Orb of Chance
Shift click to unstack.
An Orb of Chance is a currency item that can be used to upgrade a piece of normal equipment to a random rarity.
Obtaining
Orbs of Chance are common currency items that can be dropped by slain monsters, chests, and destructible containers. They also drop from Arcanist's Strongboxes.
An Orb of Chance can also be purchased from Clarissa for an Orb of FusingOrb of FusingStack Size: 20Reforges the links between sockets on an itemRight click this item then left click a socketed item to apply it. The item's quality increases the chances of obtaining more links.
.
Orbs of Chance can also be obtained from the following vendor recipes:
Result | Recipes |
---|---|
1× ![]() ![]() |
2 x Identified rare items with same name |
5× ![]() ![]() |
1 x normal, 1 x magic, 1 x rare, 1 x unique with the same base item type |
1× ![]() ![]() |
Full rare set with lowest item level between 1 and 59 |
2× ![]() ![]() |
Full rare set with lowest item level between 1 and 59, all unidentified OR all 20% quality |
3× ![]() ![]() |
Full rare set with lowest item level between 1 and 59, all unidentified AND all 20% quality |
Divination Card
- A set of 5
Emperor's Luck
Emperor's Luck
55x CurrencyThe house always wins.
1 can be exchanged for five Orbs of Chance.
1Not guaranteed (set grants 5 of any random currency)
Spending
Orbs of Chance are primarily applied to particular base item types in the hopes of obtaining a particular unique item. However, the resulting item is most commonly a magic item, and uncommonly a rare item. Because of this, players should carefully weigh the cost of using up Orbs of Chance to obtain a specific unique against the cost of simply trading for that unique. The chance of creating a unique item is different for every unique and depends on the rarity of that specific unique. [1] The base item's item level doesn't limit the type of unique items that can be obtained, so it is possible to obtain what are otherwise map-only unique items. Unique items that don't drop, such as The Goddess ScornedThe Goddess Scorned
Elegant SwordOne Handed Sword
Physical Damage: (70-80) to (115.5-132)
Critical Strike Chance: (9.50-10.50)%
Attacks per Second: 1.50
Weapon Range: 1.1 metresRequires Level 28, 46 Str, 55 Dex+190 to Accuracy RatingUses both hand slots
(250-300)% increased Physical Damage
(90-110)% increased Critical Strike Chance
+(20-30)% to Global Critical Strike Multiplier
+(40-50)% to Fire Resistance
Cannot be Ignited
100% of Physical Damage Converted to Fire Damage
Ignites you inflict deal Damage 50% faster
You can only deal Damage with this Weapon or IgniteHer purpose seems done; the oath is fulfilled.
Rust dulls her smirk with the last demon killed.
The embers grow dim and yet hope burns her lips:
"An old flame renewed can define our eclipse!" and
The TamingThe Taming
Prismatic RingRequires Level 30+(8-10)% to all Elemental Resistances20% increased Damage with Hits and Ailments per Freeze, Shock or Ignite on Enemy
+(20-30)% to all Elemental Resistances
30% increased Elemental Damage
10% chance to Freeze, Shock and Ignite
30% increased Elemental Damage with Attack Skills"Moon after moon did Berek make fools
Of the great and Untamed Three
Until malice for a Brother
Slew the hatred of the Other
And Berek did hunt
Alone and free."
- Berek and the Untamed, or race rewards like
Demigod's PresenceDemigod's PresenceAmulet Skin
, cannot be created using an Orb of Chance.
The following items, while not a complete list, are the some of the known Chance-for-Unique results.
