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>KLIKS (Created page with "'''Towns''' are areas inhibited by NPCs and where combat is prohibited. Towns serve as hubs. ==List of towns== Each act has one town: * Lioneye's Watch (Act 1) * T...") |
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'''Towns''' are areas | [[File:Lioneye's Watch area screenshot.jpg|thumb|250px|A town]] | ||
'''Towns''' are areas inhabited by [[NPC]]s, which serve as hubs for different areas of the storyline. Every act has one town. | |||
Upon entering a town, a player's [[flask]]s, [[life]], [[mana]], and [[energy shield]] will be completely restored. Players cannot take damage or use any of their skills while in town. | |||
==List of towns== | ==List of towns== | ||
* [[Lioneye's Watch (Act 1)|Act 1 - Lioneye's Watch]] | |||
* [[The Forest Encampment|Act 2 - The Forest Encampment]] | |||
* [[The Sarn Encampment (Act 3)|Act 3 - The Sarn Encampment]] | |||
* [[Highgate (Act 4)|Act 4 - Highgate]] | |||
* [[Overseer's Tower|Act 5 - Overseer's Tower]] | |||
* [[Lioneye's Watch (Act 6)|Act 6 - Lioneye's Watch]] | |||
* [[The Bridge Encampment|Act 7 - The Bridge Encampment]] | |||
* [[The Sarn Encampment (Act 8)|Act 8 - The Sarn Encampment]] | |||
* [[Highgate (Act 9)|Act 9 - Highgate]] | |||
* [[Oriath Docks|Act 10 - Oriath Docks]] | |||
* [[Oriath (Epilogue)|Epilogue - Oriath]] (No longer accessible. Replaced by the Karui Shores.) | |||
* [[Karui Shores|Epilogue - Karui Shores]] | |||
==Version history== | |||
{{Version history table header}} | |||
{{Version history table row|0.8.3| | |||
* [[Flask]]s are now filled when a character leaves town. | |||
}} | |||
{{Version history table row|0.8.0| | |||
* The name of the current [[difficulty]] is now displayed in town (if higher than the first difficulty). | |||
* Players can now walk through each other in towns. | |||
}} | |||
{{Version history table row|0.7.2| | |||
* [[Life]]/[[mana]]/[[energy shield]] are replenished when you arrive at town. | |||
}} | |||
{{Version history table row|0.7.1| | |||
* Your [[flask]]s now refill when you enter town. | |||
}} | |||
{{Version history table row|0.5.7| | |||
* Entering a town now automatically grants the town's [[waypoint]] to the character. | |||
}} | |||
{{Version history table row|0.5.6| | |||
* While in a town, [[skill]]s are now marked as disabled. | |||
}} | |||
{{Version history table row|0.5.5| | |||
* Combat actions are now disabled while in town. | |||
}} | |||
{{Version history table end}} | |||
{{Navbox World}} | |||
[[Category:Towns]] | [[Category:Towns]] |
Latest revision as of 00:50, 17 July 2023
Towns are areas inhabited by NPCs, which serve as hubs for different areas of the storyline. Every act has one town.
Upon entering a town, a player's flasks, life, mana, and energy shield will be completely restored. Players cannot take damage or use any of their skills while in town.
List of towns
- Act 1 - Lioneye's Watch
- Act 2 - The Forest Encampment
- Act 3 - The Sarn Encampment
- Act 4 - Highgate
- Act 5 - Overseer's Tower
- Act 6 - Lioneye's Watch
- Act 7 - The Bridge Encampment
- Act 8 - The Sarn Encampment
- Act 9 - Highgate
- Act 10 - Oriath Docks
- Epilogue - Oriath (No longer accessible. Replaced by the Karui Shores.)
- Epilogue - Karui Shores
Version history
Version | Changes |
---|---|
0.8.3 |
|
0.8.0 |
|
0.7.2 |
|
0.7.1 |
|
0.5.7 |
|
0.5.6 |
|
0.5.5 |
|