Earthquake: Difference between revisions
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{{ | {{Item | ||
| | |rarity_id = normal | ||
|name = Earthquake | |name = Earthquake | ||
| | |class_id = Active Skill Gem | ||
|size_x = 1 | |size_x = 1 | ||
|size_y = 1 | |size_y = 1 | ||
Line 9: | Line 9: | ||
|metadata_id = Metadata/Items/Gems/SkillGemEarthquake | |metadata_id = Metadata/Items/Gems/SkillGemEarthquake | ||
|help_text = Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. | |help_text = Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. | ||
| | |vaal_variant_id = Metadata/Items/Gems/SkillGemVaalEarthquake | ||
|strength_percent = 100 | |strength_percent = 100 | ||
|gem_tags = Attack, AoE, Duration, Melee | |gem_tags = Attack, AoE, Duration, Slam, Melee | ||
|gem_description = Smashes the ground | |gem_description = Smashes the ground, dealing damage in an area and cracking the earth. The crack will erupt in a powerful aftershock after a duration. Cracks created before the first one has erupted will not generate their own aftershocks. Requires an Axe, Mace, Sceptre, Staff or Unarmed. | ||
|active_skill_name = Earthquake | |active_skill_name = Earthquake | ||
| | |item_class_id_restriction = One Hand Axe, One Hand Mace, Sceptre, Staff, Two Hand Axe, Two Hand Mace, Unarmed, Warstaff | ||
|skill_id = Earthquake | |skill_id = Earthquake | ||
|cast_time = 1.0 | |cast_time = 1.0 | ||
|required_level = 28 | |required_level = 28 | ||
| | |quality_type1_weight = 1 | ||
|static_stat1_id = | |quality_type1_stat_text = Aftershock deals +(1.5-30)% more Damage with Hits and Ailments | ||
|static_stat1_value = | |quality_type1_stat1_id = quake_slam_fully_charged_explosion_damage_+%_final | ||
|static_stat2_id = | |quality_type1_stat1_value = 1500 | ||
|static_stat2_value = | |static_cost_amounts = 10 | ||
|static_stat3_id = | |static_cost_types = Mana | ||
|static_attack_speed_multiplier = 75 | |||
|static_duration = 1 | |||
|static_stat1_id = console_skill_dont_chase | |||
|static_stat1_value = 1 | |||
|static_stat2_id = is_area_damage | |||
|static_stat2_value = 1 | |||
|static_stat3_id = is_player_earthquake | |||
|static_stat3_value = 1 | |static_stat3_value = 1 | ||
|stat_text = | |static_stat4_id = base_skill_effect_duration | ||
|static_stat4_value = 1000 | |||
|static_stat5_id = quake_slam_fully_charged_explosion_damage_+%_final | |||
|static_stat5_value = 150 | |||
|static_stat6_id = quality_display_earthquake_is_gem | |||
|static_stat6_value = 1 | |||
|stat_text = Base duration is 1.00 seconds<br>Aftershock deals 150% more Damage with Hits and Ailments | |||
|level1 = True | |level1 = True | ||
|level1_level_requirement = 28 | |level1_level_requirement = 28 | ||
|level1_damage_effectiveness = | |level1_damage_effectiveness = 85 | ||
|level1_damage_multiplier = | |level1_damage_multiplier = 85 | ||
|level2 = True | |level2 = True | ||
|level2_level_requirement = 31 | |level2_level_requirement = 31 | ||
|level2_damage_effectiveness = | |level2_damage_effectiveness = 88 | ||
|level2_damage_multiplier = | |level2_damage_multiplier = 88.4 | ||
|level3 = True | |level3 = True | ||
|level3_level_requirement = 34 | |level3_level_requirement = 34 | ||
|level3_damage_effectiveness = 92 | |level3_damage_effectiveness = 92 | ||
|level3_damage_multiplier = | |level3_damage_multiplier = 91.8 | ||
|level4 = True | |level4 = True | ||
|level4_level_requirement = 37 | |level4_level_requirement = 37 | ||
|level4_damage_effectiveness = | |level4_damage_effectiveness = 95 | ||
|level4_damage_multiplier = | |level4_damage_multiplier = 95.3 | ||
|level5 = True | |level5 = True | ||
|level5_level_requirement = 40 | |level5_level_requirement = 40 | ||
|level5_damage_effectiveness = | |level5_damage_effectiveness = 99 | ||
|level5_damage_multiplier = | |level5_damage_multiplier = 98.7 | ||
|level6 = True | |level6 = True | ||
|level6_level_requirement = 42 | |level6_level_requirement = 42 | ||
|level6_damage_effectiveness = | |level6_damage_effectiveness = 102 | ||
|level6_damage_multiplier = | |level6_damage_multiplier = 102.1 | ||
|level7 = True | |level7 = True | ||
|level7_level_requirement = 44 | |level7_level_requirement = 44 | ||
|level7_damage_effectiveness = | |level7_damage_effectiveness = 106 | ||
|level7_damage_multiplier = | |level7_damage_multiplier = 105.5 | ||
|level8 = True | |level8 = True | ||
|level8_level_requirement = 46 | |level8_level_requirement = 46 | ||
|level8_damage_effectiveness = | |level8_damage_effectiveness = 109 | ||