Base | Unique |
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![]() Amethyst RingRequires Level 69+(17-23)% to Chaos Resistance25% reduced maximum Energy Shield 25% reduced maximum Life +(40-50)% to Chaos Resistance Gain (40-60)% of Physical Damage as Extra Chaos DamageMing slew Tranquillity Took Chaos for his wife And on Her immortal finger He placed his Heart ![]() |
![]() Armour: (156-179) Energy Shield: (32-37) Movement Speed: -3%Requires Level 68, 85 Str, 85 Int+12% to all Elemental Resistances ![]() |
![]() Archon Kite ShieldChance to Block: 22% Armour: (156-179) Energy Shield: (32-37) Movement Speed: -3%Requires Level 68, 85 Str, 85 Int+12% to all Elemental Resistances+2 to Level of Socketed Aura Gems Socketed Gems Cost and Reserve Life instead of Mana Socketed Gems have 30% increased Reservation Efficiency +(20-30) to Dexterity +25% to all Elemental ResistancesWhen blood is paid, the weak think twice. ![]() |
![]() Armour: (186-208) Energy Shield: (38-43) Movement Speed: -3%Requires Level 59, 76 Str, 76 Int+4% to all Elemental Resistances ![]() |
![]() Branded Kite ShieldChance to Block: 24% Armour: (186-208) Energy Shield: (38-43) Movement Speed: -3%Requires Level 59, 76 Str, 76 Int+4% to all Elemental Resistances(20-30)% Chance to Block Spell Damage (20-30)% increased Spell Damage +(20-30)% to all Elemental Resistances +4% to all maximum Resistances Cannot Block Attack DamageA swift mind solves problems before they occur. ![]() |
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![]() Crystal BeltRequires Level 79+(60-80) to maximum Energy Shield+(60-70) to maximum Energy Shield +(45-55) to maximum Mana Chill Effect and Freeze Duration on you are based on 100% of Energy Shield (20-25)% increased Elemental Damage with Attack Skills per Power Charge 0.2% of Attack Damage Leeched as Mana per Power ChargeAs long as the soul is unfettered, so is the body. ![]() |
![]() Armour: (215-247) Energy Shield: (44-50) Movement Speed: -3%Requires Level 62, 85 Str, 85 Int ![]() |
![]() Champion Kite ShieldChance to Block: 32% Armour: (860-1235) Energy Shield: (176-250) Movement Speed: -3%Requires Level 62, 85 Str, 85 Int(300-400)% increased Armour and Energy Shield +10% to all Elemental Resistances +5% to maximum Cold Resistance +6% Chance to Block Recover Energy Shield equal to 2% of Armour when you Block (10-20)% increased Elemental Damage with Attack SkillsBorn from the marriage of ice and sky, the aurora evokes both awe and power. ![]() |
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![]() Glorious PlateArmour: (776-892)Requires Level 68, 191 StrHas no Sockets (20-40)% increased Fire Damage +500 to maximum LifeThe warrior who fears will fall. ![]() |
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![]() Gold RingRequires Level 20(6-15)% increased Rarity of Items found+10 to Dexterity (50-70)% increased Rarity of Items found -20% to all Elemental ResistancesDanger is the price of wealth. ![]() |
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![]() Hubris CircletEnergy Shield: (176-230)Requires Level 69, 154 Int+(300-350) to Accuracy Rating (120-150)% increased Energy Shield -30% to Fire Resistance (0.4-0.8)% of Attack Damage Leeched as Life (0.2-0.4)% of Attack Damage Leeched as Mana Increases and Reductions to Spell Damage also apply to Attacks at 150% of their valueTurning, gazing, blinking, behold the eyes of void. Burning, razing, drinking, your mind is destroyed. ![]() |
![]() Physical Damage: 29-117 Critical Strike Chance: 5.00% Attacks per Second: 1.45Requires Level 66, 212 Dex(20-24)% increased Elemental Damage with Attack Skills ![]() |
![]() Imperial BowBow Physical Damage: (100.8-129) to (394.8-453) Critical Strike Chance: 5.00% Attacks per Second: (1.59-1.74)Requires Level 66, 212 Dex(20-24)% increased Elemental Damage with Attack Skills(180-200)% increased Physical Damage Adds (7-14) to (24-34) Physical Damage (10-20)% increased Attack Speed +(80-100) to maximum Mana Hits can't be Evaded Far Shot"See without doubt, slay without hesitation." - Marceus Lioneye of Sarn ![]() |
![]() Physical Damage: 71-147 Critical Strike Chance: 6.80% Attacks per Second: 1.25 Weapon Range: 1.3 metresRequires Level 64, 113 Str, 113 Int+25% Chance to Block Attack Damage while wielding a Staff ![]() |
![]() Maelström StaffWarstaff Physical Damage: 71-147 Critical Strike Chance: 6.80% Attacks per Second: 1.25 Weapon Range: 1.3 metresRequires Level 64, 113 Str, 113 Int+25% Chance to Block Attack Damage while wielding a Staff(50-60)% increased Spell Damage (40-50)% increased Cold Damage (10-20)% increased Cast Speed +2 to Level of all Cold Spell Skill Gems 8% chance to Freeze Enemies Frozen by you take 20% increased DamageShed by the winged beast of night, A scaly frost-encrusted thorn. All who feel its wintry light Shiver in pain at the frozen dawn. ![]() |
