Burning ground

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Burning Ground
Debuff
Burning Ground status icon.png
You are taking burning damage while standing on burning ground
Burning Ground
Debuff
Burnt Ground (Holy) status icon.png
You are taking burning damage while standing on burning ground
Burning ground

Burning ground is a detrimental ground effect that deals burning damage (fire damage over time). This effect is not the same as applying the ignite status effect. The amount of damage per second inflicted by burning ground depends on its source.

Based on extracted data, low tier map mod deal 800 fire damage per second, while it is 1200 in mid tier and 1600 in top tier. These value are base damage and does not take into account for other scaling effect such as Atlas awakening objective completion when in map, or the player character's fire resistance.

Note that the lower tier burning ground mod for Delve area has been disabled.

Sources

  • Fire TrapFire TrapTrap, Spell, Duration, AoE, Fire
    Level: (1-20)
    Cost: (8-20) Mana
    Cast Time: 1.00 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 260%
    AoE Radius: 15
    Requires Level 12Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.Trap lasts 4 seconds
    Deals (32.5-3018.8) Base Fire Damage per second
    Base duration is 1.75 seconds
    Deals (10-915) to (15-1373) Fire Damage
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    +(0-0.8) metres to radius
    (3-286) to (5-429) added Fire Damage against Burning Enemies

    Additional Effects From 1-20% Quality:
    (4-80)% increased Trap Trigger Area of Effect
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
  • Flame DashFlame DashSpell, Movement, Duration, Fire, Travel, Blink
    Level: (1-20)
    Cost: (8-23) Mana
    Cooldown Time: 3.50 sec
    Can Store 3 Use(s)
    Cast Time: 0.80 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 140%
    Requires Level 10Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.Deals (19.7-1738.6) Base Fire Damage per second
    Base duration is 4.00 seconds
    Deals (7-659) to (11-988) Fire Damage
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    (0-19)% increased Cooldown Recovery Rate

    Additional Effects From 1-20% Quality:
    (0.5-10)% increased Cooldown Recovery Rate
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
  • Alchemist's Mark when the marked target is ignited
  • Boots with the Drops Burning Ground while moving modifier, granted by Essence of HysteriaEssence of HysteriaStack Size: 9
    Essence Tier: 8
    Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
    Weapon: Cast Level 20 Fire Burst on Hit
    Gloves: Socketed Gems deal 175 to 225 Added Fire Damage
    Boots: Drops Burning Ground while moving, dealing 2500 Fire Damage per second for 4 seconds
    Body Armour: 25% increased Area of Effect
    Helmet: Socketed Gems deal 30% more Damage while on Low Life
    Shield: Adds 60 to 100 Fire Damage if you've Blocked Recently
    Quiver: Gain 15% of Physical Damage as Extra Fire Damage
    Amulet: 150% increased total Recovery per second from Life Leech
    Ring: Gain 10% of Physical Damage as Extra Fire Damage
    Belt: Damage Penetrates 5% Elemental Resistances during any Flask Effect
    Right click this item then left click a normal or rare item to apply it.
    .
  • Areas with the 'of Flames' suffix
  • Monster skill, for example:
    • Hellions, which burst into flames upon death

Skill gems

GemStr.Dex.Int.Required level
Alchemist's MarkAlchemist's MarkSpell, Curse, Mark, AoE, Duration, Fire, Chaos
Level: (1-20)
Cost: (16-33) Mana
Cast Time: 0.50 sec
Requires Level 24Curses a single enemy, granting flask charges when you hit them and creating Burning Ground under them if your hit Ignites them, and Caustic Ground if it Poisons them. Damage modifiers do not apply to these ground effects. You can only have one Mark at a time.Base duration is 4.00 seconds
Burning Ground deals (20-26)% of the Fire Damage per Second of strongest Ignite on Enemy
Caustic Ground deals (60-79)% of the Chaos Damage per Second of strongest Poison on Enemy
Can create each Ground effect no more than once each second
Gain 1 Flask Charge when you Hit a Cursed Enemy, no more than once every 3 seconds

Additional Effects From 1-20% Quality:
(0.5-10)% increased Effect of Mark
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AyesN/A24
Fire TrapFire TrapTrap, Spell, Duration, AoE, Fire
Level: (1-20)
Cost: (8-20) Mana
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 260%
AoE Radius: 15
Requires Level 12Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.Trap lasts 4 seconds
Deals (32.5-3018.8) Base Fire Damage per second
Base duration is 1.75 seconds
Deals (10-915) to (15-1373) Fire Damage
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
+(0-0.8) metres to radius
(3-286) to (5-429) added Fire Damage against Burning Enemies

