Animate WeaponDuration, Minion, Spell, Physical Level: (1-20) Cast Time: 0.60 secRequires Level 4Animates a Melee Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets unless specifically targeted. Cannot be used by Traps or Mines.+171798691840 seconds to Base duration Can use Items requiring up to Level (9-100) Minions deal (10-48)% more Damage Minions have (10-48)% more Attack Speed Minions' Attacks deal (5-126) to (8-184) additional Physical Damage Maximum (5-14) Animated Weapons Animated Lingering Blades deal (1-17) to (2-80) Added Attack Physical Damage
Additional Effects From 1-20% Quality: Minions have 1% increased Movement SpeedMinions have 0.5% chance to Intimidate Enemies for 4 seconds on Hit1% chance to create an additional Animate Weapon copyMinions deal 0 to 5 Added Lightning DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Specify the reason an update is needed using |reason=.
Animate Weapon can be used on identified weapons lying on the ground, but not on any ranged weapons unless Spirit GuardsSpirit Guards Viridian JewelLimited to: 1 Radius: MediumMinions deal (8-12)% increased Damage With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 20 Ranged WeaponsLong after the Karui passed through, the whispers of those who stood their ground at Lioneye's Watch could be heard amongst the rubble.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. is used. The weapon is permanently consumed. If the "Key Pickup" option is enabled in the UI tab of the Options menu, the "Highlight items and objects" key must be held down in order to cast Animate Weapon. Attempting to animate a weapon with an item level higher than the level of the gem allows will cost mana and perform the cast animation but have no effect.
Animate Weapon can also be used on Lingering Blades left behind by BladefallBladefallSpell, AoE, Physical, Duration Level: (1-20) Cost: (12-23) Mana Cast Time: 0.70 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 140% AoE Radius: 12Requires Level 28Ethereal weapons rain from the sky, dealing damage to enemies in a sequence of volleys. Enemies can be hit multiple times where these overlap.Deals (43-595) to (65-893) Physical Damage Base duration is 6.00 seconds Leaves a Lingering Blade in the ground for every Volley 5 Volleys Maximum 40 Lingering Blades can be left in the ground at a time
Additional Effects From 1-20% Quality: +(0.05-1) VolleysPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. and Ethereal KnivesEthereal KnivesSpell, Projectile, Physical Level: (1-20) Cost: (5-20) Mana Cast Time: 0.60 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 220% Projectile Speed: 1300Fires an arc of knives outwards in front of the caster which deal physical damage.Deals (7-949) to (10-1423) Physical Damage Fires (10-13) Projectiles
Additional Effects From 1-20% Quality: Fires +(0.1-2) ProjectilesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.. They use the same base stats as Glass ShankGlass ShankDagger Physical Damage: 6-10 Critical Strike Chance: 6.00% Attacks per Second: 1.50 Weapon Range: 1.0 metres30% increased Global Critical Strike Chance.[citation needed]
Animated Weapons are flying monsters, meaning they can fly over small obstacles. Flyers also can't be damaged by ground effects (e.g. burning ground). Flyers can travel over non-flying monsters without blocking their movement.[1]
Animated Weapons are minions that are considered to be using the original weapon animated. They are therefore affected by modifiers to minions, as well as support gems for weapons, such as Elemental Damage with Attacks SupportElemental Damage with Attacks SupportAttack, Support Icon: W Level: (1-20) Cost & Reservation Multiplier: 130%Requires Level 18Supports attack skills.Supported Attack Skills deal (20-34)% more Elemental Damage
Additional Effects From 1-20% Quality: (0.5-10)% increased Elemental Damage with Attack SkillsThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket., but not affected by any of the player's damage or weapon modifiers.
Gem level progression
Level
Mana Cost
max. Item Level
More Damage
More Attack Speed
additional Physical Damage
Maximum Animated Weapons
Lingering Blades Damage
Exp.
Total Exp.
