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Burning ground

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Burning Ground
Debuff
Burning Ground status icon.png
You are taking burning damage while standing on burning ground
Burning Ground
Debuff
Burnt Ground (Holy) status icon.png
You are taking burning damage while standing on burning ground
Burning ground

Burning ground is a detrimental ground effect that deals burning damage (fire damage over time). This effect is not the same as applying the ignite status effect. The amount of damage per second inflicted by burning ground depends on its source.

Based on extracted data, low tier map mod deal 800 fire damage per second, while it is 1200 in mid tier and 1600 in top tier. These value are base damage and does not take into account for other scaling effect such as Atlas awakening objective completion when in map, or the player character's fire resistance.

Note that the lower tier burning ground mod for Delve area has been disabled.

Sources

  • Fire TrapFire TrapTrap, Spell, Duration, AoE, Fire
    Level: (1-20)
    Cost: (8-20) Mana
    Cast Time: 1.00 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 200%
    Radius: 15
    Requires Level 12Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Fire Damage1% increased Skill Effect Duration3% chance to Ignite enemies
    1% less Area of Effect
    Trap lasts 4 seconds
    Base duration is 1.75 seconds
    Deals (11-644) to (17-966) Fire Damage
    Deals (32.5-1832.8) Base Fire Damage per second
    (4-201) to (5-302) added Fire Damage against Burning Enemies
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    +(0-8) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Fire Trap skill icon.png
  • Flame DashFlame DashSpell, Movement, Duration, Fire, Travel, Blink
    Level: (1-20)
    Cost: (8-23) Mana
    Cooldown Time: 3.00 sec
    Can Store 3 Use(s)
    Cast Time: 0.70 sec
    Critical Strike Chance: 6.00%
    Requires Level 10Teleport to a location, damaging enemies and leaving a trail of burning ground in your wake. Shares a cooldown with other Blink skills.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Cooldown Recovery Rate1% increased travel distance2% chance to Ignite enemies
    2% more Burning Damage
    Deals (7-479) to (11-718) Fire Damage
    Deals (18.9-1262.7) Base Fire Damage per second
    Base duration is 4 seconds
    (0-47)% increased Cooldown Recovery Rate
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Flame Dash skill icon.png
  • Burning Shrines
  • Areas with the 'of Flames' suffix
  • Monster skill, for example:
    • Hellions, which burst into flames upon death

Skill gems

Skill gemStr.Dex.Int.Lvl.
Fire TrapFire TrapTrap, Spell, Duration, AoE, Fire
Level: (1-20)
Cost: (8-20) Mana
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 200%
Radius: 15
Requires Level 12Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Fire Damage1% increased Skill Effect Duration3% chance to Ignite enemies
1% less Area of Effect
Trap lasts 4 seconds
Base duration is 1.75 seconds
Deals (11-644) to (17-966) Fire Damage
Deals (32.5-1832.8) Base Fire Damage per second
(4-201) to (5-302) added Fire Damage against Burning Enemies
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
+(0-8) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Fire Trap skill icon.png
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Flame DashFlame DashSpell, Movement, Duration, Fire, Travel, Blink
Level: (1-20)
Cost: (8-23) Mana
Cooldown Time: 3.00 sec
Can Store 3 Use(s)
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Requires Level 10Teleport to a location, damaging enemies and leaving a trail of burning ground in your wake. Shares a cooldown with other Blink skills.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Cooldown Recovery Rate1% increased travel distance2% chance to Ignite enemies
2% more Burning Damage
Deals (7-479) to (11-718) Fire Damage
Deals (18.9-1262.7) Base Fire Damage per second
Base duration is 4 seconds
(0-47)% increased Cooldown Recovery Rate
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Flame Dash skill icon.png
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Unique items

ItemLvl.Stats

In addition, the legacy item Module Error: Item link: No results found for search parameter "Pitch Darkness". can also change the behaviour of a Burning ArrowBurning ArrowAttack, Projectile, Fire, Duration, Bow
Level: (1-20)
Cost: (5-8) Mana
Attack Damage: (150-184)% of base
Effectiveness of Added Damage: (150-184)%
Projectile Speed: 3260
Fires a burning arrow that deals fire damage. If it ignites an enemy, it will also inflict an additional debuff for a duration, dealing burning damage based on the magnitude of the ignite. This damage is not affected by your damage modifiers. Up to five of these debuffs can apply simultaneously to an enemy.Per 1% Quality:1Superior2Anomalous3Divergent+0.5% to Fire Damage over Time Multiplier3% increased Critical Strike ChanceProjectiles Pierce 0.1 additional TargetsDeals (150-184.2)% of Base Attack Damage
Base duration is 4 seconds
50% chance to Ignite enemies
(50-88)% more Damage with Ignite
100% of Physical Damage Converted to Fire Damage
If this Skill Ignites an Enemy, it also inflicts a Burning Debuff
Debuff deals Fire Damage per second equal to (30-39)% of Ignite Damage per second
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Burning Arrow skill icon.png
, making the skill to drop burning ground under some condition.

Related modifiers

Item mods

The following non-unique mods are spawnable on items: No results found

In addition, Module Error: Item link: No results found for search parameter "Essence of Hysteria". can add the following mod to Boots:

  • Module Error: No results found.

Synthesis implicit

These Synthesis implicit are able to find in pre-synthesised item or added via Harvest mechanics: No results found

Enchantments

No results found

Map mods

No results found The magnitude of the burning damage varies depending on the map tier: No results

Legacy map mods

The following map mods can only be find in legacy map item in permanent leagues: No results found The magnitude of the burning damage varies depending on the map tier and which legacy mods: No results No results

Delve area mods

No results found

Synthesis area mods

Synthesis map mods can only appear in Synthesis unique maps such as Module Error: Item link: No results found for search parameter "Cortex". No results found

Heist area mods

Heist area mods can only appear in Heist and Grand Heist: No results found

Trivia

There are two status icons for the ground effect, both under the folder /SkillIcons in the game file: groundfire.dds and holygroundfire.dds. The latter is a more gold yellowish color to match the color of the ground effect that was inflicted by some monsters.

Version history

Version Changes
3.11.0
  • (Not in patch note) In status icon the ground effect not longer referred as "Brunt Ground", it now matching item mod and skill gem to use "Burning Ground".
3.10.0
  • Improved the appearance of shocked, burning, caustic and chilled ground.
3.1.3
  • We have made a new effect for Burning Ground which doesn't have the performance issues that the previous one did.
3.1.0
  • Map mods have also been rebalanced, and every mod now provides increased item rarity, increased item quantity, and increased monster pack size, though the magnitudes are dependent on the difficulty of the mod.
  • (not in patch notes) new of Flames map mods are introduced.
2.1.0
  • We've made performance improvements to ground effects. They now use considerably less bandwidth and server resources. Disconnections or lockstep stuttering near ground effects should occur far less often.
0.10.7b
  • Poison Arrow and Ground Fire should now cause fewer graphical performance issues.
0.9.9
  • Added support for ground fire and other environmental hazards.

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