Damage taken: Difference between revisions

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>Illviljan
m (Reverted edits by Illviljan (talk) to last revision by Sixolar)
>Illviljan
(Damage taken occurs on the defender side long after the damage conversion (attacker side) calc has taken place. So it's not odd that the only the dmg type that actually damages is modified.)
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{{distinguish|Damage taken as}}
{{distinguish|Damage taken as}}


'''Damage taken''' refers to the amount of [[damage]] taken after all [[Damage mitigation|mitigations]] have taken place.<ref name="OrderDMGTaken" /> It is a synonym of 'damage dealt', but from a defending standpoint.
'''Damage taken''' refers to the amount of [[damage]] taken after all [[Damage mitigation|mitigations]] have taken place.<ref name="OrderDMGTaken" /> It is a synonym of 'damage dealt', but from a defending standpoint.
'''Increase Damage taken''' of a given type (physical, elemental, chaos, etc.) only applies to the damages taken of this type after all calculations, ignoring damage's source type in the case of [[Damage conversion]].


==Mechanics==
==Mechanics==
 
Damage taken value is a result after all [[Damage mitigation|mitigation]] calculations has taken place on the defender side. However, it can be further altered by [[modifier]]s that explicitly affect {{c|mod|Damage taken}} or {{c|mod|Damage dealt}}.{{citation needed}}
===Modifiers===
Although damage taken value is a result after all mitigations, it can be further altered by [[modifier]]s that explicitly affect {{c|mod|Damage taken}} or {{c|mod|Damage dealt}}.{{citation needed}}


==Related skill gems==
==Related skill gems==

Revision as of 17:15, 17 March 2018

Not to be confused with Damage taken as.

Damage taken refers to the amount of damage taken after all mitigations have taken place.[1] It is a synonym of 'damage dealt', but from a defending standpoint.

Mechanics

Damage taken value is a result after all mitigation calculations has taken place on the defender side. However, it can be further altered by modifiers that explicitly affect Damage taken or Damage dealt.[citation needed]

Related skill gems

Skill gems that specifies damage taken. Currently, there are no active skill gems that specifies damage taken.

