Chaos damage: Difference between revisions
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'''Chaos | '''Chaos damage''' is one of the five [[damage type]]s. It is the rarest [[Damage#Damage types|damage type]] and the hardest to get [[resistance]] against. Chaos damage bypasses [[energy shield]], reducing [[life]] or [[mana]] directly. Although chaos damage reduction is based on resistance value, it is not considered [[elemental damage]]. One can become [[Immunity|immune]] to chaos damage with the [[Chaos Inoculation]] [[keystone]] passive. | ||
[[Poison]] is a [[debuff]] that deals chaos [[damage over time]]. | |||
== | ==Gems== | ||
A list of [[gem]]s with the [[gem tag]]: [[:Category:Chaos (gem tag)|Chaos]] | |||
{{ | ===Attack skill gems=== | ||
|Chaos | {{Drop enabled gem table | ||
|where=skill_gems.gem_tags HOLDS "Chaos" | |||
AND skill_gems.gem_tags HOLDS "Attack" | |||
AND NOT skill_gems.gem_tags HOLDS "Support" | |||
}} | }} | ||
===Spell skill gems=== | |||
{{Drop enabled gem table | |||
|where=skill_gems.gem_tags HOLDS "Chaos" | |||
AND skill_gems.gem_tags HOLDS "Spell" | |||
AND NOT skill_gems.gem_tags HOLDS "Support" | |||
}} | |||
===Other skill gems=== | |||
{{Drop enabled gem table | |||
|where=skill_gems.gem_tags HOLDS "Chaos" | |||
AND NOT skill_gems.gem_tags HOLDS "Attack" | |||
AND NOT skill_gems.gem_tags HOLDS "Spell" | |||
AND NOT skill_gems.gem_tags HOLDS "Support" | |||
}} | |||
===Support gems=== | |||
{{Drop enabled gem table | |||
|where=skill_gems.gem_tags HOLDS "Chaos" | |||
AND skill_gems.gem_tags HOLDS "Support" | |||
}} | |||
==Base items== | |||
The following base items are related to chaos damage: | |||
{{Drop enabled base item table | |||
|where=items.stat_text LIKE "%Chaos%Damage%" | |||
AND items.class_id NOT IN ("Active Skill Gem", "Support Skill Gem") | |||
|large=1 | |||
|level=1 | |||
|stat=1 | |||
}} | |||
{{ | ==Unique items== | ||
| | ===Flat added Chaos Damage=== | ||
|Chaos | [[Unique item]]s that add a flat amount of chaos damage or grant {{il|Added Chaos Damage Support}} to socketed skills. | ||
| | |||
| | {{Drop enabled unique item table | ||
|tables = item_stats | |||
|join = item_stats._pageName=items._pageName | |||
|where = | |||
item_stats.id LIKE "%added_chaos_damage%" | |||
|level=1 | |||
|stat_column1_header=Local Attack<br>Chaos Damage | |||
|stat_column1_format=%s-%s | |||
|stat_column1_stat_format=separate | |||
|stat_column1_stat1_id=local_minimum_added_chaos_damage | |||
|stat_column1_stat2_id=local_maximum_added_chaos_damage | |||
|stat_column2_header=Global Attack<br>Chaos Damage | |||
|stat_column2_format=%s-%s | |||
|stat_column2_stat_format=separate | |||
|stat_column2_stat1_id=attack_minimum_added_chaos_damage | |||
|stat_column2_stat2_id=attack_maximum_added_chaos_damage | |||
|stat_column3_header=Global Spell<br>Chaos Damage | |||
|stat_column3_format=%s-%s | |||
|stat_column3_stat_format=separate | |||
|stat_column3_stat1_id=spell_minimum_added_chaos_damage | |||
|stat_column3_stat2_id=spell_maximum_added_chaos_damage | |||
|stat_column4_header=Global Spell and<br>Attack Chaos Damage | |||
|stat_column4_format=%s-%s | |||
|stat_column4_stat_format=separate | |||
|stat_column4_stat1_id=spell_and_attack_minimum_added_chaos_damage | |||
|stat_column4_stat2_id=spell_and_attack_maximum_added_chaos_damage | |||
