The Iron Mass GladiusOne Handed Sword Physical Damage: (148.5-162) to (214.5-234) Critical Strike Chance: 5.00% Attacks per Second: (1.48-1.53) Weapon Range: 1.1 metresRequires Level 60, 113 Str, 113 Dex40% increased Global Accuracy Rating(175-200)% increased Physical Damage (14-18)% increased Attack Speed Unholy Might Summoned Skeleton Warriors and Soldiers wield this Weapon while in your Main Hand Summoned Skeleton Warriors and Soldiers deal Triple Damage with this Weapon if you've Hit with this Weapon RecentlyLead by example.
Acquisition Drop restricted The Iron Mass can rarely replace a Curio Display in the final reward room of Alternate Quality Gems Blueprints e.g. RepositoryBlueprint: RepositoryArea Level:(?-83) Wings Revealed:(1-4)/(2-4) Escape Routes Revealed:(2-8)/(4-8) Reward Rooms Revealed:#/<random> Requires<random Rogue skill>(Level(1-5))Use Intelligence to Reveal additional Wings and Rooms by talking to certain NPCs in the Rogue Harbour. Give this Blueprint to Adiyah to embark on the Grand Heist. and TunnelsBlueprint: TunnelsArea Level:(?-83) Wings Revealed:(1-4)/(2-4) Escape Routes Revealed:(2-8)/(4-8) Reward Rooms Revealed:#/<random> Requires<random Rogue skill>(Level(1-5))Use Intelligence to Reveal additional Wings and Rooms by talking to certain NPCs in the Rogue Harbour. Give this Blueprint to Adiyah to embark on the Grand Heist. and cannot be chancedOrb of ChanceStack Size: 20Upgrades a normal item to a random rarityRight click this item then left click a normal item to apply it..Vendor Offer 6x Alchemy Shard 8x Alteration ShardWeapon DPS Physical: (269.0-303.7) Phys+Chaos: (269.0-303.7) Total: (269.0-303.7)Metadata Item class: One-Handed Sword
The Iron Mass is a uniqueGladiusGladiusOne Handed Sword Physical Damage: 54-78 Critical Strike Chance: 5.00% Attacks per Second: 1.30 Weapon Range: 1.1 metresRequires Level 60, 113 Str, 113 Dex40% increased Global Accuracy Rating.
All skeletons wield an exact copy of the The Iron Mass. Sources that cause The Iron Mass to trigger damage, will trigger on the skeletons' as well. For example The Hidden BladeThe Hidden Blade AmbusherDagger Physical Damage: (62.7-68.4) to (244.2-266.4) Critical Strike Chance: 6.10% Attacks per Second: 1.50 Weapon Range: 1.0 metresRequires Level 60, 113 Dex, 113 Int30% increased Global Critical Strike ChanceTrigger Level 20 Unseen Strike every 0.5 seconds while Phasing +(20-40) to Dexterity (230-260)% increased Physical Damage 30% reduced Attack Speed while PhasingThe shadow warrior moves like the wind; his strikes land long after he is gone. in a character's offhand slot will trigger Unseen Strike on the character and their skeletons.
Math
Base Damage
Summon SkeletonsSummon SkeletonsSpell, Minion, Duration Level: (1-20) Cost: (5-16) Mana Cast Time: 0.50 secRequires Level 10Summon Skeleton Warrior minions at the targeted location. They use a melee attack and die after a duration. If made aggressive, Skeleton Warriors will also dash towards nearby enemies.Maximum (5-7) Summoned Skeletons Base duration is 20.00 seconds Summons (2-3) Skeleton Warriors
Additional Effects From 1-20% Quality: +(0.05-1) to Maximum Summoned SkeletonsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. normally have their own weapon with .8 attacks per second that gains base damage as they level up. A level 20 skeleton has 1,012 average damage per hit.
