The Sarn Encampment (Act 3): Difference between revisions
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'''The Sarn Encampment''' is the [[town]] for [[Act 3]] and is connected to [[The City of Sarn]], [[The Slums]], [[Sarn Arena (Act 3)|Sarn Arena]], and [[Aspirant's Plaza]] zones. Like all towns, it has a [[Stash]], [[Noticeboard]], and [[Waypoint]]. | '''The Sarn Encampment''' is the [[town]] for [[Act 3]] and is connected to [[The City of Sarn]], [[The Slums]], [[Sarn Arena (Act 3)|Sarn Arena]], and [[Aspirant's Plaza]] zones. Like all towns, it has a [[Stash]], [[Noticeboard]], and [[Waypoint]]. | ||
The encampment is built on the ruins of the [[Sarn Arena (Act 3)|Sarn Arena]], serving as a refuge for the few exiles in the region. The whole arena is within a large body of water, located near the canal locks on the southern edge of the city. As for the camp itself, it is surrounded by a lagoon and protected by the arena's high exterior walls. Access to encampment comes through a zipline between the jetties of the City of Sarn area and up to outer ring of the arena. [[Maramoa]] is the de | The encampment is built on the ruins of the [[Sarn Arena (Act 3)|Sarn Arena]], serving as a refuge for the few exiles in the region. The whole arena is within a large body of water, located near the canal locks on the southern edge of the city. As for the camp itself, it is surrounded by a lagoon and protected by the arena's high exterior walls. Access to encampment comes through a zipline between the jetties of the City of Sarn area and up to outer ring of the arena. [[Maramoa]] is the de facto leader and spokespeople of the exiles in the area. | ||
==NPCs== | ==NPCs== | ||
*[[Hargan]] - [[weapon]] (except wands) and [[armour]] vendor | *[[Hargan]] - [[weapon]] (except wands) and [[armour]] vendor | ||
*[[Clarissa]] - [[wand|wands]], [[jewellery]], [[flask]], [[currency]] and [[gem]] vendor (Only after saving her in | *[[Clarissa]] - [[wand|wands]], [[jewellery]], [[flask]], [[currency]] and [[gem]] vendor (Only after saving her in [[The City of Sarn]]) | ||
*[[Maramoa]] | *[[Maramoa]] | ||
*[[Grigor]] | *[[Grigor]] |
Latest revision as of 02:41, 25 January 2023
Id | 1_3_town |
---|---|
Act | 3 |
Area level | 33 |
Connections | The City of Sarn The Slums Sarn Arena Aspirants' Plaza |
The Sarn Encampment is the town for Act 3 and is connected to The City of Sarn, The Slums, Sarn Arena, and Aspirant's Plaza zones. Like all towns, it has a Stash, Noticeboard, and Waypoint.
The encampment is built on the ruins of the Sarn Arena, serving as a refuge for the few exiles in the region. The whole arena is within a large body of water, located near the canal locks on the southern edge of the city. As for the camp itself, it is surrounded by a lagoon and protected by the arena's high exterior walls. Access to encampment comes through a zipline between the jetties of the City of Sarn area and up to outer ring of the arena. Maramoa is the de facto leader and spokespeople of the exiles in the area.
NPCs
- Hargan - weapon (except wands) and armour vendor
- Clarissa - wands, jewellery, flask, currency and gem vendor (Only after saving her in The City of Sarn)
- Maramoa
- Grigor
Quests
Items found in this area
The following drop-restricted items can drop in this area.
No items include this area in their drop restrictions.
Trivia
- The area resembles an ancient Amphitheatre.
Version history
Version | Changes |
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1.0.0 |
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