|stat_column5_header=Global<br>Chaos Damage | |||
|stat_column5_format=%s-%s | |||
|stat_column5_stat_format=separate | |||
|stat_column5_stat1_id=global_minimum_added_chaos_damage | |||
|stat_column5_stat2_id=global_maximum_added_chaos_damage | |||
}} | }} | ||
===Increased Chaos Damage=== | |||
[[Unique item]]s that increase or reduce chaos damage by a percentage. | |||
{{ | {{Drop enabled unique item table | ||
| | |tables = item_stats | ||
| | |join = item_stats._pageName=items._pageName | ||
|where = | |||
item_stats.id LIKE "%chaos_damage_+%" | |||
|level=1 | |||
|stat_column1_header=% inc Chaos Damage | |||
|stat_column1_format=%s%% | |||
|stat_column1_stat_format=add | |||
|stat_column1_stat1_id=chaos_damage_+% | |||
}} | }} | ||
== | ===Converted to Chaos Damage=== | ||
[[Unique item]]s that [[Damage conversion|convert damage]] to chaos damage. | |||
==Unique items== | {{Drop enabled unique item table | ||
|tables = item_stats | |||
|join = item_stats._pageName=items._pageName | |||
|where = | |||
item_stats.id LIKE "%convert_to_chaos%" | |||
|level=1 | |||
|stat_column1_header=Phys % | |||
|stat_column1_format=%s%% | |||
|stat_column1_stat_format=add | |||
|stat_column1_stat1_id=base_physical_damage_%_to_convert_to_chaos | |||
|stat_column2_header=Light % | |||
|stat_column2_format=%s%% | |||
|stat_column2_stat_format=add | |||
|stat_column2_stat1_id=base_lightning_damage_%_to_convert_to_chaos | |||
|stat_column3_header=Cold % | |||
|stat_column3_format=%s%% | |||
|stat_column3_stat_format=add | |||
|stat_column3_stat1_id=base_cold_damage_%_to_convert_to_chaos | |||
|stat_column4_header=Fire % | |||
|stat_column4_format=%s%% | |||
|stat_column4_stat_format=add | |||
|stat_column4_stat1_id=base_fire_damage_%_to_convert_to_chaos | |||
}} | |||
===Added as Chaos Damage=== | |||
[[Unique item]]s that add a portion of other [[Damage#Damage types|damage type]]s as chaos damage. | |||
{{Drop enabled unique item table | |||
|tables = item_stats | |||
|join = item_stats._pageName=items._pageName | |||
|where = | |||
item_stats.id LIKE "%to_add_as_chaos%" | |||
|level=1 | |||
|stat_column1_header=Phys % | |||
|stat_column1_format=%s%% | |||
|stat_column1_stat_format=add | |||
|stat_column1_stat1_id=physical_damage_%_to_add_as_chaos | |||
|stat_column1_stat2_id=local_unique_flask_physical_damage_%_to_add_as_chaos_while_healing | |||
|stat_column2_header=Light % | |||
|stat_column2_format=%s%% | |||
|stat_column2_stat_format=add | |||
|stat_column2_stat1_id=lightning_damage_%_to_add_as_chaos | |||
|stat_column2_stat2_id=elemental_damage_%_to_add_as_chaos | |||
|stat_column2_stat3_id=local_unique_flask_elemental_damage_%_to_add_as_chaos_while_healing | |||
|stat_column3_header=Cold % | |||
|stat_column3_format=%s%% | |||
|stat_column3_stat_format=add | |||
|stat_column3_stat1_id=cold_damage_%_to_add_as_chaos | |||
|stat_column3_stat2_id=elemental_damage_%_to_add_as_chaos | |||
|stat_column3_stat3_id=local_unique_flask_elemental_damage_%_to_add_as_chaos_while_healing | |||
|stat_column4_header=Fire % | |||
|stat_column4_format=%s%% | |||
|stat_column4_stat_format=add | |||
|stat_column4_stat1_id=fire_damage_%_to_add_as_chaos | |||
|stat_column4_stat2_id=elemental_damage_%_to_add_as_chaos | |||
|stat_column4_stat3_id=local_unique_flask_elemental_damage_%_to_add_as_chaos_while_healing | |||
}} | |||
===Damage taken as Chaos Damage=== | |||