![]() Energy Shield: (25-28)Requires Level 67, 51 Dex, 51 Int ![]() |
![]() Murder MittsEvasion: (302-417) Energy Shield: (62-84)Requires Level 67, 51 Dex, 51 IntSocketed Gems are Supported by Level 30 Added Lightning Damage 100% increased Effect of Lightning Ailments 10% increased Attack Speed (150-200)% increased Evasion and Energy ShieldThe roar of the heavens Strikes more than fear Into the hearts of Man ![]() |
![]() Evasion: (233-268)Requires Level 67, 62 Str, 85 Dex ![]() |
Module Error: No results found for item using search term "item_name = Bringer of Rain" |
![]() Evasion: (233-268)Requires Level 67, 62 Str, 85 Dex ![]() |
![]() Nightmare BascinetArmour: (405-561) Evasion: (582-804)Requires Level 67, 62 Str, 85 Dex+(50-65) to Dexterity 10% reduced Global Physical Damage 16% increased Attack Speed (150-200)% increased Armour and Evasion +(15-25)% to Chaos Resistance 20% increased Movement Speed Mercury FootprintsSwift as thought are the actions of Man when borne on wings of divine providence. ![]() |
![]() Movement Speed: -3%Requires Level 62, 180 Int(3-10)% increased Spell Damage ![]() |
![]() Widowsilk RobeEnergy Shield: (345-470) Movement Speed: -3%Requires Level 65, 187 Int+3 to Level of Socketed Fire Gems 100% increased Global Critical Strike Chance (120-160)% increased Energy Shield 15% of Fire Damage Converted to Chaos Damage 100% increased Spell Damage taken when on Low ManaDespair hums, softly, deadly, in the bones of my enemies. Eyes will burn, and souls wither, as they bask in my radiance. ![]() |
![]() Movement Speed: -3%Requires Level 62, 180 Int(3-10)% increased Spell Damage ![]() |
![]() Occultist's VestmentEnergy Shield: (274-377) Movement Speed: -3%Requires Level 62, 180 Int(3-10)% increased Spell Damage(100-150)% increased Energy Shield 10% faster start of Energy Shield Recharge +(30-40)% to Lightning Resistance Reflects 1 to 250 Lightning Damage to Melee Attackers Chaos Damage taken does not bypass Energy ShieldShavronne's apparel became ever more extravagant as her body and soul became ever more corrupted. ![]() |
![]() Physical Damage: 35-64 Critical Strike Chance: 8.00% Attacks per Second: 1.20Requires Level 68, 245 Int(36-40)% increased Spell Damage ![]() |
![]() Prophecy WandWand Physical Damage: 35-64 Critical Strike Chance: 8.00% Attacks per Second: 1.20Requires Level 68, 245 Int(36-40)% increased Spell Damage80% reduced Spell Damage (10-20)% increased Cast Speed (50-65)% increased Global Critical Strike Chance +(40-50) to maximum Mana +1 to Maximum Power Charges 25% increased Spell Damage per Power Charge"The trick is to give nothingness, and to receive everything in return." - Inquisitor Maligaro ![]() |
![]() Physical Damage: 38-70 Critical Strike Chance: 5.00% Attacks per Second: 1.50 Weapon Range: 1.1 metresRequires Level 59, 119 Str, 82 Dex ![]() |
![]() Siege AxeOne Handed Axe Physical Damage: (163.2-190.4) to (264-308) Critical Strike Chance: 5.00% Attacks per Second: (1.80-1.88) Weapon Range: 1.1 metresRequires Level 59, 119 Str, 82 Dex(140-180)% increased Physical Damage Adds 30 to 40 Physical Damage (20-25)% increased Attack Speed +(20-25)% to Cold Resistance Insufficient Mana doesn't prevent your Melee Attacks Your Physical Damage can ChillIt is too easy for the soul to escape from an open heart. ![]() |
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![]() Sinner TricorneEvasion: (664-850)Requires Level 64, 138 Dex+2 to Level of Socketed Aura Gems (80-100)% increased Evasion Rating +(20-30)% to Cold Resistance 25% chance to Avoid being Chilled Cannot be Frozen 16% increased Mana Reservation Efficiency of SkillsNature respects the strong And paints the snow red With the blood of the weak ![]() |
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![]() Sorcerer BootsEnergy Shield: (51-59)Requires Level 67, 123 Int+(60-120) to maximum Mana 30% increased Movement Speed 25% chance to gain a Power Charge on Critical Strike 12% increased Reservation Efficiency of Skills You have no Life Regeneration Stun Threshold is based on 500% of your Mana instead of LifeThe quick die young, the brilliant go mad, and the powerful stand alone in a wasteland of their own creation. ![]() |
![]() Physical Damage: 38-115 Critical Strike Chance: 6.50% Attacks per Second: 1.40Requires Level 64, 212 Dex ![]() |