1
4
0
0
4
9
N/A
N/A
5 to 8
5
1 to 2
0
0
2
6
0
0
5
11
2%
2%
6 to 11
5
1 to 2
841
841
3
9
17
0
5
14
4%
4%
10 to 15
6
1 to 3
3099
3940
4
12
21
14
6
18
6%
6%
13 to 18
6
1 to 4
7433
11373
5
16
26
18
7
22
8%
8%
17 to 25
7
1 to 5
22895
34268
6
20
31
22
7
26
10%
10%
21 to 32
7
1 to 7
49725
83993
7
24
37
25
8
31
12%
12%
26 to 38
8
2 to 9
95714
179707
8
28
42
29
8
35
14%
14%
32 to 47
8
2 to 11
169595
349302
9
32
47
33
9
40
16%
16%
39 to 57
9
3 to 14
283759
633061
10
36
52
36
10
44
18%
18%
48 to 72
9
4 to 17
453996
1087057
11
40
58
40
10
49
20%
20%
53 to 81
10
4 to 21
703128
1790185
12
44
63
44
11
53
22%
22%
61 to 91
10
5 to 25
1061223
2851408
13
48
68
48
12
58
24%
24%
68 to 99
11
6 to 30
2065870
4917278
14
52
74
51
12
62
26%
26%
73 to 112
11
8 to 36
2507110
7424388
15
55
78
54
13
66
28%
28%
83 to 124
12
9 to 42
2573731
9998119
16
58
82
57
13
70
30%
30%
89 to 136
12
10 to 48
7611351
17609470
17
61
86
60
14
74
32%
32%
99 to 148
13
12 to 55
13437908
31047378
18
64
90
62
15
78
34%
34%
108 to 159
13
13 to 62
25052147
56099525
19
67
94
65
15
82
36%
36%
115 to 173
14
15 to 71
43869436
99968961
20
70
98
68
16
100
38%
38%
126 to 184
14
17 to 80
242081178
342050139
21
72
100
70
17
100
39%
39%
130 to 190
15
19 to 86
N/A
N/A
22
74
N/A
N/A
17
100
40%
40%
134 to 196
15
20 to 92
N/A
N/A
23
76
N/A
N/A
18
100
41%
41%
138 to 202
16
21 to 99
N/A
N/A
24
78
N/A
N/A
19
100
42%
42%
142 to 208
16
22 to 106
N/A
N/A
25
80
N/A
N/A
19
100
43%
43%
146 to 214
17
24 to 114
N/A
N/A
26
82
N/A
N/A
20
100
44%
44%
150 to 220
17
26 to 122
N/A
N/A
27
84
N/A
N/A
20
100
45%
45%
155 to 227
18
28 to 131
N/A
N/A
28
86
N/A
N/A
21
100
46%
46%
160 to 234
18
29 to 140
N/A
N/A
29
88
N/A
N/A
22
100
47%
47%
165 to 241
19
31 to 149
N/A
N/A
30
90
N/A
N/A
22
100
48%
48%
170 to 248
19
33 to 159
N/A
N/A
31
91
N/A
N/A
23
100
49%
49%
175 to 255
20
34 to 163
N/A
N/A
32
92
N/A
N/A
23
100
50%
50%
180 to 263
20
34 to 168
N/A
N/A
33
93
N/A
N/A
23
100
51%
51%
185 to 271
21
36 to 172
N/A
N/A
34
94
N/A
N/A
24
100
52%
52%
191 to 279
21
36 to 176
N/A
N/A
35
95
N/A
N/A
24
100
53%
53%
197 to 287
22
37 to 180
N/A
N/A
36
96
N/A
N/A
24
100
54%
54%
203 to 296
22
38 to 185
N/A
N/A
37
97
N/A
N/A
25
100
55%
55%
209 to 305
23
39 to 189
N/A
N/A
38
98
N/A
N/A
25
100
56%
56%
215 to 314
23
39 to 194
N/A
N/A
39
99
N/A
N/A
25
100
57%
57%
221 to 323
24
41 to 198
N/A
N/A
40
100
N/A
N/A
25
100
58%
58%
228 to 333
24
41 to 203
N/A
N/A
Item acquisition
Animate Weapon can drop anywhere.
Recipes
Animate Weapon can be created from the following recipes:
Amount
Part
Description
Meta
6
The SummonerThe Summoner6Minion Gem Quality:+20%To own a piece of the Nightmare, you must first belong to the Nightmare.
Random Minion gem with 20% quality
A
13
The CataclysmThe Cataclysm13Level 21 Spell Gem CorruptedThe mighty warriors traded in blows, the nimble archers in arrows, yet it was the brazen thaumaturgists who would bring catastrophe to all.