Related unique items

ItemRequired levelStats
BramblejackBramblejack
Plate Vest
Armour: (19-27)
Movement Speed: -3%
+(30-60) to maximum Life
-(15-10) Physical Damage taken from Attack Hits
1000% of Melee Physical Damage taken reflected to Attacker
It is safer to be feared than to be loved.
1+(30-60) to maximum Life
-(15-10) Physical Damage taken from Attack Hits
1000% of Melee Physical Damage taken reflected to Attacker
Crown of ThornsCrown of Thorns
Vine Circlet
Energy Shield: (157-235)+(150-225) to maximum Energy Shield
Reflects 5 Physical Damage to Melee Attackers
+25 Physical Damage taken from Attack Hits
Pain Attunement
Lift it lightly, don it slow.
The spikes point out and in, you know.
1+(150-225) to maximum Energy Shield
Reflects 5 Physical Damage to Melee Attackers
+25 Physical Damage taken from Attack Hits
Pain Attunement
Fortress CovenantFortress Covenant
Cobalt Jewel
Limited to: 1
Radius: Medium
Minions deal (35-45)% increased Damage
Minions have +(10-12)% Chance to Block Attack Damage
Minions have +(10-12)% Chance to Block Spell Damage
Notable Passive Skills in Radius are Transformed to
instead grant: Minions take 20% increased Damage
CorruptedForsake what you might have had.
Command power beyond your potential.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
1Minions deal (35-45)% increased Damage
Minions have +(10-12)% Chance to Block Attack Damage
Minions have +(10-12)% Chance to Block Spell Damage
Notable Passive Skills in Radius are Transformed to
instead grant: Minions take 20% increased DamageCorrupted
Watcher's EyeWatcher's Eye
Prismatic Jewel
Limited to: 1(4-6)% increased maximum Energy Shield
(4-6)% increased maximum Life
(4-6)% increased maximum Mana
<Two or Three random aura modifiers>
One by one, they stood their ground against a creature
they had no hope of understanding, let alone defeating,
and one by one, they became a part of it.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
1(4-6)% increased maximum Energy Shield
(4-6)% increased maximum Life
(4-6)% increased maximum Mana
<Two or Three random aura modifiers>
(1-1.5)% of Fire Damage Leeched as Life while affected by Anger
Damage Penetrates (10-15)% Fire Resistance while affected by Anger
+(30-50)% to Critical Strike Multiplier while affected by Anger
(40-60)% increased Fire Damage while affected by Anger
Gain (15-25)% of Physical Damage as Extra Fire Damage while affected by Anger
(25-40)% of Physical Damage Converted to Fire Damage while affected by Anger
(6-10)% of Damage taken from Mana before Life while affected by Clarity
(15-20)% of Damage taken while affected by Clarity Recouped as Mana
Gain (6-10)% of Maximum Mana as Extra Maximum Energy Shield while affected by Clarity
(10-15)% increased Mana Recovery Rate while affected by Clarity
(10-15)% chance to Recover 10% of Mana when you use a Skill while affected by Clarity
Non-Channelling Skills have -(10-5) to Total Mana Cost while affected by Clarity
+(600-1000) to Armour while affected by Determination
+(5-8)% Chance to Block Attack Damage while affected by Determination
(5-8)% additional Physical Damage Reduction while affected by Determination
You take (60-40)% reduced Extra Damage from Critical Strikes while affected by Determination
(50-40)% reduced Reflected Physical Damage taken while affected by Determination
Unaffected by Vulnerability while affected by Determination
+(5-8)% Chance to Block Spell Damage while affected by Discipline
Gain (20-30) Energy Shield per Enemy Hit while affected by Discipline
(10-15)% increased Energy Shield Recovery Rate while affected by Discipline
Regenerate (1.50-2.50)% of Energy Shield per Second while affected by Discipline
(30-40)% faster start of Energy Shield Recharge while affected by Discipline
+(5-8)% chance to Evade Attack Hits while affected by Grace
(30-50)% chance to Blind Enemies which Hit you while affected by Grace
+(12-15)% chance to Suppress Spell Damage while affected by Grace
(10-15)% increased Movement Speed while affected by Grace
Unaffected by Enfeeble while affected by Grace
(30-50)% increased Cooldown Recovery Rate of Movement Skills used while affected by Haste
Debuffs on you expire (20-15)% faster while affected by Haste
You gain Onslaught for 4 seconds on Kill while affected by Haste
You have Phasing while affected by Haste
Unaffected by Temporal Chains while affected by Haste
Adds (58-70) to (88-104) Cold Damage while affected by Hatred
+(1.2-1.8)% to Critical Strike Chance while affected by Hatred
Damage Penetrates (10-15)% Cold Resistance while affected by Hatred
(40-60)% increased Cold Damage while affected by Hatred
(25-40)% of Physical Damage Converted to Cold Damage while affected by Hatred
+(18-22)% to Damage over Time Multiplier while affected by Malevolence
(8-12)% increased Recovery rate of Life and Energy Shield while affected by Malevolence
Unaffected by Bleeding while affected by Malevolence
Unaffected by Poison while affected by Malevolence
Damaging Ailments you inflict deal Damage (10-15)% faster while affected by Malevolence
Cannot be Blinded while affected by Precision
Gain a Flask Charge when you deal a Critical Strike while affected by Precision
(40-60)% increased Attack Damage while affected by Precision
(10-15)% increased Attack Speed while affected by Precision
+(20-30)% to Critical Strike Multiplier while affected by Precision
(8-12)% chance to deal Double Damage while using Pride
25% chance to Impale Enemies on Hit with Attacks while using Pride
Impales you inflict last 2 additional Hits while using Pride