The Iron Mass removes the skeletons' attack speed and base weapon damage from leveling up the gem and replaces it with its own damage and attack speed. An Iron Mass with maximum attack speed and damage rolls has 1.53 attacks per second and 195 average damage per hit.
A level 20 skeletons does (1,012 X .8) = 810 DPS
A perfect rolled hidden blade does (195 X 3) = 585 (585 X 1.53) = 895 (Note: Can go higher with corrupted modifiers.)
Scaling Damage
Skeleton damage normally scales with X 1.5 damage and X .8 attack speed. (1.5 X .8) = 120% of raw damage scaling.
Skeletons with The Iron Mass have X 3 = damage and X 1.53 attack speed. (3 X 1.53) = 459% of raw damage scaling.
459 / 120 = 3.825
The Iron Mass gives nearly 4 times the damage per second from flat added damage and the base weapon damage is lower than skeleton damage from the gem at level 22. These 2 factors make added flat damage give higher damage per second than a skeleton build that doesn't use The Iron Mass.
A few examples of flat minion damage may include:
Added Chaos Damage SupportAdded Chaos Damage SupportChaos, Support Icon: H Level: (1-20) Cost & Reservation Multiplier: 120%Requires Level 31Supports any skill that hits enemies.Supported Skills have (18-154) to (26-231) added Chaos Damage
Additional Effects From 1-20% Quality: Supported Skills deal (0.5-10)% increased Chaos DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
Abyss jewels with Minions deal # to # additional [damage type] Damage
Rallying CryRallying CryWarcry, AoE, Duration Level: (1-20) Cost: (15-19) Mana Cooldown Time: 8.00 sec Can Store 1 Use(s) Use Time: 0.80 sec AoE Radius: 60Requires Level 24Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent attacks. Gives nearby Allies a buff based on the damage of your weapon.Base duration is (5.00-5.90) seconds (0-38)% increased Warcry Speed Counts total Power of Enemies and Allies in Range Buff grants Added Attack Damage equal to 3% of the Damage of your Main Hand Weapon per 5 Power, up to a maximum of 20% Buff has 100% more Effect on your Minions Exerts the next 5 Melee Attacks you perform Exerted Attacks deal 5% more Damage per affected Ally, to a maximum of 25%
Additional Effects From 1-20% Quality: (2-40)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Carrion GolemsSummon Carrion GolemPhysical, Minion, Spell, Golem Level: (1-20) Cost: (30-54) Mana Cooldown Time: 6.00 sec Can Store 1 Use(s) Cast Time: 1.00 secRequires Level 34Summons a Carrion Golem that grants added physical damage for your non-golem minions. The Carrion Golem attacks with a series of slashes that increase in speed and damage, as well as a cascade of bone spikes, and deals more damage for each of your non-golem minions near it.Maximum 1 Summoned Golem Golems deal 5% more Damage per Non-Golem Minion near them, up to 50% Golems grant (7-27) to (11-41) additional Physical Damage for Non-Golem Minions
Additional Effects From 1-20% Quality: (1-20)% increased Buff EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. have a buff that increases other minions' flat damage. This can be boosted by things like:
Rogue's MarkerRogue's MarkerStack Size: 50000Creates a portal to the Rogue Harbour from a Town or Hideout Used as Currency for services in the Rogue HarbourRight click on this item while in a Town or Hideout to use it.
BunkerContract: BunkerGive this Contract to Adiyah in the Rogue Harbour to embark on the Heist.
UnderbellyContract: UnderbellyGive this Contract to Adiyah in the Rogue Harbour to embark on the Heist.
MansionContract: MansionGive this Contract to Adiyah in the Rogue Harbour to embark on the Heist.
Records OfficeContract: Records OfficeGive this Contract to Adiyah in the Rogue Harbour to embark on the Heist.
Smuggler's DenContract: Smuggler's DenGive this Contract to Adiyah in the Rogue Harbour to embark on the Heist.
