|help_text = Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
|help_text = Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
|purchase_cost_normal1_name = Orb of Alteration
|strength_percent = 60
|purchase_cost_normal1_amount = 1
|intelligence_percent = 40
|strength_percent = 60
|gem_tags = Spell, AoE, Duration, Curse, Hex
|intelligence_percent = 40
|gem_description = Curses all targets in an area, causing them to be debilitated when they hit enemies and increasing damage they take while on low life.
|gem_tags = Curse, Spell, AoE, Duration
|active_skill_name = Punishment
|cast_time = 0.5
|skill_id = Punishment
|gem_description = Curses all targets in an area, causing them to grant a buff to anyone they hit with melee attacks. The buff grants more Melee Damage and increased Attack Speed.
|cast_time = 0.5
|active_skill_name = Punishment
|required_level = 24
|skill_id = Punishment
|quality_type1_weight = 1
|is_support_gem = False
|quality_type1_stat_text = Cursed Enemies are Debilitated for +(0.05-1) Seconds when they Hit
|stat_text = Base duration is (9-10.9) seconds<br>Cursed enemies grant (25-35)% more Physical Melee Damage on Melee hit<br>Cursed enemies grant (10-19)% increased Attack Speed on Melee hit<br>Buff is applied for a Base Duration of 4 seconds<br>+(0-10) to radius
|static_attack_speed_multiplier = 100
|quality_stat_text = Cursed enemies grant 0.25% increased Attack Speed on Melee hit
|stat_text = Base duration is (8.00-11.80) seconds<br>+(0-1) metre to radius<br>Cursed Enemies take (30-58)% increased Damage while on Low Life<br>Cursed Enemies are Debilitated for 2.00 Seconds when they Hit
|level1_mana_cost = 24
|level1 = True
|level1_stat_text = Base duration is 9 seconds<br>Cursed enemies grant 25% more Physical Melee Damage on Melee hit<br>Cursed enemies grant 10% increased Attack Speed on Melee hit
|level1_stat_text = Base duration is 8.00 seconds<br>Cursed Enemies take 30% increased Damage while on Low Life
|level1_stat2_value = 25
|level1_stat1_id = base_skill_effect_duration
|level1_stat3_id = newpunishment_attack_speed_+%
|level1_stat1_value = 8000
|level1_stat3_value = 10
|level1_stat2_id = damage_taken_+%_on_low_life
|level1_experience = 0
|level1_stat2_value = 30
|level2 = True
|level2 = True
|level2_level_requirement = 27
|level2_level_requirement = 27
|level2_strength_requirement = 41
|level2_cost_amounts = 17
|level2_intelligence_requirement = 28
|level2_duration = 8.2
|level2_mana_cost = 26
|level2_stat_text = Base duration is 8.20 seconds<br>+0.1 metres to radius<br>Cursed Enemies take 31% increased Damage while on Low Life
|level2_stat_text = Base duration is 9.1 seconds<br>Cursed enemies grant 26% more Physical Melee Damage on Melee hit<br>Cursed enemies grant 10% increased Attack Speed on Melee hit<br>+1 to radius
|level3_stat_text = Base duration is 8.40 seconds<br>+0.1 metres to radius<br>Cursed Enemies take 33% increased Damage while on Low Life
|level3_level_requirement = 30
|level3_stat1_id = base_skill_effect_duration
|level3_strength_requirement = 45
|level3_stat1_value = 8400
|level3_intelligence_requirement = 31
|level3_stat2_id = active_skill_base_radius_+
|level3_mana_cost = 27
|level3_stat2_value = 1
|level3_stat_text = Base duration is 9.2 seconds<br>Cursed enemies grant 26% more Physical Melee Damage on Melee hit<br>Cursed enemies grant 11% increased Attack Speed on Melee hit<br>+1 to radius
|level4_stat_text = Base duration is 8.60 seconds<br>+0.2 metres to radius<br>Cursed Enemies take 34% increased Damage while on Low Life
|level3_stat4_id = active_skill_base_radius_+
|level4_stat1_id = base_skill_effect_duration
|level3_stat4_value = 1
|level4_stat1_value = 8600
|level3_experience = 294199
|level4_stat2_id = active_skill_base_radius_+
|level4 = True
|level4_stat2_value = 2
|level4_level_requirement = 33
|level4_stat3_id = damage_taken_+%_on_low_life
|level4_strength_requirement = 49
|level4_stat3_value = 34
|level4_intelligence_requirement = 34
|level5 = True
|level4_mana_cost = 29
|level5_level_requirement = 36
|level4_stat_text = Base duration is 9.3 seconds<br>Cursed enemies grant 27% more Physical Melee Damage on Melee hit<br>Cursed enemies grant 11% increased Attack Speed on Melee hit<br>+2 to radius
|level5_cost_amounts = 21
|level4_stat1_id = base_skill_effect_duration
|level5_duration = 8.8
|level4_stat1_value = 9300
|level5_stat_text = Base duration is 8.80 seconds<br>+0.2 metres to radius<br>Cursed Enemies take 36% increased Damage while on Low Life
|level6_stat_text = Base duration is 9.00 seconds<br>+0.3 metres to radius<br>Cursed Enemies take 37% increased Damage while on Low Life
|level5_mana_cost = 30
|level6_stat1_id = base_skill_effect_duration
|level5_stat_text = Base duration is 9.4 seconds<br>Cursed enemies grant 27% more Physical Melee Damage on Melee hit<br>Cursed enemies grant 12% increased Attack Speed on Melee hit<br>+2 to radius
|level7_stat_text = Base duration is 9.20 seconds<br>+0.3 metres to radius<br>Cursed Enemies take 39% increased Damage while on Low Life
|level6 = True
|level7_stat1_id = base_skill_effect_duration
|level6_level_requirement = 39
|level7_stat1_value = 9200
|level6_strength_requirement = 56
|level7_stat2_id = active_skill_base_radius_+
|level6_intelligence_requirement = 39
|level7_stat2_value = 3
|level6_mana_cost = 32
|level7_stat3_id = damage_taken_+%_on_low_life
|level6_stat_text = Base duration is 9.5 seconds<br>Cursed enemies grant 28% more Physical Melee Damage on Melee hit<br>Cursed enemies grant 12% increased Attack Speed on Melee hit<br>+3 to radius
|level8_stat_text = Base duration is 9.40 seconds<br>+0.4 metres to radius<br>Cursed Enemies take 40% increased Damage while on Low Life
|level6_stat3_value = 12
|level8_stat1_id = base_skill_effect_duration
|level6_stat4_id = active_skill_base_radius_+
|level8_stat1_value = 9400
|level6_stat4_value = 3
|level8_stat2_id = active_skill_base_radius_+
|level6_experience = 1405858
|level8_stat2_value = 4
|level7 = True
|level8_stat3_id = damage_taken_+%_on_low_life
|level7_level_requirement = 42
|level8_stat3_value = 40
|level7_strength_requirement = 60
|level9 = True
|level7_intelligence_requirement = 42