[[Unique item]]s that cause non-chaos to be [[damage taken|taken as]] chaos damage. | |||
{{Drop enabled unique item table | |||
|tables = item_stats | |||
|join = item_stats._pageName=items._pageName | |||
|where = | |||
item_stats.id LIKE "%taken_%_as_chaos%" | |||
|level=1 | |||
|stat_column1_header=Phys % | |||
|stat_column1_format=%s%% | |||
|stat_column1_stat_format=add | |||
|stat_column1_stat1_id=physical_damage_taken_%_as_chaos | |||
|stat_column1_stat2_id=local_unique_flask_physical_damage_taken_%_as_chaos_while_healing | |||
|stat_column2_header=Light % | |||
|stat_column2_format=%s%% | |||
|stat_column2_stat_format=add | |||
|stat_column2_stat1_id=lightning_damage_taken_%_as_chaos | |||
|stat_column2_stat2_id=elemental_damage_taken_%_as_chaos | |||
|stat_column2_stat3_id=local_unique_flask_lightning_damage_taken_%_as_chaos_while_healing | |||
|stat_column3_header=Cold % | |||
|stat_column3_format=%s%% | |||
|stat_column3_stat_format=add | |||
|stat_column3_stat1_id=cold_damage_taken_%_as_chaos | |||
|stat_column3_stat2_id=elemental_damage_taken_%_as_chaos | |||
|stat_column3_stat3_id=local_unique_flask_chaos_damage_taken_%_as_chaos_while_healing | |||
|stat_column4_header=Fire % | |||
|stat_column4_format=%s%% | |||
|stat_column4_stat_format=add | |||
|stat_column4_stat1_id=fire_damage_taken_%_as_chaos | |||
|stat_column4_stat2_id=elemental_damage_taken_%_as_chaos | |||
|stat_column4_stat3_id=local_unique_flask_fire_damage_taken_%_as_chaos_while_healing | |||
}} | |||
===Granting Unholy Might=== | |||
[[Unique item]]s that grant [[Unholy Might]]: | |||
{{Drop enabled unique item table | |||
|tables=item_stats | |||
|join=items._pageID=item_stats._pageID | |||
|where=item_stats.id like "%Unholy_Might%" and items.name != "Extractor Mentis" | |||
|large=1 | |||
|base_item=1 | |||
|level=1 | |||
|stat=1 | |||
}} | |||
===Chaos Damage does not bypass Energy Shield=== | |||
[[Unique item]]s that prevent chaos damage from bypassing [[Energy Shield]]. | |||
{{Drop enabled unique item table | |||
|tables = item_stats | |||
|join = item_stats._pageName=items._pageName | |||
|where = | |||
item_stats.id LIKE "%chaos_damage_does_not_bypass_energy_shield%" | |||
|large=1 | |||
|base_item=1 | |||
|level=1 | |||
|stat=1 | |||
}} | |||
===Chaos Damage taken from Mana before Life=== | |||
{{Drop enabled unique item table | |||
|tables = item_stats | |||
|join = item_stats._pageName=items._pageName | |||
|where = | |||
item_stats.id LIKE "%chaos_damage_%_taken_from_mana_before_life%" | |||
|large=1 | |||
|base_item=1 | |||
|level=1 | |||
|stat=1 | |||
}} | |||
===Other items=== | |||
{{Drop enabled unique item table | |||
|where=items.name in ("The Retch", "Lightbane Raiment", "Death's Oath", "Death's Oath", "Zerphi's Heart", "Extractor Mentis") | |||
|large=1 | |||
|base_item=1 | |||
|level=1 | |||
|stat=1 | |||
}} | |||
==Passive skills== | |||
The following [[passive skill]]s are related to chaos damage: | |||
===Chaos Damage=== | |||
{{Query base passive skills | |||
|where= | |||
passive_skill_stats.id = "chaos_damage_+%" | |||
}} | |||
===Cluster Jewel passive skills=== | |||
The following [[Cluster Jewel]] passives are related to Chaos Damage: | |||
{{Passive skill table | |||
|q_where= | |||
passive_skills.id LIKE "affliction%" | |||
AND passive_skills.stat_text LIKE "%chaos_damage%" | |||
