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[[Bestiary]] classification of sea witches:
[[Bestiary]] classification of sea witches:


* Genus: [[Bestiary#Sea Witches|Sea Witches]]  
* Genus: [[Bestiary#Sea witches|Sea witches]]  
* Group: [[Bestiary#Cephalopods|Cephalopods]]
* Group: [[Bestiary#Cephalopods|Cephalopods]]
* Family: [[Bestiary#The Deep|The Deep]]
* Family: [[Bestiary#The Deep|The Deep]]
Line 40: Line 40:
| style="width:200px" | [[Brood Princess]] ||style="width:200px" | [[The Submerged Passage]] ||style="width:350px" | Summons Broodlings, Casts {{il|Freezing Pulse}}
| style="width:200px" | [[Brood Princess]] ||style="width:200px" | [[The Submerged Passage]] ||style="width:350px" | Summons Broodlings, Casts {{il|Freezing Pulse}}
|-
|-
| [[Amarissa, Daughter of Merveil]] || [[The Cavern of Wrath]] || Casts {{il|Spark}} and {{il|Lightning Strike}}, Lightning aura
| [[Amarissa, Daughter of Merveil]] || [[The Cavern of Wrath]] || {{il|Ball Lightning}}, {{il|Crackling Lance}}, {{c|mod|Gain 25% of Physical Damage as Extra Lightning Damage}} aura
|-
|-
| [[Ambrosia, Daughter of Merveil]] || [[The Cavern of Anger]] || Casts {{il|Fireball}} and {{il|Firestorm}}, Fire aura
| [[Ambrosia, Daughter of Merveil]] || [[The Cavern of Anger (Act 1)]] || {{il|Blazing Salvo}}, {{il|Incinerate}}, {{c|mod|Gain 25% of Physical Damage as Extra Fire Damage}}
|-
|-
| [[Merveil, the Siren]] || [[The Cavern of Anger]] ||  [[Act 1]] boss
| [[Merveil, the Siren]] || [[The Cavern of Anger]] ||  [[Act 1]] boss
Line 50: Line 50:
| [[Tormented Temptress]] || {{il|Whakawairua Tuahu}} || Proximity Shield, {{sl|Icestorm}}, {{sl|id=IceNova}}, [[Arctic Breath]], {{sl|id=FrostWall}}, {{sl|id=SmokeMine}}, {{c|mod|Cannot be Fully Slowed}}, {{c|mod|100% increased Movement Speed}}.
| [[Tormented Temptress]] || {{il|Whakawairua Tuahu}} || Proximity Shield, {{sl|Icestorm}}, {{sl|id=IceNova}}, [[Arctic Breath]], {{sl|id=FrostWall}}, {{sl|id=SmokeMine}}, {{c|mod|Cannot be Fully Slowed}}, {{c|mod|100% increased Movement Speed}}.
|-
|-
| [[Rima, Deep Temptress]] || [[Vaal side area]] boss ||  Throws {{il|Freezing Pulse}} and {{il|Ice Nova}} traps
| [[Rima, Deep Temptress]] || [[Neglected Cellar]] ([[Vaal side area]] boss) ||  {{il|Freezing Pulse}} traps, {{il|Ice Nova}} trap, {{sl|Icestorm}}, {{stl|Slow Aura}}, {{ {{sl|id=FreezeMineSideAreaBoss}}, {{il|Frostbite}}
|-
|-
| [[Shock and Horror]] || {{il|Mineral Pools Map}} boss || {{il|Spark}}, {{il|Lightning Warp}} totems, Lightning beam
| [[Shock and Horror]] || {{il|Mineral Pools Map}} boss || {{il|Spark}}, {{il|Lightning Warp}} totems, Lightning beam

Revision as of 01:04, 4 August 2023

A sea witch is a type of beast monster typically found around the southern oceans of Wraeclast that can use cold spells. Sea witches typically resist cold damage.

