Intimidate
Intimidate
Debuff
Intimidate is a debuff that causes the affected target to take 10% increased attack damage.
Sources
- Intimidating CryIntimidating CryWarcry, AoE, Duration, Physical
Level: (1-20)
Cost: (13-19) Mana
Cooldown Time: 8.00 sec
Can Store 1 Use(s)
Use Time: 0.80 sec
AoE Radius: 60Requires Level 10Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent attacks. Grants a buff which lowers the effect of enemy physical damage reduction against your hits.Base duration is (4.00-4.90) seconds
(0-38)% increased Warcry Speed
Enemies Taunted by this Warcry are Intimidated
Counts total Power of Enemies in Range
Buff causes your Hits to Overwhelm 5% Physical Damage Reduction per 5 Power, up to 30%
Exerts the next 2 Melee Attacks you perform
Exerted Attacks deal Double Damage
Additional Effects From 1-20% Quality:
(2-40)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. - Summon Bestial Rhoa from Module Error: No results found for item using search term "page = Yriel's Fostering (Rhoa)"
Items
Item | Stats |
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Acton's NightmareActon's Nightmare Overgrown Shrine MapMap Level: 70 Map Tier: 3 Guild Character: Ô Item Quantity: +(80-100)% Item Rarity: +(220-250)%Area has patches of Burning Ground 20 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 14 (Hidden) Area is inhabited by Skeletons Restless Dead Undead Monsters resurrect after 10 seconds (Hidden) Area is a large Maze Area contains a Large ChestCurious, she shook it then, And tiny screams emerged. Curiouser, she shook again, And an eerie silence purred.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | Area has patches of Burning Ground 20 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 14 (Hidden) Area is inhabited by Skeletons Restless Dead Undead Monsters resurrect after 10 seconds (Hidden) Area is a large Maze Area contains a Large Chest |
Altered Distant MemoryAltered Distant Memory Synthesised MapMap Level: 81 Map Tier: 11 Item Quantity: +100% Monster Pack Size: +25%25% increased Pack size 100% increased Experience gain Monster Level: 81 Map has (3-5) additional random Modifiers Map has (2-4) additional Synthesis Global ModifiersCorruptedThe winters of my youth were cold and harsh. We had nothing, yet to my mother's credit, I wanted for so little.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | 25% increased Pack size 100% increased Experience gain Monster Level: 81 Map has (3-5) additional random Modifiers Map has (2-4) additional Synthesis Global ModifiersCorrupted |
Apex ModeApex Mode Cobalt JewelLimited to: 1(20-25)% increased Spell Damage Spells have 10% reduced Critical Strike Chance per Intensity Spells which have gained Intensity Recently gain 1 Intensity every 0.50 SecondsMaximum power fueled by science gone mad.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | (20-25)% increased Spell Damage Spells have 10% reduced Critical Strike Chance per Intensity Spells which have gained Intensity Recently gain 1 Intensity every 0.50 Seconds |
Araku TikiAraku Tiki Coral AmuletRegenerate (2-4) Life per second+(150-250) to Evasion Rating while on Low Life +(30-50) to maximum Life +(20-30)% to Fire Resistance Gain Elusive on reaching Low Life You have Phasing while on Low LifeIt is said to make you invisible when the Great Spirit comes to take you on your final journey. | Regenerate (2-4) Life per second+(150-250) to Evasion Rating while on Low Life +(30-50) to maximum Life +(20-30)% to Fire Resistance Gain Elusive on reaching Low Life You have Phasing while on Low Life |
Abberath's HornAbberath's Horn Goat's HornWand Physical Damage: 9-16 Critical Strike Chance: 7.00% Attacks per Second: 1.20Requires Level 6, 29 IntAdds (1-2) to (3-4) Fire Damage to Spells and Attacks(20-30)% increased Fire Damage Adds (4-6) to (8-12) Fire Damage to Spells (40-60)% increased Global Critical Strike Chance Gain 10 Life per Ignited Enemy Killed 25% reduced Ignite Duration on EnemiesThe Goat King drank the smoke and ate the flames as his ruin spread across the land. | Adds (1-2) to (3-4) Fire Damage to Spells and Attacks(20-30)% increased Fire Damage Adds (4-6) to (8-12) Fire Damage to Spells (40-60)% increased Global Critical Strike Chance Gain 10 Life per Ignited Enemy Killed 25% reduced Ignite Duration on Enemies |