Additional Effects From 1-20% Quality:
(4-80)% increased Trap Trigger Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/Ayesyes12
Flame DashFlame DashSpell, Movement, Duration, Fire, Travel, Blink
Level: (1-20)
Cost: (8-23) Mana
Cooldown Time: 3.50 sec
Can Store 3 Use(s)
Cast Time: 0.80 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 140%
Requires Level 10Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.Deals (19.7-1738.6) Base Fire Damage per second
Base duration is 4.00 seconds
Deals (7-659) to (11-988) Fire Damage
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
(0-19)% increased Cooldown Recovery Rate

Additional Effects From 1-20% Quality:
(0.5-10)% increased Cooldown Recovery Rate
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AN/Ayes10
Flame Dash of ReturnFlame Dash of ReturnSpell, Movement, Duration, Fire
Level: (1-20)
Cost: (7-20) Mana
Cast Time: 0.60 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 270%
Requires Level 10Teleport to a location, damaging enemies and leaving a trail of burning ground, then repeat the teleport in the other direction. Cannot be triggered, or used by a totem, trap or mine.Deals (9.4-834.1) Base Fire Damage per second
Base duration is 4.00 seconds
Repeats once
Deals (14-1201) to (20-1802) Fire Damage
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Reverses direction when Repeating

Additional Effects From 1-20% Quality:
(2-40)% increased maximum travel distance
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AN/Ayes10
Flame SurgeFlame SurgeSpell, AoE, Fire, Duration
Level: (1-20)
Cost: (6-16) Mana
Cast Time: 0.50 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 190%
AoE Radius: 30
Requires Level 12Strikes enemies in front of you with a surge of flame. Burning enemies are dealt more damage. If you hit an ignited enemy, will create burning ground under them. Your damage modifiers don't apply to this burning ground.Base duration is 4.00 seconds
Deals (26-832) to (40-1247) Fire Damage
(50-88)% more Damage with Hits against Burning enemies
Cannot Ignite
+(0-9) to Area of Effect length
Hits on Ignited Enemies create Burning Ground, no more than once every 2 seconds
Burning Ground deals 25% of Fire Damage per second of Ignite affecting Enemy

Additional Effects From 1-20% Quality:
+(1-20)% more Damage with Hits against Burning enemies
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AN/Ayes12
Flame Surge of CombustingFlame Surge of CombustingSpell, AoE, Fire, Duration
Level: (1-20)
Cost: (10-26) Mana
Cast Time: 0.80 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 280%
Requires Level 12Strikes enemies in front of you with a surge of flame. If this ignites an enemy a large area of burning ground will be created under them. Your damage modifiers don't apply to this burning ground.Base duration is 4.00 seconds
Deals (40-1249) to (59-1874) Fire Damage
25% chance to Ignite enemies
+(0-9) to Area of Effect length
Igniting Enemies creates Burning Ground, no more than once per second
Burning Ground deals 25% of Fire Damage per second of inflicted Ignite

Additional Effects From 1-20% Quality:
Burning ground deals +(0.5-10)% of Fire Damage per second of inflicted Ignite
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AN/Ayes12
Vaal FirestormVaal FirestormSpell, AoE, Duration, Fire, Vaal
Level: (1-20)
Souls Per Use: 35
Can Store 1 Use(s)
Soul Gain Prevention: 7 sec
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 760%
Requires Level 28A fixed number of flaming bolts rain down in a spiral, culminating in the central one impacting the targeted location. They explode when landing, dealing damage to nearby enemies and leaving burning ground, which deals fire damage over time.Deals (256.8-3995.2) Base Fire Damage per second
Burning Ground lasts 4.00 seconds
Deals (224-3487) to (336-5230) Fire Damage
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
16 Bolts
Impacts have 20% more Area of Effect
Base radius is 1.3 metres

Additional Effects From 1-20% Quality:
Base radius is (0.01-0.2) metres
CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/AN/Ayes28
Summon Flame Golem of the MeteorSummon Flame Golem of the MeteorFire, Minion, Spell, Golem
Level: (1-20)
Cost: (30-54) Mana
Cooldown Time: 2.00 sec
Can Store 1 Use(s)
Cast Time: 1.00 sec
Requires Level 34Summons a Flame Golem. When summoned, the Flame Golem attacks by falling from the sky, dealing fire damage in an area and leaving burning ground around the impact. After landing, it can cast a fire spray and a wave of fire damage.Maximum 1 Summoned Golem