RepositoryContract: RepositoryGive this Contract to Adiyah in the Rogue Harbour to embark on the Heist.
TunnelsContract: TunnelsGive this Contract to Adiyah in the Rogue Harbour to embark on the Heist.
LaboratoryContract: LaboratoryGive this Contract to Adiyah in the Rogue Harbour to embark on the Heist.
Prohibited LibraryContract: Prohibited LibraryGive this Contract to Adiyah in the Rogue Harbour to embark on the Heist.
Breaking the UnbreakableContract: Breaking the Unbreakable Preventative ContractClient:Isla Heist Target:Destroy "The Unbreakable" Area Level:80 RequiresEngineering(Level3) RequiresIsla, the EngineerPlease don't run back to Anton."Give this Contract to Adiyah in the Rogue Harbour to embark on the Heist.
Death to DarnawContract: Death to Darnaw Naval ContractClient:Faustus Heist Target:Kill Admiral Darnaw Area Level:82 RequiresCounter-Thaumaturgy(Level4)"If Admiral Darnaw is stupid enough to send orders to his fleet members and not expect us to steal them, then he deserves what's coming to him!"Give this Contract to Adiyah in the Rogue Harbour to embark on the Heist.
Heart of GloryContract: Heart of Glory Familial ContractClient:Adiyah Heist Target:Confront Nashta Area Level:81 RequiresPerception(Level4) RequiresAdiyah, the Wayfinder"A part of me still believes I can convince Nashta to give up her rebellious ways and come home. That part of me will forever be nine years of age, futilely chasing her as she runs off into the dunes yet again."Give this Contract to Adiyah in the Rogue Harbour to embark on the Heist.
The Slaver KingContract: The Slaver King Vigilante ContractClient:Whakano Heist Target:Defeat Friedrich Tarollo Area Level:80 RequiresBrute Force(Level3)"There can be no freedom while hate still reigns."Give this Contract to Adiyah in the Rogue Harbour to embark on the Heist.
The TwinsContract: The Twins Vengeful ContractClient:Kurai Heist Target:Defeat the Vox Twins Area Level:83 RequiresLockpicking(Level5) RequiresKurai, the Administrator"The Vox speak in threats. We will answer them with action."Give this Contract to Adiyah in the Rogue Harbour to embark on the Heist.
BunkerBlueprint: BunkerArea Level:(?-83) Wings Revealed:(1-4)/(2-4) Escape Routes Revealed:(2-8)/(4-8) Reward Rooms Revealed:#/<random> Requires<random Rogue skill>(Level(1-5))Use Intelligence to Reveal additional Wings and Rooms by talking to certain NPCs in the Rogue Harbour. Give this Blueprint to Adiyah to embark on the Grand Heist.
MansionBlueprint: MansionArea Level:(?-83) Wings Revealed:(1-4)/(2-4) Escape Routes Revealed:(2-8)/(4-8) Reward Rooms Revealed:#/<random> Requires<random Rogue skill>(Level(1-5))Use Intelligence to Reveal additional Wings and Rooms by talking to certain NPCs in the Rogue Harbour. Give this Blueprint to Adiyah to embark on the Grand Heist.
Records OfficeBlueprint: Records OfficeArea Level:(?-83) Wings Revealed:(1-4)/(2-4) Escape Routes Revealed:(2-8)/(4-8) Reward Rooms Revealed:#/<random> Requires<random Rogue skill>(Level(1-5))Use Intelligence to Reveal additional Wings and Rooms by talking to certain NPCs in the Rogue Harbour. Give this Blueprint to Adiyah to embark on the Grand Heist.
RepositoryBlueprint: RepositoryArea Level:(?-83) Wings Revealed:(1-4)/(2-4) Escape Routes Revealed:(2-8)/(4-8) Reward Rooms Revealed:#/<random> Requires<random Rogue skill>(Level(1-5))Use Intelligence to Reveal additional Wings and Rooms by talking to certain NPCs in the Rogue Harbour. Give this Blueprint to Adiyah to embark on the Grand Heist.