|level9_level_requirement = 48
|level7_mana_cost = 34
|level9_cost_amounts = 25
|level7_stat_text = Base duration is 9.6 seconds<br>Cursed enemies grant 28% more Physical Melee Damage on Melee hit<br>Cursed enemies grant 13% increased Attack Speed on Melee hit<br>+3 to radius
|level9_duration = 9.6
|level7_stat1_id = base_skill_effect_duration
|level9_stat_text = Base duration is 9.60 seconds<br>+0.4 metres to radius<br>Cursed Enemies take 42% increased Damage while on Low Life
|level10_stat_text = Base duration is 9.80 seconds<br>+0.5 metres to radius<br>Cursed Enemies take 43% increased Damage while on Low Life
|level8_intelligence_requirement = 45
|level10_stat1_id = base_skill_effect_duration
|level8_mana_cost = 35
|level10_stat1_value = 9800
|level8_stat_text = Base duration is 9.7 seconds<br>Cursed enemies grant 29% more Physical Melee Damage on Melee hit<br>Cursed enemies grant 13% increased Attack Speed on Melee hit<br>+4 to radius
|level11_stat_text = Base duration is 10.00 seconds<br>+0.5 metres to radius<br>Cursed Enemies take 45% increased Damage while on Low Life
|level8_experience = 3009692
|level11_stat1_id = base_skill_effect_duration
|level9 = True
|level11_stat1_value = 10000
|level9_level_requirement = 48
|level11_stat2_id = active_skill_base_radius_+
|level9_strength_requirement = 68
|level11_stat2_value = 5
|level9_intelligence_requirement = 48
|level11_stat3_id = damage_taken_+%_on_low_life
|level9_mana_cost = 37
|level11_stat3_value = 45
|level9_stat_text = Base duration is 9.8 seconds<br>Cursed enemies grant 29% more Physical Melee Damage on Melee hit<br>Cursed enemies grant 14% increased Attack Speed on Melee hit<br>+4 to radius
|level12_stat_text = Base duration is 10.20 seconds<br>+0.6 metres to radius<br>Cursed Enemies take 46% increased Damage while on Low Life
|level9_stat3_id = newpunishment_attack_speed_+%
|level12_stat1_id = base_skill_effect_duration
|level9_stat3_value = 14
|level12_stat1_value = 10200
|level9_stat4_id = active_skill_base_radius_+
|level12_stat2_id = active_skill_base_radius_+
|level9_stat4_value = 4
|level12_stat2_value = 6
|level9_experience = 4737571
|level12_stat3_id = damage_taken_+%_on_low_life
|level10 = True
|level12_stat3_value = 46
|level10_level_requirement = 50
|level13 = True
|level10_strength_requirement = 71
|level13_level_requirement = 56
|level10_intelligence_requirement = 49
|level13_cost_amounts = 28
|level10_mana_cost = 38
|level13_duration = 10.4
|level10_stat_text = Base duration is 9.9 seconds<br>Cursed enemies grant 30% more Physical Melee Damage on Melee hit<br>Cursed enemies grant 14% increased Attack Speed on Melee hit<br>+5 to radius
|level13_stat_text = Base duration is 10.40 seconds<br>+0.6 metres to radius<br>Cursed Enemies take 48% increased Damage while on Low Life
|level14_stat_text = Base duration is 10.60 seconds<br>+0.7 metres to radius<br>Cursed Enemies take 49% increased Damage while on Low Life
|level11_strength_requirement = 74
|level14_stat1_id = base_skill_effect_duration
|level11_intelligence_requirement = 51
|level14_stat1_value = 10600
|level11_mana_cost = 39
|level14_stat2_id = active_skill_base_radius_+
|level11_stat_text = Base duration is 10 seconds<br>Cursed enemies grant 30% more Physical Melee Damage on Melee hit<br>Cursed enemies grant 15% increased Attack Speed on Melee hit<br>+5 to radius
|level15_stat_text = Base duration is 10.80 seconds<br>+0.7 metres to radius<br>Cursed Enemies take 51% increased Damage while on Low Life
|level11_stat4_value = 5
|level15_stat1_id = base_skill_effect_duration
|level11_experience = 7244681
|level15_stat1_value = 10800
|level12 = True
|level15_stat2_id = active_skill_base_radius_+
|level12_level_requirement = 54
|level15_stat2_value = 7
|level12_strength_requirement = 76
|level15_stat3_id = damage_taken_+%_on_low_life
|level12_intelligence_requirement = 53
|level15_stat3_value = 51
|level12_mana_cost = 40
|level16 = True
|level12_stat_text = Base duration is 10.1 seconds<br>Cursed enemies grant 31% more Physical Melee Damage on Melee hit<br>Cursed enemies grant 15% increased Attack Speed on Melee hit<br>+6 to radius
|level16_stat_text = Base duration is 11.00 seconds<br>+0.8 metres to radius<br>Cursed Enemies take 52% increased Damage while on Low Life
|level12_stat2_value = 31
|level16_stat1_id = base_skill_effect_duration
|level12_stat3_id = newpunishment_attack_speed_+%
|level16_stat1_value = 11000
|level12_stat3_value = 15
|level16_stat2_id = active_skill_base_radius_+
|level12_stat4_id = active_skill_base_radius_+
|level16_stat2_value = 8
|level12_stat4_value = 6
|level16_stat3_id = damage_taken_+%_on_low_life
|level12_experience = 8883019
|level16_stat3_value = 52
|level13 = True
|level17 = True
|level13_level_requirement = 56
|level17_level_requirement = 64
|level13_strength_requirement = 79
|level17_cost_amounts = 31
|level13_intelligence_requirement = 55
|level17_duration = 11.2
|level13_mana_cost = 42
|level17_stat_text = Base duration is 11.20 seconds<br>+0.8 metres to radius<br>Cursed Enemies take 54% increased Damage while on Low Life
|level13_stat_text = Base duration is 10.2 seconds<br>Cursed enemies grant 31% more Physical Melee Damage on Melee hit<br>Cursed enemies grant 16% increased Attack Speed on Melee hit<br>+6 to radius
|level18_stat_text = Base duration is 11.40 seconds<br>+0.9 metres to radius<br>Cursed Enemies take 55% increased Damage while on Low Life
|level14_level_requirement = 58
|level18_stat1_id = base_skill_effect_duration
|level14_strength_requirement = 82
|level18_stat1_value = 11400
|level14_intelligence_requirement = 57
|level18_stat2_id = active_skill_base_radius_+
|level14_mana_cost = 43
|level18_stat2_value = 9
|level14_stat_text = Base duration is 10.3 seconds<br>Cursed enemies grant 32% more Physical Melee Damage on Melee hit<br>Cursed enemies grant 16% increased Attack Speed on Melee hit<br>+7 to radius
|level19_stat_text = Base duration is 11.60 seconds<br>+0.9 metres to radius<br>Cursed Enemies take 57% increased Damage while on Low Life
|level14_stat4_id = active_skill_base_radius_+
|level19_stat1_id = base_skill_effect_duration
|level14_stat4_value = 7
|level19_stat1_value = 11600
