Chieftain

From Path of Exile Wiki
Revision as of 18:03, 8 April 2016 by >KLIKS
Jump to navigation Jump to search
This page is about the Ascendancy class. For the Ascendant passive, see Chieftain (Ascendant passive).
Chieftain
The Ancestors speak though your clenched fists.
File:Chieftain (Marauder).jpg

The Chieftain is an Ascendancy class for Marauders.

Overview

The Chieftain focuses on dealing fire damage. He can do that either by himself or through his totems which benefit from the defensive nodes in this tree.

Passive skills

Minor skills

This class has the following minor passive skills:

Template:Passive table

Notable skills

This class has the following notable passive skills:

Tawhoa, Forest's Strength
Ascendancy Notable Passive Skill
Trigger Level 20 Tawhoa's Chosen when you Attack with
a Non-Vaal Slam or Strike Skill near an Enemy [1]

Tawhoa, Forest's Strength is a notable Ascendancy passive skill for the Chieftain. It grants the user the Tawhoa's Chosen skill, which triggers when you use a non-Vaal slam or strike skill, summoning a warrior to repeat the skill on a cooldown.

Mirage Chieftain attacks from Tawhoa, Forest's Strength are not counted as exerted, they will not be buffed by any warcry.

Ruthless mode

Tawhoa, Forest's Strength (Ruthless)
Ascendancy Notable Passive Skill
Trigger Level 20 Tawhoa's Chosen when you Attack with a Non-Vaal Slam or Strike Skill near an Enemy

Tawhoa, Forest's Strength in Ruthless mode is unchanged.

Version history

Skill Modifiers Prerequisite Preceding Passive
Version Changes
3.22.0
  • Tawhoa's Chosen can now also trigger from strike skills.
  • Tawhoa's Chosen now has a 1 second cooldown (down from 2 seconds) and doesn't cause any additional damage (down from 100% more damage).
3.19.0
3.11.0
  • Reworked. Old mods listed below:
    • 5% increased Fire Damage per Endurance Charge
    • 5% increased Physical Damage per Endurance Charge
    • 35% chance to gain an Endurance Charge when you use a Fire skill
3.7.0
  • Reworked. Old mods listed below:
    • When you or your Totems Kill a Burning Enemy, 20% chance for you and your Totems to each gain an Endurance Charge
    • 0.5% of maximum Life Regenerated per second per Endurance Charge
    • 6% increased Fire Damage per Endurance Charge
3.2.0
  • Reworked. Old mods listed below:
    • 40% increased Armour
    • +10% to all Elemental Resistances
    • 10% reduced Mana Cost of Skills
    • 10% increased Strength
2.2.0
  • Added to the game.

ru:Тахоа, сила леса

Life Regeneration, Strength

Ngamahu, Flame's Advance
Ascendancy Notable Passive Skill
Non-Unique Jewels cause Increases and Reductions to other Damage Types in a Large Radius to be Transformed to apply to Fire Damage
Non-Unique Jewels cause Small and Notable Passive Skills in a Large Radius to
also grant +3 to Strength [1]

Ngamahu, Flame's Advance is a notable Ascendancy passive skill for the Chieftain. It causes your socketed non-unique jewels to convert all sources of increased and decreased damage nodes in a large radius into sources of fire damage and makes all small and notable passives in radius give additional strength.

Mechanics

"Increases and Reductions to other Damage Types" refers to variations of the following modifier types:[1]

  • x% increased Physical damage
  • x% increased Cold damage
  • x% increased Lightning damage
  • x% increased Chaos damage

Stats that are part of the modifier that does not pertain to damage types are unchanged. For example, #% increased Physical Damage with Axes is transformed into #% increased Fire Damage with Axes.

Other conditions or generic modifiers are not affected by this stat. For example, #% increased Spell Damage will not be transformed into #% increased Fire Damage. Additionally, this does not affect damage over time multiplier.

On a technical level, this stat works by adding an inverse modifier (increased/reduced) to set the original damage type to 0, and a like modifier with damage type as fire.