(40-60)% increased Physical Damage while using Pride
Your Hits Intimidate Enemies for 4 seconds while you are using Pride
+(30-50)% to Chaos Resistance while affected by Purity of Elements
(50-40)% reduced Reflected Elemental Damage taken while affected by Purity of Elements
(8-12)% of Physical Damage from Hits taken as Cold Damage while affected by Purity of Elements
(8-12)% of Physical Damage from Hits taken as Fire Damage while affected by Purity of Elements
(8-12)% of Physical Damage from Hits taken as Lightning Damage while affected by Purity of Elements
Unaffected by Elemental Weakness while affected by Purity of Elements
Immune to Ignite while affected by Purity of Fire
(6-10)% of Physical Damage from Hits taken as Fire Damage while affected by Purity of Fire
Unaffected by Burning Ground while affected by Purity of Fire
Unaffected by Flammability while affected by Purity of Fire
Immune to Freeze while affected by Purity of Ice
(6-10)% of Physical Damage from Hits taken as Cold Damage while affected by Purity of Ice
Unaffected by Chilled Ground while affected by Purity of Ice
Unaffected by Frostbite while affected by Purity of Ice
Immune to Shock while affected by Purity of Lightning
(6-10)% of Physical Damage from Hits taken as Lightning Damage while affected by Purity of Lightning
Unaffected by Conductivity while affected by Purity of Lightning
Unaffected by Shocked Ground while affected by Purity of Lightning
(0.8-1.2)% of Damage leeched as Life while affected by Vitality
Gain (20-30) Life per Enemy Hit while affected by Vitality
(50-70)% increased Life Recovery from Flasks while affected by Vitality
(10-15)% increased Life Recovery Rate while affected by Vitality
Regenerate (1.00-1.50)% of Life per second while affected by Vitality
(70-100)% increased Critical Strike Chance while affected by Wrath
(40-60)% increased Lightning Damage while affected by Wrath
(1-1.5)% of Lightning Damage is Leeched as Energy Shield while affected by Wrath
Damage Penetrates (10-15)% Lightning Resistance while affected by Wrath
Gain (15-25)% of Physical Damage as Extra Lightning Damage while affected by Wrath
(25-40)% of Physical Damage Converted to Lightning Damage while affected by Wrath
(10-15)% increased Cast Speed while affected by Zealotry
Effects of Consecrated Ground you create while affected by Zealotry Linger for 2 seconds
Consecrated Ground you create while affected by Zealotry causes enemies to take (8-10)% increased Damage
(100-120)% increased Critical Strike Chance against Enemies on Consecrated Ground while affected by Zealotry
Critical Strikes Penetrate (8-10)% of Enemy Elemental Resistances while affected by Zealotry
Gain Arcane Surge for 4 seconds when you create Consecrated Ground while affected by Zealotry
30% increased Maximum total Energy Shield Recovery per second from Leech while affected by Zealotry
The Wise OakThe Wise Oak
Bismuth Flask
Lasts 8.50 Seconds
Consumes 15 of 40 Charges on use
+35% to all Elemental Resistances
Requires Level 8During Effect, 6% reduced Damage taken of each Element for which your Uncapped Elemental Resistance is lowest
During Effect, Damage Penetrates (5-8)% Resistance of each Element for which your Uncapped Elemental Resistance is highest
The summer sun dries the soil and burns the leaves.
The autumn rain extinguishes the flames.
The spring bloom shades the wet earth.
Nature is an eternal tug of war.
Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
8During Effect, 6% reduced Damage taken of each Element for which your Uncapped Elemental Resistance is lowest
During Effect, Damage Penetrates (5-8)% Resistance of each Element for which your Uncapped Elemental Resistance is highest
The PrincessThe Princess
Sabre
One Handed Sword
Physical Damage: (9.6-13.5) to (32.4-45)
Critical Strike Chance: 5.00%
Attacks per Second: 1.78
Weapon Range: 1.1 metres
Requires Level 10, 18 Str, 26 Dex40% increased Global Accuracy Rating(20-50)% increased Physical Damage
Adds (3-4) to (5-8) Physical Damage
15% increased Attack Speed
Gain (25-30)% of Physical Damage as Extra Cold Damage
10% increased Damage taken from Skeletons
10% increased Damage taken from Ghosts
"She's pretty, aye. So pretty you'll
want to be with her long after you're dead."
1040% increased Global Accuracy Rating(20-50)% increased Physical Damage
Adds (3-4) to (5-8) Physical Damage
15% increased Attack Speed
Gain (25-30)% of Physical Damage as Extra Cold Damage
10% increased Damage taken from Skeletons
10% increased Damage taken from Ghosts
Nomic's StormNomic's Storm
Strapped Boots
Evasion: (60-89)
Energy Shield: (22-39)
Requires Level 16, 18 Dex, 18 Int+(20-30) to Dexterity
+(30-50) to Evasion Rating
+(15-30) to maximum Energy Shield
+20% to Cold Resistance
20% increased Movement Speed
15% increased Damage taken while on Full Energy Shield
20% increased Movement Speed while on Full Energy Shield
It takes a clear mind to outrun a storm.
16+(20-30) to Dexterity
+(30-50) to Evasion Rating
+(15-30) to maximum Energy Shield
+20% to Cold Resistance
20% increased Movement Speed
15% increased Damage taken while on Full Energy Shield
20% increased Movement Speed while on Full Energy Shield
Perandus BlazonPerandus Blazon
Cloth Belt
Requires Level 16(15-25)% increased Stun and Block Recovery+(20-30) to all Attributes
(6-8)% increased Quantity of Items found
+20% to Fire Resistance
20% increased Flask Effect Duration
-2 Physical Damage taken from Attack Hits
A large enough debt turns even a friend
