Bow

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Revision as of 02:59, 10 June 2013 by >Nickoladze (→‎Bow Passives)
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Bows deal projectile damage at range. They have a critical strike chance of 5%. Quivers may only be used with bows, but are actually optional.

Bows, like all Two-Handed weapons, can have maximum of 6 sockets. Quivers can't have any sockets.


Template:Item table header Lua error in Module:Item2/core at line 814: Duplicate metadata id "Metadata/Items/Weapons/TwoHandWeapons/Bows/Bow1" on page "Crude Bow".

Crude Bow is a bow base type.

Modifiers

Unique versions

There are currently no unique items for this base item type.

Lua error in Module:Item_acquisition at line 423: Item search result unexpectedly has no name.

Version history

Version Changes
2.1.0
  • The damage of Crude Bows has been increased from 4-9 to 5-13.
2.0.0
  • Slightly increased damage, from 3-9 to 4-9. Unlike other basetype, the critical strike chance for this weapon is not changed, despite affected by the global change on critical strike chance. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
1.2.0
  • All bows have had their base damage increased by 11%. This affects ones that already existed including Unique items.
  • The first two tiers of weapons (with bows it's the first and third tiers) now have higher attack speeds and lower damage to compensate.
Before 0.10.0
  • Introduced to the game

ru:Грубый лук Lua error in Module:Item2/core at line 814: Duplicate metadata id "Metadata/Items/Weapons/TwoHandWeapons/Bows/Bow2" on page "Short Bow".

Short Bow is a bow base type.

Modifiers

Unique versions

There are currently no unique items for this base item type.

Lua error in Module:Item_acquisition at line 423: Item search result unexpectedly has no name.

Version history

Version Changes
2.1.0
  • The damage of Short Bows has been increased from 4-13 to 6-16.
1.2.0
  • All bows have had their base damage increased by 11%. This affects ones that already existed including Unique items.
  • The second tier of bows (Short Bow) has a lower attack speed and increased damage to compensate.
Unknown
  • Introduced to the game.

ru:Короткий лук Lua error in Module:Item2/core at line 814: Duplicate metadata id "Metadata/Items/Weapons/TwoHandWeapons/Bows/Bow3" on page "Long Bow".

Long Bow is a bow base type.

Modifiers

Unique versions

There are currently no unique items for this base item type.

Lua error in Module:Item_acquisition at line 423: Item search result unexpectedly has no name.

Version history

Version Changes
3.17.0
  • Now has 8-33 Physical Damage (previously 6-25).
2.1.0
  • Reduced the required level from 10 to 9 and the required Dexterity from 41 to 38.
  • Their damage has been increased from 6-23 to 6-25.
2.0.0
  • Critical strike chance has been reworked on all weapons. It is no longer coupled with Intelligence requirements as tightly as it was. Most weapon types now have a higher critical strike chance option in their sequence.[a]
1.2.0
  • All bows have had their base damage increased by 11%. This affects ones that already existed including Unique items.
  • The first two tiers of weapons (with bows it's the firstCrude BowBow
    Physical Damage: 5-13
    Critical Strike Chance: 5.00%
    Attacks per Second: 1.40
    and third tiers) now have higher attack speeds and lower damage to compensate.
Before 0.10.0
  • Introduced to the game.

Notes

  1. As part of the critical strike chance rework in version 2.0.0, Long Bow was changed to have 6% base critical strike chance (up from 5%). The numerical changes to critical strike chance for each and every item affected by the rework were not explicitly documented in the patch notes.


ru:Длинный лук Lua error in Module:Item2/core at line 814: Duplicate metadata id "Metadata/Items/Weapons/TwoHandWeapons/Bows/Bow4" on page "Composite Bow".

Composite Bow is a bow base type.

Modifiers

Unique versions

There are currently no unique items for this base item type.

Lua error in Module:Item_acquisition at line 423: Item search result unexpectedly has no name.