Asenath's MarkAsenath's Mark Iron CircletEnergy Shield: (42-65)Requires Level 8, 23 IntTrigger a Socketed Spell when you Attack with a Bow, with a 0.3 second Cooldown (10-15)% increased Attack Speed +(30-50) to maximum Energy Shield 30% increased Mana Regeneration Rate (30-60)% increased Spell DamageAsenath's mind was as quick and nimble as the fingers that drew her bowstring. | Trigger a Socketed Spell when you Attack with a Bow, with a 0.3 second Cooldown (10-15)% increased Attack Speed +(30-50) to maximum Energy Shield 30% increased Mana Regeneration Rate (30-60)% increased Spell Damage |
Abberath's HoovesAbberath's Hooves Goathide BootsEvasion: (42-54)Requires Level 12, 26 DexTriggers Level 7 Abberath's Fury when Equipped +(20-30) to Strength 15% increased Movement Speed (6-10)% chance to Ignite When you Kill an Ignited Enemy, inflict an equivalent Ignite on each nearby Enemy 1% increased Fire Damage per 20 Strength Burning HoofprintsThe goat king knew not of war, of the lands and laws he trampled. The goat king knew only joy at turning life into ash. | Triggers Level 7 Abberath's Fury when Equipped +(20-30) to Strength 15% increased Movement Speed (6-10)% chance to Ignite When you Kill an Ignited Enemy, inflict an equivalent Ignite on each nearby Enemy 1% increased Fire Damage per 20 Strength Burning Hoofprints |
AshcallerAshcaller Carved WandWand Physical Damage: 9-17 Elemental Damage: (20-24) to (38-46) Critical Strike Chance: 7.00% Attacks per Second: 1.50Requires Level 12, 47 Int(11-15)% increased Spell Damage25% chance to Trigger Level 10 Summon Raging Spirit on Kill Adds (20-24) to (38-46) Fire Damage Adds (20-24) to (38-46) Fire Damage to Spells 10% chance to Cover Enemies in Ash on Hit"We do not command fire. Ngamahu lends it, and Hinekora returns it." - Lavianga, advisor to Kaom | (11-15)% increased Spell Damage25% chance to Trigger Level 10 Summon Raging Spirit on Kill Adds (20-24) to (38-46) Fire Damage Adds (20-24) to (38-46) Fire Damage to Spells 10% chance to Cover Enemies in Ash on Hit |
AndvariusAndvarius Gold RingRequires Level 20(6-15)% increased Rarity of Items found+10 to Dexterity (50-70)% increased Rarity of Items found -20% to all Elemental ResistancesDanger is the price of wealth. | (6-15)% increased Rarity of Items found+10 to Dexterity (50-70)% increased Rarity of Items found -20% to all Elemental Resistances |
Asenath's Gentle TouchAsenath's Gentle Touch Silk GlovesEnergy Shield: (18-23)Requires Level 25, 39 Int+(20-30) to Intelligence +(60-80) to maximum Life +(60-80) to maximum Mana Curse Enemies with Temporal Chains on Hit Non-Aura Curses you inflict are not removed from Dying Enemies Enemies near corpses affected by your Curses are Blinded Enemies Killed near corpses affected by your Curses explode, dealing 3% of their Life as Physical DamageCool the head and cool the blade. | +(20-30) to Intelligence +(60-80) to maximum Life +(60-80) to maximum Mana Curse Enemies with Temporal Chains on Hit Non-Aura Curses you inflict are not removed from Dying Enemies Enemies near corpses affected by your Curses are Blinded Enemies Killed near corpses affected by your Curses explode, dealing 3% of their Life as Physical Damage |
Al DhihAl Dhih Timeworn ClawClaw Physical Damage: (32-35.2) to (86-94.6) Critical Strike Chance: 6.50% Attacks per Second: 1.30 Weapon Range: 1.1 metresRequires Level 26, 39 Dex, 56 IntGrants 19 Life per Enemy Hit(100-120)% increased Physical Damage 3% of Physical Attack Damage Leeched as Life Enemies Taunted by your Warcries Explode on death, dealing 8% of their maximum Life as Chaos Damage 25% increased Warcry Buff Effect Warcry Skills' Cooldown Time is 4 seconds"When the hyena howls thrice death is sure to follow." -Maraketh Wisdom | Grants 19 Life per Enemy Hit(100-120)% increased Physical Damage 3% of Physical Attack Damage Leeched as Life Enemies Taunted by your Warcries Explode on death, dealing 8% of their maximum Life as Chaos Damage 25% increased Warcry Buff Effect Warcry Skills' Cooldown Time is 4 seconds |