into an enemy, and the Perandus family
had more debtors than anyone.
16(15-25)% increased Stun and Block Recovery+(20-30) to all Attributes
(6-8)% increased Quantity of Items found
+20% to Fire Resistance
20% increased Flask Effect Duration
-2 Physical Damage taken from Attack Hits
AshrendAshrend
Buckskin Tunic
Evasion: (316-442)
Movement Speed: -3%
Requires Level 17, 53 Dex(80-100)% increased Evasion Rating
+(40-50)% to Fire Resistance
Cannot be Ignited
(75-150)% increased Physical Damage with Ranged Weapons
-(60-30) Physical Damage taken from Attack Hits
The blasted oak stands forever.
17(80-100)% increased Evasion Rating
+(40-50)% to Fire Resistance
Cannot be Ignited
(75-150)% increased Physical Damage with Ranged Weapons
-(60-30) Physical Damage taken from Attack Hits
Solaris LoricaSolaris Lorica
Copper Plate
Armour: (281-397)
Movement Speed: -5%
Requires Level 17, 53 Str+(10-20) to Strength
(60-80)% increased Armour
25% reduced Chaos Damage taken over time
25% increased Light Radius
Chaos Damage taken does not bypass Energy Shield
-(40-30) Chaos Damage taken
Give me neither havens nor solace;
They are for the weak and frightened.
Instead, light the path to greatness,
So that I may begin my bright pursuit.
17+(10-20) to Strength
(60-80)% increased Armour
25% reduced Chaos Damage taken over time
25% increased Light Radius
Chaos Damage taken does not bypass Energy Shield
-(40-30) Chaos Damage taken
AstramentisAstramentis
Onyx Amulet
Requires Level 20+(10-16) to all Attributes+(80-100) to all Attributes
-4 Physical Damage taken from Attack Hits
Mindless rage will shake the world,
Cunning lies will bend it.
Reckless haste will break the world,
And into darkness send it.
20+(10-16) to all Attributes+(80-100) to all Attributes
-4 Physical Damage taken from Attack Hits
Bottled FaithBottled Faith
Sulphur Flask
Lasts (5.60-6.80) Seconds
Consumes 40 of 60 Charges on use
40% increased Damage
Requires Level 27Creates Consecrated Ground on Use(30-15)% reduced Duration
Consecrated Ground created by this Flask has Tripled Radius
Consecrated Ground created during Effect applies (7-10)% increased Damage taken to Enemies
(100-150)% increased Critical Strike Chance against Enemies on Consecrated Ground during Effect
A tourniquet for the soul, squeezing ethereal into physical.Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
27Creates Consecrated Ground on Use(30-15)% reduced Duration
Consecrated Ground created by this Flask has Tripled Radius
Consecrated Ground created during Effect applies (7-10)% increased Damage taken to Enemies
(100-150)% increased Critical Strike Chance against Enemies on Consecrated Ground during Effect
Titucius' SpanTitucius' Span
Reinforced Tower Shield
Chance to Block: 23%
Armour: (379-468)
Movement Speed: -3%
Requires Level 30, 76 Str+(10-20) to maximum Life(60-80)% increased Armour
+(30-50) to maximum Life
-(80-50) Physical Damage taken from Projectile Attacks
200% increased Armour against Projectiles
+25% chance to Block Projectile Attack Damage
A mighty bulwark, curved and strong
A dauntless wall, against the throng
All lance and arrow, knocked aside
For rout of foe, for turn of tide.
30+(10-20) to maximum Life(60-80)% increased Armour
+(30-50) to maximum Life
-(80-50) Physical Damage taken from Projectile Attacks
200% increased Armour against Projectiles
+25% chance to Block Projectile Attack Damage
Kongming's StratagemKongming's Stratagem
Ancient Spirit Shield
Energy Shield: (133-180)
Movement Speed: -3%
Requires Level 45, 110 Int(5-10)% increased Spell DamageTrigger Level 20 Fog of War when your Trap is triggered
+(20-30) to Intelligence
(250-300)% increased Energy Shield
(30-50)% increased Fire Damage with Hits and Ailments against Blinded Enemies
30% reduced Spell Damage taken from Blinded Enemies
No Chance to Block
Those who are skilled in combat do not become angered.
Those who are skilled at winning do not become afraid.
Thus the wise win before they fight,
while the ignorant fight to win.
45(5-10)% increased Spell DamageTrigger Level 20 Fog of War when your Trap is triggered
+(20-30) to Intelligence
(250-300)% increased Energy Shield
(30-50)% increased Fire Damage with Hits and Ailments against Blinded Enemies
30% reduced Spell Damage taken from Blinded Enemies
No Chance to Block
Sibyl's LamentSibyl's Lament
Coral Ring
Requires Level 45+(20-30) to maximum LifeAdds (8-15) to (20-28) Fire Damage to Attacks
(20-10)% reduced Rarity of Items found
Left ring slot: You and your Minions take 80% reduced Reflected Elemental Damage
Right ring slot: You and your Minions take 80% reduced Reflected Physical Damage
(20-30)% increased Elemental Damage with Attack Skills
The portrait reflected his pain,
a pain that she could never see.
45+(20-30) to maximum LifeAdds (8-15) to (20-28) Fire Damage to Attacks
(20-10)% reduced Rarity of Items found
Left ring slot: You and your Minions take 80% reduced Reflected Elemental Damage
Right ring slot: You and your Minions take 80% reduced Reflected Physical Damage
(20-30)% increased Elemental Damage with Attack Skills
Cinderswallow UrnCinderswallow Urn
Silver Flask
Lasts 6.00 Seconds
Consumes (180-200) of 240 Charges on use
Onslaught
Requires Level 48+90 to Maximum Charges
Recharges 5 Charges when you Consume an Ignited corpse
(175-200)% increased Charges per use
Enemies Ignited by you during Effect take (7-10)% increased Damage
Veiled Suffix
<One of the three modifiers>
A controlled burn is sometimes necessary for new life.Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.

