Puncture: Difference between revisions
Hueftsteak (talk | contribs) |
(PyPoE/ExporterBot/1.0.0a0: Item exporter) |
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(One intermediate revision by the same user not shown) | |||
Line 18: | Line 18: | ||
|cast_time = 1.0 | |cast_time = 1.0 | ||
|required_level = 4 | |required_level = 4 | ||
|quality_type1_weight = | |quality_type1_weight = 1 | ||
|quality_type1_stat_text = | |quality_type1_stat_text = +(1-20)% more Damage with Bleeding | ||
|quality_type1_stat1_id = active_skill_bleeding_damage_+%_final | |||
|quality_type1_stat1_value = 1000 | |||
|quality_type1_stat1_id = | |||
|quality_type1_stat1_value = | |||
|static_cost_amounts = 6 | |static_cost_amounts = 6 | ||
|static_cost_types = Mana | |static_cost_types = Mana | ||
Line 54: | Line 34: | ||
|static_stat4_id = global_bleed_on_hit | |static_stat4_id = global_bleed_on_hit | ||
|static_stat4_value = 1 | |static_stat4_value = 1 | ||
|stat_text = Base duration is 8.00 seconds<br>(3-75) to (4-113) Added Attack Physical Damage | |stat_text = Base duration is 8.00 seconds<br>(3-75) to (4-113) Added Attack Physical Damage<br>(30-49)% more Damage with Bleeding<br>Causes Bleeding | ||
|level1 = True | |level1 = True | ||
|level1_level_requirement = 4 | |level1_level_requirement = 4 | ||
Line 64: | Line 44: | ||
|level1_stat2_id = attack_maximum_added_physical_damage | |level1_stat2_id = attack_maximum_added_physical_damage | ||
|level1_stat2_value = 4 | |level1_stat2_value = 4 | ||
|level1_stat3_id = | |level1_stat3_id = active_skill_bleeding_damage_+%_final | ||
|level1_stat3_value = 30 | |level1_stat3_value = 30 | ||
|level1_stat4_id = quality_display_active_skill_bleed_damage_final_is_gem | |||
|level1_stat4_value = 1 | |||
|level2 = True | |level2 = True | ||
|level2_level_requirement = 6 | |level2_level_requirement = 6 | ||
Line 75: | Line 57: | ||
|level2_stat2_id = attack_maximum_added_physical_damage | |level2_stat2_id = attack_maximum_added_physical_damage | ||
|level2_stat2_value = 5 | |level2_stat2_value = 5 | ||
|level2_stat3_id = | |level2_stat3_id = active_skill_bleeding_damage_+%_final | ||
|level2_stat3_value = 31 | |level2_stat3_value = 31 | ||
|level2_stat4_id = quality_display_active_skill_bleed_damage_final_is_gem | |||
|level2_stat4_value = 1 | |||
|level3 = True | |level3 = True | ||
|level3_level_requirement = 9 | |level3_level_requirement = 9 | ||
Line 86: | Line 70: | ||
|level3_stat2_id = attack_maximum_added_physical_damage | |level3_stat2_id = attack_maximum_added_physical_damage | ||
|level3_stat2_value = 7 | |level3_stat2_value = 7 | ||
|level3_stat3_id = | |level3_stat3_id = active_skill_bleeding_damage_+%_final | ||
|level3_stat3_value = 32 | |level3_stat3_value = 32 | ||
|level3_stat4_id = quality_display_active_skill_bleed_damage_final_is_gem | |||
|level3_stat4_value = 1 | |||
|level4 = True | |level4 = True | ||
|level4_level_requirement = 12 | |level4_level_requirement = 12 | ||
Line 97: | Line 83: | ||
|level4_stat2_id = attack_maximum_added_physical_damage | |level4_stat2_id = attack_maximum_added_physical_damage | ||
|level4_stat2_value = 8 | |level4_stat2_value = 8 | ||
|level4_stat3_id = | |level4_stat3_id = active_skill_bleeding_damage_+%_final | ||
|level4_stat3_value = 33 | |level4_stat3_value = 33 | ||
|level4_stat4_id = quality_display_active_skill_bleed_damage_final_is_gem | |||
|level4_stat4_value = 1 | |||
|level5 = True | |level5 = True | ||
|level5_level_requirement = 16 | |level5_level_requirement = 16 | ||
Line 108: | Line 96: | ||
|level5_stat2_id = attack_maximum_added_physical_damage | |level5_stat2_id = attack_maximum_added_physical_damage | ||
|level5_stat2_value = 11 | |level5_stat2_value = 11 | ||
|level5_stat3_id = | |level5_stat3_id = active_skill_bleeding_damage_+%_final | ||
|level5_stat3_value = 34 | |level5_stat3_value = 34 | ||
|level5_stat4_id = quality_display_active_skill_bleed_damage_final_is_gem | |||
|level5_stat4_value = 1 | |||
|level6 = True | |level6 = True | ||
|level6_level_requirement = 20 | |level6_level_requirement = 20 | ||
Line 119: | Line 109: | ||
|level6_stat2_id = attack_maximum_added_physical_damage | |level6_stat2_id = attack_maximum_added_physical_damage | ||