Version history

Version Changes
3.17.0
  • Now has 16-34 Physical Damage (previously 12-26).
2.1.0
  • Reduced the required level from 15 to 14 and the required Dexterity from 56 to 53.
  • Their damage has been increased from 11-26 to 12-26.
2.0.0
  • Increased Critical Strike Chance and Attack Speed.
  • Slightly decreased Damage
1.2.0
  • Damage adjusted.
0.10.0
  • Start of open beta and legacy unique item are destroyed. Death's HarpDeath's Harp
    Death Bow
    Bow
    Physical Damage: (53.2-57.4) to (138.7-149.65)
    Critical Strike Chance: (6.50-7.50)%
    Attacks per Second: 1.32
    Requires Level 32, 107 Dex(30-50)% increased Critical Strike Chance(90-105)% increased Physical Damage
    10% increased Attack Speed
    +50% to Global Critical Strike Multiplier
    Bow Attacks fire 2 additional Arrows
    The mournful music of the strings,
    The creaking arch, the arrow sings.
    A choking cry, a rattled breath,
    The Reaper's Song, the Harp of Death.
    moved to Death BowDeath BowBow
    Physical Damage: 28-73
    Critical Strike Chance: (6.50-7.50)%
    Attacks per Second: 1.20
    Requires Level 32, 107 Dex(30-50)% increased Critical Strike Chance
    basetype.
Before 0.9.5
  • Introduced to the game. (The actual date is not known , but Death's HarpDeath's Harp
    Death Bow
    Bow
    Physical Damage: (53.2-57.4) to (138.7-149.65)
    Critical Strike Chance: (6.50-7.50)%
    Attacks per Second: 1.32
    Requires Level 32, 107 Dex(30-50)% increased Critical Strike Chance(90-105)% increased Physical Damage
    10% increased Attack Speed
    +50% to Global Critical Strike Multiplier
    Bow Attacks fire 2 additional Arrows
    The mournful music of the strings,
    The creaking arch, the arrow sings.
    A choking cry, a rattled breath,
    The Reaper's Song, the Harp of Death.
    was on this basetype during closed beta and released in version 0.9.5)

ru:Составной лук Lua error in Module:Item2/core at line 814: Duplicate metadata id "Metadata/Items/Weapons/TwoHandWeapons/Bows/Bow5" on page "Recurve Bow".

Recurve Bow is a bow base type.

Modifiers

Unique versions

There are currently no unique items for this base item type.

Lua error in Module:Item_acquisition at line 423: Item search result unexpectedly has no name.

Legacy variants

Recurve Bow has legacy variants.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

3.9.0
  • No implicit modifier
2.0.0
  • (6-12)(20-24)% increased Elemental Damage with Attack Skills[a]
1.2.0
  • No implicit modifier

Version history

Version Changes
3.17.0
  • Now has 15-45 Physical Damage (previously 11-34).
3.9.0
  • Assassin's, Sniper and Recurve Bow basetypes each now have 6.7% base critical strike chance (From 6.5%). They now each have an implicit that grants +15 to 25% to Critical Strike Multiplier
2.6.0
  • Existing items with the legacy implicit (6-12)% increased Elemental Damage with Weapons can reroll to 20-24% by using Blessed OrbBlessed OrbStack Size: 20Randomises the values of the implicit modifiers of an itemRight click this item then left click another item to apply it.. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
2.1.0
  • Reduced the required level from 20 to 18 and the Required dexterity from 71 to 65.
  • Their damage has been reduced from 12-36 to 11-34.
2.0.0
  • Increased Critical Strike Chance and Attack Speed.
  • Slightly decreased Damage.
  • Removed the implicit mod.
1.2.0
  • All bows have had their base damage increased by 11%. This affects ones that already existed including Unique items.
  • The Recurve Bow and Sniper BowSniper BowBow
    Physical Damage: 32-96
    Critical Strike Chance: 6.70%
    Attacks per Second: 1.25
    Requires Level 44, 143 Dex+(15-25)% to Global Critical Strike Multiplier
    have been given the same Weapon Elemental Damage implicit mod as the Maraketh BowAssassin BowBow
    Physical Damage: 43-130
    Critical Strike Chance: 6.70%
    Attacks per Second: 1.25
    Requires Level 62, 212 Dex+(15-25)% to Global Critical Strike Multiplier
    .
Unknown
  • Introduced to the game