Angler's PlaitAngler's Plait Unset RingRequires Level 38You can catch Corrupted Fish(10-15)% increased Cast Speed 100% increased Fishing Line Strength 20% increased Quantity of Fish Caught 40% increased Rarity of Fish Caught (20-40)% increased Fish Bite SensitivityCorruptedA man can spend his whole life fishing before he learns it is not fish that he seeks. | You can catch Corrupted Fish(10-15)% increased Cast Speed 100% increased Fishing Line Strength 20% increased Quantity of Fish Caught 40% increased Rarity of Fish Caught (20-40)% increased Fish Bite SensitivityCorrupted |
Amanamu's GazeAmanamu's Gaze Ghastly Eye JewelAbyssRequires Level 40+(5-10) to all Attributes Minions have +6% to Damage over Time Multiplier per Ghastly Eye Jewel affecting you, up to a maximum of +30%The Liege of the Lightless seeks dominion over the surface dwellers.Place into an Abyssal Socket on an Item or into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | +(5-10) to all Attributes Minions have +6% to Damage over Time Multiplier per Ghastly Eye Jewel affecting you, up to a maximum of +30% |
AllelopathyAllelopathy Satin GlovesEnergy Shield: (56-72)Requires Level 41, 60 IntGrants Level 22 Blight Skill (100-120)% increased Energy Shield 10% increased Area of Effect Blight has (20-30)% increased Hinder Duration You cannot be Hindered"Nothing is more natural than competition. One feasts, another starves. One blossoms, another withers. And one cannot catch the golden sunlight without casting a bitter shadow." - Cadiro Perandus | Grants Level 22 Blight Skill (100-120)% increased Energy Shield 10% increased Area of Effect Blight has (20-30)% increased Hinder Duration You cannot be Hindered |
Ambu's ChargeAmbu's Charge Crusader ChainmailArmour: (663-851) Energy Shield: (140-176) Movement Speed: -5%Requires Level 43, 64 Str, 64 Int(180-220)% increased Armour and Energy Shield +(60-80) to maximum Life +15% to all Elemental Resistances Gain up to maximum Endurance Charges when you take a Critical Strike Your nearby party members maximum Endurance Charges is equal to yoursNothing stops the pain like a courageous rush into battle. | (180-220)% increased Armour and Energy Shield +(60-80) to maximum Life +15% to all Elemental Resistances Gain up to maximum Endurance Charges when you take a Critical Strike Your nearby party members maximum Endurance Charges is equal to yours |
Abhorrent InterrogationAbhorrent Interrogation Ambush MittsEvasion: (162-227) Energy Shield: (34-47)Requires Level 45, 35 Dex, 35 Int(100-150)% increased Evasion and Energy Shield (5-7)% increased Attack and Cast Speed (20-25)% chance to inflict Withered for 2 seconds on Hit Enemies take 4% increased Elemental Damage from your Hits for each Withered you have inflicted on them Your Hits cannot Penetrate or ignore Elemental Resistances"We have methods of interrogation the Inquisitors only dream of." - Marcus, Brotherhood Liaison | (100-150)% increased Evasion and Energy Shield (5-7)% increased Attack and Cast Speed (20-25)% chance to inflict Withered for 2 seconds on Hit Enemies take 4% increased Elemental Damage from your Hits for each Withered you have inflicted on them Your Hits cannot Penetrate or ignore Elemental Resistances |
Architect's HandArchitect's Hand Ambush MittsEvasion: (243-318) Energy Shield: (51-66)Requires Level 45, 35 Dex, 35 Int+(30-40) to Dexterity (200-250)% increased Evasion and Energy Shield (30-20)% reduced Trap Throwing Speed Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed (4-6)% chance to throw up to 4 additional TrapsGreat works take time. This item can be transformed on the Altar of Sacrifice along with Vial of Dominance | +(30-40) to Dexterity (200-250)% increased Evasion and Energy Shield (30-20)% reduced Trap Throwing Speed Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed (4-6)% chance to throw up to 4 additional Traps |