Smuggler's DenBlueprint: Smuggler's DenArea Level:(?-83) Wings Revealed:(1-4)/(2-4) Escape Routes Revealed:(2-8)/(4-8) Reward Rooms Revealed:#/<random> Requires<random Rogue skill>(Level(1-5))Use Intelligence to Reveal additional Wings and Rooms by talking to certain NPCs in the Rogue Harbour. Give this Blueprint to Adiyah to embark on the Grand Heist.
TunnelsBlueprint: TunnelsArea Level:(?-83) Wings Revealed:(1-4)/(2-4) Escape Routes Revealed:(2-8)/(4-8) Reward Rooms Revealed:#/<random> Requires<random Rogue skill>(Level(1-5))Use Intelligence to Reveal additional Wings and Rooms by talking to certain NPCs in the Rogue Harbour. Give this Blueprint to Adiyah to embark on the Grand Heist.
UnderbellyBlueprint: UnderbellyArea Level:(?-83) Wings Revealed:(1-4)/(2-4) Escape Routes Revealed:(2-8)/(4-8) Reward Rooms Revealed:#/<random> Requires<random Rogue skill>(Level(1-5))Use Intelligence to Reveal additional Wings and Rooms by talking to certain NPCs in the Rogue Harbour. Give this Blueprint to Adiyah to embark on the Grand Heist.
LaboratoryBlueprint: LaboratoryArea Level:(?-83) Wings Revealed:(1-4)/(2-4) Escape Routes Revealed:(2-8)/(4-8) Reward Rooms Revealed:#/<random> Requires<random Rogue skill>(Level(1-5))Use Intelligence to Reveal additional Wings and Rooms by talking to certain NPCs in the Rogue Harbour. Give this Blueprint to Adiyah to embark on the Grand Heist.
Prohibited LibraryBlueprint: Prohibited LibraryArea Level:(?-83) Wings Revealed:(1-4)/(2-4) Escape Routes Revealed:(2-8)/(4-8) Reward Rooms Revealed:#/<random> Requires<random Rogue skill>(Level(1-5))Use Intelligence to Reveal additional Wings and Rooms by talking to certain NPCs in the Rogue Harbour. Give this Blueprint to Adiyah to embark on the Grand Heist.
Tempering OrbTempering OrbStack Size: 20Adds or replaces an enchantment on a weapon This may reforge the weapon's socketsRight click this item then left click on the item you wish to modify.
Tailoring OrbTailoring OrbStack Size: 20Adds or replaces an enchantment on a body armour This may reforge the body armour's socketsRight click this item then left click on the item you wish to modify.
Unique Items
Expedition's EndExpedition's End Sentinel JacketEvasion: (660-925) Energy Shield: (134-190) Movement Speed: -3%Requires Level 59, 86 Dex, 86 Int(100-150)% increased Evasion and Energy Shield (5-10)% increased maximum Life All Damage can Freeze FreezeChilled Enemies as though dealing (50-100)% more Damage Nearby Enemies are ChilledHe may have returned from the frozen southern reaches, but that doesn't mean he ever truly escaped them.
The Iron MassThe Iron Mass GladiusOne Handed Sword Physical Damage: (148.5-162) to (214.5-234) Critical Strike Chance: 5.00% Attacks per Second: (1.48-1.53) Weapon Range: 1.1 metresRequires Level 60, 113 Str, 113 Dex40% increased Global Accuracy Rating(175-200)% increased Physical Damage (14-18)% increased Attack Speed Unholy Might Summoned Skeleton Warriors and Soldiers wield this Weapon while in your Main Hand Summoned Skeleton Warriors and Soldiers deal Triple Damage with this Weapon if you've Hit with this Weapon RecentlyLead by example.