In cases where a passive is within the radius of two or more jewels, the transformation stats stack additively. For example, Path of the Warrior near the Scion starting area grants 16% increased Physical Damage will instead grant 32% increased Fire Damage and 16% reduced Physical Damage when affected by two jewels.

Ruthless mode

Ngamahu, Flame's Advance (Ruthless)
Ascendancy Notable Passive Skill
Non-Unique Jewels cause Increases and Reductions to other Damage Types in a Large Radius to be Transformed to apply to Fire Damage
Non-Unique Jewels cause Small and Notable Passive Skills in a Large Radius to also grant +3 to Strength

Ngamahu, Flame's Advance in Ruthless mode is unchanged.

Version history

Version Changes
3.22.0
  • No longer provides "50% of Physical Damage Converted to Fire Damage" or "Every 10 seconds, gain 100% of Physical Damage as Extra Fire Damage for 4 seconds."
  • It now provides "Non-Unique Jewels cause Increases and Reductions to other Damage Types in a Large Radius to be Transformed to apply to Fire Damage" and "Non-Unique Jewels cause Small and Notable Passive Skills in a Large Radius to also grant +3 to Strength."
  • No longer a prerequisite of Hinekora, Death's Fury.
3.7.0
  • Ngamahu, Flame's Advance has moved. Hinekora, Death's Fury now requires Ngamahu, Flame's Advance or Ramako, Sun's Light (previously required Ngamahu, Flame's Advance).
  • Now grants "Every 10 seconds, gain 100% of Physical Damage as Extra Fire Damage for 4 seconds." (from 70% of physical damage for 3s).
  • No longer grants fire penetration.
3.2.0
  • Reworked. No longer grant 15% chance to Ignite and 35% increased Damage with Hits and Ailments against Burning Enemies
  • Now grants: 50% of Physical Damage converted to Fire Damage, Damage Penetrates 10% Fire Resistance, and every 10 seconds, gain 70% of Physical Damage as Extra Fire Damage for 3 seconds.
  • No longer a prerequisite of Ramako, Sun's Light.
2.2.0
  • Added to the game.

References

ru:Нгамаху, натиск пламени

Life Regeneration, Fire Damage

Hinekora, Death's Fury
Ascendancy Notable Passive Skill
Enemies you or your Totems Kill have 5% chance to Explode, dealing 500% of their maximum Life as Fire Damage [1]

Hinekora, Death's Fury is a notable Ascendancy passive skill for the Chieftain. It grants a chance for enemies killed by you or your totems to explode for fire damage.

Mechanics

Compared to similar explosions, this explosion has a low chance to occur, but deals very high damage and has a significantly larger radius.

Note: like other non-skill explosions from proxies, when this explosion is caused by a totem, it will not have the player's offensive stats.[1]

Ruthless mode

Hinekora, Death's Fury (Ruthless)
Ascendancy Notable Passive Skill
Enemies you or your Totems Kill have 5% chance to Explode, dealing 500% of their maximum Life as Fire Damage

Hinekora, Death's Fury in Ruthless mode is unchanged.

Version history

Version Changes
3.23.0
  • The Hinekora, Death's Fury Chieftain Ascendancy Passive Skill now causes Enemies you or your Totems Kill to have a 5% chance to Explode, dealing 500% of their maximum Life as Fire Damage (previously just Enemies you Kill).
3.22.0
  • Reworked. Old mods listed below:
    • 1% of Fire Damage Leeched as Life
    • 10% increased Strength
    • Cover Rare or Unique Enemies in Ash for 10 Seconds on Hit
3.11.0
  • Now grants 100% chance to Cover Rare or Unique Enemies in Ash for 10 Seconds on Hit (from 20%).
3.7.0
  • No longer causes 1% of damage dealt by your totems to be leeched to you as life. Now grants 20% chance to cover rare or unique enemies in ash for 10 seconds on hit (from 10% chance).
3.2.0
  • Removed Damage Penetrates 10% Fire Resistance and Gain 20% of Physical Damage as Extra Fire Damage if you or your Totems have Killed Recently.
  • Added 10% increased Strength and 10% chance to Cover Rare or Unique Enemy in Ash for 10 Seconds when you Hit them.
2.3.1
  • The Chieftain skill Hinekora, Death's Fury has been changed to Physical Damage gained as Fire is granted when you or your totems have killed recently, not just when you have.
2.3.0
  • Added 1% of Damage dealt by your Totems is Leeched to you as Life
2.2.0
  • Added to the game.

