Power charge
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Power charges are one of the three charge types. They grant a temporary buff associated with intelligence and represent an increase to concentration and arcane energies during combat. They are visualized as glowing blue orbs surrounding the character. Gaining a new power charge resets the duration of all remaining power charges.
Source of Power Charges
Skill Gems
- Module Error: Too many skills found with q_where = skill.active_skill_name="Assassin's Mark". Please choose only one of the following ids:
MonsterAssassinsMark - Base duration is 8.80 seconds, Cursed enemies have a 100% chance to grant a Power Charge when slain, Hits against Cursed Enemies have +1.5% to Critical Strike Chance, Hits against Cursed Enemies have +44% to Critical Strike Multiplier, Cursed enemies grant 22 Life when Killed, Cursed enemies grant 22 Mana when Killed (page)
NecromancerAssassinsMark - Base duration is 8.80 seconds, Cursed enemies have a 100% chance to grant a Power Charge when slain, Hits against Cursed Enemies have +1.5% to Critical Strike Chance, Hits against Cursed Enemies have +44% to Critical Strike Multiplier, Cursed enemies grant 22 Life when Killed, Cursed enemies grant 22 Mana when Killed (page) is a curse that causes enemies a chance to grant a power charge when killed. - Module Error: No skills found with q_where = skill.active_skill_name="Power Charge On Critical Support" grants the linked active gem a chance to generate a power charge on critical strike.
- Power Siphon and Vaal Power Siphon grant a power charge on kill.
- Module Error: Too many skills found with q_where = skill.active_skill_name="Ice Spear". Please choose only one of the following ids:
MountainGoatmanIceSpear - Deals (134-595) to (201-893) Cold Damage (page)
IceSpearRoyale - Deals (14-124) to (21-186) Cold Damage, Fires +2 Projectiles, Second form has 400% increased Critical Strike Chance, Second form has +(30-39)% to Critical Strike Multiplier, Second form has 150% more Projectile Speed (page) grants a chance to gain a power charge on critical strike with the appropriate helmet enchantment. - Module Error: Too many skills found with q_where = skill.active_skill_name="Cold Snap". Please choose only one of the following ids:
MonsterColdSnap - Deals (10-2495) to (14-3736) Cold Damage, 10% chance to Freeze enemies (page)
WetaColdSnapOnDeath - Deals (11-5871) to (16-8806) Cold Damage, Base duration is 5.00 seconds, Deals (7.4-4077) Base Cold Damage per second, (0-10)% chance to Freeze enemies, (1-100)% more Effect of Chill, Base radius is 3 metres, Base secondary radius is 1.5 metres, Base tertiary radius is 3 metres (page) grants a chance to gain a power charge on kill with the Winter's BountyWinter's Bounty
Cobalt JewelLimited to: 1
Radius: Medium(10-15)% increased Cold Damage
With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in its Area
With at least 40 Intelligence in Radius, Cold Snap's Cooldown can be bypassed by Power Charges instead of Frenzy ChargesAs a boy, Rigwald was taught to hunt,
Through the first snows of winter,
When beasts have gorged their fill,
And see nothing but the long slumber ahead.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. threshold jewel.
Passive Skills
- Charge on Kill and Overcharged grants a chance to generate a random type of charge on kill.
- These ascendancy class skills grant a chance to generate power charges:
- Ascendant's Assassin (on hit against enemies at full life)
- Ascendant's Hierophant (when a totem is placed)
- Assassin's Unstable Infusion (on non-critical strike)
- Hierophant's Conviction of Power (on kill)
- Occultist's Forbidden Power (on critical strike)
Items
The following items grant a chance to generate a power charge:
- Storm PrisonStorm Prison
Spiraled WandWand
Physical Damage: (16.8-19.2) to (51.8-59.2)
Elemental Damage: 1 to (35-45)
Critical Strike Chance: 7.00%
Attacks per Second: 1.30Requires Level 24, 83 IntAdds (1-2) to (9-11) Lightning Damage to Spells and Attacks(40-60)% increased Physical Damage
Adds 1 to (35-45) Lightning Damage
(15-25)% increased Mana Regeneration Rate
+1 to Maximum Power Charges
(25-35)% chance to gain a Power Charge on KillYou can never truly tame the tempest.