Abilities

  • Resists Cold
  • Energy Shield

Classification

Bestiary classification of sea witches:

Variations

Name Location Special Attributes
Merveil's Daughter The Submerged Passage, The Cavern of Anger (Act 1) Freezing PulseFreezing PulseSpell, Projectile, Cold
Level: (1-20)
Cost: (5-21) Mana
Cast Time: 0.65 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 330%
Projectile Speed: 1800
An icy projectile which has a chance to freeze enemies it passes through. The projectile fades quickly, reducing damage and freezing chance until it dissipates.Deals (8-1458) to (12-2188) Cold Damage
Projectiles Pierce all Targets
Projectiles continuously lose Damage, up to 50% less Damage by the time they dissipate
Projectiles have 25% chance to Freeze, which is lost over the first quarter of their flight

Additional Effects From 1-20% Quality:
(2-40)% increased Projectile Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
, summons Spawn
Merveil's Chosen The Ship Graveyard VulnerabilityVulnerabilitySpell, AoE, Duration, Curse, Physical, Hex
Level: (1-20)
Cost: (16-33) Mana
Cast Time: 0.50 sec
AoE Radius: 22
Requires Level 24Curse all targets in an area, causing them to take increased physical damage. Attacks against the cursed enemies have a chance to inflict bleeding.Base duration is (8.00-11.80) seconds
+(0-1) metre to radius
Cursed enemies take (15-30)% increased Physical Damage
Attacks Hits against Cursed Enemies have 25% chance to inflict Bleeding

Additional Effects From 1-20% Quality:
(1-20)% increased Duration of Bleeding on Cursed Enemies
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Merveil's Chosen The Ship Graveyard Cave Summons Spawn, Casts Temporal ChainsTemporal ChainsSpell, AoE, Duration, Curse, Hex
Level: (1-20)
Cost: (16-33) Mana
Cast Time: 0.50 sec
Requires Level 24Curses all enemies in an area, lowering their action speed and making other effects on them expire more slowly.Base duration is (5.00-8.80) seconds
+(0-1) metre to radius
50% less Effect of Curse against Players
Cursed Normal and Magic Enemies have (15-29)% less Action Speed
Other effects on Cursed enemies expire 25% slower
Cursed Rare and Unique Enemies have (9-18)% less Action Speed

Additional Effects From 1-20% Quality:
(1-20)% increased Curse Duration
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Merveil's Favoured The Cavern of Wrath
Merveil's Attendant The Ship Graveyard, The Cavern of Anger (Act 1) Summons Spawn, Screech
Singing Siren The Cavern of Wrath Casts Freezing PulseFreezing PulseSpell, Projectile, Cold
Level: (1-20)
Cost: (5-21) Mana
Cast Time: 0.65 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 330%
Projectile Speed: 1800
An icy projectile which has a chance to freeze enemies it passes through. The projectile fades quickly, reducing damage and freezing chance until it dissipates.Deals (8-1458) to (12-2188) Cold Damage
Projectiles Pierce all Targets
Projectiles continuously lose Damage, up to 50% less Damage by the time they dissipate
Projectiles have 25% chance to Freeze, which is lost over the first quarter of their flight

Additional Effects From 1-20% Quality:
(2-40)% increased Projectile Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
, Screech
Craicic Squid Einhar missions Summons Spawn, Screech

Uniques

Name Location Special Attributes
Brood Princess The Submerged Passage Summons Broodlings, Casts Freezing PulseFreezing PulseSpell, Projectile, Cold
Level: (1-20)
Cost: (5-21) Mana
Cast Time: 0.65 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 330%
Projectile Speed: 1800
An icy projectile which has a chance to freeze enemies it passes through. The projectile fades quickly, reducing damage and freezing chance until it dissipates.Deals (8-1458) to (12-2188) Cold Damage
Projectiles Pierce all Targets
Projectiles continuously lose Damage, up to 50% less Damage by the time they dissipate
Projectiles have 25% chance to Freeze, which is lost over the first quarter of their flight

Additional Effects From 1-20% Quality:
(2-40)% increased Projectile Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Amarissa, Daughter of Merveil The Cavern of Wrath Ball LightningBall LightningSpell, Projectile, AoE, Lightning
Level: (1-20)
Cost: (12-23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 60%
Projectile Speed: 400
AoE Radius: 22
Requires Level 28Fires a slow-moving projectile that damages each enemy in an area around it repeatedly with bolts of lightning.Deals (2-32) to (47-617) Lightning Damage
Base radius is 1.8 metres