|level14_experience = 14494851
|level19_stat2_id = active_skill_base_radius_+
|level15 = True
|level19_stat2_value = 9
|level15_level_requirement = 60
|level19_stat3_id = damage_taken_+%_on_low_life
|level15_strength_requirement = 84
|level19_stat3_value = 57
|level15_intelligence_requirement = 59
|level20 = True
|level15_mana_cost = 44
|level20_level_requirement = 70
|level15_stat_text = Base duration is 10.4 seconds<br>Cursed enemies grant 32% more Physical Melee Damage on Melee hit<br>Cursed enemies grant 17% increased Attack Speed on Melee hit<br>+7 to radius
|level20_cost_amounts = 33
|level15_stat1_id = base_skill_effect_duration
|level20_duration = 11.8
|level15_stat1_value = 10400
|level20_stat_text = Base duration is 11.80 seconds<br>+1 metre to radius<br>Cursed Enemies take 58% increased Damage while on Low Life
|level21_stat_text = Base duration is 12.00 seconds<br>+1 metre to radius<br>Cursed Enemies take 60% increased Damage while on Low Life
|level16_mana_cost = 45
|level21_stat1_id = base_skill_effect_duration
|level16_stat_text = Base duration is 10.5 seconds<br>Cursed enemies grant 33% more Physical Melee Damage on Melee hit<br>Cursed enemies grant 17% increased Attack Speed on Melee hit<br>+8 to radius
|level22_stat_text = Base duration is 12.20 seconds<br>+1.1 metres to radius<br>Cursed Enemies take 61% increased Damage while on Low Life
|level17 = True
|level22_stat1_id = base_skill_effect_duration
|level17_level_requirement = 64
|level22_stat1_value = 12200
|level17_strength_requirement = 90
|level22_stat2_id = active_skill_base_radius_+
|level17_intelligence_requirement = 62
|level22_stat2_value = 11
|level17_mana_cost = 46
|level22_stat3_id = damage_taken_+%_on_low_life
|level17_stat_text = Base duration is 10.6 seconds<br>Cursed enemies grant 33% more Physical Melee Damage on Melee hit<br>Cursed enemies grant 18% increased Attack Speed on Melee hit<br>+8 to radius
|level23_stat_text = Base duration is 12.40 seconds<br>+1.1 metres to radius<br>Cursed Enemies take 63% increased Damage while on Low Life
|level17_stat3_value = 18
|level23_stat1_id = base_skill_effect_duration
|level17_stat4_id = active_skill_base_radius_+
|level23_stat1_value = 12400
|level17_stat4_value = 8
|level23_stat2_id = active_skill_base_radius_+
|level17_experience = 40512123
|level23_stat2_value = 11
|level18 = True
|level23_stat3_id = damage_taken_+%_on_low_life
|level18_level_requirement = 66
|level23_stat3_value = 63
|level18_strength_requirement = 92
|level24 = True
|level18_intelligence_requirement = 64
|level24_level_requirement = 78
|level18_mana_cost = 47
|level24_cost_amounts = 36
|level18_stat_text = Base duration is 10.7 seconds<br>Cursed enemies grant 34% more Physical Melee Damage on Melee hit<br>Cursed enemies grant 18% increased Attack Speed on Melee hit<br>+9 to radius
|level24_duration = 12.6
|level18_stat1_id = base_skill_effect_duration
|level24_stat_text = Base duration is 12.60 seconds<br>+1.2 metres to radius<br>Cursed Enemies take 64% increased Damage while on Low Life
|level25_stat_text = Base duration is 12.80 seconds<br>+1.2 metres to radius<br>Cursed Enemies take 66% increased Damage while on Low Life
|level19_intelligence_requirement = 66
|level25_stat1_id = base_skill_effect_duration
|level19_mana_cost = 48
|level25_stat1_value = 12800
|level19_stat_text = Base duration is 10.8 seconds<br>Cursed enemies grant 34% more Physical Melee Damage on Melee hit<br>Cursed enemies grant 19% increased Attack Speed on Melee hit<br>+9 to radius
|level26_stat_text = Base duration is 13.00 seconds<br>+1.3 metres to radius<br>Cursed Enemies take 67% increased Damage while on Low Life
|level19_experience = 129453628
|level26_stat1_id = base_skill_effect_duration
|level20 = True
|level26_stat1_value = 13000
|level20_level_requirement = 70
|level26_stat2_id = active_skill_base_radius_+
|level20_strength_requirement = 98
|level26_stat2_value = 13
|level20_intelligence_requirement = 68
|level26_stat3_id = damage_taken_+%_on_low_life
|level20_mana_cost = 50
|level26_stat3_value = 67
|level20_stat_text = Base duration is 10.9 seconds<br>Cursed enemies grant 35% more Physical Melee Damage on Melee hit<br>Cursed enemies grant 19% increased Attack Speed on Melee hit<br>+10 to radius
|level27_stat_text = Base duration is 13.20 seconds<br>+1.3 metres to radius<br>Cursed Enemies take 69% increased Damage while on Low Life
|level20_stat3_id = newpunishment_attack_speed_+%
|level27_stat1_id = base_skill_effect_duration
|level20_stat3_value = 19
|level27_stat1_value = 13200
|level20_stat4_id = active_skill_base_radius_+
|level27_stat2_id = active_skill_base_radius_+
|level20_stat4_value = 10
|level27_stat2_value = 13
|level20_experience = 341331311
|level27_stat3_id = damage_taken_+%_on_low_life
|level21 = True
|level27_stat3_value = 69
|level21_level_requirement = 72
|level28 = True
|level21_strength_requirement = 100
|level28_level_requirement = 86
|level21_intelligence_requirement = 70
|level28_cost_amounts = 39
|level21_mana_cost = 51
|level28_duration = 13.4
|level21_stat_text = Base duration is 11 seconds<br>Cursed enemies grant 35% more Physical Melee Damage on Melee hit<br>Cursed enemies grant 20% increased Attack Speed on Melee hit<br>+10 to radius
|level28_stat_text = Base duration is 13.40 seconds<br>+1.4 metres to radius<br>Cursed Enemies take 70% increased Damage while on Low Life
|level29_stat_text = Base duration is 13.60 seconds<br>+1.4 metres to radius<br>Cursed Enemies take 72% increased Damage while on Low Life
|level22_stat_text = Base duration is 11.1 seconds<br>Cursed enemies grant 36% more Physical Melee Damage on Melee hit<br>Cursed enemies grant 20% increased Attack Speed on Melee hit<br>+11 to radius
|level30_stat_text = Base duration is 13.80 seconds<br>+1.5 metres to radius<br>Cursed Enemies take 73% increased Damage while on Low Life
|level23_mana_cost = 53
|level30_stat1_id = base_skill_effect_duration
|level23_stat_text = Base duration is 11.2 seconds<br>Cursed enemies grant 36% more Physical Melee Damage on Melee hit<br>Cursed enemies grant 21% increased Attack Speed on Melee hit<br>+11 to radius