You can barely even leash it. has a chance to generate a power charge on kill. - Victario's AcuityVictario's Acuity
Turquoise AmuletRequires Level 16+(16-24) to Dexterity and Intelligence+(30-40)% to Lightning Resistance
+(8-10)% to Chaos Resistance
10% chance to gain a Frenzy Charge on Kill
10% chance to gain a Power Charge on Kill
5% increased Projectile Speed per Frenzy Charge
5% increased Projectile Damage per Power Charge"Grind your words into sharp thoughts.
Grind your thoughts into the sharpest of deeds."
- Victario, the People's Poet has a chance to generate a power charge, as well as a frenzy charge, on kill. - Death's HandDeath's Hand
Karui SceptreSceptre
Physical Damage: (72-83) to (140-183)
Critical Strike Chance: (7.50-9.00)%
Attacks per Second: 1.50
Weapon Range: 1.1 metresRequires Level 56, 96 Str, 96 Int26% increased Elemental DamageAdds (35-46) to (85-128) Physical Damage
(25-50)% increased Critical Strike Chance
30% chance to gain a Power Charge when you Stun
Gain Unholy Might for 4 seconds on Critical Strike"All are welcome in Hinekora's eternal home."
- Karui Proverb has a chance to generate a power charge if a hit stuns an enemy. - TulbornTulborn
Opal WandWand
Physical Damage: 35-65
Critical Strike Chance: 7.00%
Attacks per Second: 1.30Requires Level 62, 212 IntAdds (14-29) to (42-47) Cold Damage to Spells and AttacksGain a Power Charge on Killing a Frozen Enemy
+(20-25) Mana gained on Killing a Frozen Enemy
Adds (120-140) to (150-170) Cold Damage to Spells
Cold Exposure you inflict applies an extra -12% to Cold ResistanceWe remember the stillness.
Then the great fall.
The pain of separation.
We return once more.
This item can be transformed with a Blessing of Tul has a chance to generate a power charge on killing a frozen enemy. - TulfallTulfall
Opal WandWand
Physical Damage: 35-65
Critical Strike Chance: 7.00%
Attacks per Second: 1.30Requires Level 62, 212 IntAdds (14-29) to (42-47) Cold Damage to Spells and Attacks(10-20)% increased Cast Speed
Gain a Power Charge on Killing a Frozen Enemy
Adds 50 to 70 Cold Damage to Spells per Power Charge
Lose all Power Charges on reaching Maximum Power Charges
Gain a Frenzy Charge on reaching Maximum Power ChargesWe fracture and splinter.
We pierce our sides.
But in the great freeze we are forged anew. has a chance to generate a power charge on killing a frozen enemy. - Doedre's ElixirDoedre's Elixir
Greater Mana FlaskRecovers 120 Mana over 4.00 Seconds
Consumes (31-36) of 36 Charges on useRequires Level 12(250-300)% increased Charges per use
Removes 80% of your maximum Energy Shield on use
You take 50% of your maximum Life as Chaos Damage on use
Gain (1-3) Power Charges on use
Gain (1-3) Frenzy Charges on use
Gain (1-3) Endurance Charges on useDoedre Darktongue knew the Way of the Thaumaturge.
In order to receive, one must give... without hesitation.Right click to drink. Can only hold charges while in belt. Refills as you kill monsters. grants a power charge when consumed. - Hegemony's EraHegemony's Era
Judgement StaffWarstaff
Physical Damage: (208-218) to (296-311)
Critical Strike Chance: (7.15-7.80)%
Attacks per Second: (1.46-1.51)
Weapon Range: 1.3 metresRequires Level 68, 113 Str, 113 Int+20% Chance to Block Spell Damage while wielding a Staff+6% Chance to Block Attack Damage while wielding a Staff
Adds (135-145) to (160-175) Physical Damage
(12-16)% increased Attack Speed
(10-20)% increased Critical Strike Chance
+1 to Maximum Power Charges
10% chance to gain a Power Charge if you Knock an Enemy Back with Melee DamageThe right to rule demands mental acuity,
a strong arm,
And a tenacious sense of justice. has a chance to generate a power charge when a melee attack knocks back an enemy. - Jaws of AgonyJaws of Agony
Supreme Spiked ShieldChance to Block: 24%
Evasion: (242-278)
Energy Shield: (49-57)
Movement Speed: -3%Requires Level 70, 85 Dex, 85 Int+5% chance to Suppress Spell DamageGrants Level 25 Bear Trap Skill
(18-28)% increased Trap Damage
(15-25)% increased Global Physical Damage
+(60-80) to maximum Life
-(18-14) Physical Damage taken from Attack Hits
25% chance to gain a Power Charge when you Throw a TrapOne wrong step triggers destruction.