Additional Effects From 1-20% Quality:
(2-40)% increased Cooldown Recovery Rate
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
yesN/Ayes34

Unique items

ItemRequired levelStats
Watcher's EyeWatcher's Eye
Prismatic Jewel
Limited to: 1(4-6)% increased maximum Energy Shield
(4-6)% increased maximum Life
(4-6)% increased maximum Mana
<Two or Three random aura modifiers>
One by one, they stood their ground against a creature
they had no hope of understanding, let alone defeating,
and one by one, they became a part of it.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
1(4-6)% increased maximum Energy Shield
(4-6)% increased maximum Life
(4-6)% increased maximum Mana
<Two or Three random aura modifiers>
(1-1.5)% of Fire Damage Leeched as Life while affected by Anger
Damage Penetrates (10-15)% Fire Resistance while affected by Anger
+(30-50)% to Critical Strike Multiplier while affected by Anger
(40-60)% increased Fire Damage while affected by Anger
Gain (15-25)% of Physical Damage as Extra Fire Damage while affected by Anger
(25-40)% of Physical Damage Converted to Fire Damage while affected by Anger
(6-10)% of Damage taken from Mana before Life while affected by Clarity
(15-20)% of Damage taken while affected by Clarity Recouped as Mana
Gain (6-10)% of Maximum Mana as Extra Maximum Energy Shield while affected by Clarity
(10-15)% increased Mana Recovery Rate while affected by Clarity
(10-15)% chance to Recover 10% of Mana when you use a Skill while affected by Clarity
Non-Channelling Skills have -(10-5) to Total Mana Cost while affected by Clarity
+(600-1000) to Armour while affected by Determination
+(5-8)% Chance to Block Attack Damage while affected by Determination
(5-8)% additional Physical Damage Reduction while affected by Determination
You take (60-40)% reduced Extra Damage from Critical Strikes while affected by Determination
(50-40)% reduced Reflected Physical Damage taken while affected by Determination
Unaffected by Vulnerability while affected by Determination
+(5-8)% Chance to Block Spell Damage while affected by Discipline
Gain (20-30) Energy Shield per Enemy Hit while affected by Discipline
(10-15)% increased Energy Shield Recovery Rate while affected by Discipline
Regenerate (1.50-2.50)% of Energy Shield per Second while affected by Discipline
(30-40)% faster start of Energy Shield Recharge while affected by Discipline
+(5-8)% chance to Evade Attack Hits while affected by Grace
(30-50)% chance to Blind Enemies which Hit you while affected by Grace
+(12-15)% chance to Suppress Spell Damage while affected by Grace
(10-15)% increased Movement Speed while affected by Grace
Unaffected by Enfeeble while affected by Grace
(30-50)% increased Cooldown Recovery Rate of Movement Skills used while affected by Haste
Debuffs on you expire (20-15)% faster while affected by Haste
You gain Onslaught for 4 seconds on Kill while affected by Haste
You have Phasing while affected by Haste
Unaffected by Temporal Chains while affected by Haste
Adds (58-70) to (88-104) Cold Damage while affected by Hatred
+(1.2-1.8)% to Critical Strike Chance while affected by Hatred
Damage Penetrates (10-15)% Cold Resistance while affected by Hatred
(40-60)% increased Cold Damage while affected by Hatred
(25-40)% of Physical Damage Converted to Cold Damage while affected by Hatred
+(18-22)% to Damage over Time Multiplier while affected by Malevolence
(8-12)% increased Recovery rate of Life and Energy Shield while affected by Malevolence
Unaffected by Bleeding while affected by Malevolence
Unaffected by Poison while affected by Malevolence
Damaging Ailments you inflict deal Damage (10-15)% faster while affected by Malevolence
Cannot be Blinded while affected by Precision
Gain a Flask Charge when you deal a Critical Strike while affected by Precision
(40-60)% increased Attack Damage while affected by Precision
(10-15)% increased Attack Speed while affected by Precision
+(20-30)% to Critical Strike Multiplier while affected by Precision
(8-12)% chance to deal Double Damage while using Pride
25% chance to Impale Enemies on Hit with Attacks while using Pride
Impales you inflict last 2 additional Hits while using Pride
(40-60)% increased Physical Damage while using Pride
Your Hits Intimidate Enemies for 4 seconds while you are using Pride
+(30-50)% to Chaos Resistance while affected by Purity of Elements
(50-40)% reduced Reflected Elemental Damage taken while affected by Purity of Elements
(8-12)% of Physical Damage from Hits taken as Cold Damage while affected by Purity of Elements
(8-12)% of Physical Damage from Hits taken as Fire Damage while affected by Purity of Elements
(8-12)% of Physical Damage from Hits taken as Lightning Damage while affected by Purity of Elements
Unaffected by Elemental Weakness while affected by Purity of Elements
Immune to Ignite while affected by Purity of Fire
(6-10)% of Physical Damage from Hits taken as Fire Damage while affected by Purity of Fire