Fated EndFated End Paua RingRequires Level 38+(20-30) to maximum Mana+(20-40) to Intelligence CurseSkills have (8-12)% increased Cast Speed Non-Aura Hexes gain 20% increased Effect per second Non-Aura Hexes expire upon reaching (180-220)% of base EffectAll roads lead to that destined doom.
ActumActum Butcher AxeOne Handed Axe Physical Damage: (141-164.5) to (261-304.5) Critical Strike Chance: 5.00% Attacks per Second: 1.30 Weapon Range: 1.1 metresRequires Level 63, 149 Str, 76 DexHas no Sockets (200-250)% increased Physical Damage You have no Intelligence Critical Strike Chance is (20-30)% for Hits with this WeaponBetter to act without thought than to think without action.
The Hidden BladeThe Hidden Blade AmbusherDagger Physical Damage: (62.7-68.4) to (244.2-266.4) Critical Strike Chance: 6.10% Attacks per Second: 1.50 Weapon Range: 1.0 metresRequires Level 60, 113 Dex, 113 Int30% increased Global Critical Strike ChanceTrigger Level 20 Unseen Strike every 0.5 seconds while Phasing +(20-40) to Dexterity (230-260)% increased Physical Damage 30% reduced Attack Speed while PhasingThe shadow warrior moves like the wind; his strikes land long after he is gone.
Crest of DesireCrest of Desire Fluted BascinetArmour: (320-472) Evasion: (320-472)Requires Level 58, 64 Str, 64 DexHas 1 Socket +(5-8) to Level of Socketed Gems +(30-50)% to Quality of Socketed Gems SocketedSkills deal Double Damage (100-150)% increased Armour and EvasionExpand one single ambition to crystal clarity... and beyond.
ShattershardShattershard Crimson Round ShieldChance to Block: (34-38)% Armour: (341-445) Evasion: (341-445) Movement Speed: -3%Requires Level 49, 64 Str, 64 DexTrigger Level 20 ShieldShatter when you Block (120-150)% increased Armour and Evasion +(80-100) to maximum Life +(8-12)% Chance to BlockFragile, explosive, and punishing.
Boss Drops
Apex ModeApex Mode Cobalt JewelLimited to: 1(20-25)% increased Spell Damage Spells have 10% reduced Critical Strike Chance per Intensity Spells which have gained Intensity Recently gain 1 Intensity every 0.50 SecondsMaximum power fueled by science gone mad.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Nadir ModeNadir Mode Cobalt JewelLimited to: 1(20-25)% increased Spell Damage Spells have 30% increased Critical Strike Chance per Intensity Spells which have gained Intensity Recently lose 1 Intensity every 0.50 SecondsIndiscriminate destruction fueled by science gone mad.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Leadership's PriceLeadership's Price Onyx AmuletRequires Level 68+(10-16) to all Attributes+(-3-3)% to maximum Fire Resistance +(-3-3)% to maximum Cold Resistance +(-3-3)% to maximum Lightning Resistance You have Scorching Conflux, Brittle Conflux and Sapping Conflux while your two highest Attributes are equal Cannot Ignite, Chill, Freeze or ShockCorrupted"Remain poised. Remain balanced. Keep all the emotions of a lifetime caged. Let only your enemies see the truth of your rage."
The FledglingThe Fledgling Lacquered HelmetArmour: (345-465) Evasion: (345-465)Requires Level 51, 57 Str, 57 Dex(150-200)% increased Armour and Evasion (30-50)% increased Projectile Speed (30-50)% increased Projectile Damage Projectiles cannot collide with Enemies in Close Range Far ShotThe single well-placed arrow that changes the world must be preceded by ten thousand practice shots.
