|gem_description = Smashes the ground, dealing damage in an area and cracking the earth. The crack will erupt in a powerful aftershock after a short duration. Cracks created before the first one has erupted will not generate their own aftershocks. Requires an Axe, Mace, Sceptre, Staff or Unarmed.
|gem_description = Smashes the ground, dealing damage in an area and cracking the earth. The crack will erupt in a powerful aftershock after a duration. Cracks created before the first one has erupted will not generate their own aftershocks. Requires an Axe, Mace, Sceptre, Staff or Unarmed.
|active_skill_name = Earthquake
|active_skill_name = Earthquake
|item_class_id_restriction = One Hand Axe, One Hand Mace, Sceptre, Staff, Two Hand Axe, Two Hand Mace, Unarmed, Warstaff
|item_class_id_restriction = One Hand Axe, One Hand Mace, Sceptre, Staff, Two Hand Axe, Two Hand Mace, Unarmed, Warstaff
Line 19:
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|cast_time = 1.0
|cast_time = 1.0
|required_level = 28
|required_level = 28
|quality_type1_weight = 50
|quality_type1_weight = 1
|quality_type1_stat_text = 1% increased Damage
|quality_type1_stat_text = Aftershock deals +(1.5-30)% more Damage with Hits and Ailments
|stat_text = Base duration is 1.00 seconds<br>Aftershock deals 150% more Damage with Hits and Ailments
|level1 = True
|level1 = True
|level1_level_requirement = 28
|level1_level_requirement = 28
Line 54:
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|level2 = True
|level2 = True
|level2_level_requirement = 31
|level2_level_requirement = 31
|level2_damage_effectiveness = 87
|level2_damage_effectiveness = 88
|level2_damage_multiplier = 86.8
|level2_damage_multiplier = 88.4
|level3 = True
|level3 = True
|level3_level_requirement = 34
|level3_level_requirement = 34
|level3_damage_effectiveness = 89
|level3_damage_effectiveness = 92
|level3_damage_multiplier = 88.7
|level3_damage_multiplier = 91.8
|level4 = True
|level4 = True
|level4_level_requirement = 37
|level4_level_requirement = 37
|level4_damage_effectiveness = 91
|level4_damage_effectiveness = 95
|level4_damage_multiplier = 90.5
|level4_damage_multiplier = 95.3
|level5 = True
|level5 = True
|level5_level_requirement = 40
|level5_level_requirement = 40
|level5_damage_effectiveness = 92
|level5_damage_effectiveness = 99
|level5_damage_multiplier = 92.4
|level5_damage_multiplier = 98.7
|level6 = True
|level6 = True
|level6_level_requirement = 42
|level6_level_requirement = 42
|level6_damage_effectiveness = 94
|level6_damage_effectiveness = 102
|level6_damage_multiplier = 94.2
|level6_damage_multiplier = 102.1
|level7 = True
|level7 = True
|level7_level_requirement = 44
|level7_level_requirement = 44
|level7_damage_effectiveness = 96
|level7_damage_effectiveness = 106
|level7_damage_multiplier = 96.1
|level7_damage_multiplier = 105.5
|level8 = True
|level8 = True
|level8_level_requirement = 46
|level8_level_requirement = 46
|level8_damage_effectiveness = 98
|level8_damage_effectiveness = 109
|level8_damage_multiplier = 97.9
|level8_damage_multiplier = 108.9
|level9 = True
|level9 = True
|level9_level_requirement = 48
|level9_level_requirement = 48
|level9_damage_effectiveness = 100
|level9_damage_effectiveness = 112
|level9_damage_multiplier = 99.7
|level9_damage_multiplier = 112.4
|level10 = True
|level10 = True
|level10_level_requirement = 50
|level10_level_requirement = 50
|level10_damage_effectiveness = 102
|level10_damage_effectiveness = 116
|level10_damage_multiplier = 101.6
|level10_damage_multiplier = 115.8
|level11 = True
|level11 = True
|level11_level_requirement = 52
|level11_level_requirement = 52
|level11_damage_effectiveness = 103
|level11_damage_effectiveness = 119
|level11_damage_multiplier = 103.4
|level11_damage_multiplier = 119.2
|level12 = True
|level12 = True
|level12_level_requirement = 54
|level12_level_requirement = 54
|level12_damage_effectiveness = 105