|level6_stat2_value = 13 | |level6_stat2_value = 13 | ||
|level6_stat3_id = | |level6_stat3_id = active_skill_bleeding_damage_+%_final | ||
|level6_stat3_value = 35 | |level6_stat3_value = 35 | ||
|level6_stat4_id = quality_display_active_skill_bleed_damage_final_is_gem | |||
|level6_stat4_value = 1 | |||
|level7 = True | |level7 = True | ||
|level7_level_requirement = 24 | |level7_level_requirement = 24 | ||
Line 130: | Line 122: | ||
|level7_stat2_id = attack_maximum_added_physical_damage | |level7_stat2_id = attack_maximum_added_physical_damage | ||
|level7_stat2_value = 17 | |level7_stat2_value = 17 | ||
|level7_stat3_id = | |level7_stat3_id = active_skill_bleeding_damage_+%_final | ||
|level7_stat3_value = 36 | |level7_stat3_value = 36 | ||
|level7_stat4_id = quality_display_active_skill_bleed_damage_final_is_gem | |||
|level7_stat4_value = 1 | |||
|level8 = True | |level8 = True | ||
|level8_level_requirement = 28 | |level8_level_requirement = 28 | ||
Line 141: | Line 135: | ||
|level8_stat2_id = attack_maximum_added_physical_damage | |level8_stat2_id = attack_maximum_added_physical_damage | ||
|level8_stat2_value = 20 | |level8_stat2_value = 20 | ||
|level8_stat3_id = | |level8_stat3_id = active_skill_bleeding_damage_+%_final | ||
|level8_stat3_value = 37 | |level8_stat3_value = 37 | ||
|level8_stat4_id = quality_display_active_skill_bleed_damage_final_is_gem | |||
|level8_stat4_value = 1 | |||
|level9 = True | |level9 = True | ||
|level9_level_requirement = 32 | |level9_level_requirement = 32 | ||
Line 152: | Line 148: | ||
|level9_stat2_id = attack_maximum_added_physical_damage | |level9_stat2_id = attack_maximum_added_physical_damage | ||
|level9_stat2_value = 25 | |level9_stat2_value = 25 | ||
|level9_stat3_id = | |level9_stat3_id = active_skill_bleeding_damage_+%_final | ||
|level9_stat3_value = 38 | |level9_stat3_value = 38 | ||
|level9_stat4_id = quality_display_active_skill_bleed_damage_final_is_gem | |||
|level9_stat4_value = 1 | |||
|level10 = True | |level10 = True | ||
|level10_level_requirement = 36 | |level10_level_requirement = 36 | ||
Line 163: | Line 161: | ||
|level10_stat2_id = attack_maximum_added_physical_damage | |level10_stat2_id = attack_maximum_added_physical_damage | ||
|level10_stat2_value = 30 | |level10_stat2_value = 30 | ||
|level10_stat3_id = | |level10_stat3_id = active_skill_bleeding_damage_+%_final | ||
|level10_stat3_value = 39 | |level10_stat3_value = 39 | ||
|level10_stat4_id = quality_display_active_skill_bleed_damage_final_is_gem | |||
|level10_stat4_value = 1 | |||
|level11 = True | |level11 = True | ||
|level11_level_requirement = 40 | |level11_level_requirement = 40 | ||
Line 174: | Line 174: | ||
|level11_stat2_id = attack_maximum_added_physical_damage | |level11_stat2_id = attack_maximum_added_physical_damage | ||
|level11_stat2_value = 35 | |level11_stat2_value = 35 | ||
|level11_stat3_id = | |level11_stat3_id = active_skill_bleeding_damage_+%_final | ||
|level11_stat3_value = 40 | |level11_stat3_value = 40 | ||
|level11_stat4_id = quality_display_active_skill_bleed_damage_final_is_gem | |||
|level11_stat4_value = 1 | |||
|level12 = True | |level12 = True | ||
|level12_level_requirement = 44 | |level12_level_requirement = 44 | ||
Line 185: | Line 187: | ||
|level12_stat2_id = attack_maximum_added_physical_damage | |level12_stat2_id = attack_maximum_added_physical_damage | ||
|level12_stat2_value = 42 | |level12_stat2_value = 42 | ||
|level12_stat3_id = | |level12_stat3_id = active_skill_bleeding_damage_+%_final | ||
|level12_stat3_value = 41 | |level12_stat3_value = 41 | ||
|level12_stat4_id = quality_display_active_skill_bleed_damage_final_is_gem | |||
|level12_stat4_value = 1 | |||
|level13 = True | |level13 = True | ||
|level13_level_requirement = 48 | |level13_level_requirement = 48 | ||
Line 196: | Line 200: | ||
|level13_stat2_id = attack_maximum_added_physical_damage | |level13_stat2_id = attack_maximum_added_physical_damage | ||
|level13_stat2_value = 49 | |level13_stat2_value = 49 | ||
|level13_stat3_id = | |level13_stat3_id = active_skill_bleeding_damage_+%_final | ||
|level13_stat3_value = 42 | |level13_stat3_value = 42 | ||