Additional Effects From 1-20% Quality:
Base radius is (0.01-0.2) metres
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
, Crackling LanceCrackling LanceSpell, AoE, Lightning
Level: (1-20)
Cost: (11-21) Mana
Cast Time: 0.65 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 165%
Requires Level 28Release a beam which deals lightning damage to enemies in a long area in front of you, and has several smaller beams branch off from it at an angle, hitting more enemies to the sides.Deals (28-458) to (84-1375) Lightning Damage
This Spell loses 1 Intensity every 0.25 seconds while moving, or immediately if you teleport
This Spell gains Intensity when you Cast it, to a maximum of 3
+0.3 metres to Beam Width Per Intensity
33% less branching angle per Intensity
35% more Damage with Hits and Ailments per Intensity

Additional Effects From 1-20% Quality:
+(0.5-10)% more Damage with Hits and Ailments per Intensity
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
, Gain 25% of Physical Damage as Extra Lightning Damage aura
Ambrosia, Daughter of Merveil The Cavern of Anger (Act 1) Blazing SalvoBlazing SalvoSpell, AoE, Fire, Projectile
Level: (1-20)
Cost: (8-23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 60%
Requires Level 12Fires projectiles which fly in an arc, dealing area damage on impact with either enemies or the ground near where you target. Targeting farther away causes the projectiles to spread out and land over a wider area.Deals (7-270) to (10-405) Fire Damage
Fires (5-7) Projectiles

Additional Effects From 1-20% Quality:
+(0.01-0.2) metres to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
, IncinerateIncinerateSpell, Fire, Channelling, AoE
Level: (1-20)
Cost: (2-4) Mana
Cast Time: 0.20 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 50%
Requires Level 12Continuously launches a torrent of fire from your hand, repeatedly damaging enemies. As you channel this spell longer, the flames spread wider close to you and spread longer directly in front of you. When you stop channelling you release a wave of fire damage over a wide and long area that will apply a powerful Ignite.Deals (3-207) to (5-311) Fire Damage
25% more Damage with Hits and Ailments for each stage
100% increased angle per stage, up to 300%
Final wave always Ignites
8 maximum Stages
+(0.4-0.5) metres to radius per stage, up to a maximum of +(1.5-1.9) metres
Final wave deals 500% more Damage with Hits
Final wave deals 250% more Damage with Ignite

Additional Effects From 1-20% Quality:
+(0.1-2) to maximum Stages
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
, Gain 25% of Physical Damage as Extra Fire Damage
Merveil, the Siren The Cavern of Anger Act 1 boss
Fire and Fury Lava Chamber MapLava Chamber MapMap Level: 83
Map Tier: 16
Guild Character: Q
Fiend and fortune-hunter alike turned to ash.
A sorry alliance of unending agony.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Lava Cascade, Fire Mortar, random slow FireballFireballProjectile, Spell, AoE, Fire
Level: (1-20)
Cost: (6-25) Mana
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 370%
Projectile Speed: 1040
AoE Radius: 9
Unleashes a ball of fire towards a target which explodes, damaging nearby foes.Deals (9-1640) to (14-2460) Fire Damage
25% chance to Ignite enemies
Base radius is (0.9-1.4) metres

Additional Effects From 1-20% Quality:
Base radius is (0.01-0.2) metres
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
, Teleport
Tormented Temptress Whakawairua TuahuWhakawairua Tuahu
Strand Map
Map Level: 70
Map Tier: 3
Guild Character: È
Item Quantity: +(40-60)%
Item Rarity: +(120-160)%
Area contains many Totems
Curses have 50% reduced effect on Monsters
We all began life in darkness, we shall all end it there.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Proximity Shield, Icestorm, Ice Nova, Arctic Breath, Frost Wall, Smoke Mine, Cannot be Fully Slowed, 100% increased Movement Speed.
Rima, Deep Temptress Neglected Cellar (Vaal side area boss) Freezing PulseFreezing PulseSpell, Projectile, Cold
Level: (1-20)
Cost: (5-21) Mana
Cast Time: 0.65 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 330%
Projectile Speed: 1800
An icy projectile which has a chance to freeze enemies it passes through. The projectile fades quickly, reducing damage and freezing chance until it dissipates.Deals (8-1458) to (12-2188) Cold Damage
Projectiles Pierce all Targets
Projectiles continuously lose Damage, up to 50% less Damage by the time they dissipate
Projectiles have 25% chance to Freeze, which is lost over the first quarter of their flight