|level12_damage_effectiveness = 123
|level12_damage_multiplier = 105.3
|level12_damage_multiplier = 122.6
|level13 = True
|level13 = True
|level13_level_requirement = 56
|level13_level_requirement = 56
|level13_damage_effectiveness = 107
|level13_damage_effectiveness = 126
|level13_damage_multiplier = 107.1
|level13_damage_multiplier = 126.1
|level14 = True
|level14 = True
|level14_level_requirement = 58
|level14_level_requirement = 58
|level14_damage_effectiveness = 109
|level14_damage_effectiveness = 129
|level14_damage_multiplier = 108.9
|level14_damage_multiplier = 129.5
|level15 = True
|level15 = True
|level15_level_requirement = 60
|level15_level_requirement = 60
|level15_damage_effectiveness = 111
|level15_damage_effectiveness = 133
|level15_damage_multiplier = 110.8
|level15_damage_multiplier = 132.9
|level16 = True
|level16 = True
|level16_level_requirement = 62
|level16_level_requirement = 62
|level16_damage_effectiveness = 113
|level16_damage_effectiveness = 136
|level16_damage_multiplier = 112.6
|level16_damage_multiplier = 136.3
|level17 = True
|level17 = True
|level17_level_requirement = 64
|level17_level_requirement = 64
|level17_damage_effectiveness = 114
|level17_damage_effectiveness = 140
|level17_damage_multiplier = 114.5
|level17_damage_multiplier = 139.7
|level18 = True
|level18 = True
|level18_level_requirement = 66
|level18_level_requirement = 66
|level18_damage_effectiveness = 116
|level18_damage_effectiveness = 143
|level18_damage_multiplier = 116.3
|level18_damage_multiplier = 143.2
|level19 = True
|level19 = True
|level19_level_requirement = 68
|level19_level_requirement = 68
|level19_damage_effectiveness = 118
|level19_damage_effectiveness = 147
|level19_damage_multiplier = 118.2
|level19_damage_multiplier = 146.6
|level20 = True
|level20 = True
|level20_level_requirement = 70
|level20_level_requirement = 70
|level20_damage_effectiveness = 120
|level20_damage_effectiveness = 150
|level20_damage_multiplier = 120
|level20_damage_multiplier = 150
|level21 = True
|level21 = True
|level21_level_requirement = 72
|level21_level_requirement = 72
|level21_damage_effectiveness = 122
|level21_damage_effectiveness = 153
|level21_damage_multiplier = 121.8
|level21_damage_multiplier = 153.4
|level22 = True
|level22 = True
|level22_level_requirement = 74
|level22_level_requirement = 74
|level22_damage_effectiveness = 124
|level22_damage_effectiveness = 157
|level22_damage_multiplier = 123.7
|level22_damage_multiplier = 156.8
|level23 = True
|level23 = True
|level23_level_requirement = 76
|level23_level_requirement = 76
|level23_damage_effectiveness = 126
|level23_damage_effectiveness = 160
|level23_damage_multiplier = 125.5
|level23_damage_multiplier = 160.3
|level24 = True
|level24 = True
|level24_level_requirement = 78
|level24_level_requirement = 78
|level24_damage_effectiveness = 127
|level24_damage_effectiveness = 164
|level24_damage_multiplier = 127.4
|level24_damage_multiplier = 163.7
|level25 = True
|level25 = True
|level25_level_requirement = 80
|level25_level_requirement = 80
|level25_damage_effectiveness = 129
|level25_damage_effectiveness = 167
|level25_damage_multiplier = 129.2
|level25_damage_multiplier = 167.1
|level26 = True
|level26 = True
|level26_level_requirement = 82
|level26_level_requirement = 82
|level26_damage_effectiveness = 131
|level26_damage_effectiveness = 171
|level26_damage_multiplier = 131.1
|level26_damage_multiplier = 170.5
|level27 = True
|level27 = True
|level27_level_requirement = 84
|level27_level_requirement = 84
|level27_damage_effectiveness = 133
|level27_damage_effectiveness = 174
|level27_damage_multiplier = 132.9
|level27_damage_multiplier = 173.9
|level28 = True
|level28 = True
|level28_level_requirement = 86
|level28_level_requirement = 86
|level28_damage_effectiveness = 135
|level28_damage_effectiveness = 177
|level28_damage_multiplier = 134.7
|level28_damage_multiplier = 177.4