|large=1 | |||
|stat_text=1 | |||
}} | |||
=== | ===Miscellany=== | ||
These passive skills are related to chaos damage, but do not fit into any other category. | |||
{{Query base passive skills | |||
|where= | |||
( | |||
passive_skill_stats.id LIKE "%chaos%damage%" | |||
OR passive_skill_stats.id LIKE "%damage_%_to_add_as_chaos%" | |||
) | |||
AND passive_skill_stats.id NOT LIKE "%resist%" | |||
AND passive_skill_stats.id NOT IN ("chaos_damage_+%") | |||
}} | |||
===Timeless Jewel keystone passive skills=== | |||
The following {{il|Timeless Jewel}} [[keystone passive skill]]s are related to chaos damage: | |||
{| class="wikitable sortable" | |||
|- | |||
! Name !! Stats | |||
|- | |||
| [[Corrupted Soul]] <br> <div class="passive-icon-container passive-icon-type__keystone"><div class="passive-icon-frame"></div>[[Image:KeystoneCorruptedSoul passive skill icon.png|link=Corrupted Soul]]</div> || | |||
{{c|mod|50% of Non-Chaos Damage taken bypasses Energy Shield}}<br> | |||
{{c|mod|Gain 15% of Maximum Life as Extra Maximum Energy Shield}} | |||
|- | |||
| [[Divine Flesh]] <br> <div class="passive-icon-container passive-icon-type__keystone"><div class="passive-icon-frame"></div>[[Image:KeystoneDivineFlesh passive skill icon.png|link=Divine Flesh]]</div> || | |||
{{c|mod|All Damage taken bypasses Energy Shield}}<br> | |||
{{c|mod|50% of Elemental Damage taken as Chaos Damage}}<br> | |||
{{c|mod|+5% to maximum Chaos Resistance}} | |||
|} | |||
=== | ===Keystone passive skills=== | ||
The following [[keystone passive skill]]s are related to chaos damage: | |||
{{Query keystone passive skills | |||
|where=passive_skills.stat_text LIKE "%Chaos%" | |||
}} | |||
===Masteries=== | |||
The following [[Passive Mastery|Masteries]] are related to chaos damage: | |||
{{Query masteries|where=chaos damage}} | |||
===Ascendancy passive skills=== | |||
The following [[Ascendancy passive skill]]s are related to chaos damage: | |||
{{Query ascendancy passive skills | |||
|where= | |||
( | |||
passive_skill_stats.id LIKE "%chaos%damage%" | |||
OR passive_skill_stats.id LIKE "%damage_%_to_add_as_chaos%" | |||
OR passive_skill_stats.id LIKE "%as_chaos%on_kill%" | |||
OR passive_skill_stats.id = "base_chaos_damage_resistance_%" | |||
OR passive_skills.name IN ("Liege of the Primordial") | |||
) | |||
AND passive_skill_stats.id NOT LIKE "%resist%" | |||
}} | |||
===Tattoos=== | |||
{{Drop enabled item table | |||
|tables = tattoos | |||
|join = items._pageID = tattoos._pageID | |||
|where = items.class_id="StackableCurrency" | |||
AND tattoos.target IS NOT NULL | |||
AND items.description LIKE "%chaos damage%" | |||
|large=1 | |||
|description=1 | |||
}} | |||
==Monsters== | |||
* {{ | [[Monsters]] with chaos damage attacks include: | ||
Some [[Spawn]]s, some [[Beast]]s, some [[Spider]]s, some [[Skeletal Archer]]s, some [[Snake]]s, some [[Bandit]]s, some [[Ghost]]s, some [[Undying]]s, some [[Spitter]]s, and some [[Zombie]]s. | |||
Bosses with chaos damage attacks include: | |||
* [[Oozeback Bloom]] ([[Degeneration aura]] that deals chaos damage over time) | |||
* [[Sawbones]] (Cast {{il|Desecrate}}) | |||
* [[Plague Retch]] ({{il|Viper Strike}}, Enemies Lose Life Over Time) | |||
* [[Black Death]] (use {{il|Viper Strike}}) | |||
* [[Tailsinger]] (Throws Poison Bombs) | |||
* [[The Weaver]] (Deals Chaos Damage, {{il|Viper Strike }}) | |||