References

ru:Хинекора, ярость смерти

Ngamahu, Flame's Advance Life Regeneration, Fire Damage

Ramako, Sun's Light
Ascendancy Notable Passive Skill
Nearby Enemy Monsters' Fire Resistance against
Damage over Time is -20% while you are Stationary [1]

Ramako, Sun's Light is a notable Ascendancy passive skill for the Chieftain. It sets nearby enemies' fire resistance against damage over time to -20% while you are stationary.

Similar to Original SinOriginal Sin
Amethyst Ring
Requires Level 52+(17-23)% to Chaos ResistanceAll Elemental Damage Converted to Chaos Damage
Nearby Enemies' Chaos Resistance is 0
Innocence rose to godhood not on inspired faith,
but on the vilification and hatred of another.
or Doryani's PrototypeDoryani's Prototype
Saint's Hauberk
Armour: (1107-1488)
Energy Shield: (190-255)
Movement Speed: -5%
Requires Level 67, 109 Str, 94 Int(150-200)% increased Armour and Energy Shield
+(60-90) to maximum Life
Deal no Non-Lightning Damage
Armour also applies to Lightning Damage taken from Hits
Lightning Resistance does not affect Lightning Damage taken
Nearby Enemies have Lightning Resistance equal to yours
"This was the first step in some grand design,
lost to the ages, now ours to decipher."
- Dominus, High Templar
, it overrides all other modifiers to enemy fire resistance for damage over time, setting it to -20%. This does not apply to hits. This also cannot be further modified by exposure, curses, or other resistance modifiers.

Using a teleporting skill like Lightning WarpLightning WarpSpell, AoE, Duration, Movement, Lightning, Travel
Level: (1-20)
Cost: (9-26) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 90%
AoE Radius: 16
Requires Level 10Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.Deals (1-51) to (19-965) Lightning Damage
+(0-0.4) metres to radius
(30-49)% reduced Duration
Can queue up to 50 uses

Additional Effects From 1-20% Quality:
(1-20)% increased Cast Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
or Flicker StrikeFlicker StrikeAttack, Melee, Strike, Movement, Duration
Level: (1-20)
Cost: 10 Mana
Cooldown Time: 2.00 sec
Can Store 1 Use(s)
Attack Speed: 120% of base
Attack Damage: (142-210)% of base
Effectiveness of Added Damage: (142-210)%
Requires Level 10Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge.Base duration is 3.00 seconds
10% increased Attack Speed per Frenzy Charge
15% chance to gain a Frenzy Charge on Hit
Buff grants 20% increased Movement Speed

Additional Effects From 1-20% Quality:
(0.5-10)% chance to gain a Frenzy Charge on Hit
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
will cause a single frame where a player is not stationary.

Ruthless mode

Ramako, Sun's Light (Ruthless)
Ascendancy Notable Passive Skill
Nearby Enemy Monsters have no Fire Resistance against Damage over Time while you are Stationary

Ramako, Sun's Light in Ruthless mode sets nearby enemies' fire resistance againt damage over time to 0% while you are stationary instead.