Random corruptedlevel 21 Spell gem
A
6
The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox." - Ezomyte Proverb
Random level 20 gem
A
3
Gemcutter's PromiseGemcutter's Promise3Gem Quality:+20%"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter
Random gem with 20% quality
A
1
Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random gem with 1–20% quality
A
1
The VoidThe Void1Reach into the Void and claim your prize.
Random divination card set exchange
A
Vendor reward
This item can be bought at the listed NPC vendors, after completing the following quests:
The following unique items are related to Animate Weapon:
Item
Base Item
Stats
Jorrhast's BlacksteelJorrhast's Blacksteel SteelheadTwo Hand Mace Physical Damage: (135-162) to (202.5-243) Critical Strike Chance: 5.00% Attacks per Second: (1.40-1.46) Weapon Range: 1.3 metresRequires Level 44, 143 Str45% increased Stun Duration on Enemies25% chance to Trigger Level 20 Animate Weapon on Kill (150-200)% increased Physical Damage (8-12)% increased Attack Speed (8-12)% increased Cast Speed 30% less Animate Weapon Duration Weapons you Animate create an additional copyHis flesh had long turned to dust, but his vengeance lived on in every scrap of iron he touched.
Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.
Updated the gem descriptions of Animate WeaponAnimate WeaponDuration, Minion, Spell, Physical Level: (1-20) Cost: (4-16) Mana Cast Time: 0.60 secRequires Level 4Animates a Melee Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets. Cannot be used by Traps or Mines.Base duration is 40.00 seconds Can use Items requiring up to Level (9-100) Minions' Attacks deal (5-126) to (8-184) additional Physical Damage Animated Lingering Blades deal (1-17) to (2-80) Added Attack Physical Damage Minions deal (0-38)% more Damage Maximum (5-14) Animated Weapons Minions have (0-38)% more Attack Speed
Additional Effects From 1-20% Quality: +(0.1-2) to maximum number of Animated WeaponsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. and Animate GuardianAnimate GuardianSpell, Minion Level: (1-20) Cost: (11-20) Mana Cast Time: 0.60 secRequires Level 28Animates a melee weapon or armour, attaching it to an invisible Guardian that fights by your side. Animating multiple items attaches them to the same Guardian. You cannot animate unidentified items. Cannot be used by Traps or Mines.Minions have (0-38)% more Maximum Life Can use Items requiring up to Level (33-100) Minion deals (0-38)% more Damage
Additional Effects From 1-20% Quality: (2-40)% increased Minion Movement SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. to clarify that they cannot be used by Traps or Mines.
Now animates a weapon in an area around where you are targetting (you don't have to target a specific item).
Animate Weapon has been reworked and undergone some cosmetic upgrades as well.
The damage multiplier on Animate Weapon was not applying to the minion's damage at all. Whoops! Because of this, the skill has been rebalanced.
Can now be supported by UnleashUnleash SupportSpell, Support Icon: q Level: (1-20) Cost & Reservation Multiplier: 150%Requires Level 38Supports spell skills, making their effect reoccur when cast. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.Supported Spells gain a Seal every (0.90-0.71) seconds, to a maximum of 3 Seals Supported Spells are Unsealed when cast, and their effects Reoccur for each Seal lost Supported Skills deal (50-41)% less Damage when Reoccurring
Additional Effects From 1-20% Quality: Supported Skills deal (0.5-10)% increased Spell DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. and Spell EchoSpell Echo SupportSpell, Support Icon: k Level: (1-20) Cost & Reservation Multiplier: 150%Requires Level 38Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, blink skills, or skills with a reservation.Supported Skills deal 10% less Damage Supported Skills Repeat an additional time Supported Skills have (40-54)% more Cast Speed
Additional Effects From 1-20% Quality: Supported Skills deal (0.5-10)% increased Spell DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket..
Now has a base duration of 40 seconds (from 37.5 seconds) at all gem levels.
Now allows a maximum of 5 Animated Weapons at gem level 1, up to 14 at gem level 20 (from 50 at all gem levels).
Now has a base cast speed of 0.6 seconds (from 0.8).
Now costs 4 mana at gem level 1 (from 7), up to 12 at gem level 20 (from 26).
Now grants your minions' attacks 5 to 8 additional Physical Damage at gem level 1 (from 4 to 6), up to 126 to 184 at gem level 20 (from 38 to 56).