The AdmiralThe Admiral Varnished CoatEvasion: (774-1041) Energy Shield: (158-213) Movement Speed: -3%Requires Level 62, 96 Dex, 96 Int+(30-40) to Intelligence (100-140)% increased Evasion and Energy Shield +(10-20)% to all Elemental Resistances (5-10)% chance to Freeze, Shock and Ignite Elemental Damage you Deal with Hits is Resisted by lowest Elemental Resistance insteadThe Oriathans built their empire on naval mobility, which allowed them to wage war wherever their enemy was weakest.
Rough Sharpening StoneRough Sharpening StoneRequires 2 in Any job(11-15)% increased Melee DamageCan only be equipped to Heist members.
Standard Sharpening StoneStandard Sharpening StoneRequires 3 in Any job(16-20)% increased Melee DamageCan only be equipped to Heist members.
Fine Sharpening StoneFine Sharpening StoneRequires 4 in Any job(21-25)% increased Melee DamageCan only be equipped to Heist members.
Obsidian Sharpening StoneObsidian Sharpening StoneRequires 5 in Any job(26-30)% increased Melee DamageCan only be equipped to Heist members.
Focal StoneFocal StoneRequires 2 in Any job(11-15)% increased Spell DamageCan only be equipped to Heist members.
Conduit LineConduit LineRequires 3 in Any job(16-20)% increased Spell DamageCan only be equipped to Heist members.
Aggregator CharmAggregator CharmRequires 4 in Any job(21-25)% increased Spell DamageCan only be equipped to Heist members.
Burst BandBurst BandRequires 5 in Any job(26-30)% increased Spell DamageCan only be equipped to Heist members.
Flanged ArrowheadFlanged ArrowheadRequires 2 in Any job(11-15)% increased Projectile Attack DamageCan only be equipped to Heist members.
Fragmenting ArrowheadFragmenting ArrowheadRequires 3 in Any job(16-20)% increased Projectile Attack DamageCan only be equipped to Heist members.
Hollowpoint ArrowheadHollowpoint ArrowheadRequires 4 in Any job(21-25)% increased Projectile Attack DamageCan only be equipped to Heist members.
Precise ArrowheadPrecise ArrowheadRequires 5 in Any job(26-30)% increased Projectile Attack DamageCan only be equipped to Heist members.
Cloaks
Torn CloakTorn CloakRequires 2 in Any job2% reduced raising of Alert LevelCan only be equipped to Heist members.
Tattered CloakTattered CloakRequires 3 in Any job3% reduced raising of Alert LevelCan only be equipped to Heist members.
Hooded CloakHooded CloakRequires 4 in Any job4% reduced raising of Alert LevelCan only be equipped to Heist members.
Whisper-woven CloakWhisper-woven CloakRequires 5 in Any job5% reduced raising of Alert LevelCan only be equipped to Heist members.
Brooches
Silver BroochSilver BroochRequires 2 in Any job(11-15)% increased Rarity of Items dropped in HeistsCan only be equipped to Heist members.
Golden BroochGolden BroochRequires 3 in Any job(16-20)% increased Rarity of Items dropped in HeistsCan only be equipped to Heist members.
Enamel BroochEnamel BroochRequires 4 in Any job(21-25)% increased Rarity of Items dropped in HeistsCan only be equipped to Heist members.
Foliate BroochFoliate BroochRequires 5 in Any job(26-30)% increased Rarity of Items dropped in HeistsCan only be equipped to Heist members.
Lockpicking
Simple LockpickSimple LockpickThis item can be equipped by: Huck, the Soldier, Karst, the Lockpick, Kurai, the Administrator, Tullina, the CatburglarRequires 2 in Lockpicking(4-6)% increased Lockpicking speedCan only be equipped to Heist members.
Standard LockpickStandard LockpickThis item can be equipped by: Huck, the Soldier, Karst, the Lockpick, Kurai, the Administrator, Tullina, the CatburglarRequires 3 in Lockpicking(7-9)% increased Lockpicking speedCan only be equipped to Heist members.