Take this item to Jun Ortoi to have her Unveil it.
48+90 to Maximum Charges
Recharges 5 Charges when you Consume an Ignited corpse
(175-200)% increased Charges per use
Enemies Ignited by you during Effect take (7-10)% increased Damage
Veiled Suffix
<One of the three modifiers>
Recover (1-3)% of Life when you Kill an Enemy during Effect
Recover (1-3)% of Mana when you Kill an Enemy during Effect
Recover (1-3)% of Energy Shield when you Kill an Enemy during Effect
Algor MortisAlgor Mortis
Carnal Mitts
Evasion: (90-101)
Energy Shield: (69-91)
Requires Level 50, 39 Dex, 39 Int+(50-70) to maximum Energy Shield
+(15-20)% to Cold and Lightning Resistances
(20-30)% chance to Sap Enemies in Chilling Areas
Enemies in your Chilling Areas take (25-35)% increased Lightning Damage
(15-20)% increased Effect of Non-Damaging Ailments
Winter's white blanket swaddles all.
50+(50-70) to maximum Energy Shield
+(15-20)% to Cold and Lightning Resistances
(20-30)% chance to Sap Enemies in Chilling Areas
Enemies in your Chilling Areas take (25-35)% increased Lightning Damage
(15-20)% increased Effect of Non-Damaging Ailments
Immortal FleshImmortal Flesh
Leather Belt
Requires Level 50+(25-40) to maximum Life+(75-100) to maximum Life
Regenerate (200-350) Life per second
Regenerate (8-10) Mana per second
-(25-15)% to all Elemental Resistances
-(50-40) Physical Damage taken from Attack Hits
40% increased Armour while not Ignited, Frozen or Shocked
"She begged the Earth to spare her Son;
Out of love the Earth agreed.
To the other Elements she did not speak
And out of spite They plotted."
- Berek and the Untamed
50+(25-40) to maximum Life+(75-100) to maximum Life
Regenerate (200-350) Life per second
Regenerate (8-10) Mana per second
-(25-15)% to all Elemental Resistances
-(50-40) Physical Damage taken from Attack Hits
40% increased Armour while not Ignited, Frozen or Shocked
Gorgon's GazeGorgon's Gaze
Regicide Mask
Evasion: (141-158)
Energy Shield: (87-112)
Requires Level 52, 58 Dex, 58 IntGrants Level 20 Petrification Statue Skill
(200-250)% increased Energy Shield
+(60-80) to maximum Life
(5-10)% increased Attack and Cast Speed
5% additional Physical Damage Reduction while moving
5% reduced Elemental Damage taken while stationary
Men always fell for her honeyed eyes,
and broke when they hit the ground.
52Grants Level 20 Petrification Statue Skill
(200-250)% increased Energy Shield
+(60-80) to maximum Life
(5-10)% increased Attack and Cast Speed
5% additional Physical Damage Reduction while moving
5% reduced Elemental Damage taken while stationary
Queen of the ForestQueen of the Forest
Destiny Leather
Evasion: (1803-2451)
Movement Speed: -3%
Requires Level 59, 160 Dex(200-240)% increased Evasion Rating
+(60-70) to maximum Life
+(6-10)% to Fire Resistance
+(26-40)% to Cold Resistance
+(11-25)% to Lightning Resistance
25% reduced Movement Speed
1% increased Movement Speed per 600 Evasion Rating, up to 75%
-(50-40) Physical Damage taken from Hits by Animals
Shedding away her regal past,
she forged a new destiny.
Sacrificing the ephemeral joys of man,
she embraced the eternal grasp of nature.
Seizing her one true wish,
she found peace at last.
59(200-240)% increased Evasion Rating
+(60-70) to maximum Life
+(6-10)% to Fire Resistance
+(26-40)% to Cold Resistance
+(11-25)% to Lightning Resistance
25% reduced Movement Speed
1% increased Movement Speed per 600 Evasion Rating, up to 75%
-(50-40) Physical Damage taken from Hits by Animals
AbyssusAbyssus
Ezomyte Burgonet
Armour: (692-838)Requires Level 60, 138 Str+(20-25) to all Attributes
Adds 40 to 60 Physical Damage to Attacks
+(100-125)% to Melee Critical Strike Multiplier
(100-120)% increased Armour
(40-50)% increased Physical Damage taken
When you have slain all of your enemies,
what is left to fear?
60+(20-25) to all Attributes
Adds 40 to 60 Physical Damage to Attacks
+(100-125)% to Melee Critical Strike Multiplier
(100-120)% increased Armour
(40-50)% increased Physical Damage taken
Replica AbyssusReplica Abyssus
Ezomyte Burgonet
Armour: (692-838)Requires Level 60, 138 Str+(20-25) to all Attributes
Adds 40 to 75 Fire Damage to Attacks
Adds 30 to 65 Cold Damage to Attacks
Adds 10 to 130 Lightning Damage to Attacks
+(100-125)% to Melee Critical Strike Multiplier
(100-120)% increased Armour
(40-50)% increased Elemental Damage taken
"While Prototype #3 does imbue its wearer with strength to match the original,
the first researcher to don it burst into flames when he walked into sunlight..."
60+(20-25) to all Attributes
Adds 40 to 75 Fire Damage to Attacks
Adds 30 to 65 Cold Damage to Attacks
Adds 10 to 130 Lightning Damage to Attacks
+(100-125)% to Melee Critical Strike Multiplier
(100-120)% increased Armour
(40-50)% increased Elemental Damage taken
The Felbog FangThe Felbog Fang
Citrine Amulet
Requires Level 61+(16-24) to Strength and Dexterity+(30-50) to Intelligence