|level8_damage_multiplier = | |level8_damage_multiplier = 108.9 | ||
|level9 = True | |level9 = True | ||
|level9_level_requirement = 48 | |level9_level_requirement = 48 | ||
|level9_damage_effectiveness = | |level9_damage_effectiveness = 112 | ||
|level9_damage_multiplier = | |level9_damage_multiplier = 112.4 | ||
|level10 = True | |level10 = True | ||
|level10_level_requirement = 50 | |level10_level_requirement = 50 | ||
|level10_damage_effectiveness = | |level10_damage_effectiveness = 116 | ||
|level10_damage_multiplier = | |level10_damage_multiplier = 115.8 | ||
|level11 = True | |level11 = True | ||
|level11_level_requirement = 52 | |level11_level_requirement = 52 | ||
|level11_damage_effectiveness = | |level11_damage_effectiveness = 119 | ||
|level11_damage_multiplier = | |level11_damage_multiplier = 119.2 | ||
|level12 = True | |level12 = True | ||
|level12_level_requirement = 54 | |level12_level_requirement = 54 | ||
|level12_damage_effectiveness = | |level12_damage_effectiveness = 123 | ||
|level12_damage_multiplier = | |level12_damage_multiplier = 122.6 | ||
|level13 = True | |level13 = True | ||
|level13_level_requirement = 56 | |level13_level_requirement = 56 | ||
|level13_damage_effectiveness = | |level13_damage_effectiveness = 126 | ||
|level13_damage_multiplier = | |level13_damage_multiplier = 126.1 | ||
|level14 = True | |level14 = True | ||
|level14_level_requirement = 58 | |level14_level_requirement = 58 | ||
|level14_damage_effectiveness = | |level14_damage_effectiveness = 129 | ||
|level14_damage_multiplier = | |level14_damage_multiplier = 129.5 | ||
|level15 = True | |level15 = True | ||
|level15_level_requirement = 60 | |level15_level_requirement = 60 | ||
|level15_damage_effectiveness = | |level15_damage_effectiveness = 133 | ||
|level15_damage_multiplier = | |level15_damage_multiplier = 132.9 | ||
|level16 = True | |level16 = True | ||
|level16_level_requirement = 62 | |level16_level_requirement = 62 | ||
|level16_damage_effectiveness = | |level16_damage_effectiveness = 136 | ||
|level16_damage_multiplier = | |level16_damage_multiplier = 136.3 | ||
|level17 = True | |level17 = True | ||
|level17_level_requirement = 64 | |level17_level_requirement = 64 | ||
|level17_damage_effectiveness = | |level17_damage_effectiveness = 140 | ||
|level17_damage_multiplier = | |level17_damage_multiplier = 139.7 | ||
|level18 = True | |level18 = True | ||
|level18_level_requirement = 66 | |level18_level_requirement = 66 | ||
|level18_damage_effectiveness = | |level18_damage_effectiveness = 143 | ||
|level18_damage_multiplier = | |level18_damage_multiplier = 143.2 | ||
|level19 = True | |level19 = True | ||
|level19_level_requirement = 68 | |level19_level_requirement = 68 | ||
|level19_damage_effectiveness = | |level19_damage_effectiveness = 147 | ||
|level19_damage_multiplier = | |level19_damage_multiplier = 146.6 | ||
|level20 = True | |level20 = True | ||
|level20_level_requirement = 70 | |level20_level_requirement = 70 | ||
|level20_damage_effectiveness = | |level20_damage_effectiveness = 150 | ||
|level20_damage_multiplier = | |level20_damage_multiplier = 150 | ||
|level21 = True | |level21 = True | ||
|level21_level_requirement = 72 | |level21_level_requirement = 72 | ||
|level21_damage_effectiveness = | |level21_damage_effectiveness = 153 | ||
|level21_damage_multiplier = | |level21_damage_multiplier = 153.4 | ||
|level22 = True | |level22 = True | ||
|level22_level_requirement = 74 | |level22_level_requirement = 74 | ||
|level22_damage_effectiveness = | |level22_damage_effectiveness = 157 | ||
|level22_damage_multiplier = | |level22_damage_multiplier = 156.8 | ||
|level23 = True | |level23 = True | ||
|level23_level_requirement = 76 | |level23_level_requirement = 76 | ||
|level23_damage_effectiveness = | |level23_damage_effectiveness = 160 | ||
|level23_damage_multiplier = | |level23_damage_multiplier = 160.3 | ||
|level24 = True | |level24 = True | ||
|level24_level_requirement = 78 | |level24_level_requirement = 78 | ||
|level24_damage_effectiveness = | |level24_damage_effectiveness = 164 | ||
|level24_damage_multiplier = | |level24_damage_multiplier = 163.7 | ||
|level25 = True | |level25 = True | ||
|level25_level_requirement = 80 | |level25_level_requirement = 80 | ||
|level25_damage_effectiveness = | |level25_damage_effectiveness = 167 | ||
|level25_damage_multiplier = | |level25_damage_multiplier = 167.1 | ||
|level26 = True | |level26 = True | ||
|level26_level_requirement = 82 | |level26_level_requirement = 82 | ||
|level26_damage_effectiveness = | |level26_damage_effectiveness = 171 | ||