Fine LockpickFine LockpickThis item can be equipped by: Karst, the Lockpick, Kurai, the AdministratorRequires 4 in Lockpicking(10-12)% increased Lockpicking speedCan only be equipped to Heist members.
Master LockpickMaster LockpickThis item can be equipped by: Karst, the Lockpick, Kurai, the AdministratorRequires 5 in Lockpicking(13-15)% increased Lockpicking speedCan only be equipped to Heist members.
Brute Force
Leather BracersLeather BracersThis item can be equipped by: Huck, the Soldier, Tibbs, the GiantRequires 2 in Brute Force(4-6)% increased Brute Force speedCan only be equipped to Heist members.
Studded BracersStudded BracersThis item can be equipped by: Huck, the Soldier, Tibbs, the GiantRequires 3 in Brute Force(7-9)% increased Brute Force speedCan only be equipped to Heist members.
Runed BracersRuned BracersThis item can be equipped by: Tibbs, the GiantRequires 4 in Brute Force(10-12)% increased Brute Force speedCan only be equipped to Heist members.
Steel BracersSteel BracersThis item can be equipped by: Tibbs, the GiantRequires 5 in Brute Force(13-15)% increased Brute Force speedCan only be equipped to Heist members.
Engineering
Steel DrillSteel DrillThis item can be equipped by: Huck, the Soldier, Isla, the Engineer, Vinderi, the DismantlerRequires 2 in Engineering(4-6)% increased Engineering speedCan only be equipped to Heist members.
Flanged DrillFlanged DrillThis item can be equipped by: Huck, the Soldier, Isla, the EngineerRequires 3 in Engineering(7-9)% increased Engineering speedCan only be equipped to Heist members.
Sulphur BlowtorchSulphur BlowtorchThis item can be equipped by: Isla, the EngineerRequires 4 in Engineering(10-12)% increased Engineering speedCan only be equipped to Heist members.
Thaumetic BlowtorchThaumetic BlowtorchThis item can be equipped by: Isla, the EngineerRequires 5 in Engineering(13-15)% increased Engineering speedCan only be equipped to Heist members.
Agility
Eelskin SoleEelskin SoleThis item can be equipped by: Karst, the Lockpick, Tullina, the CatburglarRequires 2 in Agility(4-6)% increased Agility speedCan only be equipped to Heist members.
Foxhide SoleFoxhide SoleThis item can be equipped by: Tullina, the CatburglarRequires 3 in Agility(7-9)% increased Agility speedCan only be equipped to Heist members.
Winged SoleWinged SoleThis item can be equipped by: Tullina, the CatburglarRequires 4 in Agility(10-12)% increased Agility speedCan only be equipped to Heist members.
Silkweave SoleSilkweave SoleThis item can be equipped by: Tullina, the CatburglarRequires 5 in Agility(13-15)% increased Agility speedCan only be equipped to Heist members.
Counter-Thaumaturgy
Crude WardCrude WardThis item can be equipped by: Gianna, the Master of Disguise, Nenet, the Scout, Niles, the InterrogatorRequires 2 in Counter-Thaumaturgy(4-6)% increased Counter-Thaumaturgy speedCan only be equipped to Heist members.
Lustrous WardLustrous WardThis item can be equipped by: Gianna, the Master of Disguise, Nenet, the Scout, Niles, the InterrogatorRequires 3 in Counter-Thaumaturgy(7-9)% increased Counter-Thaumaturgy speedCan only be equipped to Heist members.
Shining WardShining WardThis item can be equipped by: Nenet, the Scout, Niles, the InterrogatorRequires 4 in Counter-Thaumaturgy(10-12)% increased Counter-Thaumaturgy speedCan only be equipped to Heist members.
Thaumaturgical WardThaumaturgical WardThis item can be equipped by: Niles, the InterrogatorRequires 5 in Counter-Thaumaturgy(13-15)% increased Counter-Thaumaturgy speedCan only be equipped to Heist members.