|level31_stat_text = Base duration is 13.90 seconds<br>+1.5 metres to radius<br>Cursed Enemies take 74% increased Damage while on Low Life
|level24_level_requirement = 78
|level31_stat1_id = base_skill_effect_duration
|level24_mana_cost = 54
|level31_stat1_value = 13900
|level24_stat_text = Base duration is 11.3 seconds<br>Cursed enemies grant 37% more Physical Melee Damage on Melee hit<br>Cursed enemies grant 21% increased Attack Speed on Melee hit<br>+12 to radius
|level32_stat_text = Base duration is 14.00 seconds<br>+1.5 metres to radius<br>Cursed Enemies take 75% increased Damage while on Low Life
|level25 = True
|level32_stat1_id = base_skill_effect_duration
|level25_level_requirement = 80
|level32_stat1_value = 14000
|level25_mana_cost = 56
|level32_stat2_id = active_skill_base_radius_+
|level25_stat_text = Base duration is 11.4 seconds<br>Cursed enemies grant 37% more Physical Melee Damage on Melee hit<br>Cursed enemies grant 22% increased Attack Speed on Melee hit<br>+12 to radius
|level33_stat_text = Base duration is 14.10 seconds<br>+1.5 metres to radius<br>Cursed Enemies take 75% increased Damage while on Low Life
|level25_stat4_value = 12
|level33_stat1_id = base_skill_effect_duration
|level26 = True
|level33_stat1_value = 14100
|level26_level_requirement = 82
|level33_stat2_id = active_skill_base_radius_+
|level26_mana_cost = 57
|level33_stat2_value = 15
|level26_stat_text = Base duration is 11.5 seconds<br>Cursed enemies grant 38% more Physical Melee Damage on Melee hit<br>Cursed enemies grant 22% increased Attack Speed on Melee hit<br>+13 to radius
|level34_stat_text = Base duration is 14.20 seconds<br>+1.6 metres to radius<br>Cursed Enemies take 76% increased Damage while on Low Life
|level26_stat4_id = active_skill_base_radius_+
|level34_stat1_id = base_skill_effect_duration
|level26_stat4_value = 13
|level34_stat1_value = 14200
|level27 = True
|level34_stat2_id = active_skill_base_radius_+
|level27_level_requirement = 84
|level34_stat2_value = 16
|level27_mana_cost = 58
|level34_stat3_id = damage_taken_+%_on_low_life
|level27_stat_text = Base duration is 11.6 seconds<br>Cursed enemies grant 38% more Physical Melee Damage on Melee hit<br>Cursed enemies grant 23% increased Attack Speed on Melee hit<br>+13 to radius
|level35_stat_text = Base duration is 14.30 seconds<br>+1.6 metres to radius<br>Cursed Enemies take 77% increased Damage while on Low Life
|level27_stat3_value = 23
|level35_stat1_id = base_skill_effect_duration
|level27_stat4_id = active_skill_base_radius_+
|level35_stat1_value = 14300
|level27_stat4_value = 13
|level35_stat2_id = active_skill_base_radius_+
|level28 = True
|level35_stat2_value = 16
|level28_level_requirement = 86
|level35_stat3_id = damage_taken_+%_on_low_life
|level28_mana_cost = 59
|level35_stat3_value = 77
|level28_stat_text = Base duration is 11.7 seconds<br>Cursed enemies grant 39% more Physical Melee Damage on Melee hit<br>Cursed enemies grant 23% increased Attack Speed on Melee hit<br>+14 to radius
|level36_stat_text = Base duration is 14.40 seconds<br>+1.6 metres to radius<br>Cursed Enemies take 78% increased Damage while on Low Life
|level28_stat3_id = newpunishment_attack_speed_+%
|level36_stat1_id = base_skill_effect_duration
|level28_stat3_value = 23
|level36_stat1_value = 14400
|level28_stat4_id = active_skill_base_radius_+
|level36_stat2_id = active_skill_base_radius_+
|level28_stat4_value = 14
|level36_stat2_value = 16
|level29 = True
|level36_stat3_id = damage_taken_+%_on_low_life
|level29_level_requirement = 88
|level36_stat3_value = 78
|level29_mana_cost = 60
|level37 = True
|level29_stat_text = Base duration is 11.8 seconds<br>Cursed enemies grant 39% more Physical Melee Damage on Melee hit<br>Cursed enemies grant 24% increased Attack Speed on Melee hit<br>+14 to radius
|level37_stat_text = Base duration is 14.50 seconds<br>+1.6 metres to radius<br>Cursed Enemies take 78% increased Damage while on Low Life
|level29_stat2_value = 39
|level37_stat1_id = base_skill_effect_duration
|level29_stat3_id = newpunishment_attack_speed_+%
|level37_stat1_value = 14500
|level29_stat3_value = 24
|level37_stat2_id = active_skill_base_radius_+
|level29_stat4_id = active_skill_base_radius_+
|level37_stat2_value = 16
|level29_stat4_value = 14
|level37_stat3_id = damage_taken_+%_on_low_life
|level30 = True
|level37_stat3_value = 78
|level30_level_requirement = 90
|level38 = True
|level30_mana_cost = 61
|level38_level_requirement = 98
|level30_stat_text = Base duration is 11.9 seconds<br>Cursed enemies grant 40% more Physical Melee Damage on Melee hit<br>Cursed enemies grant 24% increased Attack Speed on Melee hit<br>+15 to radius
|level38_cost_amounts = 43
|level30_stat1_id = base_skill_effect_duration
|level38_duration = 14.6
|level30_stat1_value = 11900
|level38_stat_text = Base duration is 14.60 seconds<br>+1.7 metres to radius<br>Cursed Enemies take 79% increased Damage while on Low Life
'''Punishment''' is a [[hex]] [[spell]] that applies a [[curse]] to all targets in an area, causing them to take increased damage while on [[low life]] and receive the {{stl|Debilitate}} debuff when they land a [[hit]].
{{quote|A trick often employed by masters of minion control, the feared Punishment curse has brought down entire armies. The malady causes afflicted targets to suffer a substantial amount of the damage they deal from their own attacks, so the harder they hit, the faster they die. The secret is in making sure that incoming blows land on the dry bones and withered flesh of enemies rather than on the caster of the Curse.|Description on the official Path of Exile website<ref name="Quote"/>}}
'''Punishment''' is a [[spell]] that [[curse]]s all targets in an area, causing them to grant the [[Punisher]] [[buff]] to others they [[hit]] with [[melee]] [[attack]]s. ''Punisher'' grants more melee [[physical damage]] and increased [[attack speed]].
==Skill Functions and Interactions==
==Skill Functions and Interactions==
* Punishment can be turned into an [[aura]] by linking it with the {{il|Blasphemy Support}}.
* Punishment and the Punisher buff interact normally with [[Curse Effect|curse effect]]. Both the duration and magnitude of the Punisher buff are affected by it.
