Double Strike: Difference between revisions
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>BotK2 (PyPoE/ExporterBot/1.0.0a0: Item exporter) |
>BotK2 (PyPoE/ExporterBot/1.0.0a0: Item exporter) |
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Line 25: | Line 25: | ||
|static_stat2_id = base_skill_number_of_additional_hits | |static_stat2_id = base_skill_number_of_additional_hits | ||
|static_stat2_value = 1 | |static_stat2_value = 1 | ||
|stat_text = Deals (91.3-112)% of Base Attack Damage<br>Adds (3-113) to (5-169) Physical Damage against Bleeding Enemies<br>25% chance to cause Bleeding<br>+(0-2) to Melee | |stat_text = Deals (91.3-112)% of Base Attack Damage<br>Adds (3-113) to (5-169) Physical Damage against Bleeding Enemies<br>25% chance to cause Bleeding<br>+(0-2) to Melee Strike Range | ||
|quality_stat_text = 0.5% increased Attack Speed | |quality_stat_text = 0.5% increased Attack Speed | ||
|static_quality_stat1_id = attack_speed_+% | |static_quality_stat1_id = attack_speed_+% | ||
Line 87: | Line 87: | ||
|level7_damage_effectiveness = 98 | |level7_damage_effectiveness = 98 | ||
|level7_damage_multiplier = 97.8 | |level7_damage_multiplier = 97.8 | ||
|level7_stat_text = Adds 13 to 20 Physical Damage against Bleeding Enemies<br>+1 to Melee | |level7_stat_text = Adds 13 to 20 Physical Damage against Bleeding Enemies<br>+1 to Melee Strike Range | ||
|level7_stat1_id = global_minimum_added_physical_damage_vs_bleeding_enemies | |level7_stat1_id = global_minimum_added_physical_damage_vs_bleeding_enemies | ||
|level7_stat1_value = 13 | |level7_stat1_value = 13 | ||
Line 98: | Line 98: | ||
|level8_damage_effectiveness = 99 | |level8_damage_effectiveness = 99 | ||
|level8_damage_multiplier = 98.9 | |level8_damage_multiplier = 98.9 | ||
|level8_stat_text = Adds 17 to 25 Physical Damage against Bleeding Enemies<br>+1 to Melee | |level8_stat_text = Adds 17 to 25 Physical Damage against Bleeding Enemies<br>+1 to Melee Strike Range | ||
|level8_stat1_id = global_minimum_added_physical_damage_vs_bleeding_enemies | |level8_stat1_id = global_minimum_added_physical_damage_vs_bleeding_enemies | ||
|level8_stat1_value = 17 | |level8_stat1_value = 17 | ||
Line 109: | Line 109: | ||
|level9_damage_effectiveness = 100 | |level9_damage_effectiveness = 100 | ||
|level9_damage_multiplier = 100 | |level9_damage_multiplier = 100 | ||
|level9_stat_text = Adds 20 to 30 Physical Damage against Bleeding Enemies<br>+1 to Melee | |level9_stat_text = Adds 20 to 30 Physical Damage against Bleeding Enemies<br>+1 to Melee Strike Range | ||
|level9_stat1_id = global_minimum_added_physical_damage_vs_bleeding_enemies | |level9_stat1_id = global_minimum_added_physical_damage_vs_bleeding_enemies | ||
|level9_stat1_value = 20 | |level9_stat1_value = 20 | ||
Line 120: | Line 120: | ||
|level10_damage_effectiveness = 101 | |level10_damage_effectiveness = 101 | ||
|level10_damage_multiplier = 101.1 | |level10_damage_multiplier = 101.1 | ||
|level10_stat_text = Adds 25 to 37 Physical Damage against Bleeding Enemies<br>+1 to Melee | |level10_stat_text = Adds 25 to 37 Physical Damage against Bleeding Enemies<br>+1 to Melee Strike Range | ||
|level10_stat1_id = global_minimum_added_physical_damage_vs_bleeding_enemies | |level10_stat1_id = global_minimum_added_physical_damage_vs_bleeding_enemies | ||
|level10_stat1_value = 25 | |level10_stat1_value = 25 | ||
Line 131: | Line 131: | ||
|level11_damage_effectiveness = 102 | |level11_damage_effectiveness = 102 | ||