Advancing FortressAdvancing Fortress Gut RipperClaw Physical Damage: (40-44) to (106-116.6) Critical Strike Chance: 6.30% Attacks per Second: 1.50 Weapon Range: 1.1 metresRequires Level 46, 80 Dex, 80 IntGrants 44 Life per Enemy HitSocketed Gems are Supported by Level 12 Fortify 15% Chance to Block Attack Damage (100-120)% increased Physical Damage +110 to Evasion Rating +35 to maximum Energy Shield +(30-50) to maximum Life Reflects (71-90) Physical Damage to Melee Attackers"A man cowers behind his walls. A woman carries her fortress with her. In heart, in mind, in hand." - Sekhema Deshret | Grants 44 Life per Enemy HitSocketed Gems are Supported by Level 12 Fortify 15% Chance to Block Attack Damage (100-120)% increased Physical Damage +110 to Evasion Rating +35 to maximum Energy Shield +(30-50) to maximum Life Reflects (71-90) Physical Damage to Melee Attackers |
Ahkeli's MeadowAhkeli's Meadow Ruby RingRequires Level 49+(20-30)% to Fire Resistance+20 to Strength 5% increased maximum Energy Shield 5% increased maximum LifeWhere once had stood a village, lay naught but splinters. Some had once been her home. Some had once been her creations. Some had once been her family.This item can be combined with a Mountain and Valley ring at a Vendor. | +(20-30)% to Fire Resistance+20 to Strength 5% increased maximum Energy Shield 5% increased maximum Life |
Ahkeli's MountainAhkeli's Mountain Ruby RingRequires Level 49+(20-30)% to Fire Resistance+20 to Strength 5% increased maximum Energy Shield 5% increased maximum LifeFleeing the destruction set upon her home, the Clayshaper sought safety in the clouds of ash above.This item can be combined with a Meadow and Valley ring at a Vendor. | +(20-30)% to Fire Resistance+20 to Strength 5% increased maximum Energy Shield 5% increased maximum Life |
Ahkeli's ValleyAhkeli's Valley Ruby RingRequires Level 49+(20-30)% to Fire Resistance+20 to Strength 5% increased maximum Energy Shield 5% increased maximum LifeThe river, once fertile and fresh, and flowing briskly to the sea, now stood, stained, at a standstill. Dammed by the coagulating dead.This item can be combined with a Meadow and Mountain ring at a Vendor. | +(20-30)% to Fire Resistance+20 to Strength 5% increased maximum Energy Shield 5% increased maximum Life |
Alberon's WarpathAlberon's Warpath Soldier BootsArmour: (268-319) Energy Shield: (18-20)Requires Level 49, 47 Str, 47 Int(15-18)% increased Strength Adds 1 to 80 Chaos Damage to Attacks +(180-220) to Armour +(13-19)% to Chaos Resistance 25% increased Movement Speed Summoned Skeleton Warriors are Permanent and Follow you Summon Skeletons cannot Summon more than 1 Skeleton WarriorAlberon walked among the accursed, and they welcomed him. | (15-18)% increased Strength Adds 1 to 80 Chaos Damage to Attacks +(180-220) to Armour +(13-19)% to Chaos Resistance 25% increased Movement Speed Summoned Skeleton Warriors are Permanent and Follow you Summon Skeletons cannot Summon more than 1 Skeleton Warrior |
Algor MortisAlgor Mortis Carnal MittsEvasion: (90-101) Energy Shield: (69-91)Requires Level 50, 39 Dex, 39 Int+(50-70) to maximum Energy Shield +(15-20)% to Cold and Lightning Resistances (20-30)% chance to Sap Enemies in Chilling Areas Enemies in your Chilling Areas take (25-35)% increased Lightning Damage (15-20)% increased Effect of Non-Damaging AilmentsWinter's white blanket swaddles all. | +(50-70) to maximum Energy Shield +(15-20)% to Cold and Lightning Resistances (20-30)% chance to Sap Enemies in Chilling Areas Enemies in your Chilling Areas take (25-35)% increased Lightning Damage (15-20)% increased Effect of Non-Damaging Ailments |
Apep's RageApep's Rage Omen WandWand Physical Damage: 33-61 Critical Strike Chance: 8.00% Attacks per Second: 1.20Requires Level 53, 200 Int(27-31)% increased Spell DamageAdds (90-130) to (140-190) Chaos Damage to Spells (25-30)% increased Cast Speed +(5-10)% to Chaos Resistance Lose 40 Mana when you use a Skill Poisons you inflict deal Damage (30-50)% fasterApep's poison entraps, encircles, and engulfs the leaking mind of Man. | (27-31)% increased Spell DamageAdds (90-130) to (140-190) Chaos Damage to Spells (25-30)% increased Cast Speed +(5-10)% to Chaos Resistance Lose 40 Mana when you use a Skill Poisons you inflict deal Damage (30-50)% faster |