Notes

  1. Using a Blessed OrbBlessed OrbStack Size: 20Randomises the values of the implicit modifiers of an itemRight click this item then left click another item to apply it. on a legacy Recurve Bow with the implicit modifier (6-12)% increased Elemental Damage with Attack Skills will increase the value of that modifier to (20-24)%.

ru:Загнутый лук Lua error in Module:Item2/core at line 814: Duplicate metadata id "Metadata/Items/Weapons/TwoHandWeapons/Bows/Bow6" on page "Bone Bow".

Bone Bow is a bow base type.

Modifiers

Unique versions

There are currently no unique items for this base item type. Legacy versions of Xoph's InceptionXoph's Inception
Citadel Bow
Bow
Physical Damage: (93.6-104.4) to (374.4-417.6)
Critical Strike Chance: 6.00%
Attacks per Second: 1.25
Requires Level 58, 185 Dex(160-190)% increased Physical Damage
Gain (200-300) Life per Ignited Enemy Killed
Gain 20% of Physical Damage as Extra Fire Damage
10% chance to Ignite
Projectiles Pierce all Burning Enemies
Arrows deal 30 to 50 Added Fire Damage for each time they've Pierced
Upon the red pyre we are born.

This item can be transformed with a Blessing of Xoph
are found on Bone Bow bases. Lua error in Module:Item_acquisition at line 423: Item search result unexpectedly has no name.

Version history

Version Changes
3.17.0
  • Now has 15-45 Physical Damage (previously 11-34).
3.9.0
  • Spine, Ivory and Bone Bow basetypes now each have a base attack speed of 1.4 attacks per second (from 1.35) and 6.5% base critical strike chance (from 6%). The damage has been lowered to allow for the changes to attack speed.
2.1.0
  • Reduced the required level from 24 to 23 and required Dexterity from 83 to 80.
  • Their damage has been reduced from 12-37 to 12-36.
2.0.0
  • Increased Critical Strike Chance from 5% to 6%.
1.2.0
  • Damage adjusted.

ru:Костяной лук Lua error in Module:Item2/core at line 814: Duplicate metadata id "Metadata/Items/Weapons/TwoHandWeapons/Bows/Bow7" on page "Royal Bow".

Royal Bow is a bow base type.

Modifiers

Unique versions

There are currently no unique items for this base item type.

Lua error in Module:Item_acquisition at line 423: Item search result unexpectedly has no name.

Legacy variants

Royal Bow has legacy variants.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

2.6.0
  • (6-12)% increased Elemental Damage with Attack Skills
2.0.0
  • No implicit modifier

Version history

Version Changes
3.17.0
  • Now has 14-56 Physical Damage (previously 10-41).
2.6.0
  • Implicit mod increased to (20-24)% increased Elemental Damage with Weapons (up from 6-12%).
2.0.0
  • Added implicit mod.
  • Slightly increased Attack Speed and decreased Damage.
1.2.0
  • Damage adjusted.

ru:Царский лук Lua error in Module:Item2/core at line 814: Duplicate metadata id "Metadata/Items/Weapons/TwoHandWeapons/Bows/Bow8" on page "Death Bow".

Death Bow is a bow base type.

Modifiers

Unique versions

There are currently no unique items for this base item type.

Lua error in Module:Item_acquisition at line 423: Item search result unexpectedly has no name.

Legacy variants

Death Bow has a legacy variant.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

1.2.0
  • No implicit modifier

Version history

Version Changes
3.17.0
  • Now has 28-73 Physical Damage (previously 20-53).
2.0.0
  • Increased Attack Speed.
  • Decreased Damage.
1.2.0
  • Damage adjusted.
  • Critical Strike Chance implicit modifier added.
Before 0.10.0
  • Introduced to the game

ru:Лук смерти Lua error in Module:Item2/core at line 814: Duplicate metadata id "Metadata/Items/Weapons/TwoHandWeapons/Bows/Bow9" on page "Grove Bow".