|level13_stat4_id = quality_display_active_skill_bleed_damage_final_is_gem | |||
|level13_stat4_value = 1 | |||
|level14 = True | |level14 = True | ||
|level14_level_requirement = 52 | |level14_level_requirement = 52 | ||
Line 207: | Line 213: | ||
|level14_stat2_id = attack_maximum_added_physical_damage | |level14_stat2_id = attack_maximum_added_physical_damage | ||
|level14_stat2_value = 58 | |level14_stat2_value = 58 | ||
|level14_stat3_id = | |level14_stat3_id = active_skill_bleeding_damage_+%_final | ||
|level14_stat3_value = 43 | |level14_stat3_value = 43 | ||
|level14_stat4_id = quality_display_active_skill_bleed_damage_final_is_gem | |||
|level14_stat4_value = 1 | |||
|level15 = True | |level15 = True | ||
|level15_level_requirement = 55 | |level15_level_requirement = 55 | ||
Line 218: | Line 226: | ||
|level15_stat2_id = attack_maximum_added_physical_damage | |level15_stat2_id = attack_maximum_added_physical_damage | ||
|level15_stat2_value = 65 | |level15_stat2_value = 65 | ||
|level15_stat3_id = | |level15_stat3_id = active_skill_bleeding_damage_+%_final | ||
|level15_stat3_value = 44 | |level15_stat3_value = 44 | ||
|level15_stat4_id = quality_display_active_skill_bleed_damage_final_is_gem | |||
|level15_stat4_value = 1 | |||
|level16 = True | |level16 = True | ||
|level16_level_requirement = 58 | |level16_level_requirement = 58 | ||
Line 229: | Line 239: | ||
|level16_stat2_id = attack_maximum_added_physical_damage | |level16_stat2_id = attack_maximum_added_physical_damage | ||
|level16_stat2_value = 73 | |level16_stat2_value = 73 | ||
|level16_stat3_id = | |level16_stat3_id = active_skill_bleeding_damage_+%_final | ||
|level16_stat3_value = 45 | |level16_stat3_value = 45 | ||
|level16_stat4_id = quality_display_active_skill_bleed_damage_final_is_gem | |||
|level16_stat4_value = 1 | |||
|level17 = True | |level17 = True | ||
|level17_level_requirement = 61 | |level17_level_requirement = 61 | ||
Line 240: | Line 252: | ||
|level17_stat2_id = attack_maximum_added_physical_damage | |level17_stat2_id = attack_maximum_added_physical_damage | ||
|level17_stat2_value = 82 | |level17_stat2_value = 82 | ||
|level17_stat3_id = | |level17_stat3_id = active_skill_bleeding_damage_+%_final | ||
|level17_stat3_value = 46 | |level17_stat3_value = 46 | ||
|level17_stat4_id = quality_display_active_skill_bleed_damage_final_is_gem | |||
|level17_stat4_value = 1 | |||
|level18 = True | |level18 = True | ||
|level18_level_requirement = 64 | |level18_level_requirement = 64 | ||
Line 251: | Line 265: | ||
|level18_stat2_id = attack_maximum_added_physical_damage | |level18_stat2_id = attack_maximum_added_physical_damage | ||
|level18_stat2_value = 91 | |level18_stat2_value = 91 | ||
|level18_stat3_id = | |level18_stat3_id = active_skill_bleeding_damage_+%_final | ||
|level18_stat3_value = 47 | |level18_stat3_value = 47 | ||
|level18_stat4_id = quality_display_active_skill_bleed_damage_final_is_gem | |||
|level18_stat4_value = 1 | |||
|level19 = True | |level19 = True | ||
|level19_level_requirement = 67 | |level19_level_requirement = 67 | ||
Line 262: | Line 278: | ||
|level19_stat2_id = attack_maximum_added_physical_damage | |level19_stat2_id = attack_maximum_added_physical_damage | ||
|level19_stat2_value = 102 | |level19_stat2_value = 102 | ||
|level19_stat3_id = | |level19_stat3_id = active_skill_bleeding_damage_+%_final | ||
|level19_stat3_value = 48 | |level19_stat3_value = 48 | ||
|level19_stat4_id = quality_display_active_skill_bleed_damage_final_is_gem | |||
|level19_stat4_value = 1 | |||
|level20 = True | |level20 = True | ||
|level20_level_requirement = 70 | |level20_level_requirement = 70 | ||
Line 273: | Line 291: | ||
|level20_stat2_id = attack_maximum_added_physical_damage | |level20_stat2_id = attack_maximum_added_physical_damage | ||
|level20_stat2_value = 113 | |level20_stat2_value = 113 | ||
|level20_stat3_id = | |level20_stat3_id = active_skill_bleeding_damage_+%_final | ||
|level20_stat3_value = 49 | |level20_stat3_value = 49 | ||
|level20_stat4_id = quality_display_active_skill_bleed_damage_final_is_gem | |||
|level20_stat4_value = 1 | |||
|level21 = True | |level21 = True | ||