|level26_damage_multiplier = | |level26_damage_multiplier = 170.5 | ||
|level27 = True | |level27 = True | ||
|level27_level_requirement = 84 | |level27_level_requirement = 84 | ||
|level27_damage_effectiveness = | |level27_damage_effectiveness = 174 | ||
|level27_damage_multiplier = | |level27_damage_multiplier = 173.9 | ||
|level28 = True | |level28 = True | ||
|level28_level_requirement = 86 | |level28_level_requirement = 86 | ||
|level28_damage_effectiveness = | |level28_damage_effectiveness = 177 | ||
|level28_damage_multiplier = | |level28_damage_multiplier = 177.4 | ||
|level29 = True | |level29 = True | ||
|level29_level_requirement = 88 | |level29_level_requirement = 88 | ||
|level29_damage_effectiveness = | |level29_damage_effectiveness = 181 | ||
|level29_damage_multiplier = | |level29_damage_multiplier = 180.8 | ||
|level30 = True | |level30 = True | ||
|level30_level_requirement = 90 | |level30_level_requirement = 90 | ||
|level30_damage_effectiveness = | |level30_damage_effectiveness = 184 | ||
|level30_damage_multiplier = | |level30_damage_multiplier = 184.2 | ||
|level31 = True | |level31 = True | ||
|level31_level_requirement = 91 | |level31_level_requirement = 91 | ||
|level31_damage_effectiveness = | |level31_damage_effectiveness = 186 | ||
|level31_damage_multiplier = | |level31_damage_multiplier = 185.9 | ||
|level32 = True | |level32 = True | ||
|level32_level_requirement = 92 | |level32_level_requirement = 92 | ||
|level32_damage_effectiveness = | |level32_damage_effectiveness = 188 | ||
|level32_damage_multiplier = | |level32_damage_multiplier = 187.6 | ||
|level33 = True | |level33 = True | ||
|level33_level_requirement = 93 | |level33_level_requirement = 93 | ||
|level33_damage_effectiveness = | |level33_damage_effectiveness = 189 | ||
|level33_damage_multiplier = | |level33_damage_multiplier = 189.3 | ||
|level34 = True | |level34 = True | ||
|level34_level_requirement = 94 | |level34_level_requirement = 94 | ||
|level34_damage_effectiveness = | |level34_damage_effectiveness = 191 | ||
|level34_damage_multiplier = | |level34_damage_multiplier = 191.1 | ||
|level35 = True | |level35 = True | ||
|level35_level_requirement = 95 | |level35_level_requirement = 95 | ||
|level35_damage_effectiveness = | |level35_damage_effectiveness = 193 | ||
|level35_damage_multiplier = | |level35_damage_multiplier = 192.8 | ||
|level36 = True | |level36 = True | ||
|level36_level_requirement = 96 | |level36_level_requirement = 96 | ||
|level36_damage_effectiveness = | |level36_damage_effectiveness = 194 | ||
|level36_damage_multiplier = | |level36_damage_multiplier = 194.5 | ||
|level37 = True | |level37 = True | ||
|level37_level_requirement = 97 | |level37_level_requirement = 97 | ||
|level37_damage_effectiveness = | |level37_damage_effectiveness = 196 | ||
|level37_damage_multiplier = | |level37_damage_multiplier = 196.2 | ||
|level38 = True | |level38 = True | ||
|level38_level_requirement = 98 | |level38_level_requirement = 98 | ||
|level38_damage_effectiveness = | |level38_damage_effectiveness = 198 | ||
|level38_damage_multiplier = | |level38_damage_multiplier = 197.9 | ||
|level39 = True | |level39 = True | ||
|level39_level_requirement = 99 | |level39_level_requirement = 99 | ||
|level39_damage_effectiveness = | |level39_damage_effectiveness = 200 | ||
|level39_damage_multiplier = | |level39_damage_multiplier = 199.6 | ||
|level40 = True | |level40 = True | ||
|level40_level_requirement = 100 | |level40_level_requirement = 100 | ||
|level40_damage_effectiveness = | |level40_damage_effectiveness = 201 | ||
|level40_damage_multiplier = | |level40_damage_multiplier = 201.3 | ||
|level1_strength_requirement = 67 | |level1_strength_requirement = 67 | ||
|level1_experience = 0 | |level1_experience = 0 | ||
Line 233: | Line 242: | ||
|radius = 18 | |radius = 18 | ||
|radius_description = initial radius | |radius_description = initial radius | ||
|radius_secondary = | |radius_secondary = 28 | ||
|radius_secondary_description = aftershock radius | |radius_secondary_description = aftershock radius | ||
|inventory_icon = Earthquake | |||
|release_version = 2.2.0 | |release_version = 2.2.0 | ||
|quest_reward1_type = quest | |||
|quest_reward1_quest = Sever the Right Hand | |||
|quest_reward1_quest_id = a3q8 | |||
|quest_reward1_act = 3 | |||
|quest_reward1_class_ids = Marauder | |||
|quest_reward2_type = vendor | |||
|quest_reward2_quest = A Fixture of Fate | |||
|quest_reward2_quest_id = a3q12 | |||
|quest_reward2_act = 3 | |||