Grove Bow is a bow base type.

Modifiers

It is one of the three basetypes that shares the same 2D arts. The other two are Short BowShort BowBow
Physical Damage: 6-16
Critical Strike Chance: 5.00%
Attacks per Second: 1.50
Requires Level 5, 26 Dex
and Thicket BowThicket BowBow
Physical Damage: 32-96
Critical Strike Chance: 5.00%
Attacks per Second: 1.50
Requires Level 56, 179 Dex
. Except the base damage, they all have the same aps and critical chance.

Unique versions

There are currently no unique items for this base item type.

Lua error in Module:Item_acquisition at line 423: Item search result unexpectedly has no name.

Version history

Version Changes
3.17.0
  • Now has 20-61 Physical Damage (previously 15-44).
2.0.0
  • Damage and attack speed adjusted.
1.2.0
  • Damage adjusted.
Unknown
  • Introduced to the game.

ru:Лесной лук Lua error in Module:Item2/core at line 814: Duplicate metadata id "Metadata/Items/Weapons/TwoHandWeapons/Bows/Bow10" on page "Decurve Bow".

Decurve Bow is a bow base type.

Modifiers

Unique versions

There are currently no unique items for this base item type.

Lua error in Module:Item_acquisition at line 423: Item search result unexpectedly has no name.

Version history

Version Changes
3.17.0
  • Now has 24-96 Physical Damage (previously 17-69).
2.0.0
  • Damage, critical strike chance and attack speed adjusted.
1.2.0
  • Damage adjusted.

ru:Мощный лук Lua error in Module:Item2/core at line 814: Duplicate metadata id "Metadata/Items/Weapons/TwoHandWeapons/Bows/Bow11" on page "Compound Bow".

Compound Bow is a bow base type.

Modifiers

Unique versions

There are currently no unique items for this base item type.

Lua error in Module:Item_acquisition at line 423: Item search result unexpectedly has no name.

Version history

Version Changes
3.17.0
  • Now has 37-76 Physical Damage (previously 26-55).
2.0.0
  • Damage, critical strike chance and attack speed adjusted.
1.2.0
  • Damage adjusted.

ru:Сложный лук Lua error in Module:Item2/core at line 814: Duplicate metadata id "Metadata/Items/Weapons/TwoHandWeapons/Bows/Bow12" on page "Sniper Bow".

Sniper Bow is a bow base type.

Modifiers

Unique versions

There are currently no unique items for this base item type.

Lua error in Module:Item_acquisition at line 423: Item search result unexpectedly has no name.

Legacy variants

Sniper Bow has a legacy variant.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

3.9.0
  • No implicit modifier
2.0.0
  • (6-12)(20-24)% increased Elemental Damage with Attack Skills[a]
1.2.0
  • No implicit modifier

Version history

Version Changes
3.17.0
  • Now has 32-96 Physical Damage (previously 23-68).
3.9.0
  • Assassin's, Sniper and Recurve Bow basetypes each now have 6.7% base critical strike chance (From 6.5%). They now each have an implicit that grants +15 to 25% to Critical Strike Multiplier
2.0.0
  • Implicit mod removed.
  • Increased Attack Speed and Critical Strike Chance. Decrease base damage.
1.2.0
  • Damage adjusted.
  • Weapon Elemental Damage implicit modifier added.
Unknown
  • Introduced to the game.

Notes

  1. Using a Blessed OrbBlessed OrbStack Size: 20Randomises the values of the implicit modifiers of an itemRight click this item then left click another item to apply it. on a legacy Sniper Bow with the implicit modifier (6-12)% increased Elemental Damage with Attack Skills will increase the value of that modifier to (20-24)%.

ru:Лук птицебоя Lua error in Module:Item2/core at line 814: Duplicate metadata id "Metadata/Items/Weapons/TwoHandWeapons/Bows/Bow13" on page "Ivory Bow".

Ivory Bow is a bow base type.