|level29 = True
|level29 = True
|level29_level_requirement = 88
|level29_level_requirement = 88
|level29_damage_effectiveness = 137
|level29_damage_effectiveness = 181
|level29_damage_multiplier = 136.6
|level29_damage_multiplier = 180.8
|level30 = True
|level30 = True
|level30_level_requirement = 90
|level30_level_requirement = 90
|level30_damage_effectiveness = 138
|level30_damage_effectiveness = 184
|level30_damage_multiplier = 138.4
|level30_damage_multiplier = 184.2
|level31 = True
|level31 = True
|level31_level_requirement = 91
|level31_level_requirement = 91
|level31_damage_effectiveness = 139
|level31_damage_effectiveness = 186
|level31_damage_multiplier = 139.3
|level31_damage_multiplier = 185.9
|level32 = True
|level32 = True
|level32_level_requirement = 92
|level32_level_requirement = 92
|level32_damage_effectiveness = 140
|level32_damage_effectiveness = 188
|level32_damage_multiplier = 140.3
|level32_damage_multiplier = 187.6
|level33 = True
|level33 = True
|level33_level_requirement = 93
|level33_level_requirement = 93
|level33_damage_effectiveness = 141
|level33_damage_effectiveness = 189
|level33_damage_multiplier = 141.2
|level33_damage_multiplier = 189.3
|level34 = True
|level34 = True
|level34_level_requirement = 94
|level34_level_requirement = 94
|level34_damage_effectiveness = 142
|level34_damage_effectiveness = 191
|level34_damage_multiplier = 142.1
|level34_damage_multiplier = 191.1
|level35 = True
|level35 = True
|level35_level_requirement = 95
|level35_level_requirement = 95
|level35_damage_effectiveness = 143
|level35_damage_effectiveness = 193
|level35_damage_multiplier = 143
|level35_damage_multiplier = 192.8
|level36 = True
|level36 = True
|level36_level_requirement = 96
|level36_level_requirement = 96
|level36_damage_effectiveness = 144
|level36_damage_effectiveness = 194
|level36_damage_multiplier = 143.9
|level36_damage_multiplier = 194.5
|level37 = True
|level37 = True
|level37_level_requirement = 97
|level37_level_requirement = 97
|level37_damage_effectiveness = 145
|level37_damage_effectiveness = 196
|level37_damage_multiplier = 144.9
|level37_damage_multiplier = 196.2
|level38 = True
|level38 = True
|level38_level_requirement = 98
|level38_level_requirement = 98
|level38_damage_effectiveness = 146
|level38_damage_effectiveness = 198
|level38_damage_multiplier = 145.8
|level38_damage_multiplier = 197.9
|level39 = True
|level39 = True
|level39_level_requirement = 99
|level39_level_requirement = 99
|level39_damage_effectiveness = 147
|level39_damage_effectiveness = 200
|level39_damage_multiplier = 146.7
|level39_damage_multiplier = 199.6
|level40 = True
|level40 = True
|level40_level_requirement = 100
|level40_level_requirement = 100
|level40_damage_effectiveness = 148
|level40_damage_effectiveness = 201
|level40_damage_multiplier = 146.8
|level40_damage_multiplier = 201.3
|level1_strength_requirement = 67
|level1_strength_requirement = 67
|level1_experience = 0
|level1_experience = 0
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|radius_secondary = 28
|radius_secondary = 28
|radius_secondary_description = aftershock radius
|radius_secondary_description = aftershock radius
|inventory_icon = Earthquake
|release_version = 2.2.0
|release_version = 2.2.0
|quest_reward1_type = quest
|quest_reward1_type = quest
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}}
}}
'''Earthquake''' is a [[melee]] [[attack]] that deals damage in an [[Area of effect|area]] and leaves a crack in the ground. After a [[duration]], the crack releases an aftershock, dealing more damage in a larger area. Requires an [[axe]], [[mace]], [[staff]] or [[unarmed]].
'''Earthquake''' is a [[melee]] [[attack]] dealing damage in an [[Area of effect|area]] and leaving a crack in the ground. After a [[duration]], the crack releases an aftershock, dealing more damage in a larger area. Requires an [[axe]], [[mace]], [[staff]] or [[unarmed]].