Agony slowly dominates the will to live. has a chance to generate a power charge when a trap is thrown. - Malachai's LoopMalachai's Loop
Harmonic Spirit ShieldChance to Block: 23%
Energy Shield: (179-231)
Movement Speed: -3%Requires Level 65, 159 Int(10-15)% increased Spell Damage(210-250)% increased Energy Shield
+2 to Maximum Power Charges
20% chance to gain a Power Charge on Hit
(12-16)% increased Spell Damage per Power Charge
Lose all Power Charges on reaching Maximum Power Charges
Shocks you when you reach Maximum Power ChargesThaumaturgy has no limit.
It is our fragile reality that imposes boundaries. has a chance to generate a power charge on hit. - SkyforthSkyforth
Sorcerer BootsEnergy Shield: (51-59)Requires Level 67, 123 Int+(60-120) to maximum Mana
30% increased Movement Speed
25% chance to gain a Power Charge on Critical Strike
12% increased Reservation Efficiency of Skills
You have no Life Regeneration
Stun Threshold is based on 500% of your Mana instead of LifeThe quick die young, the brilliant go mad,
and the powerful stand alone in a wasteland of their own creation. has a chance to generate a power charge on a critical strike. - Romira's BanquetRomira's Banquet
Diamond RingRequires Level 60(20-30)% increased Global Critical Strike Chance+333 to Accuracy Rating
+(15-25)% to Global Critical Strike Multiplier
+(40-60) to maximum Mana
0.4% of Physical Attack Damage Leeched as Mana
Gain a Power Charge on Non-Critical Strike
Lose all Power Charges on Critical StrikeThe Empress gave Romira two sons
Born of his brother's seed
Romira threw her a banquet
A perfidious meal indeed. grants a power charge on a non-critical strike. - SurgebindersSurgebinders
Dragonscale GauntletsArmour: (229-291)
Evasion: (229-291)Requires Level 67, 51 Str, 51 Dex(90-110)% increased Armour and Evasion
(4-7)% increased Elemental Damage per Frenzy Charge
(4-7)% increased Physical Damage per Endurance Charge
(4-7)% increased Spell Damage per Power Charge
10% chance to Steal Power, Frenzy, and Endurance Charges on HitYour lies are our strength.
Your threats are our laughter.
Your hate is our infinity
The fire rises! grants a chance to steal a power charge from an enemy on hit. - Victario's CharityVictario's Charity
Laminated Kite ShieldChance to Block: 24%
Armour: (113-133)
Energy Shield: (23-27)
Movement Speed: -3%Requires Level 50, 65 Str, 65 Int+8% to all Elemental Resistances+(50-70) to maximum Life
+(20-30)% to Lightning Resistance
+11% to Chaos Resistance
20% increased Area of Effect of Aura Skills
10% chance to grant a Power Charge to nearby Allies on Kill
5% chance to grant a Frenzy Charge to nearby Allies on HitA man's life is the greatest gift he can give. grants a chance to give nearby allies a power charge on kill. - Voll's ProtectorVoll's Protector
Holy ChainmailArmour: (388-582)
Energy Shield: (82-122)
Movement Speed: -5%Requires Level 35, 53 Str, 53 Int(100-150)% increased Armour and Energy Shield
50% reduced maximum Mana
Gain a Power Charge for each Enemy you hit with a Critical Strike
Inner ConvictionAlthough a great leader during the war,
Voll proved disastrous in times of peace. generates a power charge for each enemy you hit with a critical strike. - Winter's BountyWinter's Bounty
Cobalt JewelLimited to: 1
Radius: Medium(10-15)% increased Cold Damage
With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in its Area
With at least 40 Intelligence in Radius, Cold Snap's Cooldown can be bypassed by Power Charges instead of Frenzy ChargesAs a boy, Rigwald was taught to hunt,
Through the first snows of winter,
When beasts have gorged their fill,
And see nothing but the long slumber ahead.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. grants Module Error: Too many skills found with q_where = skill.active_skill_name="Cold Snap". Please choose only one of the following ids:
MonsterColdSnap - Deals (10-2495) to (14-3736) Cold Damage, 10% chance to Freeze enemies (page)
WetaColdSnapOnDeath - Deals (11-5871) to (16-8806) Cold Damage, Base duration is 5.00 seconds, Deals (7.4-4077) Base Cold Damage per second, (0-10)% chance to Freeze enemies, (1-100)% more Effect of Chill, Base radius is 3 metres, Base secondary radius is 1.5 metres, Base tertiary radius is 3 metres (page) a chance to generate a power charge on kill. - The Blue DreamThe Blue Dream
Cobalt JewelLimited to: 1
Radius: LargeGain (6-10)% of Lightning Damage as Extra Chaos Damage
Passives granting Lightning Resistance or all Elemental Resistances in Radius
also grant an equal chance to gain a Power Charge on KillWe crash against Chayula's body,
and fall like rain into the place we cannot go.