Arakaali's FangArakaali's Fang Fiend DaggerRune Dagger Physical Damage: (81-105) to (288.9-351) Chaos Damage: 1-59 Critical Strike Chance: 6.50% Attacks per Second: 1.20 Weapon Range: 1.0 metresRequires Level 53, 58 Dex, 123 Int40% increased Global Critical Strike Chance100% chance to Trigger Level 1 Raise Spiders on Kill (170-200)% increased Physical Damage Adds (8-13) to (20-30) Physical Damage Adds 1 to 59 Chaos Damage 15% chance to Poison on HitAll children must eat. | 40% increased Global Critical Strike Chance100% chance to Trigger Level 1 Raise Spiders on Kill (170-200)% increased Physical Damage Adds (8-13) to (20-30) Physical Damage Adds 1 to 59 Chaos Damage 15% chance to Poison on Hit |
AbyssusAbyssus Ezomyte BurgonetArmour: (692-838)Requires Level 60, 138 Str+(20-25) to all Attributes Adds 40 to 60 Physical Damage to Attacks +(100-125)% to Melee Critical Strike Multiplier (100-120)% increased Armour (40-50)% increased Physical Damage takenWhen you have slain all of your enemies, what is left to fear? | +(20-25) to all Attributes Adds 40 to 60 Physical Damage to Attacks +(100-125)% to Melee Critical Strike Multiplier (100-120)% increased Armour (40-50)% increased Physical Damage taken |
Aegis AuroraAegis Aurora Champion Kite ShieldChance to Block: 32% Armour: (860-1235) Energy Shield: (176-250) Movement Speed: -3%Requires Level 62, 85 Str, 85 Int(300-400)% increased Armour and Energy Shield +10% to all Elemental Resistances +5% to maximum Cold Resistance +6% Chance to Block Recover Energy Shield equal to 2% of Armour when you Block (10-20)% increased Elemental Damage with Attack SkillsBorn from the marriage of ice and sky, the aurora evokes both awe and power. | (300-400)% increased Armour and Energy Shield +10% to all Elemental Resistances +5% to maximum Cold Resistance +6% Chance to Block Recover Energy Shield equal to 2% of Armour when you Block (10-20)% increased Elemental Damage with Attack Skills |
Apep's SlumberApep's Slumber Vaal Spirit ShieldChance to Block: 24% Energy Shield: (136-164) Movement Speed: -3%Requires Level 62, 159 Int(5-10)% increased Spell DamageAdds (50-55) to (72-80) Chaos Damage +(80-100) to maximum Energy Shield +25% chance to be Poisoned +3% to all maximum Resistances while Poisoned Regenerate 80 Energy Shield per Second per Poison on you, up to 400 per second Poisons on you expire 50% slowerThe heart grows slow, the spirit grows strong. This item can be transformed on the Altar of Sacrifice along with Vial of Awakening | (5-10)% increased Spell DamageAdds (50-55) to (72-80) Chaos Damage +(80-100) to maximum Energy Shield +25% chance to be Poisoned +3% to all maximum Resistances while Poisoned Regenerate 80 Energy Shield per Second per Poison on you, up to 400 per second Poisons on you expire 50% slower |
Apep's SupremacyApep's Supremacy Vaal Spirit ShieldChance to Block: 24% Energy Shield: (186-214) Movement Speed: -3%Requires Level 62, 159 Int(5-10)% increased Spell DamageAdds (50-55) to (72-80) Chaos Damage +(130-150) to maximum Energy Shield (30-50)% faster start of Energy Shield Recharge You take Chaos Damage instead of Physical Damage from Bleeding +25% chance to be Poisoned +3% to all maximum Resistances while Poisoned Poisons on you expire 50% slowerGive him your body, and your burdens will follow. | (5-10)% increased Spell DamageAdds (50-55) to (72-80) Chaos Damage +(130-150) to maximum Energy Shield (30-50)% faster start of Energy Shield Recharge You take Chaos Damage instead of Physical Damage from Bleeding +25% chance to be Poisoned +3% to all maximum Resistances while Poisoned Poisons on you expire 50% slower |