==Skill Functions and Interactions==
==Skill Functions and Interactions==
* '''[[Duration]]''': increases and reductions to duration increase or reduce time between impact and aftershock respectively. The following gems and items reduce skill's duration: {{il|Less Duration Support}}, {{il|Swift Affliction Support}}, and {{il|Warped Timepiece}}. Be aware that Warped Timepiece will apply globally and reduce duration to buffs and other effects such as [[Fortify]].
* '''[[Duration]]''': increases and reductions to skill effect duration increase or reduce the time between impact and aftershock respectively. The following are some examples of gems and items that reduce skill effect duration: {{il|Less Duration Support}}, {{il|Swift Affliction Support}}, {{il|Timeclasp}}, and {{il|Warped Timepiece}}. Be aware that global duration reductions also affect other skill effects, such as {{il|Molten Shell}}.
* '''[[Dual Wielding]]''': Using Earthquake while dual wielding will use both weapons for attacking.
* '''[[Dual Wielding]]''': Using Earthquake while dual wielding will alternate between weapons. Aftershock damage is based on the weapon that performed the initial impact.
* '''Aftershock''': The aftershock is a specific part of the skill that [[hit]]s and has a 150% more multiplier to hits and [[ailment]]s. Ailments such as [[poison]], [[bleed]], and [[ignite]] will have more damage if applied by the shockwave. The shockwave will however not scale other [[Damage over time|DoTs]] like {{il|Decay Support}} as it is not a ailment.
* '''Aftershock''': The aftershock is the second half of the skill that [[hit]]s and has a 150% more multiplier to hits and damaging [[ailment]]s ([[poison]], [[bleed]], and [[ignite]]). The aftershock's multiplier does not apply to other [[Damage over time|DoTs]] like {{il|Decay Support}} or {{il|Corrupting Fever}}<ref>{{cite web|author=Mark_GGG|date=June 22, 2016|title=Mechanical Questions Thread|url=https://www.pathofexile.com/forum/view-thread/1676002/filter-account-type/staff|publisher=Official Path of Exile Forums|accessdate=June 23, 2016}}</ref>
* '''Accuracy''': Accuracy is checked per hit: it is possible to hit with the initial aoe, but miss with the aftershock, and vice versa.
* '''Critical strikes''': Crit is also checked independently per hit, but because hits from the same attack have the same crit roll, the aftershock will ''usually'' crit if the initial slam does. Conditional stats or debuffs like [[Brittle]] or {{il|Assassin's Mark}} could cause one hit to crit while the other doesn't.
* '''Area of effect''': Modifiers to AoE affect both the initial impact and the aftershock, making both larger or smaller - more noticeably the aftershock, having a larger base radius.
==Gem level progression==
==Gem level progression==
{{Skill progression
{{Skill progression}}
|c1_abbr = Physical<br>Damage
|c1_header = x to y Added Attack Physical Damage
|c1_pattern_extract = (%d+) to (%d+) Added Attack Physical Damage
|c1_pattern_value = %d to %d
}}
{{Item acquisition}}
{{Item acquisition}}
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{{Skill enchantment modifier list}}
{{Skill enchantment modifier list}}
{{Skill microtransaction list}}
{{Alternate skill effect list}}
==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.11.0}}
{{Version history table row|3.23.0|
* Quality now causes the Aftershock to deal +0-30% more Damage with Hits and Ailments, instead of providing 0-20% increased Damage.
}}
{{Version history table row|3.15.0|
* Now deals 150% of Base Damage, and has 150% Effectiveness of Added Damage at gem level 20 (previously 120%).
* Quality on the Phantasmal Earthquake Skill no longer grants “Increases and Reductions to Spell Damage also apply to Attack Damage from this Skill”. It now grants “Increases and Reductions to Spell Damage also apply to Attack Damage from this Skill at 0-50% of their value”.
}}
{{Version history table row|3.11.0|
* The visual effects have been improved.
* The visual effects have been improved.
* Aftershocks no longer have added Attack Physical Damage.
* Aftershocks no longer have added Attack Physical Damage.
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* The base radius of the initial hit is now 14 units (from 18).
* The base radius of the initial hit is now 14 units (from 18).
* The [[Labyrinth]] helmet enchantments Earthquake duration can no longer be obtained, though existing versions are unaffected.
* The [[Labyrinth]] helmet enchantments Earthquake duration can no longer be obtained, though existing versions are unaffected.
{{Version history table row|3.7.0}}
}}
{{Version history table row|3.7.0|
* Now deals base damage equal to, and has an added damage effectiveness of, 85% at gem level 1 (from 90%), up to 120% at gem level 20 (from 109%).