Unaffected by Burning Ground while affected by Purity of Fire
Unaffected by Flammability while affected by Purity of Fire
Immune to Freeze while affected by Purity of Ice
(6-10)% of Physical Damage from Hits taken as Cold Damage while affected by Purity of Ice
Unaffected by Chilled Ground while affected by Purity of Ice
Unaffected by Frostbite while affected by Purity of Ice
Immune to Shock while affected by Purity of Lightning
(6-10)% of Physical Damage from Hits taken as Lightning Damage while affected by Purity of Lightning
Unaffected by Conductivity while affected by Purity of Lightning
Unaffected by Shocked Ground while affected by Purity of Lightning
(0.8-1.2)% of Damage leeched as Life while affected by Vitality
Gain (20-30) Life per Enemy Hit while affected by Vitality
(50-70)% increased Life Recovery from Flasks while affected by Vitality
(10-15)% increased Life Recovery Rate while affected by Vitality
Regenerate (1.00-1.50)% of Life per second while affected by Vitality
(70-100)% increased Critical Strike Chance while affected by Wrath
(40-60)% increased Lightning Damage while affected by Wrath
(1-1.5)% of Lightning Damage is Leeched as Energy Shield while affected by Wrath
Damage Penetrates (10-15)% Lightning Resistance while affected by Wrath
Gain (15-25)% of Physical Damage as Extra Lightning Damage while affected by Wrath
(25-40)% of Physical Damage Converted to Lightning Damage while affected by Wrath
(10-15)% increased Cast Speed while affected by Zealotry
Effects of Consecrated Ground you create while affected by Zealotry Linger for 2 seconds
Consecrated Ground you create while affected by Zealotry causes enemies to take (8-10)% increased Damage
(100-120)% increased Critical Strike Chance against Enemies on Consecrated Ground while affected by Zealotry
Critical Strikes Penetrate (8-10)% of Enemy Elemental Resistances while affected by Zealotry
Gain Arcane Surge for 4 seconds when you create Consecrated Ground while affected by Zealotry
30% increased Maximum total Energy Shield Recovery per second from Leech while affected by Zealotry
Replica SiegebreakerReplica Siegebreaker
Heavy Belt
Requires Level 44+(25-35) to Strength(6-10)% increased maximum Energy Shield
(6-10)% increased maximum Life
+(15-25)% to Fire Resistance
Your Minions spread Burning Ground on Death, dealing 20% of their maximum Life as Fire Damage per second
Minions have 5% chance to Maim Enemies on Hit with Attacks
"Recommend extreme caution on any prototypes that can lead to a chain reaction
of deaths. Lab Twelve has been lost to the flames."
- Lead Researcher Ksaret
44+(25-35) to Strength(6-10)% increased maximum Energy Shield
(6-10)% increased maximum Life
+(15-25)% to Fire Resistance
Your Minions spread Burning Ground on Death, dealing 20% of their maximum Life as Fire Damage per second
Minions have 5% chance to Maim Enemies on Hit with Attacks
Redblade TramplersRedblade Tramplers
Ancient Greaves
Armour: (377-522)Requires Level 46, 82 StrAdds (2-5) to (7-10) Physical Damage to Attacks
(5-10)% reduced Enemy Stun Threshold
(150-200)% increased Armour
+(50-70) to maximum Life
+(20-30)% to Fire Resistance
25% increased Movement Speed
Unaffected by Burning Ground
Our home was swallowed beneath
the great mountain for our complacency.
Now we must prove our value to the Molten One
by sating his hunger for life.
46Adds (2-5) to (7-10) Physical Damage to Attacks
(5-10)% reduced Enemy Stun Threshold
(150-200)% increased Armour
+(50-70) to maximum Life
+(20-30)% to Fire Resistance
25% increased Movement Speed
Unaffected by Burning Ground
Garukhan's FlightGarukhan's Flight
Stealth Boots
Evasion: (880-1113)Requires Level 62, 117 Dex+(30-40) to Dexterity
(300-340)% increased Evasion Rating
30% increased Movement Speed
Immune to Burning Ground, Shocked Ground and Chilled Ground
Regenerate 100 Life per second while moving
+2 to Maximum Life per 10 Dexterity
The higher you soar, the further you must fall.
62+(30-40) to Dexterity
(300-340)% increased Evasion Rating
30% increased Movement Speed
Immune to Burning Ground, Shocked Ground and Chilled Ground
Regenerate 100 Life per second while moving
+2 to Maximum Life per 10 Dexterity
Steppan EardSteppan Eard
Sorcerer Boots
Energy Shield: (106-160)Requires Level 67, 123 Int+(20-30) to maximum Energy Shield
(50-80)% increased Energy Shield
30% increased Movement Speed
20% increased Movement Speed on Shocked Ground
50% increased Damage on Burning Ground
Regenerate 2% of Life per second on Chilled Ground
Unaffected by Desecrated Ground
To fight an enemy on their lands is a tactical mistake.
Make those lands your own, and the mistake becomes theirs.
67+(20-30) to maximum Energy Shield
(50-80)% increased Energy Shield
30% increased Movement Speed
20% increased Movement Speed on Shocked Ground
50% increased Damage on Burning Ground
Regenerate 2% of Life per second on Chilled Ground
Unaffected by Desecrated Ground