This item can be transformed with a Blessing of ChayulaPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. grants a chance to gain a power charge on kill, provided lightning or elemental resistance passives have been allocated within its radius. - The Blue NightmareThe Blue Nightmare
Cobalt JewelLimited to: 1Gain (6-10)% of Lightning Damage as Extra Chaos Damage
Passives granting Lightning Resistance or all Elemental Resistances in Radius
also grant Chance to Block Spell Damage at 50% of its valueWe swell and flood
and drown the undeserving beneath our might.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. grants a chance to gain a power charge on kill, provided lightning or elemental resistance passives have been allocated within its radius. - Shield with Essence of InsanityEssence of InsanityStack Size: 9
Essence Tier: 8Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Weapon: Triggers Level 20 Spectral Spirits when Equipped
+3 to maximum number of Spectral Spirits
Gloves: Socketed Gems have 16% more Attack and Cast Speed
Boots: 70% increased Mana Regeneration Rate while Shocked
Body Armour: You gain Onslaught for 6 seconds when Hit
Helmet: Socketed Gems gain 50% of Physical Damage as extra Lightning Damage
Shield: 25% chance to gain a Power Charge when you Block
Quiver: Projectiles Pierce 2 additional Targets
Amulet: 10% chance to Recover 10% of Mana when you use a Skill
Ring: You and your Minions take 40% reduced Reflected Damage
Belt: 10% increased Movement Speed during any Flask EffectRight click this item then left click a normal or rare item to apply it. mod has 10% chance to generate a power charge on block. - Weapon with Essence of HorrorEssence of HorrorStack Size: 9
Essence Tier: 8Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Weapon: 16% chance to gain a Power, Frenzy or Endurance Charge on Kill
Gloves: Socketed Gems have +3.5% Critical Strike Chance
Boots: 5% reduced Elemental Damage Taken while stationary
Body Armour: 15% of Physical Damage from Hits taken as Cold Damage
Helmet: Socketed Gems deal 30% more Elemental Damage
Shield: Chill Nearby Enemies when you Block
Quiver: 8 to 12 Added Cold Damage per Frenzy Charge
Amulet: (15-25)% chance to Crush on Hit
Ring: 4 to 7 Added Cold Damage per Frenzy Charge
Belt: Gain Alchemist's Genius when you use a FlaskRight click this item then left click a normal or rare item to apply it. mod has 10% chance to generate a power charge, as well as a frenzy charge and endurance charge, on kill.
Source of maximum Power Charges
- Infused, Instability, Overcharge are passive skills that each grant +1 maximum power charge.
- The Occultist's notable skill Forbidden Power grants +1 maximum power charge.
- Aiding Alira in the quest Deal with the Bandits on the Merciless difficulty setting rewards you with a permanent +1 maximum Power Charge.
- Corrupting a two-handed weapon with a Vaal Orb can give the item a +1 Maximum Power Charges as an implicit.
