Map: Difference between revisions

From Path of Exile Wiki
Jump to navigation Jump to search
>SAKUJ0
>SAKUJ0

Revision as of 17:20, 20 February 2013

Maps serve as the endgame content in Path of Exile. Like equipment, they come in magic, rare, and unique qualities and have their own special affixes. Affixes on maps can make them more difficult but can also increase your potential rewards.

You can access this content after completing Act 3 on Merciless difficulty up to Lady Dialla. You can then access the Eternal Laboratory where maps can be used.

Note that in some of the pages for specific maps, it is indicated whether the map is indoors or outdoors. The main purpose of this is for predicting the behaviour of the map prefix Labyrinthe (Map is a maze), which has virtually no effect on outdoor maps and generally makes indoor maps much larger.

Maps by Level

The Vaal Pyrmids map can turn out to be a unique map with the name Vaults of Atziri.

Level 66 Level 67 Level 68 Level 69 Level 70 Level 71

Crypt

Dunes

Dungeon

Dried Lake

Dry Peninsula

Grotto

Overgrown Ruin

Tropical Island

Arcade

Arsenal

Cemetery

Mountain Ledge

Sewer

Thicket

Wharf

Ghetto

Mud Geyser

Reef

Spider Lair

Springs

Vaal Pyramid

Catacombs

Overgrown Shrine

Promenade

Shore

Spider Forest

Tunnel

Bog

Coves

Graveyard

Pier

Tomb

Underground Sea

Arachnid Nest

Colonnade

Dry Woods

Strand

Subterranean Stream

Temple

Level 72 Level 73 Level 74 Level 75 Level 76 Level 77

Marsh

Torture Chamber

Waste Pool

Jungle Valley

Canyon

Dark Forest

Mine

Cells

Gorge

Maze

Underground River

Bazaar

Necropolis

Plateau

Crematorium

Precinct

Shipyard