|quest_reward2_npc = Siosa | |||
|quest_reward3_type = vendor | |||
|quest_reward3_quest = Sever the Right Hand | |||
|quest_reward3_quest_id = a3q8 | |||
|quest_reward3_act = 3 | |||
|quest_reward3_class_ids = Duelist,Marauder,Scion,Templar | |||
|quest_reward3_npc = Clarissa | |||
|quest_reward4_type = vendor | |||
|quest_reward4_quest = Fallen from Grace | |||
|quest_reward4_quest_id = a6q4 | |||
|quest_reward4_act = 6 | |||
|quest_reward4_npc = Lilly Roth | |||
}} | }} | ||
'''Earthquake''' is a [[melee]] [[attack]] | '''Earthquake''' is a [[melee]] [[attack]] that deals damage in an [[Area of effect|area]] and leaves a crack in the ground. After a [[duration]], the crack releases an aftershock, dealing more damage in a larger area. Requires an [[axe]], [[mace]], [[staff]] or [[unarmed]]. | ||
==Skill Functions and Interactions== | ==Skill Functions and Interactions== | ||
* '''[[Duration]]''': increases and reductions to duration increase or reduce time between impact and aftershock | * '''[[Duration]]''': increases and reductions to skill effect duration increase or reduce the time between impact and aftershock respectively. The following are some examples of gems and items that reduce skill effect duration: {{il|Less Duration Support}}, {{il|Swift Affliction Support}}, {{il|Timeclasp}}, and {{il|Warped Timepiece}}. Be aware that global duration reductions also affect other skill effects, such as {{il|Molten Shell}}. | ||
* '''[[Dual Wielding]]''': Using Earthquake while dual wielding will | * '''[[Dual Wielding]]''': Using Earthquake while dual wielding will alternate between weapons. Aftershock damage is based on the weapon that performed the initial impact. | ||
* '''Aftershock''': The aftershock is | * '''Aftershock''': The aftershock is the second half of the skill that [[hit]]s and has a 150% more multiplier to hits and damaging [[ailment]]s ([[poison]], [[bleed]], and [[ignite]]). The aftershock's multiplier does not apply to other [[Damage over time|DoTs]] like {{il|Decay Support}} or {{il|Corrupting Fever}}<ref>{{cite web|author=Mark_GGG|date=June 22, 2016|title=Mechanical Questions Thread|url=https://www.pathofexile.com/forum/view-thread/1676002/filter-account-type/staff|publisher=Official Path of Exile Forums|accessdate=June 23, 2016}}</ref> | ||
* '''Accuracy''': Accuracy is checked per hit: it is possible to hit with the initial aoe, but miss with the aftershock, and vice versa. | |||
* '''Critical strikes''': Crit is also checked independently per hit, but because hits from the same attack have the same crit roll, the aftershock will ''usually'' crit if the initial slam does. Conditional stats or debuffs like [[Brittle]] or {{il|Assassin's Mark}} could cause one hit to crit while the other doesn't. | |||
* '''Area of effect''': Modifiers to AoE affect both the initial impact and the aftershock, making both larger or smaller - more noticeably the aftershock, having a larger base radius. | |||
==Gem level progression== | ==Gem level progression== | ||
{{Skill progression | {{Skill progression}} | ||
}} | |||
{{Item acquisition}} | {{Item acquisition}} | ||
Line 253: | Line 286: | ||
{{Skill enchantment modifier list}} | {{Skill enchantment modifier list}} | ||
{{ | {{Alternate skill effect list}} | ||
==Version history== | ==Version history== | ||
{{ | {{Version history table header}} | ||
{{ | {{Version history table row|3.23.0| | ||
* Quality now causes the Aftershock to deal +0-30% more Damage with Hits and Ailments, instead of providing 0-20% increased Damage. | |||
}} | |||
{{Version history table row|3.15.0| | |||
* Now deals 150% of Base Damage, and has 150% Effectiveness of Added Damage at gem level 20 (previously 120%). | |||
* Quality on the Phantasmal Earthquake Skill no longer grants “Increases and Reductions to Spell Damage also apply to Attack Damage from this Skill”. It now grants “Increases and Reductions to Spell Damage also apply to Attack Damage from this Skill at 0-50% of their value”. | |||
}} | |||
{{Version history table row|3.11.0| | |||
* The visual effects have been improved. | |||
* Aftershocks no longer have added Attack Physical Damage. | |||
* Aftershocks now deal 150% more Damage with hits and ailments. | |||
* Can now be used while [[unarmed]]. | |||
* The base radius of the initial hit is now 14 units (from 18). | |||
* The [[Labyrinth]] helmet enchantments Earthquake duration can no longer be obtained, though existing versions are unaffected. | |||
}} | |||
{{Version history table row|3.7.0| | |||