Minions now deal 10% more damage at gem level 1, up to 48% more at gem level 20. Note that there was previously similar (but numerically higher) bonus listed on the skill gem that, as it turns out, did nothing.
Now grants your minions 10% more attack speed at gem level 1, up to 48% more at gem level 20. Previously the gem granted increased attack speed rather than more.
Now gains 1% increased Minion Movement Speed per 1% gem quality (from 2% increased Minion Movement Speed).
Animate Weapon and Animate GuardianAnimate GuardianSpell, Minion Level: (1-20) Cost: (11-20) Mana Cast Time: 0.60 secRequires Level 28Animates a melee weapon or armour, attaching it to an invisible Guardian that fights by your side. Animating multiple items attaches them to the same Guardian. You cannot animate unidentified items. Cannot be used by Traps or Mines.Minions have (0-38)% more Maximum Life Can use Items requiring up to Level (33-100) Minion deals (0-38)% more Damage
Additional Effects From 1-20% Quality: (2-40)% increased Minion Movement SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. have had their range modified. Previously there was a bug where you could bypass the range. Now that this is fixed, the range has been tripled from 25 to 75 units.
The Animate Weapon skill now adds a flat physical damage to the weapon. The animated weapon has had its innate elemental resistance values increased.
Immortal CallImmortal CallSpell, Duration, Guard Level: (1-20) Cost: (21-36) Mana Cooldown Time: 3.00 sec Can Store 1 Use(s) Cast Time: InstantRequires Level 34Take less Physical and Elemental Damage for a short time. Consumes up to 5 Endurance Charges to lengthen the buff and further lessen Physical Damage taken. Shares a cooldown with other Guard skills.Base duration is 1.00 seconds 20% increased Buff Duration per Endurance Charge removed This Skill's Cooldown does not recover during its effect (25-34)% less Elemental Damage taken (25-35)% less Physical Damage taken 15% less Physical Damage taken per Endurance Charge removed
Additional Effects From 1-20% Quality: (1-20)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., Blood RageBlood RageSpell, Duration, Physical Level: (1-20) Cost: (12-29) Life Cooldown Time: 1.00 sec Can Store 1 Use(s) Cast Time: InstantRequires Level 16Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Base duration is (7.00-10.80) seconds Grants (5-15)% increased Attack Speed 1.2% of Attack Physical Damage Leeched as Life You take 4% of your Maximum Life per second as Physical Damage You take 4% of your Maximum Energy Shield per second as Physical Damage 25% chance to gain a Frenzy Charge on Kill
Additional Effects From 1-20% Quality: Grants (0.25-5)% increased Attack SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., Conversion TrapConversion TrapTrap, Spell, Duration Level: (1-20) Cost: (6-23) Mana Cooldown Time: 8.00 sec Can Store 3 Use(s) Cast Time: 1.00 secRequires Level 4Throws a trap that, when triggered by an enemy, converts that enemy to your side for a short duration. Does not affect unique monsters or players.Traps do not Trigger at the end of their Duration Trap lasts 4 seconds Base duration is (5.30-10.00) seconds
Additional Effects From 1-20% Quality: Base duration is (0.2-4) secondsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., Animate WeaponAnimate WeaponDuration, Minion, Spell, Physical Level: (1-20) Cost: (4-16) Mana Cast Time: 0.60 secRequires Level 4Animates a Melee Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets. Cannot be used by Traps or Mines.Base duration is 40.00 seconds Can use Items requiring up to Level (9-100) Minions' Attacks deal (5-126) to (8-184) additional Physical Damage Animated Lingering Blades deal (1-17) to (2-80) Added Attack Physical Damage Minions deal (0-38)% more Damage Maximum (5-14) Animated Weapons Minions have (0-38)% more Attack Speed
Additional Effects From 1-20% Quality: +(0.1-2) to maximum number of Animated WeaponsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. and Frost WallFrost WallSpell, Duration, Cold Level: (1-20) Cost: (9-33) Mana Cooldown Time: 3.00 sec Can Store 3 Use(s) Cast Time: 0.50 secRequires Level 4Creates a wall of ice which holds back enemies. Targets under the wall are damaged and pushed back.Deals (8-462) to (12-693) Cold Damage Base duration is (3.00-4.90) seconds 0.15 seconds between appearance of Wall sections Wall will be (2.8-5.6) meters long
Additional Effects From 1-20% Quality: (2-40)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. have had their base duration increased by 25%.