|stat_text = (2-75) to (3-113) Added Attack Physical Damage<br>+(0-10) to radius<br>When Dual Wielding, Deals 60% Damage from each Weapon combined
|stat_text = When Dual Wielding, Deals 60% Damage from each Weapon combined<br>(2-75) to (3-113) Added Attack Physical Damage<br>+(0-1) metre to radius
|level1 = True
|level1 = True
|level1_level_requirement = 1
|level1_level_requirement = 1
Line 59:
Line 48:
|level2_damage_effectiveness = 131
|level2_damage_effectiveness = 131
|level2_damage_multiplier = 130.9
|level2_damage_multiplier = 130.9
|level2_stat_text = 2 to 3 Added Attack Physical Damage<br>+1 to radius
|level2_stat_text = 2 to 3 Added Attack Physical Damage<br>+0.1 metres to radius
'''Cleave''' is a [[melee]] [[attack]] that deals damage with all equipped weapons to enemies in a 180 degree arc in front of the player. When [[Dual Wielding|dual wielding]], equipment requirement applies to both weapons, and each weapon does reduced damage. Requires an [[axe]], [[sword]], [[Axe#Two-handed axes|two-handed axe]], or [[Two-Handed Sword|two-handed sword]].
'''Cleave''' is a [[melee]] [[attack]] that deals damage with all equipped weapons to enemies in a 180 degree arc in front of the player. When [[Dual Wielding|dual wielding]], equipment requirement applies to both weapons, and each weapon does reduced damage. Requires an [[axe]], [[sword]], [[Axe#Two-handed axes|two-handed axe]], or [[Two-Handed Sword|two-handed sword]].
==Skill functions and interactions==
==Skill functions and interactions==
* [[Attack Speed]]: When dual wielding attack speed is averaged between the two weapons.
* [[Dual Wielding]]: Cleave attacks with both weapons simultaneously, averaging the attack speed of both weapons and combining the attacks of both weapons into a single hit. Both weapons will roll their damage values and their [[accuracy]] and [[critical strike]] checks separately, then combine the expected damage of both weapons. It is possible to miss or crit with one weapon, but not the other.
* [[Dual Wielding]]:
** On-hit effects will only check the result of the final hit.
** If the player's weapons have different critical strike chance values, it is possible for one weapon to get a critical strike when the other doesn't. It is also possible to miss with only one of the weapons swung. The decrease in damage while dual wielding is multiplicative and applies to all damage bonuses.
** Any [[ailment]]s applied by the skill will scale off the final hit.
** Two hits are calculated separately (one from each weapon) and then combined into one unique hit/stack (damaging [[ailments]]).
** The final hit is considered a critical strike as long as one of the weapons rolled a crit.
==Gem level progression==
==Gem level progression==
Line 586:
Line 574:
|c1_abbr = Physical Damage
|c1_abbr = Physical Damage
|c1_pattern_extract = (%d+) to (%d+) Added Attack Physical Damage
|c1_pattern_extract = (%d+) to (%d+) Added Attack Physical Damage
|c1_pattern_value = %d to %d
|c1_pattern_value = %d to %d
|c2_header = +x to radius
|c2_header = +x metres to radius
|c2_abbr = Radius
|c2_abbr = Radius
|c2_pattern_extract = %+(%d+) to radius
|c2_pattern_extract = %+(%d+%.*%d*) metres? to radius
|c2_pattern_value = %d
|c2_pattern_value = +%sm
}}
}}
==Gem quality==
{{Skill quality}}
{{Item acquisition}}
{{Item acquisition}}
Line 605:
Line 590:
==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.23.0|
* Quality now causes Cleave to have +0-0.1 metres to radius per Nearby Enemy, up to a maximum of +1 metre, instead of 0-10% increased Attack Speed.
}}
{{Version history table row|3.19.0|
{{Version history table row|3.19.0|
* Cleave now has +0 to Radius at gem level 1 (unchanged), up to +10 to Radius at gem level 20 (previously +8).
