Act: Difference between revisions
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>Techhead7890 (Comment on structure of acts within story) |
>Evoki11 mNo edit summary |
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{{VersionHistoryRow|3.0.0}} | {{VersionHistoryRow|3.0.0}} | ||
* Added Acts Five through Ten. | * Added Acts Five through Ten. | ||
* Removed the Cruel and Merciless [[difficulty]] levels. Path of Exile is now a single ten-act playthrough. | * Removed the [[Cruel]] and [[Merciless]] [[difficulty]] levels. Path of Exile is now a single ten-act playthrough. | ||
{{VersionHistoryRow|2.0.0}} | {{VersionHistoryRow|2.0.0}} | ||
* The Awakening introduces Path of Exile's fourth act, which is set in and around the mining town of Highgate, north of Sarn. | * The Awakening introduces Path of Exile's fourth act, which is set in and around the mining town of Highgate, north of Sarn. |
Revision as of 18:05, 30 May 2020
Acts divide Path of Exile's storyline into sections. Each act has its own quests, town, NPCs and an act boss at the end.
Since The Fall of Oriath expansion, there have been ten acts broken into two parts, each part spanning a large arc within the storyline. New acts were generally added to the game with every major expansion until the release of the ten-act system.
Current acts
See Wraeclast for more information
Trivia
Each act takes about 12 months to complete depending on available development resources [1]
Version history
Version | Changes |
---|---|
3.0.0 |
|
2.0.0 |
|
1.0.0 |
(Editor's note: the zones Imperial Gardens, Hedge Maze, The Library, The Archives, The Sceptre of God, The upper Sceptre of God and the boss Dominus were added to Act 3 expanding it) |
0.10.0 |
|
Unknown |
|
References
- ↑ Paul Younger (October 21, 2013). "Path of Exile Interview with Grinding Gear Games CEO Chris Wilson". PC Invasion. Retrieved June 23, 2016.