Rock elemental: Difference between revisions
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{{ | {{Distinguish|Stone golem (monster type)}} | ||
''' | |||
[[File:Ruined Titan.jpg|thumb]] | |||
A '''rock elemental''' is a type of [[monster]] found primarily in [[Act 2]]. Rock elementals are large creatures made of rocks and debris. They have high life and use melee attacks. Some have the ability to roll. Some rock elementals start off looking like a pile of rubble and rise to attack when a character comes near. | |||
==Abilities== | ==Abilities== | ||
* | * Magma versions of rock elementals have increased fire resistance. | ||
==Varieties== | ==Varieties== | ||
Line 25: | Line 27: | ||
|- | |- | ||
! Name !! Location !! Special Attributes | ! Name !! Location !! Special Attributes | ||
|- | |- | ||
| [[Gneiss]] || [[The Old Fields]] || Additional Life, Rolls over enemies, spawns [[Erosive Rubble]] | |||
|- | |- | ||
| [[Hatebeat]] || [[The Crematorium]] || Resists Fire, Casts {{il|Firestorm}}, Rolls over enemies | | [[Hatebeat]] || [[The Crematorium]] || Resists Fire, Casts {{il|Firestorm}}, Rolls over enemies | ||
|- | |- | ||
| [[Titan of the Grove]] || [[Peninsula Map]] || Additional Life, [[Cannot die aura|Allies Cannot Die]] | |||
|- | |||
| [[Titan of the Grove]] || [[ | |||
|- | |||
| [[Granitecrush]] || [[Invasion Boss]] || Quick, Extra Life, Rolls over enemies, Resists Elemental Damage, Resists Chaos, Gains [[Charge]]s on hit, casts {{il|Enduring Cry}} and {{il|Discharge}} | | [[Granitecrush]] || [[Invasion Boss]] || Quick, Extra Life, Rolls over enemies, Resists Elemental Damage, Resists Chaos, Gains [[Charge]]s on hit, casts {{il|Enduring Cry}} and {{il|Discharge}} | ||
|- | |||
| [[Volcanus]] || [[Arsenal Map]] (removed) || Resists Fire, Casts {{il|Firestorm}}, Rolls over enemies | |||
|} | |} | ||
==Gallery== | |||
<gallery> | |||
File:Moss Monster Concept Art.jpg | Concept art | |||
</gallery> | |||
==Version history== | |||
During early stages of development, rock elementals were referred to by [[Grinding Gear Games]] internally as "moss monsters". (See [[Supporter newsletter 73]].) | |||
{{Version history table header}} | |||
{{Version history table row|0.10.0| | |||
* Added a new ability to Rock Elementals. | |||
}} | |||
{{Version history table row|0.8.3| | |||
* Reduced frequency of Moss Monsters (and fake moss monsters). | |||
* Nerfed moss monsters to be weaker. | |||
}} | |||
{{Version history table row|0.8.2| | |||
* Made Moss Monsters (the ones made of stone) stronger in terms of both [[damage]] and [[life]]. | |||
}} | |||
{{Version history table row|0.8.1| | |||
* Increased variety of moss monsters. | |||
* Moss monsters will bleed stone now. | |||
}} | |||
{{Version history table end}} | |||
==See also== | |||
* {{il|Rock Elemental Pet}} | |||
* {{il|Moss Monster}} | |||
{{Navbox Bestiary}} | |||
[[Category:Monster types]] | [[Category:Monster types]] | ||
[[Category:Rock | [[Category:Rock elementals| ]] | ||
Latest revision as of 16:52, 1 December 2023
Not to be confused with Stone golem (monster type).
A rock elemental is a type of monster found primarily in Act 2. Rock elementals are large creatures made of rocks and debris. They have high life and use melee attacks. Some have the ability to roll. Some rock elementals start off looking like a pile of rubble and rise to attack when a character comes near.
Abilities
- Magma versions of rock elementals have increased fire resistance.