* Now deals base damage equal to, and has an added damage effectiveness of, 85% at gem level 1 (from 90%), up to 120% at gem level 20 (from 109%). | |||
* Aftershock now benefits from 30 to 46 added physical damage at gem level one, up to 169 to 254 at gem level 20. | |||
* Now has an attack speed multiplier of 75%. | |||
* Radius of the aftershock is now +2 units larger. | |||
* Now gains 1% increased damage per 1% gem quality (rather than 1% increased physical damage). | |||
}} | |||
{{Version history table row|3.5.0| | |||
* Earthquake is no longer main hand only. | |||
}} | |||
{{Version history table row|3.4.0| | |||
* The aftershock now deals 70% (up from 50%) more damage with hits and ailments (as opposed to every form of damage) at all gem levels. | * The aftershock now deals 70% (up from 50%) more damage with hits and ailments (as opposed to every form of damage) at all gem levels. | ||
{{ | }} | ||
* The base delay between the | {{Version history table row|3.3.0| | ||
* The base delay between the initial attack and the aftershock is now 1 second (down from 1.5 seconds). | |||
* The aftershock now deals more damage as the gem levels, dealing 69% more damage at gem level 20 (up from 50%). | * The aftershock now deals more damage as the gem levels, dealing 69% more damage at gem level 20 (up from 50%). | ||
* | * Only uses main hand when dual-wielding. {{Undocumented}} | ||
{{ | }} | ||
{{Version history table row|3.1.0| | |||
* Radius has been increased from 25 to 28 for the second stage. | * Radius has been increased from 25 to 28 for the second stage. | ||
{{ | }} | ||
{{Version history table row|2.6.0| | |||
* Earthquake's initial hit radius has been reduced from 20 to 18 units. | * Earthquake's initial hit radius has been reduced from 20 to 18 units. | ||
{{ | }} | ||
{{Version history table row|2.4.0| | |||
* Aftershock damage has been reduced to 50% more at all Levels. | * Aftershock damage has been reduced to 50% more at all Levels. | ||
* Mana cost has been increased from 6 to 10. | * Mana cost has been increased from 6 to 10. | ||
* Aftershock area of effect has been reduced by 12%. | * Aftershock area of effect has been reduced by 12%. | ||
{{ | }} | ||
{{Version history table row|2.3.0| | |||
* The Merciless Labyrinth Helmet enchantment for Earthquake duration is now 20% reduced duration. | |||
}} | |||
{{Version history table row|2.2.0| | |||
* Added to the game. | * Added to the game. | ||
}} | |||
{{Version history table end}} | |||
==References== | ==References== | ||
{{reflist | {{reflist}} | ||
}} | |||
{{Navbox Skills}} | {{Navbox Skills}} | ||
[[ru:Землетрясение]] |
Latest revision as of 18:23, 29 May 2024
EarthquakeAttack, AoE, Duration, Slam, Melee
Level: (1-20)
Cost: 10 Mana
Attack Speed: 75% of base
Attack Damage: (85-150)% of base
Effectiveness of Added Damage: (85-150)%
AoE Radius: 18 / 28Requires Level 28Smashes the ground, dealing damage in an area and cracking the earth. The crack will erupt in a powerful aftershock after a duration. Cracks created before the first one has erupted will not generate their own aftershocks. Requires an Axe, Mace, Sceptre, Staff or Unarmed.Base duration is 1.00 seconds
Aftershock deals 150% more Damage with Hits and Ailments
Additional Effects From 1-20% Quality:
Aftershock deals +(1.5-30)% more Damage with Hits and AilmentsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Level: (1-20)
Cost: 10 Mana
Attack Speed: 75% of base
Attack Damage: (85-150)% of base
Effectiveness of Added Damage: (85-150)%
AoE Radius: 18 / 28Requires Level 28Smashes the ground, dealing damage in an area and cracking the earth. The crack will erupt in a powerful aftershock after a duration. Cracks created before the first one has erupted will not generate their own aftershocks. Requires an Axe, Mace, Sceptre, Staff or Unarmed.Base duration is 1.00 seconds
Aftershock deals 150% more Damage with Hits and Ailments
Additional Effects From 1-20% Quality:
Aftershock deals +(1.5-30)% more Damage with Hits and AilmentsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Acquisition
Drop level: 28Vendor Offer
1x Scroll FragmentMetadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemEarthquake
Drop level: 28Vendor Offer
1x Scroll FragmentMetadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemEarthquake
Earthquake is a melee attack that deals damage in an area and leaves a crack in the ground. After a duration, the crack releases an aftershock, dealing more damage in a larger area. Requires an axe, mace, staff or unarmed.