|level21_level_requirement = 72 | |level21_level_requirement = 72 | ||
Line 284: | Line 304: | ||
|level21_stat2_id = attack_maximum_added_physical_damage | |level21_stat2_id = attack_maximum_added_physical_damage | ||
|level21_stat2_value = 122 | |level21_stat2_value = 122 | ||
|level21_stat3_id = | |level21_stat3_id = active_skill_bleeding_damage_+%_final | ||
|level21_stat3_value = 50 | |level21_stat3_value = 50 | ||
|level21_stat4_id = quality_display_active_skill_bleed_damage_final_is_gem | |||
|level21_stat4_value = 1 | |||
|level22 = True | |level22 = True | ||
|level22_level_requirement = 74 | |level22_level_requirement = 74 | ||
Line 295: | Line 317: | ||
|level22_stat2_id = attack_maximum_added_physical_damage | |level22_stat2_id = attack_maximum_added_physical_damage | ||
|level22_stat2_value = 130 | |level22_stat2_value = 130 | ||
|level22_stat3_id = | |level22_stat3_id = active_skill_bleeding_damage_+%_final | ||
|level22_stat3_value = 51 | |level22_stat3_value = 51 | ||
|level22_stat4_id = quality_display_active_skill_bleed_damage_final_is_gem | |||
|level22_stat4_value = 1 | |||
|level23 = True | |level23 = True | ||
|level23_level_requirement = 76 | |level23_level_requirement = 76 | ||
Line 306: | Line 330: | ||
|level23_stat2_id = attack_maximum_added_physical_damage | |level23_stat2_id = attack_maximum_added_physical_damage | ||
|level23_stat2_value = 140 | |level23_stat2_value = 140 | ||
|level23_stat3_id = | |level23_stat3_id = active_skill_bleeding_damage_+%_final | ||
|level23_stat3_value = 52 | |level23_stat3_value = 52 | ||
|level23_stat4_id = quality_display_active_skill_bleed_damage_final_is_gem | |||
|level23_stat4_value = 1 | |||
|level24 = True | |level24 = True | ||
|level24_level_requirement = 78 | |level24_level_requirement = 78 | ||
Line 317: | Line 343: | ||
|level24_stat2_id = attack_maximum_added_physical_damage | |level24_stat2_id = attack_maximum_added_physical_damage | ||
|level24_stat2_value = 150 | |level24_stat2_value = 150 | ||
|level24_stat3_id = | |level24_stat3_id = active_skill_bleeding_damage_+%_final | ||
|level24_stat3_value = 53 | |level24_stat3_value = 53 | ||
|level24_stat4_id = quality_display_active_skill_bleed_damage_final_is_gem | |||
|level24_stat4_value = 1 | |||
|level25 = True | |level25 = True | ||
|level25_level_requirement = 80 | |level25_level_requirement = 80 | ||
Line 328: | Line 356: | ||
|level25_stat2_id = attack_maximum_added_physical_damage | |level25_stat2_id = attack_maximum_added_physical_damage | ||
|level25_stat2_value = 160 | |level25_stat2_value = 160 | ||
|level25_stat3_id = | |level25_stat3_id = active_skill_bleeding_damage_+%_final | ||
|level25_stat3_value = 54 | |level25_stat3_value = 54 | ||
|level25_stat4_id = quality_display_active_skill_bleed_damage_final_is_gem | |||
|level25_stat4_value = 1 | |||
|level26 = True | |level26 = True | ||
|level26_level_requirement = 82 | |level26_level_requirement = 82 | ||
Line 339: | Line 369: | ||
|level26_stat2_id = attack_maximum_added_physical_damage | |level26_stat2_id = attack_maximum_added_physical_damage | ||
|level26_stat2_value = 172 | |level26_stat2_value = 172 | ||
|level26_stat3_id = | |level26_stat3_id = active_skill_bleeding_damage_+%_final | ||
|level26_stat3_value = 55 | |level26_stat3_value = 55 | ||
|level26_stat4_id = quality_display_active_skill_bleed_damage_final_is_gem | |||
|level26_stat4_value = 1 | |||
|level27 = True | |level27 = True | ||
|level27_level_requirement = 84 | |level27_level_requirement = 84 | ||
Line 350: | Line 382: | ||
|level27_stat2_id = attack_maximum_added_physical_damage | |level27_stat2_id = attack_maximum_added_physical_damage | ||
|level27_stat2_value = 184 | |level27_stat2_value = 184 | ||
|level27_stat3_id = | |level27_stat3_id = active_skill_bleeding_damage_+%_final | ||
|level27_stat3_value = 56 | |level27_stat3_value = 56 | ||
|level27_stat4_id = quality_display_active_skill_bleed_damage_final_is_gem | |||
|level27_stat4_value = 1 | |||
|level28 = True | |level28 = True | ||
|level28_level_requirement = 86 | |level28_level_requirement = 86 | ||
Line 361: | Line 395: | ||
|level28_stat2_id = attack_maximum_added_physical_damage | |level28_stat2_id = attack_maximum_added_physical_damage | ||