Related modifiers

Item mods

The following non-unique mods are spawnable on items:

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
The Shaper's68Unaffected by Burning Groundboots_shaper 800
Warlord's68Unaffected by Burning Groundboots_adjudicator 500

In addition, Essence of HysteriaEssence of HysteriaStack Size: 9
Essence Tier: 8
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Weapon: Cast Level 20 Fire Burst on Hit
Gloves: Socketed Gems deal 175 to 225 Added Fire Damage
Boots: Drops Burning Ground while moving, dealing 2500 Fire Damage per second for 4 seconds
Body Armour: 25% increased Area of Effect
Helmet: Socketed Gems deal 30% more Damage while on Low Life
Shield: Adds 60 to 100 Fire Damage if you've Blocked Recently
Quiver: Gain 15% of Physical Damage as Extra Fire Damage
Amulet: 150% increased total Recovery per second from Life Leech
Ring: Gain 10% of Physical Damage as Extra Fire Damage
Belt: Damage Penetrates 5% Elemental Resistances during any Flask Effect
Right click this item then left click a normal or rare item to apply it.
can add the following mod to Boots:

  • Drops Burning Ground while moving, dealing 2500 Fire Damage per second for 4 seconds

Synthesis implicit

These Synthesis implicit are able to find in pre-synthesised item or added via Harvest mechanics:

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.Stats
SynthesisImplicitUnaffectedByBurningGround165Unaffected by Burning Ground

Enchantments

NameLabyrinthStatsSpawn Weighting
Enchantment Fire Trap Burning Ground Duration 1Merciless Labyrinth30% increased Fire Trap Burning Ground Durationhelmet 100
Enchantment Fire Trap Burning Ground Duration 2Eternal Labyrinth45% increased Fire Trap Burning Ground Durationhelmet 100

Map mods

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
of Flames110% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Area has patches of Burning Ground
20 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 14 (Hidden)
low_tier_map 250
expedition_logbook 0
primordial_map 0
of Flames110% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Area has patches of Burning Ground
24 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 16 (Hidden)
mid_tier_map 250
expedition_logbook 0
primordial_map 0
of Flames110% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Area has patches of Burning Ground
28 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 18 (Hidden)
top_tier_map 250
maven_map 0
expedition_logbook 0
primordial_map 0

The magnitude of the burning damage varies depending on the map tier: No results

Legacy map mods

The following map mods can only be find in legacy map item in permanent leagues:

NameGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
of FlamesSuffix111% increased Quantity of Items found in this Area
Area has patches of Burning Ground
20 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 14 (Hidden)
secret_area 0
old_map 0
of FlamesSuffix112% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
Area has patches of Burning Ground
20 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 14 (Hidden)
low_tier_map 0
of FlamesSuffix112% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
Area has patches of Burning Ground
24 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 16 (Hidden)
mid_tier_map 0
of FlamesSuffix112% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
Area has patches of Burning Ground
28 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 18 (Hidden)
top_tier_map 0