Skill Functions and Interactions
- Duration: increases and reductions to skill effect duration increase or reduce the time between impact and aftershock respectively. The following are some examples of gems and items that reduce skill effect duration: Less Duration SupportLess Duration SupportSupport, Duration
Icon: d
Level: (1-20)
Cost & Reservation Multiplier: 130%Requires Level 31Supports any skill that has a duration.Supported Skills deal (10-19)% more Damage
Supported Skills have (40-49)% less Skill Effect Duration
Additional Effects From 1-20% Quality:
Supported Skills have (0.5-10)% less Skill Effect DurationThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket., Swift Affliction SupportSwift Affliction SupportSupport, Duration
Icon: r
Level: (1-20)
Cost & Reservation Multiplier: 140%Requires Level 31Supports any skill that has a duration, or can hit enemies to inflict ailments on them.Supported Skills deal (25-39)% more Damage over Time
25% less Duration of Supported Skills and Damaging Ailments they inflict
Additional Effects From 1-20% Quality:
Supported Skills deal (0.5-10)% increased Damage over TimeThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket., TimeclaspTimeclasp
Moonstone RingRequires Level 25+(15-25) to maximum Energy Shield(10-15)% increased Attack Speed
(10-15)% increased Cast Speed
(6-12)% of Damage taken Recouped as Life
(6-12)% of Damage taken Recouped as Mana
(-20-20)% increased Skill Effect Duration
Unaffected by Temporal Chains"To us mere mortals, time is slippery.
I'm just evening things out."
- Doryani, Queen's Thaumaturgist, and Warped TimepieceWarped Timepiece
Turquoise AmuletRequires Level 50+(16-24) to Dexterity and Intelligence(10-25)% increased Attack Speed
(10-25)% increased Cast Speed
(10-15)% increased Movement Speed
(20-10)% reduced Skill Effect Duration
Debuffs on you expire 100% fasterAs you have lived, so you shall die
forever trying to keep up with me.
Your blood on these hands of mine
forever makes me the public enemy.. Be aware that global duration reductions also affect other skill effects, such as Molten ShellMolten ShellSpell, AoE, Duration, Fire, Physical, Guard
Level: (1-20)
Cost: (8-12) Mana
Cooldown Time: 4.00 sec
Can Store 1 Use(s)
Cast Time: Instant
AoE Radius: 15Requires Level 4Applies a buff that adds to your armour, and can take some of the damage from hits for you before being depleted. When the buff expires or is depleted, the skill deals reflected damage to enemies around you based on the total damage that was taken from the buff. Shares a cooldown with other Guard skills.Base duration is 3.00 seconds
This Skill's Cooldown does not recover during its effect
Buff grants +(50-858) to Armour
75% of Damage from Hits is taken from the Buff before your Life or Energy Shield
Buff can take Damage equal to 10% of your Armour, up to a maximum of 5000
Reflects (100-3000)% of Damage taken from Buff as Fire Damage when Buff expires or is depleted
Additional Effects From 1-20% Quality:
(1-20)% increased Skill Effect DurationPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.. - Dual Wielding: Using Earthquake while dual wielding will alternate between weapons. Aftershock damage is based on the weapon that performed the initial impact.