Modifiers

It is one of the three bow basetypes that share the same 2D art. The other two are Bone BowBone BowBow
Physical Damage: 15-45
Critical Strike Chance: 6.50%
Attacks per Second: 1.40
Requires Level 23, 80 Dex
and Spine BowSpine BowBow
Physical Damage: 38-115
Critical Strike Chance: 6.50%
Attacks per Second: 1.40
Requires Level 64, 212 Dex
. They also have the same APS, critical chance and lack an implicit.

Unique versions

There are currently no unique items for this base item type.

Lua error in Module:Item_acquisition at line 423: Item search result unexpectedly has no name.

Version history

Version Changes
3.17.0
  • Now has 29-86 Physical Damage (previously 20-61).
3.9.0
  • Spine, Ivory and Bone Bow basetypes now each have a base attack speed of 1.4 attacks per second (from 1.35) and 6.5% base critical strike chance (from 6%). The damage has been lowered to allow for the changes to attack speed.
2.0.0
  • Critical strike chance adjusted.
1.2.0
  • Damage adjusted.
Unknown
  • Introduced to the game.

ru:Лук из бивня Lua error in Module:Item2/core at line 814: Duplicate metadata id "Metadata/Items/Weapons/TwoHandWeapons/Bows/Bow14" on page "Highborn Bow".

Highborn Bow is a bow base type.

Modifiers

Highborn Bow shares the same 2D arts and implicit with sister variants Royal BowRoyal BowBow
Physical Damage: 14-56
Critical Strike Chance: 5.00%
Attacks per Second: 1.45
Requires Level 28, 95 Dex(20-24)% increased Elemental Damage with Attack Skills
and Imperial BowImperial BowBow
Physical Damage: 29-117
Critical Strike Chance: 5.00%
Attacks per Second: 1.45
Requires Level 66, 212 Dex(20-24)% increased Elemental Damage with Attack Skills
.

Unique versions

There are currently no unique items for this base item type.

Lua error in Module:Item_acquisition at line 423: Item search result unexpectedly has no name.

Legacy variants

Highborn Bow has legacy variants.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

2.6.0
  • (6-12)% increased Elemental Damage with Attack Skills
2.0.0
  • No implicit modifier

Version history

Version Changes
3.17.0
  • Now has 24-94 Physical Damage (previously 17-67).
2.6.0
  • Implicit mod increased to (20-24)% increased Elemental Damage with Weapons (up from 6-12%).
2.0.0
  • Damage and attack speed adjusted.
  • Implicit mod added. It cannot be added by using Blessed OrbBlessed OrbStack Size: 20Randomises the values of the implicit modifiers of an itemRight click this item then left click another item to apply it..
1.2.0
  • Damage adjusted.
Unknown
  • Introduced to the game.

ru:Лук патриция Lua error in Module:Item2/core at line 814: Duplicate metadata id "Metadata/Items/Weapons/TwoHandWeapons/Bows/Bow15" on page "Decimation Bow".

Decimation Bow is a bow base type.

Modifiers

The bow shared the same 2D art and implicit with sister variants: Death BowDeath BowBow
Physical Damage: 28-73
Critical Strike Chance: (6.50-7.50)%
Attacks per Second: 1.20
Requires Level 32, 107 Dex(30-50)% increased Critical Strike Chance
and Harbinger BowHarbinger BowBow
Physical Damage: 50-133
Critical Strike Chance: (6.50-7.50)%
Attacks per Second: 1.20
Requires Level 68, 212 Dex(30-50)% increased Critical Strike Chance
.

Unique versions

There are currently no unique items for this base item type.

Lua error in Module:Item_acquisition at line 423: Item search result unexpectedly has no name.

Legacy variants

Decimation Bow has a legacy variant.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

1.2.0
  • No implicit modifier

Version history

Version Changes
3.17.0
  • Now has 44-116 Physical Damage (previously 31-81).
2.0.0
  • Damage and attack speed adjusted.
1.2.0
  • Damage adjusted.
  • Critical Strike Chance implicit modifier added.
Before 0.10.0
  • Introduced to the game

ru:Лук палача Lua error in Module:Item2/core at line 814: Duplicate metadata id "Metadata/Items/Weapons/TwoHandWeapons/Bows/Bow16" on page "Thicket Bow".