{{status
* As the curse requires a "melee hit" in order to apply the buff, the hit can be blocked and still provide the buff application.[[File:Punishment aura screenshot.png|thumbnail|right|The aura version of Punishment]]
| name = Punishment
| type = Debuff
| description = You are cursed. You will take increased damage while on low life and be debilitated when you hit enemies. Overkill damage from the hit which kills you will be reflected to nearby targets.
}}
* Punishment can be turned into an [[aura]] by linking it with either {{il|Blasphemy Support}} or {{il|Awakened Blasphemy Support}}.
==Gem level progression==
==Gem level progression==
Line 467:
Line 573:
| c1_pattern_extract = Base duration is (%d+%.*%d*) seconds
| c1_pattern_extract = Base duration is (%d+%.*%d*) seconds
| c1_pattern_value = %s
| c1_pattern_value = %s
|c2_abbr = Added<br>Radius
|c2_header = +x metres to radius
|c2_header = +x to radius
|c2_abbr = Radius
|c2_pattern_extract = +(%d+) to radius
|c2_pattern_extract = %+(%d+%.*%d*) metres? to radius
|c2_pattern_value = %d
|c2_pattern_value = +%sm
| c3_abbr = more<br>Physical Damage<br>on Melee hit
| c3_abbr = Increased Damage
| c3_header = Cursed enemies grant x% more Physical Melee Damage on Melee hit
| c3_header = Cursed Enemies take x% increased Damage while on Low Life
| c3_pattern_extract = Cursed enemies grant (%d+)%% more Physical Melee Damage on Melee hit
| c3_pattern_extract = Cursed Enemies take (%d+)%% increased Damage while on Low Life
| c3_pattern_value = %d%%
| c3_pattern_value = %d%%
| c4_abbr = Attack Speed<br>on Melee hit
| c4_header = Cursed enemies grant x% increased Attack Speed on Melee hit
| c4_pattern_extract = Cursed enemies grant (%d+)%% increased Attack Speed on Melee hit
| c4_pattern_value = %d%%
}}
}}
==Quest reward==
==Gem quality==
{{QuestReward
{{Skill quality}}
|display_type=skill
|filter_by_reward={{PAGENAME}}
{{Item acquisition}}
==Related passive skills==
{{Passive skill table
|q_where= passive_skills.stat_text LIKE "%Punishment%"
|large=1
|stat_text=1
}}
}}
==Vendor reward==
==Unique items==
{{VendorQuestReward
{{Drop enabled unique item table
|display_type=skill
|tables=item_stats
|filter_by_reward={{PAGENAME}}
|join=items._pageID=item_stats._pageID
|where=
item_stats.id LIKE "%punishment%"
|level=1
|stat=1
|large=1
}}
}}
Line 496:
Line 609:
==Version history==
==Version history==
{{VersionHistoryTable}}
{{Version history table header}}
{{VersionHistoryRow|2.6.0}}
{{Version history table row|3.23.0|
* Quality now causes Cursed Enemies to be Debilitated for +0.00-1.00 Seconds when they Hit, instead of 0-10% increased Effect of Curse.
}}
{{Version history table row|3.20.0|
* Now causes {{c|mod|Cursed Enemies to take ('''30-58''')% increased Damage while on Low Life}} (previously 40-78%).
* No longer has {{c|mod|10% of Overkill Damage from Killing Blows on Cursed Enemies is Reflected to other Enemies as Physical Damage}}.
* Quality on the Anomalous Punishment Skill no longer has {{c|mod|Curse has (0-40)% increased Doom gain rate}}. Instead, it now has {{c|mod|(0-20)% increased Curse Duration}}.
* Divergent quality no longer provides {{c|mod|(0-20)% increased Area of Effect}}. Instead, it now provides {{c|mod|(0-10)% of Overkill Damage from Killing Blows on Cursed Enemies is Reflected to other Enemies as Physical damage}}.
* The following Skills now have a base duration of 8 seconds at gem level 1 (previously 9), up to 11.8 at gem level 20 (previously 10.9): {{il|Conductivity}}, {{il|Despair}}, {{il|Elemental Weakness}}, {{il|Enfeeble}}, {{il|Flammability}}, {{il|Frostbite}}, {{il|Punishment}}, and {{il|Vulnerability}}.
}}
{{Version history table row|3.17.3|
* The overkill explosion from the Punishment Curse no longer occurs if the curse is owned by the defender or one of their allies.
}}
{{Version history table row|3.14.0|
* Now causes {{c|mod|Cursed Enemies to take ('''40-78''')% increased Damage while on Low Life}} (previously 50-88%).
* The definition of Low Life has changed to 50%
}}
{{Version history table row|3.12.0|
''All curse skills have been reworked and are now divided into two categories: Hexes and Marks.''
* No longer causes cursed enemies to grant more melee physical damage on melee hit.
* No longer causes cursed enemies to grant increased attack speed on melee hit.
* No longer causes enemies to have -20% to physical damage reduction.
* Now causes cursed enemies to take 50% increased damage while on Low Life at gem level 1, up to 88% increased damage at gem level 20.
* Now causes cursed enemies you hit to be Debilitated for 2 seconds.
* Now causes 10% of Overkill damage from killing blows against cursed enemies to be reflected to other enemies as physical damage.
* Now gains 1% increased effect of curse per 2% gem quality (previously caused cursed enemies to grant 1% increased attack speed on melee hit per 4% gem quality).
}}
{{Version history table row|3.6.0|
* Mana Cost at gem level 1 is now 16 (was 24).
* Mana Cost at gem level 20 is now 33 (was 50).
}}
{{Version history table row|2.6.0|
* Increased Area of Effect mod and its progression per level doubled.
* Increased Area of Effect mod and its progression per level doubled.
{{VersionHistoryRow|2.0.0}}
}}
{{Version history table row|2.0.0|
* Punishment now causes cursed enemies to grant a buff to anyone they hit with melee attacks. The buff grants more Melee Damage and increased Attack Speed. It no longer reflects damage.
* Punishment now causes cursed enemies to grant a buff to anyone they hit with melee attacks. The buff grants more Melee Damage and increased Attack Speed. It no longer reflects damage.
{{VersionHistoryRow|1.0.5}}
}}
{{Version history table row|1.0.5|
* Punishment has had its base damage reflection increased by a flat 6%.
* Punishment has had its base damage reflection increased by a flat 6%.
* Damage reflection against higher rarity monsters has been also been increased. For example, damage reflection against unique monsters has been increased by a flat 11%.
* Damage reflection against higher rarity monsters has been also been increased. For example, damage reflection against unique monsters has been increased by a flat 11%.
{{VersionHistoryRow|0.10.0e}}
}}
{{Version history table row|0.10.0e|
* Fixed the gem quality bonuses for the Punishment skill.
* Fixed the gem quality bonuses for the Punishment skill.
{{VersionHistoryRow|0.10.0}}
}}
{{Version history table row|0.10.0|
* The Punishment curse has returned after being disabled for a long time.
* The Punishment curse has returned after being disabled for a long time.