|level11_damage_multiplier = 102.2 | |level11_damage_multiplier = 102.2 | ||
|level11_stat_text = Adds 30 to 44 Physical Damage against Bleeding Enemies<br>+1 to Melee | |level11_stat_text = Adds 30 to 44 Physical Damage against Bleeding Enemies<br>+1 to Melee Strike Range | ||
|level11_stat1_id = global_minimum_added_physical_damage_vs_bleeding_enemies | |level11_stat1_id = global_minimum_added_physical_damage_vs_bleeding_enemies | ||
|level11_stat1_value = 30 | |level11_stat1_value = 30 | ||
Line 142: | Line 142: | ||
|level12_damage_effectiveness = 103 | |level12_damage_effectiveness = 103 | ||
|level12_damage_multiplier = 103.3 | |level12_damage_multiplier = 103.3 | ||
|level12_stat_text = Adds 35 to 53 Physical Damage against Bleeding Enemies<br>+1 to Melee | |level12_stat_text = Adds 35 to 53 Physical Damage against Bleeding Enemies<br>+1 to Melee Strike Range | ||
|level12_stat1_id = global_minimum_added_physical_damage_vs_bleeding_enemies | |level12_stat1_id = global_minimum_added_physical_damage_vs_bleeding_enemies | ||
|level12_stat1_value = 35 | |level12_stat1_value = 35 | ||
Line 153: | Line 153: | ||
|level13_damage_effectiveness = 104 | |level13_damage_effectiveness = 104 | ||
|level13_damage_multiplier = 104.4 | |level13_damage_multiplier = 104.4 | ||
|level13_stat_text = Adds 42 to 63 Physical Damage against Bleeding Enemies<br>+1 to Melee | |level13_stat_text = Adds 42 to 63 Physical Damage against Bleeding Enemies<br>+1 to Melee Strike Range | ||
|level13_stat1_id = global_minimum_added_physical_damage_vs_bleeding_enemies | |level13_stat1_id = global_minimum_added_physical_damage_vs_bleeding_enemies | ||
|level13_stat1_value = 42 | |level13_stat1_value = 42 | ||
Line 164: | Line 164: | ||
|level14_damage_effectiveness = 105 | |level14_damage_effectiveness = 105 | ||
|level14_damage_multiplier = 105.5 | |level14_damage_multiplier = 105.5 | ||
|level14_stat_text = Adds 49 to 74 Physical Damage against Bleeding Enemies<br>+2 to Melee | |level14_stat_text = Adds 49 to 74 Physical Damage against Bleeding Enemies<br>+2 to Melee Strike Range | ||
|level14_stat1_id = global_minimum_added_physical_damage_vs_bleeding_enemies | |level14_stat1_id = global_minimum_added_physical_damage_vs_bleeding_enemies | ||
|level14_stat1_value = 49 | |level14_stat1_value = 49 | ||
Line 175: | Line 175: | ||
|level15_damage_effectiveness = 107 | |level15_damage_effectiveness = 107 | ||
|level15_damage_multiplier = 106.5 | |level15_damage_multiplier = 106.5 | ||
|level15_stat_text = Adds 58 to 86 Physical Damage against Bleeding Enemies<br>+2 to Melee | |level15_stat_text = Adds 58 to 86 Physical Damage against Bleeding Enemies<br>+2 to Melee Strike Range | ||
|level15_stat1_id = global_minimum_added_physical_damage_vs_bleeding_enemies | |level15_stat1_id = global_minimum_added_physical_damage_vs_bleeding_enemies | ||
|level15_stat1_value = 58 | |level15_stat1_value = 58 | ||
Line 186: | Line 186: | ||
|level16_damage_effectiveness = 108 | |level16_damage_effectiveness = 108 | ||
|level16_damage_multiplier = 107.6 | |level16_damage_multiplier = 107.6 | ||
|level16_stat_text = Adds 67 to 101 Physical Damage against Bleeding Enemies<br>+2 to Melee | |level16_stat_text = Adds 67 to 101 Physical Damage against Bleeding Enemies<br>+2 to Melee Strike Range | ||
|level16_stat1_id = global_minimum_added_physical_damage_vs_bleeding_enemies | |level16_stat1_id = global_minimum_added_physical_damage_vs_bleeding_enemies | ||
