The Ship Graveyard: Difference between revisions

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*[[Seething Brine]]
*[[Seething Brine]]
*[[Spectral Corsair]]
*[[Spectral Corsair]]
*[[Spectral Swashbuckler]]


Native monsters in this area can resist cold, fire or chaos damage and deal physical and cold damage. They can apply the {{sl|Temporal Chains}} curse.
Native monsters in this area can resist cold, fire or chaos damage and deal physical and cold damage. They can apply the {{sl|Temporal Chains}} curse.

Revision as of 10:37, 6 June 2016

{{Area}} should only be used on pages in the "Area:" namespace. See {{preload area article}}.

The Ship Graveyard is a area in Act 1. This area has a waypoint and is connected to Prisoner's Gate, The Ship Graveyard Cave, and The Cavern of Wrath.

The Prisoner's Gate exit can appear on any side of the area, but it is always fairly close to the waypoint and Captain Fairgraves. The entrance to the Ship Graveyard Cave is inland in the wreckage of a ship.

NPCs

Monsters

Native monsters in this area can resist cold, fire or chaos damage and deal physical and cold damage. They can apply the Temporal Chains curse.

Guests

Quests

Corrupted areas

Remote Gulch and Sunken Shingle have a chance to spawn.

Divination Cards

The following divination cards can drop in this area:

  • Lantador's Lost LoveLantador's Lost Love7Two-Stone RingThey fought the storm together as one,
    Until the longest of days was done.
    Their love grew stronger
    with every breath,
    Until it was broken apart in death.
    (Cruel)
  • Pride Before the FallPride Before the Fall8Kaom's Heart
    Corrupted
    As Kaom slew the last of his kin,
    something deep inside him broke.
    And through the cracks, corruption,
    pure and black, spread forth.
    (Merciless)
  • Scholar of the SeasScholar of the Seas7Mao KunI've never come upon a ship I could not command. I have however met sailors that were not willing to be led. (Cruel and Merciless)

Version history

Version Changes
2.0.0
  • Zone levels changed from 12/38/55 to 11/43/57 due to 2.0 zone progression balancing.
  • The Coves area has been removed.
0.11.6
  • The Ship Graveyard area has been changed to remove sections that could be traveled to only with movement skills.