The magnitude of the burning damage varies depending on the map tier and which legacy mods: No results No results

Invitation arenas mods

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
of Flames110% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
Area has patches of Burning Ground
28 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 18 (Hidden)
top_tier_map 0
maven_map 250
primordial_map 250

The magnitude of the burning damage is: No results

Delve area mods

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
MapBurningGroundDelve110% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Area has patches of Burning Ground
20 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 14 (Hidden)
N/A
MapBurningGroundDelve25210% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Area has patches of Burning Ground
24 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 16 (Hidden)
default 250
MapBurningGroundDelve317310% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Area has patches of Burning Ground
28 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 18 (Hidden)
default 250

The magnitude of the burning damage is:

level Damage per 10 seconds
1 8,000
52 12,000
173 16,000

Expedition logbook mods

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
of Flames110% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Area has patches of Burning Ground
16 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 12 (Hidden)
top_tier_map 0
expedition_logbook 250
of Flames6810% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Area has patches of Burning Ground
20 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 14 (Hidden)
top_tier_map 0
expedition_logbook 250
of Flames7310% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Area has patches of Burning Ground
24 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 16 (Hidden)
top_tier_map 0
expedition_logbook 250
of Flames7810% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Area has patches of Burning Ground
28 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 18 (Hidden)
top_tier_map 0
expedition_logbook 250

The magnitude of the burning damage is: No results

Heist area mods

Heist area mods can only appear in Heist and Grand Heist:

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
of Flames46Area has patches of Burning Ground
16 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 12 (Hidden)
default 250
of Flames68Area has patches of Burning Ground
20 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 14 (Hidden)
default 250
of Flames73Area has patches of Burning Ground
24 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 16 (Hidden)
default 250
of Flames78Area has patches of Burning Ground
28 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 18 (Hidden)
default 250

The magnitude of the burning damage is: No results

Synthesis area mods

Synthesis map mods can only appear in Synthesis unique maps such as CortexCortex
Synthesised Map
Map Level: 83
Map Tier: 11
Item Quantity: +100%
Monster Pack Size: +25%
25% increased Pack size
100% increased Experience gain
Monster Level: 83
Map has (3-5) additional random Modifiers
Map has (2-4) additional Synthesis Global Modifiers
CorruptedThough my life is gone, my purpose is not.
My will remains, emboldened and empowered by the righteousness of my cause.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
MapBurningGroundSynthesis50Area has patches of Burning Ground
20 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 14 (Hidden)
default 250
MapBurningGroundSynthesis268Area has patches of Burning Ground
24 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 16 (Hidden)
default 250
MapBurningGroundSynthesis379Area has patches of Burning Ground
28 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 18 (Hidden)
default 250


The magnitude of the burning damage is:

level Damage per 10 seconds
50 8,000
68 12,000
79 16,000

Trivia

There are two status icons for the ground effect, both under the folder /SkillIcons in the game file: groundfire.dds and holygroundfire.dds. The latter is a more gold yellowish colour to match the colour of the ground effect that was inflicted by some monsters.

Version history

Version Changes
3.18.1c
  • The radius of Ground Effects from Map modifiers are no longer affected by increases and reductions to Map modifier effect.
  • Added audio for burning ground effect.
3.17.2
  • Oil that has been set alight is now treated as Burning Ground, and applies a Burning Ground debuff, rather than Burning Oil.
3.11.0
  • In status icon the ground effect no longer referred to as "Burnt Ground", it now matches item mods and skill gems to use "Burning Ground". [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
3.10.0
  • Improved the appearance of shocked, burning, caustic and chilled ground.
3.9.0
  • The lowest tier of the burning ground Delve area mod, is spawn disabled. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
3.1.3
  • We have made a new effect for Burning Ground which doesn't have the performance issues that the previous one did.
3.1.0
  • Map mods have also been rebalanced, and every mod now provides increased item rarity, increased item quantity, and increased monster pack size, though the magnitudes are dependent on the difficulty of the mod.
  • new of Flames map mods are introduced. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
2.1.0
  • We've made performance improvements to ground effects. They now use considerably less bandwidth and server resources. Disconnections or lockstep stuttering near ground effects should occur far less often.
0.10.7b
  • Poison Arrow and Ground Fire should now cause fewer graphical performance issues.
0.9.9
  • Added support for ground fire and other environmental hazards.

ru:Горящая земля