ArborixArborix Assassin BowBow Physical Damage: (123-143) to (330-355) Critical Strike Chance: 6.70% Attacks per Second: 1.25Requires Level 62, 212 Dex+(15-25)% to Global Critical Strike MultiplierGrants Level 30 Dash Skill Adds (80-100) to (200-225) Physical Damage Bow Attacks fire 2 additional Arrows if you haven't Cast Dash recently (20-30)% increased Attack Speed if you haven't Cast Dash recently (100-160)% increased Evasion Rating if you've Cast Dash recently (20-30)% increased Movement Speed if you've Cast Dash recently Travel Skills other than Dash are Disabled Iron ReflexesThrough droughts, fires, floods and frost, the ancient giants stand resolute, while deep in the rich, dark earth, their grasp stretches ever farther. | +(15-25)% to Global Critical Strike MultiplierGrants Level 30 Dash Skill Adds (80-100) to (200-225) Physical Damage Bow Attacks fire 2 additional Arrows if you haven't Cast Dash recently (20-30)% increased Attack Speed if you haven't Cast Dash recently (100-160)% increased Evasion Rating if you've Cast Dash recently (20-30)% increased Movement Speed if you've Cast Dash recently Travel Skills other than Dash are Disabled Iron Reflexes |
ActumActum Butcher AxeOne Handed Axe Physical Damage: (141-164.5) to (261-304.5) Critical Strike Chance: 5.00% Attacks per Second: 1.30 Weapon Range: 1.1 metresRequires Level 63, 149 Str, 76 DexHas no Sockets (200-250)% increased Physical Damage You have no Intelligence Critical Strike Chance is (20-30)% for Hits with this WeaponBetter to act without thought than to think without action. | Has no Sockets (200-250)% increased Physical Damage You have no Intelligence Critical Strike Chance is (20-30)% for Hits with this Weapon |
Alpha's HowlAlpha's Howl Sinner TricorneEvasion: (664-850)Requires Level 64, 138 Dex+2 to Level of Socketed Aura Gems (80-100)% increased Evasion Rating +(20-30)% to Cold Resistance 25% chance to Avoid being Chilled Cannot be Frozen 16% increased Mana Reservation Efficiency of SkillsNature respects the strong And paints the snow red With the blood of the weak | +2 to Level of Socketed Aura Gems (80-100)% increased Evasion Rating +(20-30)% to Cold Resistance 25% chance to Avoid being Chilled Cannot be Frozen 16% increased Mana Reservation Efficiency of Skills |
Agnerod EastAgnerod East Imperial StaffStaff Physical Damage: 57-171 Critical Strike Chance: 7.00% Attacks per Second: 1.15 Weapon Range: 1.3 metresRequires Level 66, 158 Str, 113 Int+18% Chance to Block Attack Damage while wielding a Staff40% increased Strength Requirement +(80-120) to Intelligence (30-50)% increased Lightning Damage +2 to Level of all Lightning Spell Skill Gems Damage Penetrates 20% Lightning Resistance 100% increased Duration of Lightning AilmentsOne for each corner of the great Vinktar Square. | +18% Chance to Block Attack Damage while wielding a Staff40% increased Strength Requirement +(80-120) to Intelligence (30-50)% increased Lightning Damage +2 to Level of all Lightning Spell Skill Gems Damage Penetrates 20% Lightning Resistance 100% increased Duration of Lightning Ailments |
Agnerod NorthAgnerod North Imperial StaffStaff Physical Damage: 57-171 Critical Strike Chance: 7.00% Attacks per Second: 1.15 Weapon Range: 1.3 metresRequires Level 66, 158 Str, 113 Int+18% Chance to Block Attack Damage while wielding a Staff40% increased Strength Requirement +(80-120) to Intelligence (30-50)% increased Lightning Damage +2 to Level of all Lightning Spell Skill Gems 15% chance to Shock Damage Penetrates 20% Lightning ResistanceOne for each corner of the great Vinktar Square. | +18% Chance to Block Attack Damage while wielding a Staff40% increased Strength Requirement +(80-120) to Intelligence (30-50)% increased Lightning Damage +2 to Level of all Lightning Spell Skill Gems 15% chance to Shock Damage Penetrates 20% Lightning Resistance |
Agnerod SouthAgnerod South Imperial StaffStaff Physical Damage: 57-171 Critical Strike Chance: 7.00% Attacks per Second: 1.15 Weapon Range: 1.3 metresRequires Level 66, 158 Str, 113 Int+18% Chance to Block Attack Damage while wielding a Staff40% increased Strength Requirement +(80-120) to Intelligence (30-50)% increased Lightning Damage +2 to Level of all Lightning Spell Skill Gems +5% to maximum Lightning Resistance Damage Penetrates 20% Lightning ResistanceOne for each corner of the great Vinktar Square. | +18% Chance to Block Attack Damage while wielding a Staff40% increased Strength Requirement +(80-120) to Intelligence (30-50)% increased Lightning Damage +2 to Level of all Lightning Spell Skill Gems +5% to maximum Lightning Resistance Damage Penetrates 20% Lightning Resistance |