* [[Spinesnap]] (Leaves poison clouds) | |||
* [[Fleshrend, Grand Inquisitor]] (Cast {{il|Desecrate}}) | |||
* [[Alal the Terrifying]] (Throws Poison Bombs) | |||
* [[Maligaro, The Inquisitor]] (Cast {{il|Desecrate}}, Vaal Fire Trap) | |||
* [[Paradisae Venenum|Alpha Paradisae]] (Cast {{il|Desecrate}}) | |||
Also see "[[List of enemies using chaos damage|The list of enemies using chaos damage]]" | |||
==See also== | |||
* [[Poison]] | |||
* [[Physical Damage]] | |||
* [[Fire Damage]] | |||
* [[Cold Damage]] | |||
* [[Lightning Damage]] | |||
==Version history== | |||
{{Version history table header}} | |||
{{Version history table row|0.8.0| | |||
* Chaos damage effects added. | |||
}} | |||
{{Version history table end}} | |||
[[Category:Damage types]] | |||
[[ru:Урон от хаоса]] | |||
[[ |
Latest revision as of 16:50, 12 May 2024
Chaos damage is one of the five damage types. It is the rarest damage type and the hardest to get resistance against. Chaos damage bypasses energy shield, reducing life or mana directly. Although chaos damage reduction is based on resistance value, it is not considered elemental damage. One can become immune to chaos damage with the Chaos Inoculation keystone passive.
Poison is a debuff that deals chaos damage over time.
Gems
A list of gems with the gem tag: Chaos
Attack skill gems
Gem |
---|
Spell skill gems
Gem | ||||
---|---|---|---|---|
Alchemist's MarkAlchemist's MarkSpell, Curse, Mark, AoE, Duration, Fire, Chaos Level: (1-20) Cost: (16-33) Mana Cast Time: 0.50 secRequires Level 24Curses a single enemy, granting flask charges when you hit them and creating Burning Ground under them if your hit Ignites them, and Caustic Ground if it Poisons them. Damage modifiers do not apply to these ground effects. You can only have one Mark at a time.Base duration is 4.00 seconds Burning Ground deals (20-26)% of the Fire Damage per Second of strongest Ignite on Enemy Caustic Ground deals (60-79)% of the Chaos Damage per Second of strongest Poison on Enemy Can create each Ground effect no more than once each second Gain 1 Flask Charge when you Hit a Cursed Enemy, no more than once every 3 seconds Additional Effects From 1-20% Quality: (0.5-10)% increased Effect of MarkPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 24 | N/A | N/A |
Other skill gems
Gem |
---|
Support gems
Gem | ||||
---|---|---|---|---|
Added Chaos Damage SupportAdded Chaos Damage SupportChaos, Support Icon: H Level: (1-20) Cost & Reservation Multiplier: 120%Requires Level 31Supports any skill that hits enemies.Supported Skills have (18-154) to (26-231) added Chaos Damage Additional Effects From 1-20% Quality: Supported Skills deal (0.5-10)% increased Chaos DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. | 31 | N/A | N/A |
Base items
The following base items are related to chaos damage:
Item | Stats |
---|
Unique items
Flat added Chaos Damage
Unique items that add a flat amount of chaos damage or grant Added Chaos Damage SupportAdded Chaos Damage SupportChaos, Support
Icon: H
Level: (1-20)
Cost & Reservation Multiplier: 120%Requires Level 31Supports any skill that hits enemies.Supported Skills have (18-154) to (26-231) added Chaos Damage
Additional Effects From 1-20% Quality:
Supported Skills deal (0.5-10)% increased Chaos DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. to socketed skills.
