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Guardian of the Phoenix
Guardian of the Phoenix
Guardian of the Phoenix
Level(s) 83
Location(s) Forge of the Phoenix Map
Health 12 472 323
Damage 3761
ApS 1.75
Resistance(s) 40% Fire
40% Cold
40% Lightning
25% Chaos
Modifier(s) Extra Fire Damage
Cannot Be Frozen
Cannot Be Knocked Back
80% Reduced Curse Effectiveness

Guardian of the Phoenixis the map boss for the Module Error: No results found for item using search term "page = Forge of the Phoenix Map".

He is one of the four Guardians of the Void.

Abilities

The following abilities are used by the Guardian of the Phoenix:

Default Attack

  • Deals 100% of Damage.

Whirling Charge

  • Deals 80% of Damage.
  • 80% more Attack Speed.

Phoenix Firebomb

  • Deals 8781 to 13172 Fire Damage
  • Charges for 4 seconds
  • -50% Fire Resistance on Hit

Additionally, the following things happen around the room while fighting the Guardian:

  • The player gains a debuff that reduces the maximum fire resistance by 1% This debuff is permanent until the boss dies. It stacks for every 10% health the boss is missing.
  • A Phoenix is summoned that shoots fire projectiles at the player. The phoenix is revived a few seconds after being killed. The less health the boss has, the more phoenixes are summoned.
  • A fire spout opens that summons a tornado which travels slowly around the room and deals fire damage in its area of effect. Each tornado disappears after a few seconds of activity and is replaced by a new one. The less health the boss has, the more spouts open.

Drops

The Guardian of the Phoenix is guaranteed to drop a Fragment of the PhoenixFragment of the PhoenixStack Size: 10Enter the crucible. The nexus of
nothingness and equilibrium of eternity.
Can be used in a personal Map Device.
, which is required to enter Module Error: No results found for item using search term "page = The Shaper's Realm".

He has a chance to drop one of the following unique items:

  • Eye of InnocenceEye of Innocence
    Citrine Amulet
    Requires Level 68+(16-24) to Strength and Dexterity10% chance to Ignite
    (50-70)% increased Damage while Ignited
    Take 100 Fire Damage when you Ignite an Enemy
    2% of Fire Damage Leeched as Life while Ignited
    "...and so He said: 'Let only the good meet my gaze'
    and no eye met His. So He called down the cleansing flames
    and let black smoke sweep the Sinners away."
    - Book of Innocence
  • Razor of the Seventh SunRazor of the Seventh Sun
    Midnight Blade
    One Handed Sword
    Physical Damage: (125-145) to (244-269)
    Critical Strike Chance: 5.00%
    Attacks per Second: 1.30
    Weapon Range: 1.1 metres
    Requires Level 68, 113 Str, 113 Dex40% increased Global Accuracy RatingAdds (90-110) to (145-170) Physical Damage
    30% of Physical Damage Converted to Fire Damage
    25% chance to Ignite
    100% increased Burning Damage if you've Ignited an Enemy Recently
    Recover 1% of Life when you Ignite an Enemy
    100% increased Melee Physical Damage against Ignited Enemies
    Quickly cooled the steel,
    but never could it forget
    the heat of the forge.

See also

Version History

Version Changes
3.0.0
  • Many unique monsters which were previously immune to Ailments have had their immunities removed, with the exception of Freeze. Notably, this includes several Beyond Demons, the Atziri Trio, Atziri herself, The Shaper and his Guardians, among others.
2.4.0
  • Introduced to the game.