{{VersionHistoryRow|0.9.5}}
}}
{{Version history table row|0.9.5|
* Disabled the Punishment skill gem from being found until we have it working properly.
* Disabled the Punishment skill gem from being found until we have it working properly.
{{VersionHistoryRow|0.9.2}}
* Punishment has been added to the game.
|}
==References==
{{reflist|refs=
<ref name="Quote">{{cite web|title=Strength skills|url=https://www.pathofexile.com/skills/strength|publisher=Official Path of Exile website}}</ref>
}}
}}
{{Version history table row|0.9.2|
Added new skill prototype - "Punishment": Curses all targets in an area, causing them to suffer some of the physical damage they deal with their attacks.
}}
{{Version history table end}}
{{Navbox Skills}}
{{Navbox Skills}}
[[ru:Наказание]]
Revision as of 23:33, 11 May 2024
PunishmentSpell, AoE, Duration, Curse, Hex Level: (1-20) Cost: (16-33) Mana Cast Time: 0.50 sec AoE Radius: 22Requires Level 24Curses all targets in an area, causing them to be debilitated when they hit enemies and increasing damage they take while on low life.Base duration is (8.00-11.80) seconds +(0-1) metre to radius Cursed Enemies take (30-58)% increased Damage while on Low Life Cursed Enemies are Debilitated for 2.00 Seconds when they Hit
Additional Effects From 1-20% Quality: Cursed Enemies are Debilitated for +(0.05-1) Seconds when they HitPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Punishment is a hexspell that applies a curse to all targets in an area, causing them to take increased damage while on low life and receive the Debilitate debuff when they land a hit.
You are cursed. You will take increased damage while on low life and be debilitated when you hit enemies. Overkill damage from the hit which kills you will be reflected to nearby targets.
Punishment can be turned into an aura by linking it with either Blasphemy SupportBlasphemy SupportSupport, Hex, Aura Icon: A Level: (1-20) Reservation: 35% Mana Cooldown Time: 1.20 sec Can Store 1 Use(s)Requires Level 31Supports hex curse skills, turning them into auras that will apply their effect to all enemies in an area around you.Supported Curse Skills apply their Curses as Auras Supported Curse Skills also count as Aura Skills Using Supported Skills is Instant 25% less Effect of Supported Curses (0-76)% increased Area of Effect of Supported Curse Skills
Additional Effects From 1-20% Quality: (1-20)% increased Area of Effect of Supported Curse SkillsThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. or Awakened Blasphemy SupportAwakened Blasphemy SupportSupport, Hex, Aura Icon: A Level: (1-5) Reservation: (34-32)% Mana Cooldown Time: 1.20 sec Can Store 1 Use(s)Requires Level 72Supports hex curse skills, turning them into auras that will apply their effect to all enemies in an area around you.Supported Curse Skills apply their Curses as Auras Supported Curse Skills also count as Aura Skills Using Supported Skills is Instant 25% less Effect of Supported Curses (80-88)% increased Area of Effect of Supported Curse Skills +(0-1) to Level of Supported Curse Skill Gems
Additional Effects From 1-20% Quality: (1-20)% increased Area of Effect of Supported Curse SkillsThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket..
Gem level progression
Level
Mana Cost
Base duration
Base Duration
Radius
Increased Damage
Exp.
Total Exp.
1
24
37
25
16
8.00 sec
8.00
N/A
30%
0
0
2
27
41
28
17
8.20 sec
8.20
+0.1m
31%
118383
118383
3
30
45
31
18
8.40 sec
8.40
+0.1m
33%
175816
294199
4
33
49
34
19
8.60 sec
8.60
+0.2m
34%
254061
548260
5
36
52
36
21
8.80 sec
8.80
+0.2m
36%
359090
907350
6
39
56
39
22
9.00 sec
9.00
+0.3m
37%
498508
1405858
7
42
60
42
23
9.20 sec
9.20
+0.3m
39%
682057
2087915
8
45
64
45
24
9.40 sec
9.40
+0.4m
40%
921777
3009692
9
48
68
48
25
9.60 sec
9.60
+0.4m
42%
1727879
4737571
10
50
71
49
26
9.80 sec
9.80
+0.5m
43%
1138877
5876448
11
52
74
51
26
10.00 sec
10.00
+0.5m
45%
1368233
7244681
12
54
76
53
27
10.20 sec
10.20
+0.6m
46%
1638338
8883019
13
56
79
55
28
10.40 sec
10.40
+0.6m
48%
1956648
10839667
14
58
82
57
29
10.60 sec
10.60
+0.7m
49%
3655184
14494851
15
60
84
59
29
10.80 sec
10.80
+0.7m
51%
3017327
17512178
16
62
87
60
30
11.00 sec
11.00
+0.8m
52%
7793914
25306092
17
64
90
62
31
11.20 sec
11.20
+0.8m
54%
15206031
40512123
18
66
92
64
31
11.40 sec
11.40
+0.9m
55%
26185582
66697705
19
68
95
66
32
11.60 sec
11.60
+0.9m
57%
62755923
129453628
20
70
98
68
33
11.80 sec
11.80
+1m
58%
211877683
341331311
21
72
100
70
34
12.00 sec
12.00
+1m
60%
N/A
N/A
22
74
N/A
N/A
34
12.20 sec
12.20
+1.1m
61%
N/A
N/A
23
76
N/A
N/A
35
12.40 sec
12.40
+1.1m
63%
N/A
N/A
24
78
N/A
N/A
36
12.60 sec
12.60
+1.2m
64%
N/A
N/A
25
80
N/A
N/A
36
12.80 sec
12.80
+1.2m
66%
N/A
N/A
26
82
N/A
N/A
37
13.00 sec
13.00
+1.3m
67%
N/A
N/A
27
84
N/A
N/A
38
13.20 sec
13.20
+1.3m
69%
N/A
N/A
28
86
N/A
N/A
39
13.40 sec
13.40
+1.4m
70%
N/A
N/A
29
88
N/A
N/A
39
13.60 sec
13.60
+1.4m
72%
N/A
N/A
30
90
N/A
N/A
40
13.80 sec
13.80
+1.5m
73%
N/A
N/A
31
91
N/A
N/A
40
13.90 sec
13.90
+1.5m
74%
N/A
N/A
32
92
N/A
N/A
41
14.00 sec
14.00
+1.5m
75%
N/A
N/A
33
93
N/A
N/A
41
14.10 sec
14.10
+1.5m
75%
N/A
N/A
34
94
N/A
N/A
42
14.20 sec
14.20
+1.6m
76%
N/A
N/A
35
95
N/A
N/A
42
14.30 sec
14.30
+1.6m
77%
N/A
N/A
36
96
N/A
N/A
42
14.40 sec
14.40
+1.6m
78%
N/A
N/A
37
97
N/A
N/A
43
14.50 sec
14.50
+1.6m
78%
N/A
N/A
38
98
N/A
N/A
43
14.60 sec
14.60
+1.7m
79%
N/A
N/A
39
99
N/A
N/A
43
14.70 sec
14.70
+1.7m
80%
N/A
N/A
40
100
N/A
N/A
44
14.80 sec
14.80
+1.7m
81%
N/A
N/A
Gem quality
Type
Additional Effects per 1-20% Quality
Weight
Superior
Cursed Enemies are Debilitated for +(0.05-1) Seconds when they Hit
1
Item acquisition
Punishment can drop anywhere.