Agnerod WestAgnerod West Imperial StaffStaff Physical Damage: 57-171 Critical Strike Chance: 7.00% Attacks per Second: 1.15 Weapon Range: 1.3 metresRequires Level 66, 158 Str, 113 Int+18% Chance to Block Attack Damage while wielding a Staff40% increased Strength Requirement +(80-120) to Intelligence (30-50)% increased Lightning Damage Adds (5-15) to (100-140) Lightning Damage to Spells +2 to Level of all Lightning Spell Skill Gems Damage Penetrates 20% Lightning ResistanceOne for each corner of the great Vinktar Square. | +18% Chance to Block Attack Damage while wielding a Staff40% increased Strength Requirement +(80-120) to Intelligence (30-50)% increased Lightning Damage Adds (5-15) to (100-140) Lightning Damage to Spells +2 to Level of all Lightning Spell Skill Gems Damage Penetrates 20% Lightning Resistance |
AllureAllure Vaal ClawClaw Physical Damage: (92.4-112.7) to (222.6-266.8) Critical Strike Chance: 6.50% Attacks per Second: (1.40-1.46) Weapon Range: 1.1 metresRequires Level 66, 95 Dex, 131 Int2% of Physical Attack Damage Leeched as Life(110-130)% increased Physical Damage Adds (15-20) to (30-40) Physical Damage (8-12)% increased Attack Speed 15% increased Movement Speed while Phasing You gain Phasing for 10 seconds on using a Vaal SkillWhat drives us to kill, to carve and to shred? What drives us to drink the seething souls of the dead? What drives us to love and to hold, but still go amiss? What drives us to leave this world for the Abyss? | 2% of Physical Attack Damage Leeched as Life(110-130)% increased Physical Damage Adds (15-20) to (30-40) Physical Damage (8-12)% increased Attack Speed 15% increased Movement Speed while Phasing You gain Phasing for 10 seconds on using a Vaal Skill |
Ahn's HeritageAhn's Heritage Colossal Tower ShieldChance to Block: 29% Armour: (783-1202) Movement Speed: -3%Requires Level 67, 159 Str+(10-20) to maximum Life(50-100)% increased Armour +(60-80) to maximum Life -1 to Maximum Endurance Charges -10% to maximum Chance to Block Attack Damage +6% Chance to Block +2% to all maximum Resistances while you have no Endurance Charges You have Onslaught while at maximum Endurance Charges"It's not Karui, Azmeri or even Vaal in origin, but one thing is certain. It is very, very old." - Icius Perandus, Antiquities Collection, Item 46 | +(10-20) to maximum Life(50-100)% increased Armour +(60-80) to maximum Life -1 to Maximum Endurance Charges -10% to maximum Chance to Block Attack Damage +6% Chance to Block +2% to all maximum Resistances while you have no Endurance Charges You have Onslaught while at maximum Endurance Charges |
Ahn's ContemptAhn's Contempt Praetor CrownArmour: (257-444) Energy Shield: (81-139)Requires Level 68, 62 Str, 91 Int+(15-20) to all Attributes (60-140)% increased Armour and Energy Shield +(60-70) to maximum Life -1 to Maximum Power Charges Gain (8-12)% of Physical Damage as Extra Chaos Damage while at maximum Power Charges You take 50% reduced Extra Damage from Critical Strikes while you have no Power Charges"To touch it is to be overwhelmed with the need to carve your name into history. A face no one remembers, yet once you have seen it, you will never forget." - Icius Perandus, Antiquities Collection, Item 48 | +(15-20) to all Attributes (60-140)% increased Armour and Energy Shield +(60-70) to maximum Life -1 to Maximum Power Charges Gain (8-12)% of Physical Damage as Extra Chaos Damage while at maximum Power Charges You take 50% reduced Extra Damage from Critical Strikes while you have no Power Charges |
Ahn's MightAhn's Might Midnight BladeOne Handed Sword Physical Damage: (115-150) to (249-304) Critical Strike Chance: (5.75-6.25)% Attacks per Second: 1.30 Weapon Range: 1.1 metresRequires Level 68, 213 Str, 113 Dex40% increased Global Accuracy RatingAdds (80-115) to (150-205) Physical Damage (15-25)% increased Critical Strike Chance -1 to Maximum Frenzy Charges 10% increased Area of Effect +100 Strength Requirement +50% Global Critical Strike Multiplier while you have no Frenzy Charges +(400-500) to Accuracy Rating while at Maximum Frenzy Charges"Impossibly heavy, yet the ancient edge is keen as any modern blade. A reminder that, in the end, when we lie in the bellies of worms, it is what we make that makes us." - Icius Perandus, Antiquities Collection, Item 47 | 40% increased Global Accuracy RatingAdds (80-115) to (150-205) Physical Damage (15-25)% increased Critical Strike Chance -1 to Maximum Frenzy Charges 10% increased Area of Effect +100 Strength Requirement +50% Global Critical Strike Multiplier while you have no Frenzy Charges +(400-500) to Accuracy Rating while at Maximum Frenzy Charges |
