The Crossroads (Act 2): Difference between revisions

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*{{il|The Hermit}} (Cruel and Merciless)
*{{il|The Hermit}} (Cruel and Merciless)
*{{il|Rain of Chaos}} (Cruel and Merciless)
*{{il|Rain of Chaos}} (Cruel and Merciless)
*{{il|The Body}} (Merciless confirmed)


==Version History==
==Version History==

Revision as of 17:31, 20 January 2016

{{Area}} should only be used on pages in the "Area:" namespace. See {{preload area article}}.

The Crossroads is a area in Act 2. This area has a waypoint and is connected to The Old Fields, The Chamber of Sins Level 1, The Broken Bridge, and The Fellshrine Ruins.

A stone road leads northeast from The Old Fields to The Broken Bridge, meeting a second road that leads southeast to The Fellshrine Ruins. The waypoint appears where the roads intersect. Another short path leads northwest from here to a cliff and Calaf, Headstaver. The entrance to The Chamber of Sins Level 1 is beyond two more cliffs.

Monsters

Guest Monsters

Corrupted areas

Hidden Patch has a chance to spawn.

Divination Cards

The following divination cards can drop in this area:

  • The DoppelgangerThe Doppelganger2Mirror Arrow
    Quality: +20%
    Upon seeing her face, I am terrified—the moon shows me my own form!
    (Cruel and Merciless)
  • The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox."
    - Ezomyte Proverb
    (Cruel and Merciless)
  • The HermitThe Hermit9LifesprigThe hermit's only friend is the greenery he can find. (Cruel and Merciless)
  • Rain of ChaosRain of Chaos8Chaos OrbFire filled the sky that night
    Chaos reigned
    Where the shards fell
    All was destroyed
    -Jozen Kasigi, retelling an urban legend of the Cataclysm
    (Cruel and Merciless)
  • The BodyThe Body4Body ArmourThey say it is the head that leads, but all must flow through the body at some point. (Merciless confirmed)

Version History

Version Changes
2.0.2
  • Added a new permanent pack of monsters (which includes a boss) to The Crossroads.
2.0.0
  • Zone levels changed from 17/42/57 to 15/46/60 due to 2.0 progression balancing.