Town: Difference between revisions
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==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|0.5.7| | |||
* Entering a town now automatically grants the town's waypoint to the player. | |||
}} | |||
{{Version history table row|0.5.6| | {{Version history table row|0.5.6| | ||
* | * While in a town, skills are now marked as disabled. | ||
}} | }} | ||
{{Version history table row|0.5.5| | {{Version history table row|0.5.5| | ||
* | * Combat actions are now disabled while in town. | ||
}} | }} | ||
{{Version history table end}} | {{Version history table end}} |
Revision as of 09:25, 7 July 2023
Towns are areas inhabited by NPCs, which serve as hubs for different areas of the storyline. Every act has one town.
Upon entering a town, a player's flasks, life, mana, and energy shield will be completely restored. Players cannot take damage or use any of their skills while in town.
List of towns
- Act 1 - Lioneye's Watch
- Act 2 - The Forest Encampment
- Act 3 - The Sarn Encampment
- Act 4 - Highgate
- Act 5 - Overseer's Tower
- Act 6 - Lioneye's Watch
- Act 7 - The Bridge Encampment
- Act 8 - The Sarn Encampment
- Act 9 - Highgate
- Act 10 - Oriath Docks
- Epilogue - Oriath (No longer accessible. Replaced by the Karui Shores.)
- Epilogue - Karui Shores
Version history
Version | Changes |
---|---|
0.5.7 |
|
0.5.6 |
|
0.5.5 |
|