|level16_stat1_value = 67 | |level16_stat1_value = 67 | ||
Line 197: | Line 197: | ||
|level17_damage_effectiveness = 109 | |level17_damage_effectiveness = 109 | ||
|level17_damage_multiplier = 108.7 | |level17_damage_multiplier = 108.7 | ||
|level17_stat_text = Adds 78 to 117 Physical Damage against Bleeding Enemies<br>+2 to Melee | |level17_stat_text = Adds 78 to 117 Physical Damage against Bleeding Enemies<br>+2 to Melee Strike Range | ||
|level17_stat1_id = global_minimum_added_physical_damage_vs_bleeding_enemies | |level17_stat1_id = global_minimum_added_physical_damage_vs_bleeding_enemies | ||
|level17_stat1_value = 78 | |level17_stat1_value = 78 | ||
Line 208: | Line 208: | ||
|level18_damage_effectiveness = 110 | |level18_damage_effectiveness = 110 | ||
|level18_damage_multiplier = 109.8 | |level18_damage_multiplier = 109.8 | ||
|level18_stat_text = Adds 91 to 136 Physical Damage against Bleeding Enemies<br>+2 to Melee | |level18_stat_text = Adds 91 to 136 Physical Damage against Bleeding Enemies<br>+2 to Melee Strike Range | ||
|level18_stat1_id = global_minimum_added_physical_damage_vs_bleeding_enemies | |level18_stat1_id = global_minimum_added_physical_damage_vs_bleeding_enemies | ||
|level18_stat1_value = 91 | |level18_stat1_value = 91 | ||
Line 219: | Line 219: | ||
|level19_damage_effectiveness = 111 | |level19_damage_effectiveness = 111 | ||
|level19_damage_multiplier = 110.9 | |level19_damage_multiplier = 110.9 | ||
|level19_stat_text = Adds 101 to 152 Physical Damage against Bleeding Enemies<br>+2 to Melee | |level19_stat_text = Adds 101 to 152 Physical Damage against Bleeding Enemies<br>+2 to Melee Strike Range | ||
|level19_stat1_id = global_minimum_added_physical_damage_vs_bleeding_enemies | |level19_stat1_id = global_minimum_added_physical_damage_vs_bleeding_enemies | ||
|level19_stat1_value = 101 | |level19_stat1_value = 101 | ||
Line 230: | Line 230: | ||
|level20_damage_effectiveness = 112 | |level20_damage_effectiveness = 112 | ||
|level20_damage_multiplier = 112 | |level20_damage_multiplier = 112 | ||
|level20_stat_text = Adds 113 to 169 Physical Damage against Bleeding Enemies<br>+2 to Melee | |level20_stat_text = Adds 113 to 169 Physical Damage against Bleeding Enemies<br>+2 to Melee Strike Range | ||
|level20_stat1_id = global_minimum_added_physical_damage_vs_bleeding_enemies | |level20_stat1_id = global_minimum_added_physical_damage_vs_bleeding_enemies | ||
|level20_stat1_value = 113 | |level20_stat1_value = 113 | ||
Line 241: | Line 241: | ||
|level21_damage_effectiveness = 113 | |level21_damage_effectiveness = 113 | ||
|level21_damage_multiplier = 113.1 | |level21_damage_multiplier = 113.1 | ||
|level21_stat_text = Adds 121 to 181 Physical Damage against Bleeding Enemies<br>+3 to Melee | |level21_stat_text = Adds 121 to 181 Physical Damage against Bleeding Enemies<br>+3 to Melee Strike Range | ||
|level21_stat1_id = global_minimum_added_physical_damage_vs_bleeding_enemies | |level21_stat1_id = global_minimum_added_physical_damage_vs_bleeding_enemies | ||
|level21_stat1_value = 121 | |level21_stat1_value = 121 | ||
Line 252: | Line 252: | ||
|level22_damage_effectiveness = 114 | |level22_damage_effectiveness = 114 | ||
|level22_damage_multiplier = 114.2 | |level22_damage_multiplier = 114.2 | ||
|level22_stat_text = Adds 130 to 195 Physical Damage against Bleeding Enemies<br>+3 to Melee | |level22_stat_text = Adds 130 to 195 Physical Damage against Bleeding Enemies<br>+3 to Melee Strike Range | ||