(10-15)% increased Cast Speed
(10-15)% increased Area of Effect
Enemies Cursed by you are Hindered if 25% of Curse Duration expired
Your Curses have 25% increased Effect if 50% of Curse Duration expired
Enemies Cursed by you take 35% increased Damage if 75% of Curse Duration expired
Death creeps closer; unseen, inexorable, hungry.
61+(16-24) to Strength and Dexterity+(30-50) to Intelligence
(10-15)% increased Cast Speed
(10-15)% increased Area of Effect
Enemies Cursed by you are Hindered if 25% of Curse Duration expired
Your Curses have 25% increased Effect if 50% of Curse Duration expired
Enemies Cursed by you take 35% increased Damage if 75% of Curse Duration expired
Hyaon's FuryHyaon's Fury
Legion Sword
One Handed Sword
Physical Damage: 53-98
Elemental Damage: 1 to (550-650)
Critical Strike Chance: 5.00%
Attacks per Second: (1.28-1.32)
Weapon Range: 1.1 metres
Requires Level 62, 122 Str, 104 Dex40% increased Global Accuracy RatingAdds 1 to (550-650) Lightning Damage
(7-10)% increased Attack Speed
1% increased Damage taken per Frenzy Charge
(15-20)% increased Lightning Damage per Frenzy Charge
20 Life gained on Kill per Frenzy Charge
Plays Wolf Call sound on Kill (Hidden)
"Hyaon the 'Red Wolf'
Howling mad
Cloaked in blood
A banner to his legion
A terror to his foes."
- Garivaldi, Chronicler to the Empire
6240% increased Global Accuracy RatingAdds 1 to (550-650) Lightning Damage
(7-10)% increased Attack Speed
1% increased Damage taken per Frenzy Charge
(15-20)% increased Lightning Damage per Frenzy Charge
20 Life gained on Kill per Frenzy Charge
Plays Wolf Call sound on Kill (Hidden)
KintsugiKintsugi
Exquisite Leather
Evasion: (1548-2106)
Movement Speed: -3%
Requires Level 62, 170 Dex(120-160)% increased Evasion Rating
+(30-50)% to Fire Resistance
35% less Damage taken if you have not been Hit Recently
100% increased Evasion Rating if you have been Hit Recently
Do not hide your flaws, your cracks,
mend them, and display them proudly.
For it is these that set us apart.
62(120-160)% increased Evasion Rating
+(30-50)% to Fire Resistance
35% less Damage taken if you have not been Hit Recently
100% increased Evasion Rating if you have been Hit Recently
The Blood of InnocenceThe Blood of Innocence
Censer Relic
Requires Level 64The Herald of the Scourge deals 50% more Damage
The Herald of the Scourge takes 50% less Damage
The Herald of the Scourge drops the Balance of Terror
This item is destroyed when applied to a Sanctum
Unmodifiable"After weeks of being pursued, the veiled traveller made her stand in a sandstorm.
Somehow, she wounded a god. Innocence relented; his brother and the traveller made
good their escape." - Lycia, the Heretic
Place this item on the Relic Altar at the start of each Sanctum run
64The Herald of the Scourge deals 50% more Damage
The Herald of the Scourge takes 50% less Damage
The Herald of the Scourge drops the Balance of Terror
This item is destroyed when applied to a SanctumUnmodifiable
The Second SacramentThe Second Sacrament
Candlestick Relic
Requires Level 64The Herald of the Scourge deals 100% more Damage
The Herald of the Scourge takes 70% less Damage
The Herald of the Scourge drops the Winds of Fate
Cannot be used with Forbidden Tomes below level 83
This item is destroyed when applied to a Sanctum
Unmodifiable"He took many of his people's traditions and gilded them, hollowed them. They
rejected his new religion, and he and his followers were forced to depart the
mountains for lands unknown." - Lycia, the Heretic
Place this item on the Relic Altar at the start of each Sanctum run
64The Herald of the Scourge deals 100% more Damage
The Herald of the Scourge takes 70% less Damage
The Herald of the Scourge drops the Winds of Fate
Cannot be used with Forbidden Tomes below level 83
This item is destroyed when applied to a SanctumUnmodifiable
Infernal MantleInfernal Mantle
Widowsilk Robe
Energy Shield: (345-470)
Movement Speed: -3%
Requires Level 65, 187 Int+3 to Level of Socketed Fire Gems
100% increased Global Critical Strike Chance
(120-160)% increased Energy Shield
15% of Fire Damage Converted to Chaos Damage
100% increased Spell Damage taken when on Low Mana
Despair hums, softly, deadly, in the bones of my enemies.
Eyes will burn, and souls wither, as they bask in my radiance.
65+3 to Level of Socketed Fire Gems
100% increased Global Critical Strike Chance
(120-160)% increased Energy Shield
15% of Fire Damage Converted to Chaos Damage
100% increased Spell Damage taken when on Low Mana
The Formless FlameThe Formless Flame
Royal Burgonet
Armour: (678-954)Requires Level 65, 148 Str(80-120)% increased Armour
-30% to Fire Resistance
-(200-100) Fire Damage taken from Hits
Armour is increased by Overcapped Fire Resistance
Our skin turns to ash
and we are swallowed by his brilliant red light.