Item | Local Attack Chaos Damage | Global Attack Chaos Damage | Global Spell Chaos Damage | Global Spell and Attack Chaos Damage | Global Chaos Damage | |
---|---|---|---|---|---|---|
Alberon's WarpathAlberon's Warpath Soldier BootsArmour: (268-319) Energy Shield: (18-20)Requires Level 49, 47 Str, 47 Int(15-18)% increased Strength Adds 1 to 80 Chaos Damage to Attacks +(180-220) to Armour +(13-19)% to Chaos Resistance 25% increased Movement Speed Summoned Skeleton Warriors are Permanent and Follow you Summon Skeletons cannot Summon more than 1 Skeleton WarriorAlberon walked among the accursed, and they welcomed him. | 49 | N/A | 1-80 | N/A | N/A | N/A |
Apep's RageApep's Rage Omen WandWand Physical Damage: 33-61 Critical Strike Chance: 8.00% Attacks per Second: 1.20Requires Level 53, 200 Int(27-31)% increased Spell DamageAdds (90-130) to (140-190) Chaos Damage to Spells (25-30)% increased Cast Speed +(5-10)% to Chaos Resistance Lose 40 Mana when you use a Skill Poisons you inflict deal Damage (30-50)% fasterApep's poison entraps, encircles, and engulfs the leaking mind of Man. | 53 | N/A | N/A | (90-130)-(140-190) | N/A | N/A |
Arakaali's FangArakaali's Fang Fiend DaggerRune Dagger Physical Damage: (81-105) to (288.9-351) Chaos Damage: 1-59 Critical Strike Chance: 6.50% Attacks per Second: 1.20 Weapon Range: 1.0 metresRequires Level 53, 58 Dex, 123 Int40% increased Global Critical Strike Chance100% chance to Trigger Level 1 Raise Spiders on Kill (170-200)% increased Physical Damage Adds (8-13) to (20-30) Physical Damage Adds 1 to 59 Chaos Damage 15% chance to Poison on HitAll children must eat. | 53 | 1-59 | N/A | N/A | N/A | N/A |
Apep's SlumberApep's Slumber Vaal Spirit ShieldChance to Block: 24% Energy Shield: (136-164) Movement Speed: -3%Requires Level 62, 159 Int(5-10)% increased Spell DamageAdds (50-55) to (72-80) Chaos Damage +(80-100) to maximum Energy Shield +25% chance to be Poisoned +3% to all maximum Resistances while Poisoned Regenerate 80 Energy Shield per Second per Poison on you, up to 400 per second Poisons on you expire 50% slowerThe heart grows slow, the spirit grows strong. This item can be transformed on the Altar of Sacrifice along with Vial of Awakening | 62 | N/A | N/A | N/A | N/A | (50-55)-(72-80) |
Apep's SupremacyApep's Supremacy Vaal Spirit ShieldChance to Block: 24% Energy Shield: (186-214) Movement Speed: -3%Requires Level 62, 159 Int(5-10)% increased Spell DamageAdds (50-55) to (72-80) Chaos Damage +(130-150) to maximum Energy Shield (30-50)% faster start of Energy Shield Recharge You take Chaos Damage instead of Physical Damage from Bleeding +25% chance to be Poisoned +3% to all maximum Resistances while Poisoned Poisons on you expire 50% slowerGive him your body, and your burdens will follow. | 62 | N/A | N/A | N/A | N/A | (50-55)-(72-80) |
Increased Chaos Damage
Unique items that increase or reduce chaos damage by a percentage.
Item | % inc Chaos Damage |
---|
Converted to Chaos Damage
Unique items that convert damage to chaos damage.
Item | Phys % | Light % | Cold % | Fire % |
---|
Added as Chaos Damage
Unique items that add a portion of other damage types as chaos damage.
Item | Phys % | Light % | Cold % | Fire % |
---|
Damage taken as Chaos Damage
Unique items that cause non-chaos to be taken as chaos damage.