Perception
Crude Sensing CharmCrude Sensing CharmThis item can be equipped by: Adiyah, the Wayfinder, Gianna, the Master of Disguise, Karst, the Lockpick, Nenet, the ScoutRequires 2 in Perception(4-6)% increased Perception speedCan only be equipped to Heist members.
Fine Sensing CharmFine Sensing CharmThis item can be equipped by: Adiyah, the Wayfinder, Karst, the Lockpick, Nenet, the ScoutRequires 3 in Perception(7-9)% increased Perception speedCan only be equipped to Heist members.
Polished Sensing CharmPolished Sensing CharmThis item can be equipped by: Adiyah, the Wayfinder, Nenet, the ScoutRequires 4 in Perception(10-12)% increased Perception speedCan only be equipped to Heist members.
Thaumaturgical Sensing CharmThaumaturgical Sensing CharmThis item can be equipped by: Adiyah, the Wayfinder, Nenet, the ScoutRequires 5 in Perception(13-15)% increased Perception speedCan only be equipped to Heist members.
Demolition
Voltaxic FlashpowderVoltaxic FlashpowderThis item can be equipped by: Huck, the Soldier, Tibbs, the Giant, Vinderi, the DismantlerRequires 2 in Demolition(4-6)% increased Demolition speedCan only be equipped to Heist members.
Trarthan FlashpowderTrarthan FlashpowderThis item can be equipped by: Huck, the Soldier, Tibbs, the Giant, Vinderi, the DismantlerRequires 3 in Demolition(7-9)% increased Demolition speedCan only be equipped to Heist members.
Azurite FlashpowderAzurite FlashpowderThis item can be equipped by: Tibbs, the Giant, Vinderi, the DismantlerRequires 4 in Demolition(10-12)% increased Demolition speedCan only be equipped to Heist members.
Thaumetic FlashpowderThaumetic FlashpowderThis item can be equipped by: Vinderi, the DismantlerRequires 5 in Demolition(13-15)% increased Demolition speedCan only be equipped to Heist members.
Trap Disarmament
Essential KeyringEssential KeyringThis item can be equipped by: Isla, the Engineer, Tullina, the Catburglar, Vinderi, the DismantlerRequires 2 in Trap Disarmament(4-6)% increased Trap Disarmament speedCan only be equipped to Heist members.
Versatile KeyringVersatile KeyringThis item can be equipped by: Isla, the Engineer, Vinderi, the DismantlerRequires 3 in Trap Disarmament(7-9)% increased Trap Disarmament speedCan only be equipped to Heist members.
Skeleton KeyringSkeleton KeyringThis item can be equipped by: Isla, the Engineer, Vinderi, the DismantlerRequires 4 in Trap Disarmament(10-12)% increased Trap Disarmament speedCan only be equipped to Heist members.
Grandmaster KeyringGrandmaster KeyringThis item can be equipped by: Vinderi, the DismantlerRequires 5 in Trap Disarmament(13-15)% increased Trap Disarmament speedCan only be equipped to Heist members.
Deception
Basic Disguise KitBasic Disguise KitThis item can be equipped by: Gianna, the Master of Disguise, Niles, the InterrogatorRequires 2 in Deception(4-6)% increased Deception speedCan only be equipped to Heist members.
Theatre Disguise KitTheatre Disguise KitThis item can be equipped by: Gianna, the Master of Disguise, Niles, the InterrogatorRequires 3 in Deception(7-9)% increased Deception speedCan only be equipped to Heist members.
Espionage Disguise KitEspionage Disguise KitThis item can be equipped by: Gianna, the Master of Disguise, Niles, the InterrogatorRequires 4 in Deception(10-12)% increased Deception speedCan only be equipped to Heist members.
Regicide Disguise KitRegicide Disguise KitThis item can be equipped by: Gianna, the Master of DisguiseRequires 5 in Deception(13-15)% increased Deception speedCan only be equipped to Heist members.