Arn's AnguishArn's Anguish Cloth BeltRequires Level 68(15-25)% increased Stun and Block Recovery+(600-700) to Armour (12-15)% increased maximum Life +(40-60)% to Fire Resistance +1 to Maximum Endurance Charges Modifiers to Minimum Endurance Charges instead apply to Minimum Brutal Charges Maximum Brutal Charges is equal to Maximum Endurance Charges Gain Brutal Charges instead of Endurance ChargesThe tortured thinker is made heavier by the weight of his guilt. | (15-25)% increased Stun and Block Recovery+(600-700) to Armour (12-15)% increased maximum Life +(40-60)% to Fire Resistance +1 to Maximum Endurance Charges Modifiers to Minimum Endurance Charges instead apply to Minimum Brutal Charges Maximum Brutal Charges is equal to Maximum Endurance Charges Gain Brutal Charges instead of Endurance Charges |
Eye of InnocenceEye of Innocence Citrine AmuletRequires Level 68+(16-24) to Strength and Dexterity10% chance to Ignite (50-70)% increased Damage while Ignited Take 100 Fire Damage when you Ignite an Enemy 2% of Fire Damage Leeched as Life while Ignited"...and so He said: 'Let only the good meet my gaze' and no eye met His. So He called down the cleansing flames and let black smoke sweep the Sinners away." - Book of Innocence | +(16-24) to Strength and Dexterity10% chance to Ignite (50-70)% increased Damage while Ignited Take 100 Fire Damage when you Ignite an Enemy 2% of Fire Damage Leeched as Life while Ignited |
Ancient SkullAncient Skull Bone HelmetArmour: (492-681) Energy Shield: (100-138)Requires Level 73, 76 Str, 76 IntMinions deal (15-20)% increased Damage(150-200)% increased Armour and Energy Shield Minions have (40-20)% reduced maximum Life Minions have (15-25)% increased Movement Speed Minions have 50% increased Critical Strike Chance per Maximum Power Charge you have Minions can hear the whispers for 5 seconds after they deal a Critical StrikePrimordial rage slumbers, waiting for the call of the stars to return and swallow the world. | Minions deal (15-20)% increased Damage(150-200)% increased Armour and Energy Shield Minions have (40-20)% reduced maximum Life Minions have (15-25)% increased Movement Speed Minions have 50% increased Critical Strike Chance per Maximum Power Charge you have Minions can hear the whispers for 5 seconds after they deal a Critical Strike |
Mods
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Passive skills
Ascendancy Class | Name | Stats |
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N/A | Cleaving | 30% increased Physical Damage with Axes Axe Attacks deal 30% increased Damage with Ailments 15% chance to Intimidate Enemies for 4 seconds on Hit with Attacks [1] |
N/A | Fearsome Warrior | Attacks with Two Handed Melee Weapons deal 25% increased Damage with Hits and Ailments 8% increased Area of Effect 25% chance to Intimidate nearby Enemies for 4 seconds on Melee Kill [1] |
N/A | Haunting Shout | Enemies Taunted by your Warcries are Intimidated [1] |
Ascendant | Champion | Your Hits permanently Intimidate Enemies that are on Full Life 100% chance to Taunt on Hit Enemies Taunted by you take 10% increased Damage Melee Hits have 50% chance to Fortify 15% increased effect of Non-Curse Auras from your Skills [1] |
Champion | First to Strike, Last to Fall | Your Hits permanently Intimidate Enemies that are on Full Life Gain Adrenaline for 20 seconds when you reach Low Life Remove all Ailments and Burning when you gain Adrenaline Recover 25% of Life when you gain Adrenaline [1] |
Version history
Version | Changes |
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3.1.0 |
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1.3.0 |
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