|level28_stat2_value = 197 | |level28_stat2_value = 197 | ||
|level28_stat3_id = | |level28_stat3_id = active_skill_bleeding_damage_+%_final | ||
|level28_stat3_value = 57 | |level28_stat3_value = 57 | ||
|level28_stat4_id = quality_display_active_skill_bleed_damage_final_is_gem | |||
|level28_stat4_value = 1 | |||
|level29 = True | |level29 = True | ||
|level29_level_requirement = 88 | |level29_level_requirement = 88 | ||
Line 372: | Line 408: | ||
|level29_stat2_id = attack_maximum_added_physical_damage | |level29_stat2_id = attack_maximum_added_physical_damage | ||
|level29_stat2_value = 210 | |level29_stat2_value = 210 | ||
|level29_stat3_id = | |level29_stat3_id = active_skill_bleeding_damage_+%_final | ||
|level29_stat3_value = 58 | |level29_stat3_value = 58 | ||
|level29_stat4_id = quality_display_active_skill_bleed_damage_final_is_gem | |||
|level29_stat4_value = 1 | |||
|level30 = True | |level30 = True | ||
|level30_level_requirement = 90 | |level30_level_requirement = 90 | ||
Line 383: | Line 421: | ||
|level30_stat2_id = attack_maximum_added_physical_damage | |level30_stat2_id = attack_maximum_added_physical_damage | ||
|level30_stat2_value = 224 | |level30_stat2_value = 224 | ||
|level30_stat3_id = | |level30_stat3_id = active_skill_bleeding_damage_+%_final | ||
|level30_stat3_value = 59 | |level30_stat3_value = 59 | ||
|level30_stat4_id = quality_display_active_skill_bleed_damage_final_is_gem | |||
|level30_stat4_value = 1 | |||
|level31 = True | |level31 = True | ||
|level31_level_requirement = 91 | |level31_level_requirement = 91 | ||
Line 394: | Line 434: | ||
|level31_stat2_id = attack_maximum_added_physical_damage | |level31_stat2_id = attack_maximum_added_physical_damage | ||
|level31_stat2_value = 232 | |level31_stat2_value = 232 | ||
|level31_stat3_id = | |level31_stat3_id = active_skill_bleeding_damage_+%_final | ||
|level31_stat3_value = 60 | |level31_stat3_value = 60 | ||
|level31_stat4_id = quality_display_active_skill_bleed_damage_final_is_gem | |||
|level31_stat4_value = 1 | |||
|level32 = True | |level32 = True | ||
|level32_level_requirement = 92 | |level32_level_requirement = 92 | ||
Line 405: | Line 447: | ||
|level32_stat2_id = attack_maximum_added_physical_damage | |level32_stat2_id = attack_maximum_added_physical_damage | ||
|level32_stat2_value = 240 | |level32_stat2_value = 240 | ||
|level32_stat3_id = | |level32_stat3_id = active_skill_bleeding_damage_+%_final | ||
|level32_stat3_value = 61 | |level32_stat3_value = 61 | ||
|level32_stat4_id = quality_display_active_skill_bleed_damage_final_is_gem | |||
|level32_stat4_value = 1 | |||
|level33 = True | |level33 = True | ||
|level33_level_requirement = 93 | |level33_level_requirement = 93 | ||
Line 416: | Line 460: | ||
|level33_stat2_id = attack_maximum_added_physical_damage | |level33_stat2_id = attack_maximum_added_physical_damage | ||
|level33_stat2_value = 248 | |level33_stat2_value = 248 | ||
|level33_stat3_id = | |level33_stat3_id = active_skill_bleeding_damage_+%_final | ||
|level33_stat3_value = 62 | |level33_stat3_value = 62 | ||
|level33_stat4_id = quality_display_active_skill_bleed_damage_final_is_gem | |||
|level33_stat4_value = 1 | |||
|level34 = True | |level34 = True | ||
|level34_level_requirement = 94 | |level34_level_requirement = 94 | ||
Line 427: | Line 473: | ||
|level34_stat2_id = attack_maximum_added_physical_damage | |level34_stat2_id = attack_maximum_added_physical_damage | ||
|level34_stat2_value = 256 | |level34_stat2_value = 256 | ||
|level34_stat3_id = | |level34_stat3_id = active_skill_bleeding_damage_+%_final | ||
|level34_stat3_value = 63 | |level34_stat3_value = 63 | ||
|level34_stat4_id = quality_display_active_skill_bleed_damage_final_is_gem | |||
|level34_stat4_value = 1 | |||
|level35 = True | |level35 = True | ||
|level35_level_requirement = 95 | |level35_level_requirement = 95 | ||
Line 438: | Line 486: | ||
|level35_stat2_id = attack_maximum_added_physical_damage | |level35_stat2_id = attack_maximum_added_physical_damage | ||
|level35_stat2_value = 265 | |level35_stat2_value = 265 | ||