Thicket Bow is a bow base type.

Modifiers

Unique versions

There are currently no unique items for this base item type.

Lua error in Module:Item_acquisition at line 423: Item search result unexpectedly has no name.

Version history

Version Changes
3.17.0
  • Now has 32-96 Physical Damage (previously 22-67).
2.0.0
  • Damage and attack speed adjusted.
1.2.0
  • Damage adjusted.

ru:Чащобный лук Lua error in Module:Item2/core at line 814: Duplicate metadata id "Metadata/Items/Weapons/TwoHandWeapons/Bows/Bow17" on page "Citadel Bow".

Citadel Bow is a bow base type.

Modifiers

Unique versions

There are currently no unique items for this base item type.

Lua error in Module:Item_acquisition at line 423: Item search result unexpectedly has no name.

Version history

Version Changes
3.17.0
  • Now has 36-144 Physical Damage (previously 25-100).
2.0.0
  • Damage, critical strike chance and attack speed adjusted.
1.2.0
  • Damage adjusted.

ru:Осадный лук Lua error in Module:Item2/core at line 814: Duplicate metadata id "Metadata/Items/Weapons/TwoHandWeapons/Bows/Bow18" on page "Ranger Bow".

Ranger Bow is a bow base type.

Modifiers

Ranger Bow shares the 2D arts with sister variants Composite BowComposite BowBow
Physical Damage: 16-34
Critical Strike Chance: 6.00%
Attacks per Second: 1.30
Requires Level 14, 53 Dex
and Compound BowCompound BowBow
Physical Damage: 37-76
Critical Strike Chance: 6.00%
Attacks per Second: 1.30
Requires Level 41, 134 Dex
.

Unique versions

There are currently no unique items for this base item type.

Lua error in Module:Item_acquisition at line 423: Item search result unexpectedly has no name.

Version history

Version Changes
3.17.0
  • Now has 56-117 Physical Damage (previously 39-81).
3.9.0
  • Now deals slightly more damage.
2.0.0
  • Damage and critical strike chance adjusted.
  • Unique version added.
1.2.0
  • Damage adjusted.
Unknown
  • Introduced to the game

ru:Лук охотника

Not to be confused with Assassin Bow, named 'Maraketh Bow' prior to version 2.0.0.

Lua error in Module:Item2/core at line 814: Duplicate metadata id "Metadata/Items/Weapons/TwoHandWeapons/Bows/BowM3" on page "Maraketh Bow".

Maraketh Bow is a bow base type.

Modifiers

Unique versions

There are currently no unique items for this base item type.

Lua error in Module:Item_acquisition at line 423: Item search result unexpectedly has no name.

Legacy variants

Maraketh Bow has a legacy variant.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

3.9.0
  • 6% increased Movement Speed

Version history

Version Changes
3.17.0
  • Now has 61-92 Physical Damage (previously 44-66).
3.9.0
  • Now grants 10% increased movement speed (from 6%).
2.0.0
  • Introduced to the game
  • The original Maraketh Bow has renamed to Assassin Bow

ru:Лук маракета Lua error in Module:Item2/core at line 814: Duplicate metadata id "Metadata/Items/Weapons/TwoHandWeapons/Bows/Bow20" on page "Spine Bow".

Spine Bow is a bow base type.

Modifiers

Unique versions

There are currently no unique items for this base item type.

Lua error in Module:Item_acquisition at line 423: Item search result unexpectedly has no name.

Version history

Version Changes
3.17.0
  • Now has 38-115 Physical Damage (previously 26-78).
3.9.0
  • Spine, Ivory and Bone Bow basetypes now each have a base attack speed of 1.4 attacks per second (from 1.35) and 6.5% base critical strike chance (from 6%). The damage has been lowered to allow for the changes to attack speed.
2.0.0
  • Damage and critical strike chance adjusted.
1.2.0
  • Damage adjusted.
Unknown
  • Introduced to the game

ru:Лук из рога Lua error in Module:Item2/core at line 814: Duplicate metadata id "Metadata/Items/Weapons/TwoHandWeapons/Bows/Bow21" on page "Imperial Bow".