![]() Spine BowBow Physical Damage: 38-115 Elemental Damage: 1 to (600-750) Critical Strike Chance: 6.50% Attacks per Second: (1.54-1.61)Requires Level 64, 212 DexAdds 1 to (600-750) Lightning Damage (10-15)% increased Attack Speed 100% of Lightning Damage Converted to Chaos Damage Your Chaos Damage can Shock Hits with this Weapon Shock Enemies as though dealing 300% more Damage +40% to Maximum Effect of ShockThe eldritch storm descended upon us, and bruised lightning rained down. Metal withered and flesh melted before its arcane power. There was no escape, no shelter. Only despair. ![]() |
![]() Physical Damage: 74-155 Critical Strike Chance: 5.00% Attacks per Second: 1.30 Weapon Range: 1.3 metresRequires Level 60, 149 Str, 76 Dex+20% to Damage over Time Multiplier for Bleeding ![]() |
![]() Ezomyte AxeTwo Handed Axe Physical Damage: (139.2-156.6) to (209.6-235.8) Critical Strike Chance: 5.70% Attacks per Second: 1.35 Weapon Range: 1.3 metresRequires Level 62, 140 Str, 86 Dex(7-10)% Chance to Block Spell Damage +(8-12)% Chance to Block Attack Damage while Dual Wielding (60-80)% increased Physical Damage Adds (75-100) to (165-200) Fire Damage in Main Hand Adds (75-100) to (165-200) Chaos Damage in Off Hand Counts as Dual WieldingFire and Anarchy are the most reliable agents of change. ![]() |
![]() Physical Damage: 50-76 Critical Strike Chance: 6.20% Attacks per Second: 1.25 Weapon Range: 1.1 metresRequires Level 68, 104 Str, 122 Int40% increased Elemental Damage ![]() |
![]() Void SceptreSceptre Physical Damage: 50-76 Critical Strike Chance: 6.20% Attacks per Second: 1.25 Weapon Range: 1.1 metresRequires Level 68, 104 Str, 122 Int40% increased Elemental Damage50% reduced maximum number of Raised Zombies Raised Zombies have +5000 to maximum Life Raised Zombies have +(25-30)% to all Resistances 25% increased Raised Zombie Size Enemies Killed by Zombies' Hits Explode, dealing 50% of their Life as Fire Damage Raised Zombies deal (100-125)% more Physical DamageWith death as my ally, all the world is within my grasp. ![]() |
Most Item Filters will highlight these base items as they drop.
Notably, unique items specific to past temporary leagues, such as HeadhunterHeadhunter
Leather BeltRequires Level 40+(25-40) to maximum Life+(40-55) to Strength
+(40-55) to Dexterity
+(50-60) to maximum Life
(20-30)% increased Damage with Hits against Rare monsters
When you Kill a Rare monster, you gain its Modifiers for 60 seconds"A man's soul rules from a cavern of bone, learns and
judges through flesh-born windows. The heart is meat.
The head is where the Man is."
- Lavianga, Advisor to Kaom or
Voll's DevotionVoll's Devotion
Agate AmuletRequires Level 32+(16-24) to Strength and Intelligence+(20-30) to maximum Energy Shield
+(30-40) to maximum Life
+(15-20)% to all Elemental Resistances
30% reduced Endurance Charge Duration
30% reduced Power Charge Duration
Gain an Endurance Charge when you lose a Power Charge"We are the soldiers of Faith, armoured in devotion.
Let the sinners come, for we - the Pure - shall endure!"
- Voll of Thebrus, at the Battle of the Bridge, can be obtained with an Orb of Chance only while standing in a map to which the appropriate league's mod has been added with the Map Device. Depending on the item, this can be one of the most profitable ways to use Orbs of Chance since they can be used to obtain items that are nearly unobtainable otherwise.
In races or at low levels, players may also find using Orbs of Chance on good base item types useful for quickly crafting a potentially usable magic or rare item.
One can sell 4 Orbs of Chance to Yeena in exchange for an Orb of ScouringOrb of ScouringStack Size: 30Removes all modifiers from an itemRight click this item then left click on a magic or rare item to apply it.
. Catarina will also sell 30
Orbs of ScouringOrb of ScouringStack Size: 30Removes all modifiers from an itemRight click this item then left click on a magic or rare item to apply it.
in exchange for 96 Orbs of Chance once daily. Orbs of Chance can also be sold to vendors in exchange for magic amulets.
Finally, Orbs of Chance are also used in the following vendor recipes:
Result | Recipes |
---|---|
![]() Sharktooth Arrow QuiverRequires Level 14Gain (6-8) Life per Enemy Hit with Attacks+(15-25) to Strength +(35-45) to Dexterity +(15-25) to Intelligence Adds 10 to 20 Cold Damage to Attacks (7-10)% increased Attack Speed Gain (2-3) Life per Enemy Hit with Attacks 10% increased Area of EffectA Karui woman's place was not the battlefield, but the hearth. Hyrri changed all of that. ![]() |
|
Achievements
If you manage to chance a Unique Item, you will be rewarded the following achievement:
Name | Description |
---|---|
Left to Chance ![]() |
Create a unique item using an Orb of Chance. |
Version history
Version | Changes |
---|---|
1.0.0g |
|
References
- ↑ MonopolyLegend (May 27, 2013). "Orb of Chance Community Log". Path of Exile Forum. Retrieved December 7, 2013.