The Old Fields

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Revision as of 21:21, 3 January 2016 by >Varivalge (edited div cards)
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{{Area}} should only be used on pages in the "Area:" namespace. See {{preload area article}}.

The Old Fields is a area in Act 2. This area has no waypoint and is connected to The Forest Encampment, The Den, and The Crossroads.

Waist-high stone walls and crumbling arches are all that remain of Azmeri settlers. A winding road leads east from the town to the Crossroads exit, with Gneiss blocking the path at one point. The Den is placed randomly on either side of the road, closer to the crossroads than the encampment.

Monsters

Guest Monsters:

Corrupted areas

Hidden Patch has a chance to spawn.

Divination Cards

The following divination cards can drop in this area:

  • The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox."
    - Ezomyte Proverb
    (Cruel and Merciless)
  • The HermitThe Hermit9LifesprigThe hermit's only friend is the greenery he can find. (Cruel and Merciless)
  • The Scarred MeadowThe Scarred Meadow9Wake of DestructionThe earth offers nourishment, growth and healing. Unless, of course, the sky has other plans. (Cruel and Merciless)
  • TranquillityTranquillity7Voltaxic RiftBeware the sudden calm, for it is a sure sign of a storm on the horizon. (Merciless)

Version History

Version Changes
2.0.0
  • Zone levels changed from 16/41/57 to 14/45/60 due to 2.0 progression balancing.