These unique items grant increased maximum power charges:
- The AylardexThe Aylardex
Agate AmuletRequires Level 32+(16-24) to Strength and Intelligence+(30-50) to maximum Life
+(50-70) to maximum Mana
+1 to Maximum Power Charges
10% increased Mana Regeneration Rate per Power Charge
(80-100)% increased Power Charge Duration
1% of Damage is taken from Mana before Life per Power Charge
40% reduced Critical Strike Chance per Power ChargeShackled fires dance about;
Might within from force without. (+1) - Hegemony's EraHegemony's Era
Judgement StaffWarstaff
Physical Damage: (208-218) to (296-311)
Critical Strike Chance: (7.15-7.80)%
Attacks per Second: (1.46-1.51)
Weapon Range: 1.3 metresRequires Level 68, 113 Str, 113 Int+20% Chance to Block Spell Damage while wielding a Staff+6% Chance to Block Attack Damage while wielding a Staff
Adds (135-145) to (160-175) Physical Damage
(12-16)% increased Attack Speed
(10-20)% increased Critical Strike Chance
+1 to Maximum Power Charges
10% chance to gain a Power Charge if you Knock an Enemy Back with Melee DamageThe right to rule demands mental acuity,
a strong arm,
And a tenacious sense of justice. (+1) - Malachai's LoopMalachai's Loop
Harmonic Spirit ShieldChance to Block: 23%
Energy Shield: (179-231)
Movement Speed: -3%Requires Level 65, 159 Int(10-15)% increased Spell Damage(210-250)% increased Energy Shield
+2 to Maximum Power Charges
20% chance to gain a Power Charge on Hit
(12-16)% increased Spell Damage per Power Charge
Lose all Power Charges on reaching Maximum Power Charges
Shocks you when you reach Maximum Power ChargesThaumaturgy has no limit.
It is our fragile reality that imposes boundaries. (+2) - Storm PrisonStorm Prison
Spiraled WandWand
Physical Damage: (16.8-19.2) to (51.8-59.2)
Elemental Damage: 1 to (35-45)
Critical Strike Chance: 7.00%
Attacks per Second: 1.30Requires Level 24, 83 IntAdds (1-2) to (9-11) Lightning Damage to Spells and Attacks(40-60)% increased Physical Damage
Adds 1 to (35-45) Lightning Damage
(15-25)% increased Mana Regeneration Rate
+1 to Maximum Power Charges
(25-35)% chance to gain a Power Charge on KillYou can never truly tame the tempest.
You can barely even leash it. (+1, can be dual-wielded) - Void BatteryVoid Battery
Prophecy WandWand
Physical Damage: 35-64
Critical Strike Chance: 8.00%
Attacks per Second: 1.20Requires Level 68, 245 Int(36-40)% increased Spell Damage80% reduced Spell Damage
(10-20)% increased Cast Speed
(50-65)% increased Global Critical Strike Chance
+(40-50) to maximum Mana
+1 to Maximum Power Charges
25% increased Spell Damage per Power Charge"The trick is to give nothingness,
and to receive everything in return."
- Inquisitor Maligaro (+1, can be dual-wielded)
The theoretical maximum power charges is 11 (+3 base, +3 passives, +1 quest reward, +3 items1, +1 as Occultist).
1 Disregards Malachai's Loop since it removes power charges at maximum charges.
The unique jewel PowerlessnessPowerlessness
Cobalt Jewel-1 to Maximum Power ChargesCorrupted"Your desires will mislead you."Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. decreases maximum power charges by 1.
Consume Charges
- Module Error: Too many skills found with q_where = skill.active_skill_name="Cold Snap". Please choose only one of the following ids:
MonsterColdSnap - Deals (10-2495) to (14-3736) Cold Damage, 10% chance to Freeze enemies (page)
WetaColdSnapOnDeath - Deals (11-5871) to (16-8806) Cold Damage, Base duration is 5.00 seconds, Deals (7.4-4077) Base Cold Damage per second, (0-10)% chance to Freeze enemies, (1-100)% more Effect of Chill, Base radius is 3 metres, Base secondary radius is 1.5 metres, Base tertiary radius is 3 metres (page) can be used to consume a charge to bypass its cooldown. - Discharge consumes power charges to deal additional lightning damage.