* Now deals base damage equal to, and has an added damage effectiveness of, 85% at gem level 1 (from 90%), up to 120% at gem level 20 (from 109%).
* Aftershock now benefits from 30 to 46 added physical damage at gem level one, up to 169 to 254 at gem level 20.
* Aftershock now benefits from 30 to 46 added physical damage at gem level one, up to 169 to 254 at gem level 20.
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* Radius of the aftershock is now +2 units larger.
* Radius of the aftershock is now +2 units larger.
* Now gains 1% increased damage per 1% gem quality (rather than 1% increased physical damage).
* Now gains 1% increased damage per 1% gem quality (rather than 1% increased physical damage).
{{Version history table row|3.5.0}}
}}
{{Version history table row|3.5.0|
* Earthquake is no longer main hand only.
* Earthquake is no longer main hand only.
{{Version history table row|3.4.0}}
}}
{{Version history table row|3.4.0|
* The aftershock now deals 70% (up from 50%) more damage with hits and ailments (as opposed to every form of damage) at all gem levels.
* The aftershock now deals 70% (up from 50%) more damage with hits and ailments (as opposed to every form of damage) at all gem levels.
{{Version history table row|3.3.0}}
}}
{{Version history table row|3.3.0|
* The base delay between the initial attack and the aftershock is now 1 second (down from 1.5 seconds).
* The base delay between the initial attack and the aftershock is now 1 second (down from 1.5 seconds).
* The aftershock now deals more damage as the gem levels, dealing 69% more damage at gem level 20 (up from 50%).
* The aftershock now deals more damage as the gem levels, dealing 69% more damage at gem level 20 (up from 50%).
* (Undocumented) Only uses main hand when dual-wielding
* Only uses main hand when dual-wielding. {{Undocumented}}
{{Version history table row|3.1.0}}
}}
{{Version history table row|3.1.0|
* Radius has been increased from 25 to 28 for the second stage.
* Radius has been increased from 25 to 28 for the second stage.
{{Version history table row|2.6.0}}
}}
{{Version history table row|2.6.0|
* Earthquake's initial hit radius has been reduced from 20 to 18 units.
* Earthquake's initial hit radius has been reduced from 20 to 18 units.
{{Version history table row|2.4.0}}
}}
{{Version history table row|2.4.0|
* Aftershock damage has been reduced to 50% more at all Levels.
* Aftershock damage has been reduced to 50% more at all Levels.
* Mana cost has been increased from 6 to 10.
* Mana cost has been increased from 6 to 10.
* Aftershock area of effect has been reduced by 12%.
* Aftershock area of effect has been reduced by 12%.
{{Version history table row|2.3.0}}
}}
{{Version history table row|2.3.0|
* The Merciless Labyrinth Helmet enchantment for Earthquake duration is now 20% reduced duration.
* The Merciless Labyrinth Helmet enchantment for Earthquake duration is now 20% reduced duration.
EarthquakeAttack, AoE, Duration, Slam, Melee Level: (1-20) Cost: 10 Mana Attack Speed: 75% of base Attack Damage: (85-150)% of base Effectiveness of Added Damage: (85-150)% AoE Radius: 18 / 28Requires Level 28Smashes the ground, dealing damage in an area and cracking the earth. The crack will erupt in a powerful aftershock after a duration. Cracks created before the first one has erupted will not generate their own aftershocks. Requires an Axe, Mace, Sceptre, Staff or Unarmed.Base duration is 1.00 seconds Aftershock deals 150% more Damage with Hits and Ailments
Additional Effects From 1-20% Quality: Aftershock deals +(1.5-30)% more Damage with Hits and AilmentsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Earthquake is a meleeattack that deals damage in an area and leaves a crack in the ground. After a duration, the crack releases an aftershock, dealing more damage in a larger area. Requires an axe, mace, staff or unarmed.