|level22_stat1_id = global_minimum_added_physical_damage_vs_bleeding_enemies | |level22_stat1_id = global_minimum_added_physical_damage_vs_bleeding_enemies | ||
|level22_stat1_value = 130 | |level22_stat1_value = 130 | ||
Line 263: | Line 263: | ||
|level23_damage_effectiveness = 115 | |level23_damage_effectiveness = 115 | ||
|level23_damage_multiplier = 115.3 | |level23_damage_multiplier = 115.3 | ||
|level23_stat_text = Adds 139 to 209 Physical Damage against Bleeding Enemies<br>+3 to Melee | |level23_stat_text = Adds 139 to 209 Physical Damage against Bleeding Enemies<br>+3 to Melee Strike Range | ||
|level23_stat1_id = global_minimum_added_physical_damage_vs_bleeding_enemies | |level23_stat1_id = global_minimum_added_physical_damage_vs_bleeding_enemies | ||
|level23_stat1_value = 139 | |level23_stat1_value = 139 | ||
Line 274: | Line 274: | ||
|level24_damage_effectiveness = 116 | |level24_damage_effectiveness = 116 | ||
|level24_damage_multiplier = 116.4 | |level24_damage_multiplier = 116.4 | ||
|level24_stat_text = Adds 149 to 224 Physical Damage against Bleeding Enemies<br>+3 to Melee | |level24_stat_text = Adds 149 to 224 Physical Damage against Bleeding Enemies<br>+3 to Melee Strike Range | ||
|level24_stat1_id = global_minimum_added_physical_damage_vs_bleeding_enemies | |level24_stat1_id = global_minimum_added_physical_damage_vs_bleeding_enemies | ||
|level24_stat1_value = 149 | |level24_stat1_value = 149 | ||
Line 285: | Line 285: | ||
|level25_damage_effectiveness = 117 | |level25_damage_effectiveness = 117 | ||
|level25_damage_multiplier = 117.5 | |level25_damage_multiplier = 117.5 | ||
|level25_stat_text = Adds 160 to 239 Physical Damage against Bleeding Enemies<br>+3 to Melee | |level25_stat_text = Adds 160 to 239 Physical Damage against Bleeding Enemies<br>+3 to Melee Strike Range | ||
|level25_stat1_id = global_minimum_added_physical_damage_vs_bleeding_enemies | |level25_stat1_id = global_minimum_added_physical_damage_vs_bleeding_enemies | ||
|level25_stat1_value = 160 | |level25_stat1_value = 160 | ||
Line 296: | Line 296: | ||
|level26_damage_effectiveness = 119 | |level26_damage_effectiveness = 119 | ||
|level26_damage_multiplier = 118.5 | |level26_damage_multiplier = 118.5 | ||
|level26_stat_text = Adds 171 to 256 Physical Damage against Bleeding Enemies<br>+3 to Melee | |level26_stat_text = Adds 171 to 256 Physical Damage against Bleeding Enemies<br>+3 to Melee Strike Range | ||
|level26_stat1_id = global_minimum_added_physical_damage_vs_bleeding_enemies | |level26_stat1_id = global_minimum_added_physical_damage_vs_bleeding_enemies | ||
|level26_stat1_value = 171 | |level26_stat1_value = 171 | ||
Line 307: | Line 307: | ||
|level27_damage_effectiveness = 120 | |level27_damage_effectiveness = 120 | ||
|level27_damage_multiplier = 119.6 | |level27_damage_multiplier = 119.6 | ||
|level27_stat_text = Adds 183 to 274 Physical Damage against Bleeding Enemies<br>+3 to Melee | |level27_stat_text = Adds 183 to 274 Physical Damage against Bleeding Enemies<br>+3 to Melee Strike Range | ||
|level27_stat1_id = global_minimum_added_physical_damage_vs_bleeding_enemies | |level27_stat1_id = global_minimum_added_physical_damage_vs_bleeding_enemies | ||
|level27_stat1_value = 183 | |level27_stat1_value = 183 | ||
Line 318: | Line 318: | ||
|level28_damage_effectiveness = 121 | |level28_damage_effectiveness = 121 | ||
|level28_damage_multiplier = 120.7 | |level28_damage_multiplier = 120.7 | ||