|level35_stat3_id = | |level35_stat3_id = active_skill_bleeding_damage_+%_final | ||
|level35_stat3_value = 64 | |level35_stat3_value = 64 | ||
|level35_stat4_id = quality_display_active_skill_bleed_damage_final_is_gem | |||
|level35_stat4_value = 1 | |||
|level36 = True | |level36 = True | ||
|level36_level_requirement = 96 | |level36_level_requirement = 96 | ||
Line 449: | Line 499: | ||
|level36_stat2_id = attack_maximum_added_physical_damage | |level36_stat2_id = attack_maximum_added_physical_damage | ||
|level36_stat2_value = 273 | |level36_stat2_value = 273 | ||
|level36_stat3_id = | |level36_stat3_id = active_skill_bleeding_damage_+%_final | ||
|level36_stat3_value = 65 | |level36_stat3_value = 65 | ||
|level36_stat4_id = quality_display_active_skill_bleed_damage_final_is_gem | |||
|level36_stat4_value = 1 | |||
|level37 = True | |level37 = True | ||
|level37_level_requirement = 97 | |level37_level_requirement = 97 | ||
Line 460: | Line 512: | ||
|level37_stat2_id = attack_maximum_added_physical_damage | |level37_stat2_id = attack_maximum_added_physical_damage | ||
|level37_stat2_value = 282 | |level37_stat2_value = 282 | ||
|level37_stat3_id = | |level37_stat3_id = active_skill_bleeding_damage_+%_final | ||
|level37_stat3_value = 66 | |level37_stat3_value = 66 | ||
|level37_stat4_id = quality_display_active_skill_bleed_damage_final_is_gem | |||
|level37_stat4_value = 1 | |||
|level38 = True | |level38 = True | ||
|level38_level_requirement = 98 | |level38_level_requirement = 98 | ||
Line 471: | Line 525: | ||
|level38_stat2_id = attack_maximum_added_physical_damage | |level38_stat2_id = attack_maximum_added_physical_damage | ||
|level38_stat2_value = 292 | |level38_stat2_value = 292 | ||
|level38_stat3_id = | |level38_stat3_id = active_skill_bleeding_damage_+%_final | ||
|level38_stat3_value = 67 | |level38_stat3_value = 67 | ||
|level38_stat4_id = quality_display_active_skill_bleed_damage_final_is_gem | |||
|level38_stat4_value = 1 | |||
|level39 = True | |level39 = True | ||
|level39_level_requirement = 99 | |level39_level_requirement = 99 | ||
Line 482: | Line 538: | ||
|level39_stat2_id = attack_maximum_added_physical_damage | |level39_stat2_id = attack_maximum_added_physical_damage | ||
|level39_stat2_value = 301 | |level39_stat2_value = 301 | ||
|level39_stat3_id = | |level39_stat3_id = active_skill_bleeding_damage_+%_final | ||
|level39_stat3_value = 68 | |level39_stat3_value = 68 | ||
|level39_stat4_id = quality_display_active_skill_bleed_damage_final_is_gem | |||
|level39_stat4_value = 1 | |||
|level40 = True | |level40 = True | ||
|level40_level_requirement = 100 | |level40_level_requirement = 100 | ||
Line 493: | Line 551: | ||
|level40_stat2_id = attack_maximum_added_physical_damage | |level40_stat2_id = attack_maximum_added_physical_damage | ||
|level40_stat2_value = 311 | |level40_stat2_value = 311 | ||
|level40_stat3_id = | |level40_stat3_id = active_skill_bleeding_damage_+%_final | ||
|level40_stat3_value = 69 | |level40_stat3_value = 69 | ||
|level40_stat4_id = quality_display_active_skill_bleed_damage_final_is_gem | |||
|level40_stat4_value = 1 | |||
|level1_dexterity_requirement = 0 | |level1_dexterity_requirement = 0 | ||
|level1_intelligence_requirement = 0 | |level1_intelligence_requirement = 0 |
Latest revision as of 12:26, 15 December 2023
Level: (1-20)
Cost: 6 Mana
Attack Speed: 70% of base
Attack Damage: (134-164)% of base
Effectiveness of Added Damage: (135-165)%Requires Level 4Punctures enemies, causing a bleeding debuff, which will be affected by modifiers to skill duration. Puncture works with bows, daggers, claws or swords.Base duration is 8.00 seconds
(3-75) to (4-113) Added Attack Physical Damage
(30-49)% more Damage with Bleeding
Causes Bleeding
Additional Effects From 1-20% Quality:
+(1-20)% more Damage with BleedingPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Drop level: 5Vendor Offer
1x Scroll FragmentMetadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemPuncture
Puncture is an attack skill that applies the Bleed ailment to enemies it hits, causing them to take physical damage over time that increases while the target is moving. Bleed applied with this skill deals more damage than usual.