* Cleave now has +0 to Radius at gem level 1 (unchanged), up to +10 to Radius at gem level 20 (previously +8).
Line 611:
Line 599:
* Now has +8 to radius at gem level 20 (previously +6).
* Now has +8 to radius at gem level 20 (previously +6).
* Now deals 125% of base Attack Damage at gem level 1 (unchanged), up to 237% at gem level 20 (previously 213%).
* Now deals 125% of base Attack Damage at gem level 1 (unchanged), up to 237% at gem level 20 (previously 213%).
* Now has 125% Effectiveness of Added Damage at gem level 1 (unchanged), up to 237% at gem level 20 (previously 213%).
}}
}}
{{Version history table row|3.15.0|
{{Version history table row|3.15.0|
Line 675:
Line 662:
}}
}}
{{Version history table row|0.9.2|
{{Version history table row|0.9.2|
* Cleave now has less of a penalty when dual wielding.
* Cleave now has less of a penalty when [[dual wielding]].
}}
}}
{{Version history table row|0.9.1|
{{Version history table row|0.9.1|
Line 681:
Line 668:
}}
}}
{{Version history table row|0.7.2|
{{Version history table row|0.7.2|
* Increased damage of Cleave skill
* Increased damage of the Cleave [[skill]].
}}
}}
{{Version history table row|0.6.0|
{{Version history table row|0.6.0|
* Added new skills: Ground Slam, Elemental Hit and Cleave
* Cleave has been added to the game.
}}
}}
{{Version history table end}}
{{Version history table end}}
Revision as of 17:14, 22 May 2024
CleaveAttack, AoE, Physical, Melee Level: (1-20) Cost: 6 Mana Attack Speed: 80% of base Attack Damage: (125-237)% of base Effectiveness of Added Damage: (125-237)% AoE Radius: 20The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.When Dual Wielding, Deals 60% Damage from each Weapon combined (2-75) to (3-113) Added Attack Physical Damage +(0-1) metre to radius
Additional Effects From 1-20% Quality: +0.1 metres to radius per Nearby Enemy, up to a maximum of +1 metrePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Cleave is a meleeattack that deals damage with all equipped weapons to enemies in a 180 degree arc in front of the player. When dual wielding, equipment requirement applies to both weapons, and each weapon does reduced damage. Requires an axe, sword, two-handed axe, or two-handed sword.
Dual Wielding: Cleave attacks with both weapons simultaneously, averaging the attack speed of both weapons and combining the attacks of both weapons into a single hit. Both weapons will roll their damage values and their accuracy and critical strike checks separately, then combine the expected damage of both weapons. It is possible to miss or crit with one weapon, but not the other.
On-hit effects will only check the result of the final hit.
Any ailments applied by the skill will scale off the final hit.
The final hit is considered a critical strike as long as one of the weapons rolled a crit.
Gem level progression
Level
Damage Effectiveness
Attack Damage
Physical Damage
Radius
Exp.
Total Exp.