|level28_stat_text = Adds 196 to 293 Physical Damage against Bleeding Enemies<br>+4 to Melee | |level28_stat_text = Adds 196 to 293 Physical Damage against Bleeding Enemies<br>+4 to Melee Strike Range | ||
|level28_stat1_id = global_minimum_added_physical_damage_vs_bleeding_enemies | |level28_stat1_id = global_minimum_added_physical_damage_vs_bleeding_enemies | ||
|level28_stat1_value = 196 | |level28_stat1_value = 196 | ||
Line 329: | Line 329: | ||
|level29_damage_effectiveness = 122 | |level29_damage_effectiveness = 122 | ||
|level29_damage_multiplier = 121.8 | |level29_damage_multiplier = 121.8 | ||
|level29_stat_text = Adds 209 to 314 Physical Damage against Bleeding Enemies<br>+4 to Melee | |level29_stat_text = Adds 209 to 314 Physical Damage against Bleeding Enemies<br>+4 to Melee Strike Range | ||
|level29_stat1_id = global_minimum_added_physical_damage_vs_bleeding_enemies | |level29_stat1_id = global_minimum_added_physical_damage_vs_bleeding_enemies | ||
|level29_stat1_value = 209 | |level29_stat1_value = 209 | ||
Line 340: | Line 340: | ||
|level30_damage_effectiveness = 123 | |level30_damage_effectiveness = 123 | ||
|level30_damage_multiplier = 122.9 | |level30_damage_multiplier = 122.9 | ||
|level30_stat_text = Adds 223 to 335 Physical Damage against Bleeding Enemies<br>+4 to Melee | |level30_stat_text = Adds 223 to 335 Physical Damage against Bleeding Enemies<br>+4 to Melee Strike Range | ||
|level30_stat1_id = global_minimum_added_physical_damage_vs_bleeding_enemies | |level30_stat1_id = global_minimum_added_physical_damage_vs_bleeding_enemies | ||
|level30_stat1_value = 223 | |level30_stat1_value = 223 | ||
Line 351: | Line 351: | ||
|level31_damage_effectiveness = 123 | |level31_damage_effectiveness = 123 | ||
|level31_damage_multiplier = 123.5 | |level31_damage_multiplier = 123.5 | ||
|level31_stat_text = Adds 231 to 346 Physical Damage against Bleeding Enemies<br>+4 to Melee | |level31_stat_text = Adds 231 to 346 Physical Damage against Bleeding Enemies<br>+4 to Melee Strike Range | ||
|level31_stat1_id = global_minimum_added_physical_damage_vs_bleeding_enemies | |level31_stat1_id = global_minimum_added_physical_damage_vs_bleeding_enemies | ||
|level31_stat1_value = 231 | |level31_stat1_value = 231 | ||
Line 362: | Line 362: | ||
|level32_damage_effectiveness = 124 | |level32_damage_effectiveness = 124 | ||
|level32_damage_multiplier = 124 | |level32_damage_multiplier = 124 | ||
|level32_stat_text = Adds 239 to 358 Physical Damage against Bleeding Enemies<br>+4 to Melee | |level32_stat_text = Adds 239 to 358 Physical Damage against Bleeding Enemies<br>+4 to Melee Strike Range | ||
|level32_stat1_id = global_minimum_added_physical_damage_vs_bleeding_enemies | |level32_stat1_id = global_minimum_added_physical_damage_vs_bleeding_enemies | ||
|level32_stat1_value = 239 | |level32_stat1_value = 239 | ||
Line 373: | Line 373: | ||
|level33_damage_effectiveness = 125 | |level33_damage_effectiveness = 125 | ||
|level33_damage_multiplier = 124.5 | |level33_damage_multiplier = 124.5 | ||
|level33_stat_text = Adds 247 to 370 Physical Damage against Bleeding Enemies<br>+4 to Melee | |level33_stat_text = Adds 247 to 370 Physical Damage against Bleeding Enemies<br>+4 to Melee Strike Range | ||
|level33_stat1_id = global_minimum_added_physical_damage_vs_bleeding_enemies | |level33_stat1_id = global_minimum_added_physical_damage_vs_bleeding_enemies | ||
|level33_stat1_value = 247 | |level33_stat1_value = 247 | ||
Line 384: | Line 384: | ||
