The Warehouse District: Difference between revisions
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This area contains several large warehouses with one or two entrances. Players move through the alleys between the warehouses and into a few open areas with crumbling walls and broken-down wagons. There is an exit to The Warehouse Sewers which spawns in the back of a random warehouse. | This area contains several large warehouses with one or two entrances. Players move through the alleys between the warehouses and into a few open areas with crumbling walls and broken-down wagons. There is an exit to The Warehouse Sewers which spawns in the back of a random warehouse. | ||
There are various warehouses with two entrances and [[Blackguard Scout]] corpses in front of them, these show the path from [[The Warehouse Sewers]] to [[The Marketplace]] | There are various warehouses with two entrances and [[Blackguard Scout]] corpses in front of them, these show the path from [[The Warehouse Sewers]] to [[The Marketplace]]. | ||
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==Monsters== | ==Monsters== | ||
Outside: | Outside: | ||
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* {{il|The Saint's Treasure}} (any difficulty) | * {{il|The Saint's Treasure}} (any difficulty) | ||
==History== | |||
Prior to 2.0, this area connected to the [[The Slums]]: | |||
{{VersionHistoryTable|table=collapsed|width=100%}} | |||
{{VersionHistoryRow|3.0.0}} | |||
* Removed the Cruel and Merciless difficulty levels. Path of Exile is now a single ten-act playthrough. | |||
* Removed The Warehouse and the three sewers | |||
{{VersionHistoryRow|2.0.0}} | |||
* Due to 2.0 progression balancing zone levels changed to [[Normal (difficulty)|Normal]] 23-33, [[Cruel]] 48-54, [[Merciless]] 63-67 | |||
* [[The Slums]] no longer attaches to [[The Warehouse District]]. | |||
* You can no longer access [[The Warehouse District]] or beyond without opening the Sewers (by finding [[Tolman]] and freeing Clarissa). | |||
<!-- Possibly related?: | |||
{{VersionHistoryRow|1.0.0}} | |||
Added six new world areas (in all three difficulty levels) across three new tilesets. There are three new quests. | |||
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{{Navbox World}} | {{Navbox World}} |
Revision as of 08:33, 20 April 2020
This article describes historical game content.
The Warehouse District is an area in Act 3. This area does not have a waypoint and is connected to The Warehouse Sewers and The Marketplace.
This area contains several large warehouses with one or two entrances. Players move through the alleys between the warehouses and into a few open areas with crumbling walls and broken-down wagons. There is an exit to The Warehouse Sewers which spawns in the back of a random warehouse.
There are various warehouses with two entrances and Blackguard Scout corpses in front of them, these show the path from The Warehouse Sewers to The Marketplace.
Monsters
Outside:
Inside:
Guests:
Corrupted areas
Neglected Cellar and Blind Alley have a chance to spawn.
Divination Cards
The following divination cards can drop in this area:
- Dying AnguishDying Anguish8Level 19 Transfigured Gem
Quality: +19%Moribund, he gazed upon the journey taken as blood trickled down his chin. His eye closed on the city ahead that he would never call home. (Merciless) - Jack in the BoxJack in the Box4ItemTurn the crank,
close your eyes,
and pray to the gods
for a pleasant surprise. (Cruel and Merciless) - RatsRats8Rat's NestWhoever said 'more is always better' has obviously never met a rat. (any difficulty)
- Three Faces in the DarkThree Faces in the Dark73x Chaos OrbFor every threat you spy in the shadows, there are two others you don't. (any difficulty)
- The Saint's TreasureThe Saint's Treasure102x Exalted OrbPublicly, he lived a pious and chaste life of poverty. Privately, tithes and tributes made him and his lascivious company very comfortable indeed. (any difficulty)
History
Prior to 2.0, this area connected to the The Slums:
Version | Changes |
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3.0.0 |
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2.0.0 |
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