This item can be transformed with a Blessing of Xoph
65(80-120)% increased Armour
-30% to Fire Resistance
-(200-100) Fire Damage taken from Hits
Armour is increased by Overcapped Fire Resistance
Replica AllureReplica Allure
Vaal Claw
Claw
Physical Damage: (92.4-112.7) to (222.6-266.8)
Critical Strike Chance: 6.50%
Attacks per Second: (1.40-1.46)
Weapon Range: 1.1 metres
Requires Level 66, 95 Dex, 131 Int2% of Physical Attack Damage Leeched as Life(110-130)% increased Physical Damage
Adds (15-20) to (30-40) Physical Damage
(8-12)% increased Attack Speed
Gain +50 Life when you Taunt an Enemy
You gain Onslaught for 1 seconds on Killing Taunted Enemies
Enemies Taunted by you take 10% increased Damage
"Test subject was able to survive the entire process simply by shouting epithets at
the researcher. Researcher's feelings were slightly injured."
- Researcher Graven
662% of Physical Attack Damage Leeched as Life(110-130)% increased Physical Damage
Adds (15-20) to (30-40) Physical Damage
(8-12)% increased Attack Speed
Gain +50 Life when you Taunt an Enemy
You gain Onslaught for 1 seconds on Killing Taunted Enemies
Enemies Taunted by you take 10% increased Damage
Oro's SacrificeOro's Sacrifice
Infernal Sword
Two Hand Sword
Elemental Damage: (425-475) to (550-600)
Critical Strike Chance: 5.00%
Attacks per Second: (1.49-1.55)
Weapon Range: 1.3 metres
Requires Level 67, 113 Str, 113 Dex30% increased Elemental Damage with Attack SkillsNo Physical Damage
Adds (425-475) to (550-600) Fire Damage
(10-15)% increased Attack Speed
20% chance to Ignite
10% increased Physical Damage taken
10% increased Fire Damage taken
Culling Strike against Burning Enemies
Gain a Frenzy Charge if an Attack Ignites an Enemy
Give yourself to the flames and your name
will burn in the minds of men forever.
6730% increased Elemental Damage with Attack SkillsNo Physical Damage
Adds (425-475) to (550-600) Fire Damage
(10-15)% increased Attack Speed
20% chance to Ignite
10% increased Physical Damage taken
10% increased Fire Damage taken
Culling Strike against Burning Enemies
Gain a Frenzy Charge if an Attack Ignites an Enemy
Replica Oro's SacrificeReplica Oro's Sacrifice
Infernal Sword
Two Hand Sword
Elemental Damage: (385-440) to (490-545)
Critical Strike Chance: 5.00%
Attacks per Second: (1.49-1.55)
Weapon Range: 1.3 metres
Requires Level 67, 113 Str, 113 Dex30% increased Elemental Damage with Attack SkillsNo Physical Damage
Adds (385-440) to (490-545) Cold Damage
(10-15)% increased Attack Speed
20% chance to Freeze
10% increased Physical Damage taken
10% increased Cold Damage taken
Culling Strike against Frozen Enemies
Gain an Endurance Charge if an Attack Freezes an Enemy
"Ice and flame antagonized in the essence of a prototype.
What once burned now chills the soul."
- Researcher Arn
6730% increased Elemental Damage with Attack SkillsNo Physical Damage
Adds (385-440) to (490-545) Cold Damage
(10-15)% increased Attack Speed
20% chance to Freeze
10% increased Physical Damage taken
10% increased Cold Damage taken
Culling Strike against Frozen Enemies
Gain an Endurance Charge if an Attack Freezes an Enemy
Doppelgänger GuiseDoppelgänger Guise
Sadist Garb
Evasion: (427-491)
Energy Shield: (93-107)
Movement Speed: -3%
Requires Level 68, 103 Dex, 109 IntGrants Level 20 Unhinge Skill
(40-60)% more Critical Strike Chance while Insane
Enemies Killed by your Hits are destroyed while Insane
(40-30)% less Physical and Chaos Damage Taken while Sane
Regenerate 10% Life over one second when Hit while Sane
Within each of us exists a being of pure malice,
held back only by the lies we tell ourselves.
68Grants Level 20 Unhinge Skill
(40-60)% more Critical Strike Chance while Insane
Enemies Killed by your Hits are destroyed while Insane
(40-30)% less Physical and Chaos Damage Taken while Sane