- Aftershock: The aftershock is the second half of the skill that hits and has a 150% more multiplier to hits and damaging ailments (poison, bleed, and ignite). The aftershock's multiplier does not apply to other DoTs like Decay SupportDecay SupportChaos, Support
Icon: D
Level: (1-20)
Cost & Reservation Multiplier: 120%Requires Level 38Supports any skill that hits enemies.Supported Skills inflict Decay on Hit, dealing (120-843) Chaos Damage per second for 8 seconds
Additional Effects From 1-20% Quality:
Supported Skills deal (0.5-10)% increased Chaos DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. or Corrupting FeverCorrupting FeverSpell, Duration, Physical
Level: (1-20)
Cost: (78-520) Life
Cooldown Time: 1.00 sec
Can Store 1 Use(s)
Cast Time: InstantRequires Level 16Draws out your own blood to power a buff for a duration, letting this skill inflict the Corrupting Blood debuff on enemies you hit, dealing physical damage over time for a short secondary duration. The buff's duration will be refreshed if you spend enough life before it expires.Deals (7.8-335.4) Base Physical Damage per second
Base duration is 6.00 seconds
Base secondary duration is 1.00 seconds
Buff Duration is refreshed after you spend a total of (26-205) Life
Additional Effects From 1-20% Quality:
(1-20)% increased Skill Effect DurationPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.[1] - Accuracy: Accuracy is checked per hit: it is possible to hit with the initial aoe, but miss with the aftershock, and vice versa.
- Critical strikes: Crit is also checked independently per hit, but because hits from the same attack have the same crit roll, the aftershock will usually crit if the initial slam does. Conditional stats or debuffs like Brittle or Assassin's MarkAssassin's MarkCritical, Spell, Curse, Mark
Level: (1-20)
Cost: (16-33) Mana
Cast Time: 0.50 secRequires Level 16Curses a single enemy, making them more vulnerable to Critical Strikes. Killing the cursed enemy will grant life and mana, and a power charge. You can only have one Mark at a time.Cursed enemies have a 100% chance to grant a Power Charge when slain
Hits against Cursed Enemies have +1.5% to Critical Strike Chance
Hits against Cursed Enemies have +(30-49)% to Critical Strike Multiplier
Cursed enemies grant (65-600) Life when Killed
Cursed enemies grant (25-80) Mana when Killed
Additional Effects From 1-20% Quality:
Cursed Enemies have a (0.25-5)% chance to grant a Power Charge when HitPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. could cause one hit to crit while the other doesn't. - Area of effect: Modifiers to AoE affect both the initial impact and the aftershock, making both larger or smaller - more noticeably the aftershock, having a larger base radius.
Gem level progression
Level | Damage Effectiveness | Attack Damage | Exp. | Total Exp. | ||
---|---|---|---|---|---|---|
1 | 28 | 67 | 85% | 85% | 0 | 0 |
2 | 31 | 73 | 88% | 88.4% | 199345 | 199345 |
3 | 34 | 79 | 92% | 91.8% | 285815 | 485160 |
4 | 37 | 85 | 95% | 95.3% | 401344 | 886504 |
5 | 40 | 92 | 99% | 98.7% | 554379 | 1440883 |
6 | 42 | 96 | 102% | 102.1% | 477437 | 1918320 |
7 | 44 | 100 | 106% | 105.5% | 583786 | 2502106 |
8 | 46 | 104 | 109% | 108.9% | 710359 | 3212465 |
9 | 48 | 109 | 112% | 112.4% | 1355511 | 4567976 |
10 | 50 | 113 | 116% | 115.8% | 1138877 | 5706853 |
11 | 52 | 117 | 119% | 119.2% | 1368233 | 7075086 |
12 | 54 | 121 | 123% | 122.6% | 1638338 | 8713424 |
13 | 56 | 125 | 126% | 126.1% | 1956648 | 10670072 |
14 | 58 | 130 | 129% | 129.5% | 3655184 | 14325256 |
15 | 60 | 134 | 133% | 132.9% | 3017327 | 17342583 |
16 | 62 | 138 | 136% | 136.3% | 7759995 | 25102578 |
17 | 64 | 142 | 140% | 139.7% | 15138193 | 40240771 |
18 | 66 | 146 | 143% | 143.2% | 26083825 | 66324596 |
19 | 68 | 151 | 147% | 146.6% | 62620247 | 128944843 |
20 | 70 | 155 | 150% | 150% | 211708088 | 340652931 |
21 | 72 | 159 | 153% | 153.4% | N/A | N/A |
22 | 74 | N/A | 157% | 156.8% | N/A | N/A |
23 | 76 | N/A | 160% | 160.3% | N/A | N/A |
24 | 78 | N/A | 164% | 163.7% | N/A | N/A |
25 | 80 | N/A | 167% | 167.1% | N/A | N/A |
26 | 82 | N/A | 171% | 170.5% | N/A | N/A |
27 | 84 | N/A | 174% | 173.9% | N/A | N/A |
28 | 86 | N/A | 177% | 177.4% | N/A | N/A |
29 | 88 | N/A | 181% | 180.8% | N/A | N/A |
30 | 90 | N/A | 184% | 184.2% | N/A | N/A |
31 | 91 | N/A | 186% | 185.9% | N/A | N/A |
32 | 92 | N/A | 188% | 187.6% | N/A | N/A |
33 | 93 | N/A | 189% | 189.3% | N/A | N/A |
34 | 94 | N/A | 191% | 191.1% | N/A | N/A |
35 | 95 | N/A | 193% | 192.8% | N/A | N/A |
36 | 96 | N/A | 194% | 194.5% | N/A | N/A |
37 | 97 | N/A | 196% | 196.2% | N/A | N/A |
38 | 98 | N/A | 198% | 197.9% | N/A | N/A |
39 | 99 | N/A | 200% | 199.6% | N/A | N/A |
40 | 100 | N/A | 201% | 201.3% | N/A | N/A |
Item acquisition
Earthquake can drop anywhere.