Additional Effects From 1-20% Quality:
(2-40)% increased Projectile Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
traps, Ice NovaIce NovaSpell, AoE, Cold, Nova
Level: (1-20)
Cost: (8-23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 230%
AoE Radius: 30
Requires Level 12A circle of ice expands from the caster.Deals (23-988) to (34-1481) Cold Damage
Base radius is (2.6-3) metres

Additional Effects From 1-20% Quality:
Base radius is (0.015-0.3) metres
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
trap, Icestorm, Slow Aura, {{ Freeze Mine, FrostbiteFrostbiteSpell, AoE, Duration, Cold, Curse, Hex
Level: (1-20)
Cost: (24-50) Mana
Cast Time: 0.50 sec
AoE Radius: 22
Requires Level 24Curses all targets in an area, lowering their cold resistance and giving them a chance to be frozen when hit.Base duration is (8.00-11.80) seconds
+(0-1) metre to radius
Cursed enemies have -(17-36)% to Cold Resistance
Hits against Cursed Enemies have +25% chance to Freeze

Additional Effects From 1-20% Quality:
Freezes on Cursed enemies have (1-20)% increased Duration
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Shock and Horror Mineral Pools MapMineral Pools MapMap Level: 80
Map Tier: 13
Guild Character: {
God's jar of raw materials.
Life lying dormant,
waiting to sprout.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
boss
SparkSparkSpell, Projectile, Duration, Lightning
Level: (1-20)
Cost: (5-21) Mana
Cast Time: 0.65 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 190%
Projectile Speed: 420
Launches unpredictable sparks that move randomly until they hit an enemy or expire.Deals (1-104) to (28-1983) Lightning Damage
Base duration is 2.00 seconds
Fires (4-8) Projectiles

Additional Effects From 1-20% Quality:
Fires +(0.1-2) Projectiles
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
, Lightning WarpLightning WarpSpell, AoE, Duration, Movement, Lightning, Travel
Level: (1-20)
Cost: (9-26) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 90%
AoE Radius: 16
Requires Level 10Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.Deals (1-51) to (19-965) Lightning Damage
+(0-0.4) metres to radius
(30-49)% reduced Duration
Can queue up to 50 uses

Additional Effects From 1-20% Quality:
(1-20)% increased Cast Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
totems, Lightning beam
Lady of the Brood Tunnel Map Summons Broodlings, Casts Freezing PulseFreezing PulseSpell, Projectile, Cold
Level: (1-20)
Cost: (5-21) Mana
Cast Time: 0.65 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 330%
Projectile Speed: 1800
An icy projectile which has a chance to freeze enemies it passes through. The projectile fades quickly, reducing damage and freezing chance until it dissipates.Deals (8-1458) to (12-2188) Cold Damage
Projectiles Pierce all Targets
Projectiles continuously lose Damage, up to 50% less Damage by the time they dissipate
Projectiles have 25% chance to Freeze, which is lost over the first quarter of their flight

Additional Effects From 1-20% Quality:
(2-40)% increased Projectile Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
, Resists Elemental Damage, Resists Chaos
The Duchess Invasion Boss Soul Eater, Quick, Resists Elemental Damage, Casts Raise ZombieRaise ZombieSpell, Minion
Level: (1-20)
Cost: (9-28) Mana
Cast Time: 0.85 sec
Raises a zombie minion from a corpse, which will follow you and attack enemies with a melee strike.Maximum (3-6) Raised Zombies
Minions have (0-38)% more Maximum Life

Additional Effects From 1-20% Quality:
+(0.05-1) to Maximum Raised Zombies
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.

Version history

Version Changes
0.9.3
  • Modified the set of monsters that flee due to being ignited so that it is only humanoids, monkeys and Sea Witches.
0.5.14
  • Decreased damage of sea witch projectiles.
0.5.13
  • Added wave attack for the sea witch monsters.