Mechanics
Unlike other sources of bleed, Puncture's bleed ailment lasts 8 seconds and is affected by % increased Skill Effect Duration modifier, including the Increased Duration SupportIncreased Duration SupportSupport, Duration
Icon: D
Level: (1-20)
Cost & Reservation Multiplier: 130%Requires Level 31Supports any skill with a duration.Supported Skills have (45-64)% increased Skill Effect Duration
Additional Effects From 1-20% Quality:
Supported Skills have (0.5-10)% increased Skill Effect DurationThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. support gem.
For mechanics of the bleed effect itself, see Bleed.
Gem level progression
Level | Damage Effectiveness | Attack Damage | Physical Damage | Bleeding Damage | Exp. | Total Exp. | |||
---|---|---|---|---|---|---|---|---|---|
1 | 4 | 0 | 0 | 135% | 134.74% | 3 to 4 | 30% | 0 | 0 |
2 | 6 | 0 | 0 | 136% | 136.28% | 3 to 5 | 31% | 841 | 841 |
3 | 9 | 17 | 0 | 138% | 137.82% | 4 to 7 | 32% | 3099 | 3940 |
4 | 12 | 21 | 14 | 140% | 139.45% | 5 to 8 | 33% | 7433 | 11373 |
5 | 16 | 26 | 18 | 141% | 140.99% | 7 to 11 | 34% | 22895 | 34268 |
6 | 20 | 31 | 22 | 142% | 142.54% | 9 to 13 | 35% | 49725 | 83993 |
7 | 24 | 37 | 25 | 144% | 144.16% | 11 to 17 | 36% | 95714 | 179707 |
8 | 28 | 42 | 29 | 146% | 145.71% | 14 to 20 | 37% | 169595 | 349302 |
9 | 32 | 47 | 33 | 147% | 147.25% | 16 to 25 | 38% | 283759 | 633061 |
10 | 36 | 52 | 36 | 149% | 148.88% | 20 to 30 | 39% | 453996 | 1087057 |
11 | 40 | 58 | 40 | 151% | 150.42% | 24 to 35 | 40% | 703128 | 1790185 |
12 | 44 | 63 | 44 | 152% | 151.96% | 28 to 42 | 41% | 1061223 | 2851408 |
13 | 48 | 68 | 48 | 153% | 153.59% | 33 to 49 | 42% | 2065870 | 4917278 |
14 | 52 | 74 | 51 | 155% | 155.14% | 39 to 58 | 43% | 2507110 | 7424388 |
15 | 55 | 78 | 54 | 157% | 156.68% | 43 to 65 | 44% | 2573731 | 9998119 |
16 | 58 | 82 | 57 | 159% | 158.31% | 49 to 73 | 45% | 7611351 | 17609470 |
17 | 61 | 86 | 60 | 160% | 159.85% | 54 to 82 | 46% | 13437908 | 31047378 |
18 | 64 | 90 | 62 | 161% | 161.39% | 61 to 91 | 47% | 25052147 | 56099525 |
19 | 67 | 94 | 65 | 163% | 163.02% | 68 to 102 | 48% | 43869436 | 99968961 |
20 | 70 | 98 | 68 | 165% | 164.56% | 75 to 113 | 49% | 242081178 | 342050139 |
21 | 72 | 100 | 70 | 166% | 166.11% | 81 to 122 | 50% | N/A | N/A |
22 | 74 | N/A | N/A | 168% | 167.73% | 87 to 130 | 51% | N/A | N/A |
23 | 76 | N/A | N/A | 170% | 169.28% | 93 to 140 | 52% | N/A | N/A |
24 | 78 | N/A | N/A | 171% | 170.82% | 100 to 150 | 53% | N/A | N/A |
25 | 80 | N/A | N/A | 172% | 172.45% | 107 to 160 | 54% | N/A | N/A |
26 | 82 | N/A | N/A | 174% | 173.99% | 114 to 172 | 55% | N/A | N/A |
27 | 84 | N/A | N/A | 176% | 175.53% | 123 to 184 | 56% | N/A | N/A |
28 | 86 | N/A | N/A | 177% | 177.16% | 131 to 197 | 57% | N/A | N/A |
29 | 88 | N/A | N/A | 179% | 178.71% | 140 to 210 | 58% | N/A | N/A |
30 | 90 | N/A | N/A | 180% | 180.25% | 150 to 224 | 59% | N/A | N/A |
31 | 91 | N/A | N/A | 181% | 181.11% | 155 to 232 | 60% | N/A | N/A |
32 | 92 | N/A | N/A | 182% | 181.88% | 160 to 240 | 61% | N/A | N/A |
33 | 93 | N/A | N/A | 183% | 182.65% | 165 to 248 | 62% | N/A | N/A |
34 | 94 | N/A | N/A | 183% | 183.42% | 171 to 256 | 63% | N/A | N/A |
35 | 95 | N/A | N/A | 184% | 184.19% | 176 to 265 | 64% | N/A | N/A |
36 | 96 | N/A | N/A | 185% | 184.96% | 182 to 273 | 65% | N/A | N/A |
37 | 97 | N/A | N/A | 186% | 185.82% | 188 to 282 | 66% | N/A | N/A |
38 | 98 | N/A | N/A | 187% | 186.59% | 194 to 292 | 67% | N/A | N/A |
39 | 99 | N/A | N/A | 188% | 187.36% | 201 to 301 | 68% | N/A | N/A |
40 | 100 | N/A | N/A | 189% | 188.13% | 207 to 311 | 69% | N/A | N/A |
Gem quality
Type | Additional Effects per 1-20% Quality | Weight |
---|---|---|
Superior | +(1-20)% more Damage with Bleeding | 1 |
Item acquisition
Puncture can drop anywhere.