1
1
0
0
125%
125%
2 to 3
N/A
0
0
2
2
0
0
131%
130.9%
2 to 3
+0.1m
70
70
3
4
0
0
137%
136.8%
3 to 4
+0.1m
308
378
4
7
0
14
143%
142.7%
4 to 6
+0.2m
1554
1932
5
11
0
19
149%
148.6%
5 to 8
+0.2m
6667
8599
6
16
18
26
154%
154.5%
7 to 11
+0.3m
26047
34646
7
20
22
31
160%
160.4%
9 to 13
+0.3m
49725
84371
8
24
25
37
166%
166.3%
11 to 17
+0.4m
95714
180085
9
28
29
42
172%
172.2%
14 to 20
+0.4m
169595
349680
10
32
33
47
178%
178.1%
16 to 25
+0.5m
283759
633439
11
36
36
52
184%
183.9%
20 to 30
+0.5m
453996
1087435
12
40
40
58
190%
189.8%
24 to 35
+0.6m
703128
1790563
13
44
44
63
196%
195.7%
28 to 42
+0.6m
1061223
2851786
14
48
48
68
202%
201.6%
33 to 49
+0.7m
2065870
4917656
15
52
51
74
208%
207.5%
39 to 58
+0.7m
2507110
7424766
16
56
55
79
213%
213.4%
45 to 68
+0.8m
5798936
13223702
17
60
59
84
219%
219.3%
52 to 79
+0.8m
15083919
28307621
18
64
62
90
225%
225.2%
61 to 91
+0.9m
27792735
56100356
19
67
65
94
231%
231.1%
68 to 102
+0.9m
43869739
99970095
20
70
68
98
237%
237%
75 to 113
+1m
242081556
342051651
21
72
70
100
243%
242.9%
81 to 122
+1m
N/A
N/A
22
74
N/A
N/A
249%
248.8%
87 to 130
+1.1m
N/A
N/A
23
76
N/A
N/A
255%
254.7%
93 to 140
+1.1m
N/A
N/A
24
78
N/A
N/A
261%
260.6%
100 to 150
+1.2m
N/A
N/A
25
80
N/A
N/A
266%
266.5%
107 to 160
+1.2m
N/A
N/A
26
82
N/A
N/A
272%
272.4%
114 to 172
+1.3m
N/A
N/A
27
84
N/A
N/A
278%
278.3%
123 to 184
+1.3m
N/A
N/A
28
86
N/A
N/A
284%
284.2%
131 to 197
+1.4m
N/A
N/A
29
88
N/A
N/A
290%
290.1%
140 to 210
+1.4m
N/A
N/A
30
90
N/A
N/A
296%
295.9%
150 to 224
+1.5m
N/A
N/A
31
91
N/A
N/A
299%
298.9%
155 to 232
+1.5m
N/A
N/A
32
92
N/A
N/A
302%
301.8%
160 to 240
+1.5m
N/A
N/A
33
93
N/A
N/A
305%
304.8%
165 to 248
+1.6m
N/A
N/A
34
94
N/A
N/A
308%
307.7%
171 to 256
+1.6m
N/A
N/A
35
95
N/A
N/A
311%
310.7%
176 to 265
+1.6m
N/A
N/A
36
96
N/A
N/A
314%
313.6%
182 to 273
+1.7m
N/A
N/A
37
97
N/A
N/A
317%
316.6%
188 to 282
+1.7m
N/A
N/A
38
98
N/A
N/A
320%
319.5%
194 to 292
+1.7m
N/A
N/A
39
99
N/A
N/A
322%
322.5%
201 to 301
+1.8m
N/A
N/A
40
100
N/A
N/A
325%
325.4%
207 to 311
+1.8m
N/A
N/A
Item acquisition
Cleave can drop anywhere.
Recipes
Cleave can be created from the following recipes:
Amount
Part
Description
Meta
6
The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox." - Ezomyte Proverb
Random level 20 gem
A
3
Gemcutter's PromiseGemcutter's Promise3Gem Quality:+20%"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter
Random gem with 20% quality
A
1
Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random gem with 1–20% quality
A
1
The VoidThe Void1Reach into the Void and claim your prize.
Random divination card set exchange
A
Quest reward
This item is given as a quest reward for the following quests:
Note that the jewels may be drop disabled and can only be found in permanent leagues as legacy items.
Item
Limit
Radius
Stats
Drop Enabled
Overwhelming OddsOverwhelming Odds Crimson JewelLimited to: 1 Radius: Medium(10-15)% increased Global Physical Damage With at least 40 Strength in Radius, Hits with Cleave Fortify With at least 40 Strength in Radius, Cleave has +0.1 metres to Radius per Nearby Enemy, up to a maximum of +1 metreEven as the tide turned, and victory swiftly became impossible, The legionnaires of Lioneye's Watch stood their ground and fought on, Every last man dying a brutal but honourable death.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
1
Medium
(10-15)% increased Global Physical Damage With at least 40 Strength in Radius, Hits with Cleave Fortify With at least 40 Strength in Radius, Cleave has +0.1 metres to Radius per Nearby Enemy, up to a maximum of +1 metre
Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.