Recipes
Punishment can be created from the following recipes:
Amount
Part
Description
Meta
13
The CataclysmThe Cataclysm13Level 21 Spell Gem CorruptedThe mighty warriors traded in blows, the nimble archers in arrows, yet it was the brazen thaumaturgists who would bring catastrophe to all.
Random corruptedlevel 21 Spell gem
A
6
The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox." - Ezomyte Proverb
Random level 20 gem
A
3
Gemcutter's PromiseGemcutter's Promise3Gem Quality:+20%"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter
Random gem with 20% quality
A
1
Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random gem with 1–20% quality
A
1
The VoidThe Void1Reach into the Void and claim your prize.
Random divination card set exchange
A
Quest reward
This item is given as a quest reward for the following quests:
Punishment can affect Hexproof Enemies You have Culling Strike against Cursed Enemies [1]
Unique items
Item
Stats
The Balance of TerrorThe Balance of Terror Cobalt JewelLimited to: 1+(10-15)% to all Elemental Resistances <2 random curse modifiers>Fellshrine stood as a holy bastion opposite the Chamber of Sins, and all that it represented. For one to rise, the other must fall.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Inflict Lightning Exposure on Hit if you've cast Conductivity in the past 10 secondsYou are Unaffected by Shock if you've cast Conductivity in the past 10 secondsImmune to Curses if you've cast Despair in the past 10 secondsInflict Withered for 2 seconds on Hit if you've cast Despair in the past 10 secondsImmune to Exposure if you've cast Elemental Weakness in the past 10 secondsGain (30-40)% of Physical Damage as a Random Element if you've cast Elemental Weakness in the past 10 seconds+(30-40)% to Critical Strike Multiplier if you've cast Enfeeble in the past 10 secondsTake no Extra Damage from Critical Strikes if you've cast Enfeeble in the past 10 secondsInflict Fire Exposure on Hit if you've cast Flammability in the past 10 secondsYou are Unaffected by Ignite if you've cast Flammability in the past 10 secondsCold Exposure on Hit if you've cast Frostbite in the past 10 secondsYou are Unaffected by Freeze if you've cast Frostbite in the past 10 secondsImmune to Reflected Damage if you've cast Punishment in the past 10 secondsIntimidate Enemies on Hit if you've cast Punishment in the past 10 secondsAction Speed cannot be modified to below Base Value if you've cast Temporal Chains in the past 10 seconds(20-25)% increased Cooldown Recovery Rate if you've cast Temporal Chains in the past 10 seconds(6-10)% chance to deal Double Damage if you've cast Vulnerability in the past 10 secondsYou are Unaffected by Bleeding if you've cast Vulnerability in the past 10 seconds
Sentari's AnswerSentari's Answer Brass Spirit ShieldChance to Block: 30% Energy Shield: (35-40) Movement Speed: -3%Requires Level 33, 83 Int10% Chance to BlockSpell Damage +(20-30) to Intelligence (4-8)% increased Quantity of Items found +5% Chance to Block Curse Enemies with Punishment when you Block their Melee Damage, ignoring Curse Limit Curse Enemies with Temporal Chains when you Block their Projectile Attack Damage, ignoring Curse Limit Curse Enemies with Elemental Weakness when you Block their Spell Damage, ignoring Curse LimitOpen your eyes and you will see the cracks in your enemy's walls. Open your mind and you will see the cracks in your enemy's plans.
ImpresenceImpresence Onyx AmuletRequires Level 64+(10-16) to all Attributes(30-40)% increased Damage over Time Adds (17-19) to (23-29) Chaos Damage +(50-70) to maximum Life +(17-23)% to Chaos Resistance Despair has no Reservation if Cast as an Aura Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy <Secondary Curse> has no Reservation if Cast as an AuraThough its body was locked in stone, its essence wandered the infinite, learning, and preparing.
64
+(10-16) to all Attributes(30-40)% increased Damage over Time Adds (17-19) to (23-29) Chaos Damage +(50-70) to maximum Life +(17-23)% to Chaos Resistance Despair has no Reservation if Cast as an Aura Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy
<Secondary Curse> has no Reservation if Cast as an Aura
ImpresenceImpresence Onyx AmuletRequires Level 64+(10-16) to all AttributesAdds (20-24) to (33-36) Cold Damage +(50-70) to maximum Life (45-50)% increased Mana Regeneration Rate +(20-25)% to Cold Resistance Frostbite has no Reservation if Cast as an Aura Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy <Secondary Curse> has no Reservation if Cast as an AuraThough its body was locked in stone, its essence wandered the infinite, learning, and preparing.
64
+(10-16) to all AttributesAdds (20-24) to (33-36) Cold Damage +(50-70) to maximum Life (45-50)% increased Mana Regeneration Rate +(20-25)% to Cold Resistance Frostbite has no Reservation if Cast as an Aura Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy
<Secondary Curse> has no Reservation if Cast as an Aura
ImpresenceImpresence Onyx AmuletRequires Level 64+(10-16) to all AttributesAdds (20-24) to (33-36) Fire Damage +(50-70) to maximum Life +(20-25)% to Fire Resistance Regenerate 1% of Life per second Flammability has no Reservation if Cast as an Aura Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy <Secondary Curse> has no Reservation if Cast as an AuraThough its body was locked in stone, its essence wandered the infinite, learning, and preparing.
64
+(10-16) to all AttributesAdds (20-24) to (33-36) Fire Damage +(50-70) to maximum Life +(20-25)% to Fire Resistance Regenerate 1% of Life per second Flammability has no Reservation if Cast as an Aura Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy
<Secondary Curse> has no Reservation if Cast as an Aura
ImpresenceImpresence Onyx AmuletRequires Level 64+(10-16) to all AttributesAdds (10-13) to (43-47) Lightning Damage +(50-70) to maximum Life +(20-25)% to Lightning Resistance Regenerate 1% of Energy Shield per second Conductivity has no Reservation if Cast as an Aura Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy <Secondary Curse> has no Reservation if Cast as an AuraThough its body was locked in stone, its essence wandered the infinite, learning, and preparing.
64
+(10-16) to all AttributesAdds (10-13) to (43-47) Lightning Damage +(50-70) to maximum Life +(20-25)% to Lightning Resistance Regenerate 1% of Energy Shield per second Conductivity has no Reservation if Cast as an Aura Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy
<Secondary Curse> has no Reservation if Cast as an Aura
ImpresenceImpresence Onyx AmuletRequires Level 64+(10-16) to all AttributesAdds (12-16) to (20-25) Physical Damage +(400-500) to Armour +(50-70) to maximum Life (30-40)% increased Stun and Block Recovery Vulnerability has no Reservation if Cast as an Aura Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy <Secondary Curse> has no Reservation if Cast as an AuraThough its body was locked in stone, its essence wandered the infinite, learning, and preparing.