Regenerate 10% Life over one second when Hit while Sane
The Beast Fur ShawlThe Beast Fur Shawl
Vaal Regalia
Energy Shield: (376-512)
Movement Speed: -3%
Requires Level 68, 194 Int40% increased Spell Damage
(120-160)% increased Energy Shield
10% increased Area of Effect
10% increased Damage taken
(50-100)% increased Energy Shield Recovery rate
The quickest way to understand
your own strengths and weaknesses
is to walk in the skin of another.
6840% increased Spell Damage
(120-160)% increased Energy Shield
10% increased Area of Effect
10% increased Damage taken
(50-100)% increased Energy Shield Recovery rate
Replica VoidwalkerReplica Voidwalker
Murder Boots
Evasion: (444-596)
Energy Shield: (43-58)
Requires Level 69, 82 Dex, 42 Int+(30-50) to Dexterity
(140-180)% increased Evasion and Energy Shield
30% increased Movement Speed
10% increased Damage taken while Phasing
You have Phasing if you've Killed Recently
Projectiles Chain +1 times while you have Phasing
Celestial Footprints
"Test subject was able to walk into the walls of his chamber after breaking a rabbit's neck.
He was not fast enough, however. Suggest we begin excavation to retrieve prototype."
69+(30-50) to Dexterity
(140-180)% increased Evasion and Energy Shield
30% increased Movement Speed
10% increased Damage taken while Phasing
You have Phasing if you've Killed Recently
Projectiles Chain +1 times while you have Phasing
Celestial Footprints
Jaws of AgonyJaws of Agony
Supreme Spiked Shield
Chance to Block: 24%
Evasion: (242-278)
Energy Shield: (49-57)
Movement Speed: -3%
Requires Level 70, 85 Dex, 85 Int+5% chance to Suppress Spell DamageGrants Level 25 Bear Trap Skill
(18-28)% increased Trap Damage
(15-25)% increased Global Physical Damage
+(60-80) to maximum Life
-(18-14) Physical Damage taken from Attack Hits
25% chance to gain a Power Charge when you Throw a Trap
One wrong step triggers destruction.
Agony slowly dominates the will to live.
70+5% chance to Suppress Spell DamageGrants Level 25 Bear Trap Skill
(18-28)% increased Trap Damage
(15-25)% increased Global Physical Damage
+(60-80) to maximum Life
-(18-14) Physical Damage taken from Attack Hits
25% chance to gain a Power Charge when you Throw a Trap
Lioneye's RemorseLioneye's Remorse
Pinnacle Tower Shield
Chance to Block: 30%
Armour: (1307-1718)
Movement Speed: -3%
Requires Level 70, 159 Str+(20-30) to maximum Life(180-220)% increased Armour
20% increased Stun and Block Recovery
+(160-180) to maximum Life
5% reduced Movement Speed
-25 Physical Damage taken from Projectile Attacks
+5% Chance to Block
Marceus' unblemished shield is a testament
to his arrogance... and his fate.
70+(20-30) to maximum Life(180-220)% increased Armour
20% increased Stun and Block Recovery
+(160-180) to maximum Life
5% reduced Movement Speed
-25 Physical Damage taken from Projectile Attacks
+5% Chance to Block
Yoke of SufferingYoke of Suffering
Onyx Amulet
Requires Level 70+(10-16) to all Attributes+(10-20)% to Fire Resistance
+(10-20)% to Cold Resistance
+(20-40)% to Lightning Resistance
30% reduced Duration of Ailments on Enemies
(5-10)% chance to Shock
Enemies take (5-10)% increased Damage for each type of Ailment you have inflicted on them
Your Elemental Damage can Shock
Let the unrepentant be dragged ever downwards by the weight of their sins.
70+(10-16) to all Attributes+(10-20)% to Fire Resistance
+(10-20)% to Cold Resistance
+(20-40)% to Lightning Resistance
30% reduced Duration of Ailments on Enemies
(5-10)% chance to Shock
Enemies take (5-10)% increased Damage for each type of Ailment you have inflicted on them
Your Elemental Damage can Shock

References

  1. Mark_GGG (May 15, 2014). "defensive mechanisms activate in which order?". Official Path of Exile Forums. Retrieved May 15, 2014.