|level34_damage_effectiveness = 125 | |level34_damage_effectiveness = 125 | ||
|level34_damage_multiplier = 125.1 | |level34_damage_multiplier = 125.1 | ||
|level34_stat_text = Adds 255 to 382 Physical Damage against Bleeding Enemies<br>+4 to Melee | |level34_stat_text = Adds 255 to 382 Physical Damage against Bleeding Enemies<br>+4 to Melee Strike Range | ||
|level34_stat1_id = global_minimum_added_physical_damage_vs_bleeding_enemies | |level34_stat1_id = global_minimum_added_physical_damage_vs_bleeding_enemies | ||
|level34_stat1_value = 255 | |level34_stat1_value = 255 | ||
Line 395: | Line 395: | ||
|level35_damage_effectiveness = 126 | |level35_damage_effectiveness = 126 | ||
|level35_damage_multiplier = 125.6 | |level35_damage_multiplier = 125.6 | ||
|level35_stat_text = Adds 263 to 395 Physical Damage against Bleeding Enemies<br>+5 to Melee | |level35_stat_text = Adds 263 to 395 Physical Damage against Bleeding Enemies<br>+5 to Melee Strike Range | ||
|level35_stat1_id = global_minimum_added_physical_damage_vs_bleeding_enemies | |level35_stat1_id = global_minimum_added_physical_damage_vs_bleeding_enemies | ||
|level35_stat1_value = 263 | |level35_stat1_value = 263 | ||
Line 406: | Line 406: | ||
|level36_damage_effectiveness = 126 | |level36_damage_effectiveness = 126 | ||
|level36_damage_multiplier = 126.2 | |level36_damage_multiplier = 126.2 | ||
|level36_stat_text = Adds 272 to 408 Physical Damage against Bleeding Enemies<br>+5 to Melee | |level36_stat_text = Adds 272 to 408 Physical Damage against Bleeding Enemies<br>+5 to Melee Strike Range | ||
|level36_stat1_id = global_minimum_added_physical_damage_vs_bleeding_enemies | |level36_stat1_id = global_minimum_added_physical_damage_vs_bleeding_enemies | ||
|level36_stat1_value = 272 | |level36_stat1_value = 272 | ||
Line 417: | Line 417: | ||
|level37_damage_effectiveness = 127 | |level37_damage_effectiveness = 127 | ||
|level37_damage_multiplier = 126.7 | |level37_damage_multiplier = 126.7 | ||
|level37_stat_text = Adds 281 to 421 Physical Damage against Bleeding Enemies<br>+5 to Melee | |level37_stat_text = Adds 281 to 421 Physical Damage against Bleeding Enemies<br>+5 to Melee Strike Range | ||
|level37_stat1_id = global_minimum_added_physical_damage_vs_bleeding_enemies | |level37_stat1_id = global_minimum_added_physical_damage_vs_bleeding_enemies | ||
|level37_stat1_value = 281 | |level37_stat1_value = 281 | ||
Line 428: | Line 428: | ||
|level38_damage_effectiveness = 127 | |level38_damage_effectiveness = 127 | ||
|level38_damage_multiplier = 127.3 | |level38_damage_multiplier = 127.3 | ||
|level38_stat_text = Adds 290 to 435 Physical Damage against Bleeding Enemies<br>+5 to Melee | |level38_stat_text = Adds 290 to 435 Physical Damage against Bleeding Enemies<br>+5 to Melee Strike Range | ||
|level38_stat1_id = global_minimum_added_physical_damage_vs_bleeding_enemies | |level38_stat1_id = global_minimum_added_physical_damage_vs_bleeding_enemies | ||
|level38_stat1_value = 290 | |level38_stat1_value = 290 | ||
Line 439: | Line 439: | ||
|level39_damage_effectiveness = 128 | |level39_damage_effectiveness = 128 | ||
|level39_damage_multiplier = 127.8 | |level39_damage_multiplier = 127.8 | ||
|level39_stat_text = Adds 300 to 449 Physical Damage against Bleeding Enemies<br>+5 to Melee | |level39_stat_text = Adds 300 to 449 Physical Damage against Bleeding Enemies<br>+5 to Melee Strike Range | ||