64
+(10-16) to all AttributesAdds (12-16) to (20-25) Physical Damage +(400-500) to Armour +(50-70) to maximum Life (30-40)% increased Stun and Block Recovery Vulnerability has no Reservation if Cast as an Aura Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy
<Secondary Curse> has no Reservation if Cast as an Aura
Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.
Now causes Cursed Enemies to take (30-58)% increased Damage while on Low Life (previously 40-78%).
No longer has 10% of Overkill Damage from Killing Blows on Cursed Enemies is Reflected to other Enemies as Physical Damage.
Quality on the Anomalous Punishment Skill no longer has Curse has (0-40)% increased Doom gain rate. Instead, it now has (0-20)% increased Curse Duration.
Divergent quality no longer provides (0-20)% increased Area of Effect. Instead, it now provides (0-10)% of Overkill Damage from Killing Blows on Cursed Enemies is Reflected to other Enemies as Physical damage.
The following Skills now have a base duration of 8 seconds at gem level 1 (previously 9), up to 11.8 at gem level 20 (previously 10.9): ConductivityConductivitySpell, AoE, Duration, Lightning, Curse, Hex Level: (1-20) Cost: (24-50) Mana Cast Time: 0.50 sec AoE Radius: 22Requires Level 24Curses all targets in an area, lowering their lightning resistance and giving them a chance to be shocked when hit.Base duration is (8.00-11.80) seconds +(0-1) metre to radius Cursed enemies have -(17-36)% to Lightning Resistance Hits against Cursed Enemies have +25% chance to Shock
Additional Effects From 1-20% Quality: Shocks on Cursed enemies have (1-20)% increased DurationPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., DespairDespairSpell, AoE, Duration, Chaos, Curse, Hex Level: (1-20) Cost: (16-33) Mana Cast Time: 0.50 sec AoE Radius: 22Requires Level 24Curses all targets in an area, lowering their chaos resistance.Base duration is (8.00-11.80) seconds +(0-1) metre to radius Cursed enemies have -(15-30)% to Chaos Resistance
Additional Effects From 1-20% Quality: (0.5-10)% increased Effect of CursePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., Elemental WeaknessElemental WeaknessSpell, AoE, Duration, Curse, Hex Level: (1-20) Cost: (16-33) Mana Cast Time: 0.50 sec AoE Radius: 22Requires Level 24Curses all targets in an area, lowering their elemental resistances.Base duration is (8.00-11.80) seconds +(0-1) metre to radius Cursed enemies have -(15-30)% to Elemental Resistances
Additional Effects From 1-20% Quality: (1-20)% increased Duration of Elemental Ailments on Cursed enemiesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., EnfeebleEnfeebleSpell, AoE, Duration, Curse, Hex Level: (1-20) Cost: (16-33) Mana Cast Time: 0.50 secRequires Level 24Curses all targets in an area, reducing their accuracy and making them deal less damage.Base duration is (8.00-11.80) seconds +(0-1) metre to radius Cursed enemies have (10-19)% reduced Accuracy Rating Cursed Normal or Magic enemies deal (15-29)% less Damage Cursed Rare or Unique enemies deal (9-18)% less Damage
Additional Effects From 1-20% Quality: (1-20)% increased Curse DurationPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., FlammabilityFlammabilitySpell, AoE, Duration, Fire, Curse, Hex Level: (1-20) Cost: (24-50) Mana Cast Time: 0.50 sec AoE Radius: 22Requires Level 24Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.Base duration is (8.00-11.80) seconds +(0-1) metre to radius Cursed enemies have -(17-36)% to Fire Resistance Hits against Cursed Enemies have +25% chance to Ignite
Additional Effects From 1-20% Quality: Ignite on Cursed enemies has (1-20)% increased DurationPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., FrostbiteFrostbiteSpell, AoE, Duration, Cold, Curse, Hex Level: (1-20) Cost: (24-50) Mana Cast Time: 0.50 sec AoE Radius: 22Requires Level 24Curses all targets in an area, lowering their cold resistance and giving them a chance to be frozen when hit.Base duration is (8.00-11.80) seconds +(0-1) metre to radius Cursed enemies have -(17-36)% to Cold Resistance Hits against Cursed Enemies have +25% chance to Freeze
Additional Effects From 1-20% Quality: Freezes on Cursed enemies have (1-20)% increased DurationPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., PunishmentPunishmentSpell, AoE, Duration, Curse, Hex Level: (1-20) Cost: (16-33) Mana Cast Time: 0.50 sec AoE Radius: 22Requires Level 24Curses all targets in an area, causing them to be debilitated when they hit enemies and increasing damage they take while on low life.Base duration is (8.00-11.80) seconds +(0-1) metre to radius Cursed Enemies take (30-58)% increased Damage while on Low Life Cursed Enemies are Debilitated for 2.00 Seconds when they Hit
Additional Effects From 1-20% Quality: Cursed Enemies are Debilitated for +(0.05-1) Seconds when they HitPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., and VulnerabilityVulnerabilitySpell, AoE, Duration, Curse, Physical, Hex Level: (1-20) Cost: (16-33) Mana Cast Time: 0.50 sec AoE Radius: 22Requires Level 24Curse all targets in an area, causing them to take increased physical damage. Attacks against the cursed enemies have a chance to inflict bleeding.Base duration is (8.00-11.80) seconds +(0-1) metre to radius Cursed enemies take (15-30)% increased Physical Damage Attacks Hits against Cursed Enemies have 25% chance to inflict Bleeding
Additional Effects From 1-20% Quality: (1-20)% increased Duration of Bleeding on Cursed EnemiesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..
All curse skills have been reworked and are now divided into two categories: Hexes and Marks.
No longer causes cursed enemies to grant more melee physical damage on melee hit.
No longer causes cursed enemies to grant increased attack speed on melee hit.
No longer causes enemies to have -20% to physical damage reduction.
Now causes cursed enemies to take 50% increased damage while on Low Life at gem level 1, up to 88% increased damage at gem level 20.
Now causes cursed enemies you hit to be Debilitated for 2 seconds.
Now causes 10% of Overkill damage from killing blows against cursed enemies to be reflected to other enemies as physical damage.
Now gains 1% increased effect of curse per 2% gem quality (previously caused cursed enemies to grant 1% increased attack speed on melee hit per 4% gem quality).
Punishment now causes cursed enemies to grant a buff to anyone they hit with melee attacks. The buff grants more Melee Damage and increased Attack Speed. It no longer reflects damage.
Punishment has had its base damage reflection increased by a flat 6%.
Damage reflection against higher rarity monsters has been also been increased. For example, damage reflection against unique monsters has been increased by a flat 11%.
Added new skill prototype - "Punishment": Curses all targets in an area, causing them to suffer some of the physical damage they deal with their attacks.