Item | Phys % | Light % | Cold % | Fire % |
---|
Granting Unholy Might
Unique items that grant Unholy Might:
Item | Base Item | Stats |
---|
Chaos Damage does not bypass Energy Shield
Unique items that prevent chaos damage from bypassing Energy Shield.
Item | Base Item | Stats |
---|
Chaos Damage taken from Mana before Life
Item | Base Item | Stats |
---|
Other items
Item | Base Item | Stats |
---|
Passive skills
The following passive skills are related to chaos damage:
Chaos Damage
Name | Stats |
---|---|
Chaos Damage | 12% increased Chaos Damage [1] 16% increased Chaos Damage [2] |
Chaos Damage and Withered Expiry Rate | 10% increased Chaos Damage Withered you Inflict expires 10% slower [1] [2] |
Chaos Resistance and Chaos Damage | +4% to Chaos Resistance 8% increased Chaos Damage [1] |
Damage Over Time and Chaos Damage Over Time Multiplier | 10% increased Chaos Damage +3% to Chaos Damage over Time Multiplier [1] |
Physical and Chaos Damage | 10% increased Physical Damage 10% increased Chaos Damage [1] [2] [3] [4] 12% increased Physical Damage 12% increased Chaos Damage [2] |
Physical and Chaos Damage and Life | 14% increased Physical Damage +12 to maximum Life 14% increased Chaos Damage [1] |
Atrophy | 27% increased Chaos Damage 12% increased Skill Effect Duration [1] |
Fangs of the Viper | +20 to Dexterity 5% increased Movement Speed 20% increased Physical Damage 20% increased Chaos Damage [1] |
Heart of Darkness | 27% increased Chaos Damage Damage Penetrates 7% Chaos Resistance [1] |
Cluster Jewel passive skills
The following Cluster Jewel passives are related to Chaos Damage:
Name | Stats |
---|---|
Chaos Damage over Time | 12% increased Chaos Damage over Time [1] |
Eldritch Inspiration | 20% increased Chaos Damage 16% increased maximum Mana 20% increased Mana Regeneration Rate [1] |
Eternal Suffering | 25% increased Chaos Damage 50% chance to inflict Withered for two seconds on Hit if there are 5 or fewer Withered Debuffs on Enemy [1] |
Explosive Force | Gain 10% of Wand Physical Damage as Extra Chaos Damage Enemies Killed with Wand Hits have a 10% chance to Explode, dealing a quarter of their Life as Chaos Damage [1] |
Touch of Cruelty | Chaos Spells have 10% chance to Hinder Enemies on Hit Enemies Hindered by you take 10% increased Chaos Damage [1] |
Wicked Pall | 30% increased Chaos Damage 5% increased Skill Effect Duration [1] |
Chaos Damage | 12% increased Chaos Damage [1] |
Dark Ideation | 2% increased Chaos Damage per 100 maximum Mana, up to a maximum of 80% [1] |
Grim Oath | Gain 10% of Physical Damage as Extra Chaos Damage [1] |
Skeletal Atrophy | Summoned Skeletons have 30% of Physical Damage Converted to Chaos Damage Summoned Skeletons have 10% chance to Wither Enemies for 2 seconds on Hit [1] |
Unholy Grace | 30% increased Chaos Damage 10% increased Attack and Cast Speed [1] |
Unspeakable Gifts | Enemies you Kill have a 10% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage [1] |
Unwaveringly Evil | 30% increased Chaos Damage Chaos Skills ignore interruption from Stuns [1] |
Miscellany
These passive skills are related to chaos damage, but do not fit into any other category.