Duration: increases and reductions to skill effect duration increase or reduce the time between impact and aftershock respectively. The following are some examples of gems and items that reduce skill effect duration: Less Duration SupportLess Duration SupportSupport, Duration Icon: d Level: (1-20) Cost & Reservation Multiplier: 130%Requires Level 31Supports any skill that has a duration.Supported Skills deal (10-19)% more Damage Supported Skills have (40-49)% less Skill Effect Duration
Additional Effects From 1-20% Quality: Supported Skills have (0.5-10)% less Skill Effect DurationThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket., Swift Affliction SupportSwift Affliction SupportSupport, Duration Icon: r Level: (1-20) Cost & Reservation Multiplier: 140%Requires Level 31Supports any skill that has a duration, or can hit enemies to inflict ailments on them.Supported Skills deal (25-39)% more Damage over Time 25% less Duration of Supported Skills and Damaging Ailments they inflict
Additional Effects From 1-20% Quality: Supported Skills deal (0.5-10)% increased Damage over TimeThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket., TimeclaspTimeclasp Moonstone RingRequires Level 25+(15-25) to maximum Energy Shield(10-15)% increased Attack Speed (10-15)% increased Cast Speed (6-12)% of Damage taken Recouped as Life (6-12)% of Damage taken Recouped as Mana (-20-20)% increased Skill Effect Duration Unaffected by Temporal Chains"To us mere mortals, time is slippery. I'm just evening things out." - Doryani, Queen's Thaumaturgist, and Warped TimepieceWarped Timepiece Turquoise AmuletRequires Level 50+(16-24) to Dexterity and Intelligence(10-25)% increased Attack Speed (10-25)% increased Cast Speed (10-15)% increased Movement Speed (20-10)% reduced Skill Effect Duration Debuffs on you expire 100% fasterAs you have lived, so you shall die forever trying to keep up with me. Your blood on these hands of mine forever makes me the public enemy.. Be aware that global duration reductions also affect other skill effects, such as Molten ShellMolten ShellSpell, AoE, Duration, Fire, Physical, Guard Level: (1-20) Cost: (8-12) Mana Cooldown Time: 4.00 sec Can Store 1 Use(s) Cast Time: Instant AoE Radius: 15Requires Level 4Applies a buff that adds to your armour, and can take some of the damage from hits for you before being depleted. When the buff expires or is depleted, the skill deals reflected damage to enemies around you based on the total damage that was taken from the buff. Shares a cooldown with other Guard skills.Base duration is 3.00 seconds This Skill's Cooldown does not recover during its effect Buff grants +(50-858) to Armour 75% of Damage from Hits is taken from the Buff before your Life or Energy Shield Buff can take Damage equal to 10% of your Armour, up to a maximum of 5000 Reflects (100-3000)% of Damage taken from Buff as Fire Damage when Buff expires or is depleted
Additional Effects From 1-20% Quality: (1-20)% increased Skill Effect DurationPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..
Dual Wielding: Using Earthquake while dual wielding will alternate between weapons. Aftershock damage is based on the weapon that performed the initial impact.
Aftershock: The aftershock is the second half of the skill that hits and has a 150% more multiplier to hits and damaging ailments (poison, bleed, and ignite). The aftershock's multiplier does not apply to other DoTs like Decay SupportDecay SupportChaos, Support Icon: D Level: (1-20) Cost & Reservation Multiplier: 120%Requires Level 38Supports any skill that hits enemies.Supported Skills inflict Decay on Hit, dealing (120-843) Chaos Damage per second for 8 seconds
Additional Effects From 1-20% Quality: Supported Skills deal (0.5-10)% increased Chaos DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. or Corrupting FeverCorrupting FeverSpell, Duration, Physical Level: (1-20) Cost: (78-520) Life Cooldown Time: 1.00 sec Can Store 1 Use(s) Cast Time: InstantRequires Level 16Draws out your own blood to power a buff for a duration, letting this skill inflict the Corrupting Blood debuff on enemies you hit, dealing physical damage over time for a short secondary duration. The buff's duration will be refreshed if you spend enough life before it expires.Deals (7.8-335.4) Base Physical Damage per second Base duration is 6.00 seconds Base secondary duration is 1.00 seconds Buff Duration is refreshed after you spend a total of (26-205) Life
Additional Effects From 1-20% Quality: (1-20)% increased Skill Effect DurationPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.[1]
Accuracy: Accuracy is checked per hit: it is possible to hit with the initial aoe, but miss with the aftershock, and vice versa.
