
  • Increased the mana cost.
  • Damage progression past level 1 has been reduced.
0.10.0
  • Is now player level 19 (was 2) and has had its damage reduced, especially at high levels.
0.9.2
  • Reduced the mana cost.
0.9.1
  • Increased damage at higher levels.
0.7.2
  • Increased damage of Elemental Hit skill
0.6.9
  • Elemental hit skill now has correct gem hover
0.6.0
  • Added new skills: Ground Slam, Elemental Hit and Cleave

References

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