|level39_stat1_id = global_minimum_added_physical_damage_vs_bleeding_enemies | |level39_stat1_id = global_minimum_added_physical_damage_vs_bleeding_enemies | ||
|level39_stat1_value = 300 | |level39_stat1_value = 300 | ||
Line 450: | Line 450: | ||
|level40_damage_effectiveness = 128 | |level40_damage_effectiveness = 128 | ||
|level40_damage_multiplier = 128.4 | |level40_damage_multiplier = 128.4 | ||
|level40_stat_text = Adds 309 to 464 Physical Damage against Bleeding Enemies<br>+5 to Melee | |level40_stat_text = Adds 309 to 464 Physical Damage against Bleeding Enemies<br>+5 to Melee Strike Range | ||
|level40_stat1_id = global_minimum_added_physical_damage_vs_bleeding_enemies | |level40_stat1_id = global_minimum_added_physical_damage_vs_bleeding_enemies | ||
|level40_stat1_value = 309 | |level40_stat1_value = 309 |
Revision as of 18:30, 13 March 2020
Double StrikeAttack, Melee, Strike, Physical
Level: (1-20)
Attack Speed: 80% of base
Attack Damage: (91-112)% of base
Effectiveness of Added Damage: (91-112)%Performs two fast strikes with a melee weapon.Deals (91.3-112)% of Base Attack Damage
Adds (3-113) to (5-169) Physical Damage against Bleeding Enemies
25% chance to cause Bleeding
+(0-2) to Melee Strike RangePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Level: (1-20)
Attack Speed: 80% of base
Attack Damage: (91-112)% of base
Effectiveness of Added Damage: (91-112)%Performs two fast strikes with a melee weapon.Deals (91.3-112)% of Base Attack Damage
Adds (3-113) to (5-169) Physical Damage against Bleeding Enemies
25% chance to cause Bleeding
+(0-2) to Melee Strike RangePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Acquisition
Drop level: 5Vendor Prices
Vendor Offer
1x Scroll FragmentMetadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemDoubleStrike
Drop level: 5Vendor Prices
Normal | 1x Scroll of Wisdom |
1x Scroll FragmentMetadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemDoubleStrike
For the Vaal-themed counterpart, see Vaal Double Strike.
Double Strike is a melee attack that performs two fast attacks on a target enemy with the player's melee weapon(s). It deals bonus physical damage against bleeding enemies.
Skill functions and interactions
- Multiple Hits: This attack hits twice, activating gain on hit twice, and giving two opportunities to activate chance-based effects such as blind, knockback, stun, and elemental status ailments. It does not, however, have two chances to crit. If one hit is a crit, the other will also be a crit.
Gem level progression
Level | Damage Effectiveness | Attack Damage | Phys dmg against Bleeding | Range | Exp. | Total Exp. | ||
---|---|---|---|---|---|---|---|---|
1 | 1 | 0 | 91% | 91% | 3 to 5 | N/A | 0 | 0 |
2 | 2 | 0 | 94% | 93.6% | 3 to 5 | N/A | 70 | 70 |
3 | 4 | 16 | 96% | 96.2% | 4 to 6 | N/A | 308 | 378 |
4 | 7 | 22 | 99% | 98.7% | 6 to 8 | N/A | 1554 | 1932 |
5 | 11 | 31 | 101% | 101.3% | 8 to 11 | N/A | 6667 | 8599 |
6 | 16 | 41 | 104% | 103.9% | 10 to 16 | N/A | 26047 | 34646 |
7 | 20 | 50 | 106% | 106.5% | 13 to 20 | N/A | 49725 | 84371 |
8 | 24 | 58 | 109% | 109.1% | 17 to 25 | N/A | 95714 | 180085 |
9 | 28 | 67 | 112% | 111.6% | 20 to 30 | N/A | 169595 | 349680 |
10 | 32 | 75 | 114% | 114.2% | 25 to 37 | N/A | 283759 | 633439 |
11 | 36 | 83 | 117% | 116.8% | 30 to 44 | N/A | 453996 | 1087435 |
12 | 40 | 92 | 119% | 119.4% | 35 to 53 | N/A | 703128 | 1790563 |
13 | 44 | 100 | 122% | 121.9% | 42 to 63 | N/A | 1061223 | 2851786 |
14 | 48 | 109 | 125% | 124.5% | 49 to 74 | N/A | 2065870 | 4917656 |