Imperial Bow is a bow base type.

Modifiers

Unique versions

There are currently no unique items for this base item type.

Lua error in Module:Item_acquisition at line 423: Item search result unexpectedly has no name.

Legacy variants

Imperial Bow has legacy variants.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

2.6.0
  • (6-12)% increased Elemental Damage with Attack Skills
2.0.0
  • No implicit modifier

Version history

Version Changes
3.17.0
  • Now has 29-117 Physical Damage (previously 20-78).
2.6.0
  • Implicit mod increased to (20-24)% increased Elemental Damage with Weapons (up from 6-12%). [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
2.0.0
  • Slightly decreased Attack Speed and increased Base Damage.

The following changes CANNOT be obtained by rerolling the item's mods with a Blessed Orb and will only appear on new versions of these items:

  • Added implicit mod (6-12)% increased Elemental Damage with Weapons.
1.2.0
  • Damage adjusted.
Unknown
  • Introduced to the game

ru:Императорский лук Lua error in Module:Item2/core at line 814: Duplicate metadata id "Metadata/Items/Weapons/TwoHandWeapons/Bows/Bow22" on page "Harbinger Bow".

Harbinger Bow is a bow base type.

Modifiers

Unique versions

There are currently no unique items for this base item type.

Lua error in Module:Item_acquisition at line 423: Item search result unexpectedly has no name.

Legacy variants

Harbinger Bow has a legacy variant.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

1.0.0
  • No implicit modifier

Version history

Version Changes
3.17.0
  • Now has 50-133 Physical Damage (previously 35-92).
2.0.0
  • Damage adjusted.
1.2.0
  • Damage adjusted.
1.0.0
  • New implicit mods have been added to the Maraketh Bow (Weapon Elemental Damage) and the Harbinger Bow (Local Crit Chance).
Unknown
  • Introduced to the game.

ru:Лук предвестника |}

Bow Passives

The Basic Passives for Bows include:

  • 4 x Bow Accuracy (20%)
  • 4 x Bow Attack Speed (4%)
  • 3 x Bow Critical Strike Chance (15%)
  • 3 x Bow Critical Strike Multiplier (15%)
  • 11 x Bow Damage (8%)
  • 8 x Bow Damage (4%) and Attack Speed (2%)
  • 2 x Bow Damage (4%) and Arrows Speed (15%)
  • 1 x Bow Damage (4%) and Critical Strike Chance (15%)

The Notable Passives for Bows include:

  • 1 x Deadly Draw (40% Increased Critical Strike Multiplier)
  • 1 x Leathality (80% Increased Critical Strike Chance)
  • 1 x Heavy Draw (18% Increased Physical Damage, 16% Increased Stun Duration)
  • 1 x Greater Impact (24% Increased Physical Damage)
  • 1 x King of the Hill (Knock Back Enemies if you get a Critical Strike with a Bow)
  • 1 x Master Fletcher (24% Increased Physical Damage)
  • 1 x Piercing Shots (35% Chance of Arrows Piercing)


For a total of 43 Bows Passives granting 174% Increased Physical Damage, 120% Increased Critical Strike Chance, 85% Increased Critical Strike Multiplier, 80% Increased Accuracy Rating, 32% Increased Attack Speed, 30% Increased Arrows Speed, 16% Increased Stun Duration, 35% Chance of Arrows Piercing and "Knock Back Enemies if you get a Critical Strike with a Bow".

Other Passives affecting Bows

Other Passives affecting Bows include Accuracy Passives, Attack Speed Passives, Critical Strikes Passives and Projectile Passives.

Bow Skills

Single Target Skills

Dexterity Skills : Elemental Hit, Frenzy, Burning Arrow, and Puncture.

Multi-Targets Skills

Dexterity Skills : Explosive Arrow, Ice Shot, Lightning Arrow, Poison Arrow, Rain of Arrows and Split Arrow.