Recipes
Puncture can be created from the following recipes:
Amount | Part | Description | Meta |
---|---|---|---|
6 | The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox." - Ezomyte Proverb | Random level 20 gem | A |
3 | Gemcutter's PromiseGemcutter's Promise3Gem Quality: +20%"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter | Random gem with 20% quality | A |
1 | Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters. | Random gem with 1–20% quality | A |
1 | The VoidThe Void1Reach into the Void and claim your prize. | Random divination card set exchange | A |
Usage in recipes
Puncture is used in the following recipes:
Result | Amount | Part | Notes | Description | Meta |
---|---|---|---|---|---|
Block Chance Reduction SupportBlock Chance Reduction SupportSupport, Duration Icon: B Level: (1-20)Requires Level 18Supports any skill that hits enemies.Overpowered applies -5% chance to Block Attack and Spell Damage Supported Skills inflict Overpowered for 4 seconds when Blocked Enemies have -(10-20)% chance to Block Attack or Spell Damage from Supported Skills Additional Effects From 1-20% Quality: Supported Skills have (0.25-5)% reduced Enemy Block ChanceThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. | 1 | PuncturePunctureAttack, Projectile, Duration, Melee, Strike, Physical, Bow Level: (1-20) Cost: 6 Mana Attack Speed: 70% of base Attack Damage: (134-164)% of base Effectiveness of Added Damage: (135-165)%Requires Level 4Punctures enemies, causing a bleeding debuff, which will be affected by modifiers to skill duration. Puncture works with bows, daggers, claws or swords.Base duration is 8.00 seconds (3-75) to (4-113) Added Attack Physical Damage (30-49)% more Damage with Bleeding Causes Bleeding Additional Effects From 1-20% Quality: +(1-20)% more Damage with BleedingPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | plus any dexterity shield with 20% quality | vendor recipe | M |
Quest reward
This item is given as a quest reward for the following quests:
Class → | Witch | Shadow | Ranger | Duelist | Marauder | Templar | Scion |
---|---|---|---|---|---|---|---|
Quest ↓ | |||||||
Breaking Some Eggs Act 1 | ✗ | ✗ | ✓ | ✓ | ✗ | ✗ | ✗ |
Vendor reward
This item can be bought at the listed NPC vendors, after completing the following quests:
Class → | Witch | Shadow | Ranger | Duelist | Marauder | Templar | Scion |
---|---|---|---|---|---|---|---|
Quest ↓ | |||||||
Breaking Some Eggs Act 1 Nessa | ✗ | ✓ | ✓ | ✓ | ✗ | ✗ | ✗ |
A Fixture of Fate Act 3 Siosa | ✓ | ||||||
Fallen from Grace Act 6 Lilly Roth | ✓ |
Related helmet enchantments
The following helmet enchantments affect Puncture.
Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.
Name | Labyrinth | Stats | Spawn Weighting | |
---|---|---|---|---|
Enchantment Puncture Damage 1 | 66 | Merciless Labyrinth | 25% increased Puncture Damage | helmet 100 |
Enchantment Puncture Damage 2 | 75 | Eternal Labyrinth | 40% increased Puncture Damage | helmet 100 |
Enchantment Puncture Duration 1 | 66 | Merciless Labyrinth | 30% increased Puncture Duration | helmet 100 |
Enchantment Puncture Duration 2 | 75 | Eternal Labyrinth | 45% increased Puncture Duration | helmet 100 |
Enchantment Puncture Maim On Hit Percent Chance 1 | 66 | Merciless Labyrinth | 20% Chance for Puncture to Maim on hit | helmet 100 |
Enchantment Puncture Maim On Hit Percent Chance 2 | 75 | Eternal Labyrinth | 30% Chance for Puncture to Maim on hit | helmet 100 |
Alternate skill effects
Puncture has the following alternate skill effects:
Item | Effect(s) |
---|---|
Stygian Puncture EffectStygian Puncture EffectSkill Gem EffectYour Puncture becomes a Stygian Effect. | Your Puncture becomes a Stygian Effect. |
Version history
Version | Changes |
---|---|
3.23.0 |
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3.16.0 |
|
3.7.0 |
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3.4.0 |
|
3.0.0 |
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2.0.0 |
|
1.3.0 |
|
1.2.0 |
|
1.0.2 |
|
1.0.0d |
|
0.10.8 |
|
0.10.0 |
|
0.9.13 |
|
0.9.11j |
|
0.9.11 |
|
0.9.10 |
|
0.9.7b |
|
0.9.7 |
|