- Malachai's LoopMalachai's Loop
Harmonic Spirit ShieldChance to Block: 23%
Energy Shield: (179-231)
Movement Speed: -3%Requires Level 65, 159 Int(10-15)% increased Spell Damage(210-250)% increased Energy Shield
+2 to Maximum Power Charges
20% chance to gain a Power Charge on Hit
(12-16)% increased Spell Damage per Power Charge
Lose all Power Charges on reaching Maximum Power Charges
Shocks you when you reach Maximum Power ChargesThaumaturgy has no limit.
It is our fragile reality that imposes boundaries. removes all power charges and shocks the user if they reach maximum power charges. - TulfallTulfall
Opal WandWand
Physical Damage: 35-65
Critical Strike Chance: 7.00%
Attacks per Second: 1.30Requires Level 62, 212 IntAdds (14-29) to (42-47) Cold Damage to Spells and Attacks(10-20)% increased Cast Speed
Gain a Power Charge on Killing a Frozen Enemy
Adds 50 to 70 Cold Damage to Spells per Power Charge
Lose all Power Charges on reaching Maximum Power Charges
Gain a Frenzy Charge on reaching Maximum Power ChargesWe fracture and splinter.
We pierce our sides.
But in the great freeze we are forged anew. removes all power charges and grants a frenzy charge to the user if they reach maximum power charges. - Romira's BanquetRomira's Banquet
Diamond RingRequires Level 60(20-30)% increased Global Critical Strike Chance+333 to Accuracy Rating
+(15-25)% to Global Critical Strike Multiplier
+(40-60) to maximum Mana
0.4% of Physical Attack Damage Leeched as Mana
Gain a Power Charge on Non-Critical Strike
Lose all Power Charges on Critical StrikeThe Empress gave Romira two sons
Born of his brother's seed
Romira threw her a banquet
A perfidious meal indeed. removes all power charges if the player deals a critical strike.
Related effects
These passive skills and unique items have modifiers related to power charges:
- AuxiumAuxium
Crystal BeltRequires Level 79+(60-80) to maximum Energy Shield+(60-70) to maximum Energy Shield
+(45-55) to maximum Mana
Chill Effect and Freeze Duration on you are based on 100% of Energy Shield
(20-25)% increased Elemental Damage with Attack Skills per Power Charge
0.2% of Attack Damage Leeched as Mana per Power ChargeAs long as the soul is unfettered, so is the body. - Lochtonial CaressLochtonial Caress
Iron GauntletsArmour: (6-9)(10-15)% increased Attack Speed
(10-15)% increased Cast Speed
(15-10)% reduced maximum Mana
(10-15)% chance to gain a Power, Frenzy or Endurance Charge on Kill
ConduitWhy cling to your sanity? It offers you nothing.
Surrender to me, and I will grant you everything. - Malachai's LoopMalachai's Loop
Harmonic Spirit ShieldChance to Block: 23%
Energy Shield: (179-231)
Movement Speed: -3%Requires Level 65, 159 Int(10-15)% increased Spell Damage(210-250)% increased Energy Shield
+2 to Maximum Power Charges
20% chance to gain a Power Charge on Hit
(12-16)% increased Spell Damage per Power Charge
Lose all Power Charges on reaching Maximum Power Charges
Shocks you when you reach Maximum Power ChargesThaumaturgy has no limit.
It is our fragile reality that imposes boundaries. - Rashkaldor's PatienceRashkaldor's Patience
Jade AmuletRequires Level 48+(20-30) to Dexterity+(40-80) to maximum Life
+(20-40) to maximum Mana
20% reduced Duration of Elemental Ailments on Enemies
Items and Gems have 10% increased Attribute Requirements
Always Freeze, Shock and IgniteFate's smile, man's ruin. - SurgebindersSurgebinders
Dragonscale GauntletsArmour: (229-291)
Evasion: (229-291)Requires Level 67, 51 Str, 51 Dex(90-110)% increased Armour and Evasion
(4-7)% increased Elemental Damage per Frenzy Charge
(4-7)% increased Physical Damage per Endurance Charge
(4-7)% increased Spell Damage per Power Charge
10% chance to Steal Power, Frenzy, and Endurance Charges on HitYour lies are our strength.
Your threats are our laughter.