Recipes
Earthquake can be created from the following recipes:
Amount | Part | Description | Meta |
---|---|---|---|
6 | The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox." - Ezomyte Proverb | Random level 20 gem | A |
3 | Gemcutter's PromiseGemcutter's Promise3Gem Quality: +20%"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter | Random gem with 20% quality | A |
1 | Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters. | Random gem with 1–20% quality | A |
1 | The VoidThe Void1Reach into the Void and claim your prize. | Random divination card set exchange | A |
Quest reward
This item is given as a quest reward for the following quests:
Class → | Witch | Shadow | Ranger | Duelist | Marauder | Templar | Scion |
---|---|---|---|---|---|---|---|
Quest ↓ | |||||||
Sever the Right Hand Act 3 | ✗ | ✗ | ✗ | ✗ | ✓ | ✗ | ✗ |
Vendor reward
This item can be bought at the listed NPC vendors, after completing the following quests:
Class → | Witch | Shadow | Ranger | Duelist | Marauder | Templar | Scion |
---|---|---|---|---|---|---|---|
Quest ↓ | |||||||
A Fixture of Fate Act 3 Siosa | ✓ | ||||||
Sever the Right Hand Act 3 Clarissa | ✗ | ✗ | ✗ | ✓ | ✓ | ✓ | ✓ |
Fallen from Grace Act 6 Lilly Roth | ✓ |
Related helmet enchantments
The following helmet enchantments affect Earthquake.
Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.
Name | Labyrinth | Stats | Spawn Weighting | |
---|---|---|---|---|
Enchantment Earthquake Damage 1 | 66 | Merciless Labyrinth | 25% increased Earthquake Damage | helmet 100 |
Enchantment Earthquake Damage 2 | 75 | Eternal Labyrinth | 40% increased Earthquake Damage | helmet 100 |
Enchantment Earthquake Damage per 0.1s Duration 1 | 66 | Merciless Labyrinth | Earthquake deals 5% increased Damage per 0.1 seconds Duration | helmet 100 |
Enchantment Earthquake Damage per 0.1s Duration 2 | 75 | Eternal Labyrinth | Earthquake deals 8% increased Damage per 0.1 seconds Duration | helmet 100 |
Enchantment Earthquake Duration 1 | 66 | Merciless Labyrinth | 20% reduced Earthquake Duration | helmet 0 |
Enchantment Earthquake Duration 2 | 75 | Eternal Labyrinth | 30% reduced Earthquake Duration | helmet 0 |
Enchantment Earthquake Area Of Effect 1 | 66 | Merciless Labyrinth | 16% increased Earthquake Area of Effect | helmet 100 |
Enchantment Earthquake Area Of Effect 2 | 75 | Eternal Labyrinth | 24% increased Earthquake Area of Effect | helmet 100 |
Alternate skill effects
Earthquake has the following alternate skill effects:
Item | Effect(s) |
---|---|
Crystal Earthquake EffectCrystal Earthquake EffectSkill Gem EffectYour Earthquake becomes a crystal effect. | Your Earthquake becomes a crystal effect. |
Demonic Earthquake EffectDemonic Earthquake EffectSkill Gem EffectYour Earthquake becomes a Demonic Effect. | Your Earthquake becomes a Demonic Effect. |
Gore Earthquake EffectGore Earthquake EffectSkill Gem EffectYour Earthquake becomes a gory effect. | Your Earthquake becomes a gory effect. |
Harmonious Earthquake EffectHarmonious Earthquake EffectSkill Gem EffectYour Earthquake becomes a Harmonious Effect. | Your Earthquake becomes a Harmonious Effect. |
Version history
Version | Changes |
---|---|
3.23.0 |
|
3.15.0 |
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3.11.0 |
|
3.7.0 |
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3.5.0 |
|
3.4.0 |
|
3.3.0 |
|
3.1.0 |
|
2.6.0 |
|
2.4.0 |
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2.3.0 |
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2.2.0 |
|
References
- ↑ Mark_GGG (June 22, 2016). "Mechanical Questions Thread". Official Path of Exile Forums. Retrieved June 23, 2016.