Version history

Version Changes
3.22.0
  • Ramako, Sun's Light: No longer provides "+25% to Fire Damage over Time Multiplier", "25% chance to Ignite" or "Damage Penetrates 15% Fire Resistance". It now provides "Nearby Enemy Monsters' Fire Resistance against Damage over Time is -20% while you are Stationary."
  • [Ruthless-specific This patch note only applies to Ruthless mode and does not affect the main game mode.] Ramako, Sun's Light provides "Nearby Enemy Monsters have no Fire Resistance against Damage over Time while you are Stationary" in Ruthless (-20% in non-Ruthless).
3.8.0
  • No longer grants 15% more burning damage. Now grants +25% to Fire Damage over Time Multiplier.
3.7.0
  • Has been completely reworked. Now grants 25% chance to Ignite, 15% more burning damage, and causes damage to penetrate 15% fire resistance. No longer has a prerequisite.
3.2.0
  • No longer requires that you take Ngamahu, Flame's Advance. Instead requires Tawhoa, Forest's Strength. The small passive leading to the notable no longer grants 10% increased Fire Damage, and instead grants 15% increased Endurance Charge duration. The notable has been completely reworked, and now grants: +100% Fire Resistance, 1% of Life Regenerated per second, 10% of Physical Damage from Hits taken as Fire Damage, 2% of Life Regenerated per second if you've taken Fire Damage from a Hit Recently, Unaffected by Ignite.
2.3.0
  • Chance to gain an endurance charge from killing a burning enemy increased from 10% to 20%. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
2.2.0
  • Added to the game.

ru:Рамако, свет солнца

Ngamahu, Flame's Advance Life Regeneration, Fire Damage

Arohongui, Moon's Presence
Ascendancy Notable Passive Skill
Totems Taunt Enemies around them for 4 seconds when Summoned
Recoup 25% of Damage Taken by your Totems as Life
Totems Regenerate 1 Life per second per 4 of your Life Recovery per second from Regeneration [1]

Arohongui, Moon's Presence is a notable Ascendancy passive skill for the Chieftain. It causes your totems to taunt nearby enemies when first summoned and causes you to recoup life from the damage your totems take. It also grants life regeneration to your totems based on your own life regeneration.

Ruthless mode

Arohongui, Moon's Presence (Ruthless)
Ascendancy Notable Passive Skill
Totems Taunt Enemies around them for 4 seconds when Summoned
Recoup 25% of Damage Taken by your Totems as Life
Totems Regenerate 1 Life per second per 4 of your Life Recovery per second from Regeneration

Arohongui, Moon's Presence in Ruthless mode is unchanged.

Version history

Version Changes
3.22.0
  • Reworked. Old mods listed below:
    • Enemies near your Totems deal 8% less Damage
    • Enemies near your Totems take 16% increased Physical and Fire Damage
    • Totems are Immune to Fire Damage
    • 25% increased Area of Effect while you have a Totem
3.7.0
  • Now makes your totems immune to fire damage.
2.2.0
  • Added to the game.

ru:Арохонгуи, присутствие луны

Life Regeneration, Totem Placement Speed

Tukohama, War's Herald
Ascendancy Notable Passive Skill
Skills from Equipped Body Armour are Supported by Level 30 Ancestral Call
Skills from Equipped Body Armour are Supported by Level 20 Fist of War [1]

Tukohama, War's Herald is a notable Ascendancy passive skill for the Chieftain that makes your skill gems socketed to your body armour supported by level 20 Fist of War SupportFist of War SupportSlam, Attack, Melee, AoE, Support
Icon: X
Level: (1-20)
Cost & Reservation Multiplier: 140%
Requires Level 38Supports slam skills, providing a powerful boost when they're used, with a delay before they can be boosted again. Cannot support Vaal skills or triggered skills. Cannot modify the skills of minions. Only skills you use yourself can receive the boost.Attacks with Supported Skill are Ancestrally Boosted, no more than once every (2.5-1.8) seconds
Ancestral Boost does not apply to repeats of the Attack
Ancestrally Boosted Slams deal (70-98)% more Damage with Hits
Ancestrally Boosted Slams deal (50-69)% more Damage with Ailments
Ancestrally Boosted Slams have (40-59)% increased Area of Effect

Additional Effects From 1-20% Quality:
Supported Skills have (0.5-10)% increased Area of Effect
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
and level 30 Ancestral Call SupportAncestral Call SupportSupport, Melee, Attack, Strike
Icon: A
Level: (1-20)
Cost & Reservation Multiplier: 130%
Requires Level 4Supports melee strike skills, causing them to also strike at extra targets simultaneously. The extra targets must be a minimum distance from the user. If supporting a minion attack skill, the minion's skills will not also strike extra targets. Cannot support Vaal skills or triggered skills.Supported Strike Skills target 2 additional nearby Enemies
Supported Skills deal (19-0)% less Damage

Additional Effects From 1-20% Quality:
Extra Targets for Supported Skills can be found (0.75-15)% further away
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
.