Critical strikes: Crit is also checked independently per hit, but because hits from the same attack have the same crit roll, the aftershock will usually crit if the initial slam does. Conditional stats or debuffs like Brittle or Assassin's MarkAssassin's MarkCritical, Spell, Curse, Mark Level: (1-20) Cost: (16-33) Mana Cast Time: 0.50 secRequires Level 16Curses a single enemy, making them more vulnerable to Critical Strikes. Killing the cursed enemy will grant life and mana, and a power charge. You can only have one Mark at a time.Cursed enemies have a 100% chance to grant a Power Charge when slain Hits against Cursed Enemies have +1.5% to Critical Strike Chance Hits against Cursed Enemies have +(30-49)% to Critical Strike Multiplier Cursed enemies grant (65-600) Life when Killed Cursed enemies grant (25-80) Mana when Killed
Additional Effects From 1-20% Quality: Cursed Enemies have a (0.25-5)% chance to grant a Power Charge when HitPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. could cause one hit to crit while the other doesn't.
Area of effect: Modifiers to AoE affect both the initial impact and the aftershock, making both larger or smaller - more noticeably the aftershock, having a larger base radius.
Gem level progression
Level
Damage Effectiveness
Attack Damage
Exp.
Total Exp.
1
28
67
85%
85%
0
0
2
31
73
88%
88.4%
199345
199345
3
34
79
92%
91.8%
285815
485160
4
37
85
95%
95.3%
401344
886504
5
40
92
99%
98.7%
554379
1440883
6
42
96
102%
102.1%
477437
1918320
7
44
100
106%
105.5%
583786
2502106
8
46
104
109%
108.9%
710359
3212465
9
48
109
112%
112.4%
1355511
4567976
10
50
113
116%
115.8%
1138877
5706853
11
52
117
119%
119.2%
1368233
7075086
12
54
121
123%
122.6%
1638338
8713424
13
56
125
126%
126.1%
1956648
10670072
14
58
130
129%
129.5%
3655184
14325256
15
60
134
133%
132.9%
3017327
17342583
16
62
138
136%
136.3%
7759995
25102578
17
64
142
140%
139.7%
15138193
40240771
18
66
146
143%
143.2%
26083825
66324596
19
68
151
147%
146.6%
62620247
128944843
20
70
155
150%
150%
211708088
340652931
21
72
159
153%
153.4%
N/A
N/A
22
74
N/A
157%
156.8%
N/A
N/A
23
76
N/A
160%
160.3%
N/A
N/A
24
78
N/A
164%
163.7%
N/A
N/A
25
80
N/A
167%
167.1%
N/A
N/A
26
82
N/A
171%
170.5%
N/A
N/A
27
84
N/A
174%
173.9%
N/A
N/A
28
86
N/A
177%
177.4%
N/A
N/A
29
88
N/A
181%
180.8%
N/A
N/A
30
90
N/A
184%
184.2%
N/A
N/A
31
91
N/A
186%
185.9%
N/A
N/A
32
92
N/A
188%
187.6%
N/A
N/A
33
93
N/A
189%
189.3%
N/A
N/A
34
94
N/A
191%
191.1%
N/A
N/A
35
95
N/A
193%
192.8%
N/A
N/A
36
96
N/A
194%
194.5%
N/A
N/A
37
97
N/A
196%
196.2%
N/A
N/A
38
98
N/A
198%
197.9%
N/A
N/A
39
99
N/A
200%
199.6%
N/A
N/A
40
100
N/A
201%
201.3%
N/A
N/A
Item acquisition
Earthquake can drop anywhere.
Recipes
Earthquake can be created from the following recipes:
Amount
Part
Description
Meta
6
The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox." - Ezomyte Proverb
Random level 20 gem
A
3
Gemcutter's PromiseGemcutter's Promise3Gem Quality:+20%"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter
Random gem with 20% quality
A
1
Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random gem with 1–20% quality
A
1
The VoidThe Void1Reach into the Void and claim your prize.
Random divination card set exchange
A
Quest reward
This item is given as a quest reward for the following quests:
Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.
Now deals 150% of Base Damage, and has 150% Effectiveness of Added Damage at gem level 20 (previously 120%).
Quality on the Phantasmal Earthquake Skill no longer grants “Increases and Reductions to Spell Damage also apply to Attack Damage from this Skill”. It now grants “Increases and Reductions to Spell Damage also apply to Attack Damage from this Skill at 0-50% of their value”.
The base delay between the initial attack and the aftershock is now 1 second (down from 1.5 seconds).
The aftershock now deals more damage as the gem levels, dealing 69% more damage at gem level 20 (up from 50%).
Only uses main hand when dual-wielding. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]