15 | 52 | 117 | 127% | 127.1% | 58 to 86 | N/A | 2507110 | 7424766 |
16 | 56 | 125 | 130% | 129.7% | 67 to 101 | N/A | 5798936 | 13223702 |
17 | 60 | 134 | 132% | 132.3% | 78 to 117 | N/A | 15083919 | 28307621 |
18 | 64 | 142 | 135% | 134.8% | 91 to 136 | N/A | 27792735 | 56100356 |
19 | 67 | 148 | 137% | 137.4% | 101 to 152 | N/A | 43869739 | 99970095 |
20 | 70 | 155 | 140% | 140% | 113 to 169 | N/A | 242081556 | 342051651 |
21 | 72 | 159 | 143% | 142.6% | 121 to 181 | N/A | N/A | N/A |
22 | 74 | N/A | 145% | 145.2% | 130 to 195 | N/A | N/A | N/A |
23 | 76 | N/A | 148% | 147.7% | 139 to 209 | N/A | N/A | N/A |
24 | 78 | N/A | 150% | 150.3% | 149 to 224 | N/A | N/A | N/A |
25 | 80 | N/A | 153% | 152.9% | 160 to 239 | N/A | N/A | N/A |
26 | 82 | N/A | 155% | 155.5% | 171 to 256 | N/A | N/A | N/A |
27 | 84 | N/A | 158% | 158.1% | 183 to 274 | N/A | N/A | N/A |
28 | 86 | N/A | 161% | 160.6% | 196 to 293 | N/A | N/A | N/A |
29 | 88 | N/A | 163% | 163.2% | 209 to 314 | N/A | N/A | N/A |
30 | 90 | N/A | 166% | 165.8% | 223 to 335 | N/A | N/A | N/A |
31 | 91 | N/A | 167% | 167.1% | 231 to 346 | N/A | N/A | N/A |
32 | 92 | N/A | 168% | 168.4% | 239 to 358 | N/A | N/A | N/A |
33 | 93 | N/A | 170% | 169.7% | 247 to 370 | N/A | N/A | N/A |
34 | 94 | N/A | 171% | 170.9% | 255 to 382 | N/A | N/A | N/A |
35 | 95 | N/A | 172% | 172.2% | 263 to 395 | N/A | N/A | N/A |
36 | 96 | N/A | 174% | 173.5% | 272 to 408 | N/A | N/A | N/A |
37 | 97 | N/A | 175% | 174.8% | 281 to 421 | N/A | N/A | N/A |
38 | 98 | N/A | 176% | 176.1% | 290 to 435 | N/A | N/A | N/A |
39 | 99 | N/A | 177% | 177.4% | 300 to 449 | N/A | N/A | N/A |
40 | 100 | N/A | 179% | 178.7% | 309 to 464 | N/A | N/A | N/A |
Item acquisition
Double Strike can drop anywhere.
Recipes
Double Strike can be created from the following recipes:
Amount | Part | Description | Meta |
---|---|---|---|
6 | The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox." - Ezomyte Proverb | Random level 20 gem | A |
3 | Gemcutter's PromiseGemcutter's Promise3Gem Quality: +20%"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter | Random gem with 20% quality | A |
1 | Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters. | Random gem with 1–20% quality | A |
1 | The VoidThe Void1Reach into the Void and claim your prize. | Random divination card set exchange | A |
Vendor reward
This item can be bought at the listed NPC vendors, after completing the following quests:
Class → | Witch | Shadow | Ranger | Duelist | Marauder | Templar | Scion |
---|---|---|---|---|---|---|---|
Quest ↓ | |||||||
Enemy at the Gate Act 1 Nessa | ✗ | ✓ | ✓ | ✓ | ✓ | ✗ | ✓ |
A Fixture of Fate Act 3 Siosa | ✓ | ||||||
Fallen from Grace Act 6 Lilly Roth | ✓ |
Related helmet enchantments
The following helmet enchantments affect Double Strike.
Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.
Version history
Version | Changes |
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3.7.0 |
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2.4.0 |
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2.1.0 |
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1.0.2b |
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0.10.2 |
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0.9.12qq |
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0.9.9d |
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0.9.9c |
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0.9.3 | |
0.8.0 |
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