Varieties
Name | Location | Special Attributes |
---|---|---|
Ruined Titan | The Old Fields | Forms from rubble |
Stalag Nightmare | The Den, The Caverns Level 1 | |
Hulking Titan | The Crossroads, The Fellshrine Ruins | Rolls over enemies |
Rumbling Mass | The Broken Bridge | Rolls over enemies |
Cinder Elemental | Prisoner's Gate, The Crematorium | Rolls over enemies |
Uniques
Name | Location | Special Attributes |
---|---|---|
Gneiss | The Old Fields | Additional Life, Rolls over enemies, spawns Erosive Rubble |
Hatebeat | The Crematorium | Resists Fire, Casts FirestormFirestormSpell, AoE, Duration, Fire Level: (1-20) Cost: (13-25) Mana Cast Time: 0.75 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 80%Requires Level 28Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.Base duration is 1.40 seconds Deals (23-361) to (35-541) Fire Damage One impact every 0.15 seconds Base radius is 1.3 metres First Impact has 100% more Area of Effect First Impact deals 325% more Damage with Hits and Ailments Maximum 3 Firestorms at a time Additional Effects From 1-20% Quality: Base radius is (0.01-0.2) metresPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., Rolls over enemies |
Titan of the Grove | Peninsula Map | Additional Life, Allies Cannot Die |
Granitecrush | Invasion Boss | Quick, Extra Life, Rolls over enemies, Resists Elemental Damage, Resists Chaos, Gains Charges on hit, casts Enduring CryEnduring CryWarcry, AoE, Duration Level: (1-20) Cost: (13-19) Mana Cooldown Time: 8.00 sec Can Store 1 Use(s) Use Time: 0.80 sec AoE Radius: 60Requires Level 10Performs a warcry, taunting all nearby enemies to attack the user and granting endurance charges. Gives a brief burst of life regeneration, as well as a buff which grants resistances and physical damage reduction based on your endurance charges.Base duration is 2.00 seconds Regenerate (120-1976) Life over 1 second (0-38)% increased Warcry Speed Buff grants 2% additional Physical Damage Reduction per Endurance Charge Buff grants +2% to all Elemental Resistances per Endurance Charge Counts total Power of Enemies in Range Gain 1 Endurance Charge per 5 Power Additional Effects From 1-20% Quality: (2-40)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. and DischargeDischargeSpell, AoE, Fire, Cold, Lightning, Nova Level: (1-20) Cost: (13-25) Mana Cooldown Time: 2.00 sec Can Store 1 Use(s) Cast Time: 0.75 sec Critical Strike Chance: 7.00% Effectiveness of Added Damage: 600% AoE Radius: 30Requires Level 28Discharge all the character's charges to deal elemental damage to all nearby monsters.Deals (69-639) to (206-1918) base Lightning Damage per Power Charge removed Deals (110-1023) to (165-1535) base Fire Damage per Endurance Charge removed Deals (110-1023) to (165-1535) base Cold Damage per Frenzy Charge removed 60% less Damage with Ailments Base radius is 3 metres 15% more Area of Effect per Charge removed Additional Effects From 1-20% Quality: (0.5-10)% chance to deal Damage without removing ChargesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
Volcanus | Arsenal Map (removed) | Resists Fire, Casts FirestormFirestormSpell, AoE, Duration, Fire Level: (1-20) Cost: (13-25) Mana Cast Time: 0.75 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 80%Requires Level 28Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.Base duration is 1.40 seconds Deals (23-361) to (35-541) Fire Damage One impact every 0.15 seconds Base radius is 1.3 metres First Impact has 100% more Area of Effect First Impact deals 325% more Damage with Hits and Ailments Maximum 3 Firestorms at a time Additional Effects From 1-20% Quality: Base radius is (0.01-0.2) metresPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., Rolls over enemies |
Gallery
-
Concept art
Version history
During early stages of development, rock elementals were referred to by Grinding Gear Games internally as "moss monsters". (See Supporter newsletter 73.)
Version | Changes |
---|---|
0.10.0 |
|
0.8.3 |
|
0.8.2 | |
0.8.1 |
|
See also
- Rock Elemental PetRock Elemental PetPetSummons your pet
- Moss MonsterMoss MonsterHideout ItemCreates an object in your hideout3 Variations