Your hate is our infinity
The fire rises! - The AylardexThe Aylardex
Agate AmuletRequires Level 32+(16-24) to Strength and Intelligence+(30-50) to maximum Life
+(50-70) to maximum Mana
+1 to Maximum Power Charges
10% increased Mana Regeneration Rate per Power Charge
(80-100)% increased Power Charge Duration
1% of Damage is taken from Mana before Life per Power Charge
40% reduced Critical Strike Chance per Power ChargeShackled fires dance about;
Might within from force without. - The Restless WardThe Restless Ward
Carnal ArmourEvasion: (1129-1358)
Energy Shield: (329-395)
Movement Speed: -3%Requires Level 71, 88 Dex, 122 Int+(20-25) to maximum Mana(220-250)% increased Evasion and Energy Shield
+(60-80) to maximum Life
4% increased Movement Speed per Frenzy Charge
Regenerate 75 Life per second per Endurance Charge
(100-200)% increased Endurance, Frenzy and Power Charge DurationUse the dead to stave off death,
An armour of bones and rot.
Hanging on with bated breath,
One lapse and all for naught. - Victario's AcuityVictario's Acuity
Turquoise AmuletRequires Level 16+(16-24) to Dexterity and Intelligence+(30-40)% to Lightning Resistance
+(8-10)% to Chaos Resistance
10% chance to gain a Frenzy Charge on Kill
10% chance to gain a Power Charge on Kill
5% increased Projectile Speed per Frenzy Charge
5% increased Projectile Damage per Power Charge"Grind your words into sharp thoughts.
Grind your thoughts into the sharpest of deeds."
- Victario, the People's Poet - Void BatteryVoid Battery
Prophecy WandWand
Physical Damage: 35-64
Critical Strike Chance: 8.00%
Attacks per Second: 1.20Requires Level 68, 245 Int(36-40)% increased Spell Damage80% reduced Spell Damage
(10-20)% increased Cast Speed
(50-65)% increased Global Critical Strike Chance
+(40-50) to maximum Mana
+1 to Maximum Power Charges
25% increased Spell Damage per Power Charge"The trick is to give nothingness,
and to receive everything in return."
- Inquisitor Maligaro - TulbornTulborn
Opal WandWand
Physical Damage: 35-65
Critical Strike Chance: 7.00%
Attacks per Second: 1.30Requires Level 62, 212 IntAdds (14-29) to (42-47) Cold Damage to Spells and AttacksGain a Power Charge on Killing a Frozen Enemy
+(20-25) Mana gained on Killing a Frozen Enemy
Adds (120-140) to (150-170) Cold Damage to Spells
Cold Exposure you inflict applies an extra -12% to Cold ResistanceWe remember the stillness.
Then the great fall.
The pain of separation.
We return once more.
This item can be transformed with a Blessing of Tul - TulfallTulfall
Opal WandWand
Physical Damage: 35-65
Critical Strike Chance: 7.00%
Attacks per Second: 1.30Requires Level 62, 212 IntAdds (14-29) to (42-47) Cold Damage to Spells and Attacks(10-20)% increased Cast Speed
Gain a Power Charge on Killing a Frozen Enemy
Adds 50 to 70 Cold Damage to Spells per Power Charge
Lose all Power Charges on reaching Maximum Power Charges
Gain a Frenzy Charge on reaching Maximum Power ChargesWe fracture and splinter.
We pierce our sides.
But in the great freeze we are forged anew. - Voll's DevotionVoll's Devotion
Agate AmuletRequires Level 32+(16-24) to Strength and Intelligence+(20-30) to maximum Energy Shield
+(30-40) to maximum Life
+(15-20)% to all Elemental Resistances
30% reduced Endurance Charge Duration
30% reduced Power Charge Duration
Gain an Endurance Charge when you lose a Power Charge"We are the soldiers of Faith, armoured in devotion.
Let the sinners come, for we - the Pure - shall endure!"
- Voll of Thebrus, at the Battle of the Bridge
Passives
There passive skills are related to power charges:
Ascendancy passive skills
There are Ascendancy passive skills that affect power charges.
Template:Ascendancy passive table
Effects on monsters and minions
The effects of power charges are much more significant on monsters and minions. Note that player totems themselves cannot gain or have power charges. {{#ask:
-Has subobject::Monster Has stat id::~*power_charge* |?Has stat text= |mainlabel=- |format=ul |sort=Has stat text
}}