Name | Stats |
---|---|
Force Shaper | Gain 10% of Physical Damage as Extra Chaos Damage 4% increased Attack and Cast Speed [1] |
Timeless Jewel keystone passive skills
The following Module Error: No results found for item using search term "item_name = Timeless Jewel" keystone passive skills are related to chaos damage:
Name | Stats |
---|---|
Corrupted Soul |
50% of Non-Chaos Damage taken bypasses Energy Shield |
Divine Flesh |
All Damage taken bypasses Energy Shield |
Keystone passive skills
The following keystone passive skills are related to chaos damage:
Name | Stats |
---|---|
Chaos Inoculation | Maximum Life becomes 1, Immune to Chaos Damage [1] |
Corrupted Soul | 50% of Non-Chaos Damage taken bypasses Energy Shield Gain 15% of Maximum Life as Extra Maximum Energy Shield [1] |
Divine Flesh | All Damage taken bypasses Energy Shield 50% of Elemental Damage taken as Chaos Damage +5% to maximum Chaos Resistance [1] |
Masteries
The following Masteries are related to chaos damage:
Mastery | Effects |
---|---|
Armour and Energy Shield Mastery |
|
Chaos Mastery |
|
Energy Shield Mastery |
|
Ascendancy passive skills
The following Ascendancy passive skills are related to chaos damage:
Ascendancy Class | Name | Stats |
---|---|---|
Elementalist | Liege of the Primordial | Summoned Golems are Resummoned 4 seconds after being Killed +1 to maximum number of Summoned Golems 100% increased Effect of Buffs granted by your Golems [1] |
Occultist | Energy Shield, Chaos Damage | 6% increased maximum Energy Shield 10% increased Chaos Damage [1] |
Occultist | Energy Shield, Cold and Chaos Damage | 6% increased maximum Energy Shield 10% increased Chaos Damage 10% increased Cold Damage [1] |
Occultist | Profane Bloom | Cursed Enemies you or your Minions Kill have a 50% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage [1] |
Occultist | Withering Presence | 15% more Chaos Damage +60% to Chaos Resistance Every second, inflict Withered on nearby Enemies for 15 seconds Nearby Hindered Enemies deal 15% reduced Damage over Time [1] |
Pathfinder | Flask Effect, Chaos Damage | Flasks applied to you have 5% increased Effect 15% increased Chaos Damage [1] |
Pathfinder | Master Distiller | Grant bonuses to Non-Channelling Skills you use by consuming 3 Charges from a Flask of each of the following types, if possible: If Bismuth Flask Charges are consumed, Penetrate 20% Elemental Resistances If Diamond Flask Charges are consumed, 150% increased Critical Strike Chance If Amethyst Flask Charges are consumed, 25% of Physical Damage as Extra Chaos Damage [1] |
Shadow | Harness the Void | 27% chance to gain 25% of Non-Chaos Damage with Hits as Extra Chaos Damage 13% chance to gain 50% of Non-Chaos Damage with Hits as Extra Chaos Damage 7% chance to gain 100% of Non-Chaos Damage with Hits as Extra Chaos Damage [1] |
Templar | Searing Purity | 45% of Chaos Damage taken as Lightning Damage 45% of Chaos Damage taken as Fire Damage [1] |
Tattoos
Item | Effect(s) |
---|
Monsters
Monsters with chaos damage attacks include: Some Spawns, some Beasts, some Spiders, some Skeletal Archers, some Snakes, some Bandits, some Ghosts, some Undyings, some Spitters, and some Zombies.
Bosses with chaos damage attacks include:
- Oozeback Bloom (Degeneration aura that deals chaos damage over time)
- Sawbones (Cast Module Error: No results found for item using search term "item_name = Desecrate")
- Plague Retch (Module Error: No results found for item using search term "item_name = Viper Strike", Enemies Lose Life Over Time)
- Black Death (use Module Error: No results found for item using search term "item_name = Viper Strike")
- Tailsinger (Throws Poison Bombs)
- The Weaver (Deals Chaos Damage, Module Error: No results found for item using search term "item_name = Viper Strike")
- Spinesnap (Leaves poison clouds)
- Fleshrend, Grand Inquisitor (Cast Module Error: No results found for item using search term "item_name = Desecrate")
- Alal the Terrifying (Throws Poison Bombs)
- Maligaro, The Inquisitor (Cast Module Error: No results found for item using search term "item_name = Desecrate", Vaal Fire Trap)
- Alpha Paradisae (Cast Module Error: No results found for item using search term "item_name = Desecrate")
Also see "The list of enemies using chaos damage"
See also
Version history
Version | Changes |
---|---|
0.8.0 |
|