Trial of Lingering Pain: Difference between revisions

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'''Trial of Lingering Pain''' is one of the six [[Trials of Ascendancy]]. It can be found at random during mapping (by using {{il|The Dream Trial}} prophecy, the player can increase the odds of spawning it inside the map). The "easier" versions --which are no longer referred to as "Trial of Lingering Pain"-- can be found in [[The Catacombs]] (Act 3) and [[The Tunnel]] (Act 9).  
'''Trial of Lingering Pain''' is one of the six [[Trials of Ascendancy]]. It can be found randomly in T6+ maps. It is a more challenging version of the similarly named trials found in [[The Catacombs]] (Act 3) and [[The Tunnel]] (Act 9).  


The Trial features [[The Lord's Labyrinth#Blade sentries|Blade Sentries]], which are very wide traps that move along set paths. The damage is proportional, and does not depend on area level; when the player character is cut by the moving traps, they rapidly take Energy Shield and Health damage (which can kill underspecced, non-Bleed immune players in roughly one second) The Trial's layout, however, does become harder on higher difficulties.
The Trial features [[The Lord's Labyrinth#Blade sentries|Blade Sentries]], which are very wide traps that move along set paths, removing a fixed percentage of life/energy shield while touching the character.


Upon completing the Trial, Izaro gives the message ''"An emperor must wear two blades. Hope in the left hand, Surety in the right."'' and you are provided with a portal back to the entrance.
Upon completing the Trial, Izaro gives the message ''"An emperor must wear two blades. Hope in the left hand, Surety in the right."'' and you are provided with a portal back to the entrance.
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==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.0.0}}
{{Version history table row|3.14.0|
* (Undocumented) Due to the game having eliminated the [[difficulty]] system, the trials in the Acts are simply named after the locations they are located. Moreover, Cruel and Merciless Labs only require three trials, decreasing the total number of trials a player will have to accomplish to reach full end-game Ascendancy potential from 24 to 18.
* Consuming an {{il|Offering to the Goddess}} in the {{il|Map Device}} now opens portals to a random [[Trial of Ascendancy]] for the [[Eternal Labyrinth]]. Trials opened in this way will not award an Offering to the Goddess upon completion.
{{Version history table row|2.3.0}}
}}
{{Version history table row|3.0.0|
* Due to the elimination of the [[difficulty]] system, the trials in the Acts are simply named after the locations they are located. Moreover, Cruel and Merciless Labs only require three trials, decreasing the total number of trials a player will have to accomplish to reach full end-game Ascendancy potential from 24 to 18. {{Undocumented}}
}}
{{Version history table row|2.3.0|
* There are six new Trials of Ascendancy that can be found in non-unique maps. These trials are more complex and random than the ones in the regular game. Completing a Trial rewards you with an {{il|Offering to the Goddess}} item.
* There are six new Trials of Ascendancy that can be found in non-unique maps. These trials are more complex and random than the ones in the regular game. Completing a Trial rewards you with an {{il|Offering to the Goddess}} item.
* Once you have completed all six Trials, you are able to use your Offering to the Goddess items in a Map Device to access the [[Endgame Labyrinth]]. These items are not technically maps, so you cannot use [[Sacrifice Fragments]] or {{il|Cartographer's Chisel|Chisels}} on them.
* Once you have completed all six Trials, you are able to use your Offering to the Goddess items in a Map Device to access the [[Endgame Labyrinth]]. These items are not technically maps, so you cannot use [[Sacrifice Fragments]] or {{il|Cartographer's Chisel|Chisels}} on them.
* The Endgame Trials and Labyrinth include a new trap type - [[The Lord's Labyrinth#Sentinel traps|Sentinel Traps]]: These traps apply one of many effects to an area and can be temporarily deactivated by dealing damage to them.
* The Endgame Trials and Labyrinth include a new trap type - [[The Lord's Labyrinth#Sentinel traps|Sentinel Traps]]: These traps apply one of many effects to an area and can be temporarily deactivated by dealing damage to them.
{{Version history table row|2.2.0}}
}}
{{Version history table row|2.2.0|
* Introduced to the game.
* Introduced to the game.
|}
}}
{{Version history table end}}
{{Navbox World}}
{{Navbox World}}


[[Category:Trials]]
[[Category:Trials]]
[[Category:Ascendancy]]
[[Category:Ascendancy]]

Latest revision as of 15:47, 9 April 2023

Trial of Lingering Pain
area
No Waypoint
IdEndGame_Labyrinth_trials_roombas
Act11
Area level75
Area type tagsdungeon

Trial of Lingering Pain is one of the six Trials of Ascendancy. It can be found randomly in T6+ maps. It is a more challenging version of the similarly named trials found in The Catacombs (Act 3) and The Tunnel (Act 9).

The Trial features Blade Sentries, which are very wide traps that move along set paths, removing a fixed percentage of life/energy shield while touching the character.

Upon completing the Trial, Izaro gives the message "An emperor must wear two blades. Hope in the left hand, Surety in the right." and you are provided with a portal back to the entrance.

Version history

Version Changes
3.14.0
  • Consuming an Offering to the GoddessOffering to the GoddessIt is time for the Goddess to give her final verdict.
    Your fate rests in her even hands.
    Travel to the Aspirants' Plaza and spend this item to open the Eternal Labyrinth.
    in the Map DeviceMap DeviceHideout ItemCreates an object in your hideout2 Variations now opens portals to a random Trial of Ascendancy for the Eternal Labyrinth. Trials opened in this way will not award an Offering to the Goddess upon completion.
3.0.0
  • Due to the elimination of the difficulty system, the trials in the Acts are simply named after the locations they are located. Moreover, Cruel and Merciless Labs only require three trials, decreasing the total number of trials a player will have to accomplish to reach full end-game Ascendancy potential from 24 to 18. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
2.3.0
  • There are six new Trials of Ascendancy that can be found in non-unique maps. These trials are more complex and random than the ones in the regular game. Completing a Trial rewards you with an Offering to the GoddessOffering to the GoddessIt is time for the Goddess to give her final verdict.
    Your fate rests in her even hands.
    Travel to the Aspirants' Plaza and spend this item to open the Eternal Labyrinth.
    item.
  • Once you have completed all six Trials, you are able to use your Offering to the Goddess items in a Map Device to access the Endgame Labyrinth. These items are not technically maps, so you cannot use Sacrifice Fragments or ChiselsCartographer's ChiselStack Size: 20Improves the quality of a mapRight click this item then left click a map to apply it. Has greater effect on lower-rarity maps. The maximum quality is 20%. on them.
  • The Endgame Trials and Labyrinth include a new trap type - Sentinel Traps: These traps apply one of many effects to an area and can be temporarily deactivated by dealing damage to them.
2.2.0
  • Introduced to the game.