Fist of War and Ancestral Call supports mutually exclusive gem tags, so this allows you to have a 7-link slam or strike skill or two 6-link slam and strike skills.

Ruthless mode

Tukohama, War's Herald (Ruthless)
Ascendancy Notable Passive Skill
Skills from Equipped Body Armour are Supported by Level 20 Ancestral Call
Skills from Equipped Body Armour are Supported by Level 1 Fist of War

Tukohama, War's Herald in Ruthless mode grants lower gem level versions of Ancestral Call SupportAncestral Call SupportSupport, Melee, Attack, Strike
Icon: A
Level: (1-20)
Cost & Reservation Multiplier: 130%
Requires Level 4Supports melee strike skills, causing them to also strike at extra targets simultaneously. The extra targets must be a minimum distance from the user. If supporting a minion attack skill, the minion's skills will not also strike extra targets. Cannot support Vaal skills or triggered skills.Supported Strike Skills target 2 additional nearby Enemies
Supported Skills deal (19-0)% less Damage

Additional Effects From 1-20% Quality:
Extra Targets for Supported Skills can be found (0.75-15)% further away
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
and Fist of War SupportFist of War SupportSlam, Attack, Melee, AoE, Support
Icon: X
Level: (1-20)
Cost & Reservation Multiplier: 140%
Requires Level 38Supports slam skills, providing a powerful boost when they're used, with a delay before they can be boosted again. Cannot support Vaal skills or triggered skills. Cannot modify the skills of minions. Only skills you use yourself can receive the boost.Attacks with Supported Skill are Ancestrally Boosted, no more than once every (2.5-1.8) seconds
Ancestral Boost does not apply to repeats of the Attack
Ancestrally Boosted Slams deal (70-98)% more Damage with Hits
Ancestrally Boosted Slams deal (50-69)% more Damage with Ailments
Ancestrally Boosted Slams have (40-59)% increased Area of Effect

Additional Effects From 1-20% Quality:
Supported Skills have (0.5-10)% increased Area of Effect
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
to gems socketed in your body armour.

Version history

Version Changes
3.22.0
  • Reworked. Old mods listed below:
    • 2% of Damage dealt by your Totems is Leeched to you as Life
    • Ancestor Totems have 100% increased Activation range
    • 100% increased Effect of Buffs your Ancestor Totems grant while Active
  • [Ruthless-specific This patch note only applies to Ruthless mode and does not affect the main game mode.] Now provides "Skills from Equipped Body Armour are Supported by Level 20 Ancestral Call" in Ruthless (level 30 in non-Ruthless), and "Skills from Equipped Body Armour are Supported by Level 1 Fist of War" (level 20 in non-Ruthless).
3.7.0
  • Reworked. Old mods listed below:
    • Totems have 50% of your Armour
    • Totems are Immune to Fire Damage
    • Skills used by Totems have a 20% chance to Taunt on Hit
    • Totems Reflect 15% of their maximum Life as Fire Damage to nearby Enemies when Hit
3.0.0
  • Now grants Totems Reflect 15% of their maximum Life as Fire Damage to nearby Enemies when Hit (up from 8%).
2.3.0
  • Wording changed from "Deal 8% of their maximum Life as Fire Damage" to "Reflect 8% of their maximum Life as Fire Damage"
2.2.0
  • Added to the game.

ru:Тукохама, вестник войны

Arohongui, Moon's Presence Life Regeneration, Totem Placement Speed