Currency: Difference between revisions
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Revision as of 15:01, 8 September 2016
The currency system in Path of Exile revolves around a variety of different orbs and scrolls. Each currency item serves a specific function in the crafting and enhancement of a character's equipment, or allowing restructuring of the character's passive skill tree in the case of the Orb of Regret.
Currency items are used to pay for items in player trading.
Currency items
Currency items can be found as drops from monsters or chests, bought directly from different vendors in town, or received through the use of the vendor recipe system by trading specific configurations of items to any town vendor. Currency items play a large role in the player to player trading system, with rare orbs able to be traded for powerful equipment, or even other types of orbs that a player might need at the time for crafting.
Orbs and Scrolls
Shards and Fragments
Shards and fragments are obtained by selling items to vendors. They can be combined to form certain currency items by stacking them.
League-specific currency items
The following currency items only drop in a specific league.
Essences
This is a list of essences.
Essences
Item | Essence Level | Effect(s) |
---|---|---|
Muttering Essence of Anger![]() Essence Tier: 2Upgrades a normal item to rare with one guaranteed property Properties restricted to level 45 and below Bow: Adds (14-20) to (29-33) Fire Damage Two Handed Melee Weapon: Adds (14-20) to (29-33) Fire Damage Other Weapon: Adds (8-10) to (15-18) Fire Damage Armour: +(12-17)% to Fire Resistance Quiver: +(12-17)% to Fire Resistance Belt: +(12-17)% to Fire Resistance Other Jewellery: (11-14)% increased Fire DamageRight click this item then left click a normal item to apply it. ![]() | 2 | Upgrades a normal item to rare with one guaranteed property Properties restricted to level 45 and below Bow: Adds (14-20) to (29-33) Fire Damage Two Handed Melee Weapon: Adds (14-20) to (29-33) Fire Damage Other Weapon: Adds (8-10) to (15-18) Fire Damage Armour: +(12-17)% to Fire Resistance Quiver: +(12-17)% to Fire Resistance Belt: +(12-17)% to Fire Resistance Other Jewellery: (11-14)% increased Fire Damage |
Weeping Essence of Anger![]() Essence Tier: 3Upgrades a normal item to rare with one guaranteed property Properties restricted to level 60 and below Bow: Adds (32-44) to (65-76) Fire Damage Two Handed Melee Weapon: Adds (32-44) to (65-76) Fire Damage Other Weapon: Adds (17-24) to (35-41) Fire Damage Armour: +(18-23)% to Fire Resistance Quiver: +(18-23)% to Fire Resistance Belt: +(18-23)% to Fire Resistance Other Jewellery: (15-18)% increased Fire DamageRight click this item then left click a normal item to apply it. ![]() | 3 | Upgrades a normal item to rare with one guaranteed property Properties restricted to level 60 and below Bow: Adds (32-44) to (65-76) Fire Damage Two Handed Melee Weapon: Adds (32-44) to (65-76) Fire Damage Other Weapon: Adds (17-24) to (35-41) Fire Damage Armour: +(18-23)% to Fire Resistance Quiver: +(18-23)% to Fire Resistance Belt: +(18-23)% to Fire Resistance Other Jewellery: (15-18)% increased Fire Damage |
Wailing Essence of Anger![]() Essence Tier: 4Upgrades a normal item to rare with one guaranteed property Properties restricted to level 75 and below Bow: Adds (63-85) to (128-148) Fire Damage Two Handed Melee Weapon: Adds (63-85) to (128-148) Fire Damage Other Weapon: Adds (34-46) to (68-80) Fire Damage Armour: +(24-29)% to Fire Resistance Quiver: +(24-29)% to Fire Resistance Belt: +(24-29)% to Fire Resistance Other Jewellery: (19-22)% increased Fire DamageRight click this item then left click a normal item to apply it. ![]() | 4 | Upgrades a normal item to rare with one guaranteed property Properties restricted to level 75 and below Bow: Adds (63-85) to (128-148) Fire Damage Two Handed Melee Weapon: Adds (63-85) to (128-148) Fire Damage Other Weapon: Adds (34-46) to (68-80) Fire Damage Armour: +(24-29)% to Fire Resistance Quiver: +(24-29)% to Fire Resistance Belt: +(24-29)% to Fire Resistance Other Jewellery: (19-22)% increased Fire Damage |
Screaming Essence of Anger![]() Essence Tier: 5Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Bow: Adds (110-150) to (223-260) Fire Damage Two Handed Melee Weapon: Adds (110-150) to (223-260) Fire Damage Other Weapon: Adds (59-81) to (120-140) Fire Damage Armour: +(36-41)% to Fire Resistance Quiver: +(36-41)% to Fire Resistance Belt: +(36-41)% to Fire Resistance Other Jewellery: (23-26)% increased Fire DamageRight click this item then left click a normal or rare item to apply it. ![]() | 5 | Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Bow: Adds (110-150) to (223-260) Fire Damage Two Handed Melee Weapon: Adds (110-150) to (223-260) Fire Damage Other Weapon: Adds (59-81) to (120-140) Fire Damage Armour: +(36-41)% to Fire Resistance Quiver: +(36-41)% to Fire Resistance Belt: +(36-41)% to Fire Resistance Other Jewellery: (23-26)% increased Fire Damage |
Shrieking Essence of Anger![]() Essence Tier: 6Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Bow: Adds (137-188) to (279-325) Fire Damage Two Handed Melee Weapon: Adds (137-188) to (279-325) Fire Damage Other Weapon: Adds (74-101) to (150-175) Fire Damage Armour: +(42-45)% to Fire Resistance Quiver: +(42-45)% to Fire Resistance Belt: +(42-45)% to Fire Resistance Other Jewellery: (27-30)% increased Fire DamageRight click this item then left click a normal or rare item to apply it. ![]() | 6 | Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Bow: Adds (137-188) to (279-325) Fire Damage Two Handed Melee Weapon: Adds (137-188) to (279-325) Fire Damage Other Weapon: Adds (74-101) to (150-175) Fire Damage Armour: +(42-45)% to Fire Resistance Quiver: +(42-45)% to Fire Resistance Belt: +(42-45)% to Fire Resistance Other Jewellery: (27-30)% increased Fire Damage |
Deafening Essence of Anger![]() Essence Tier: 7Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Bow: Adds (149-203) to (302-351) Fire Damage Two Handed Melee Weapon: Adds (149-203) to (302-351) Fire Damage Other Weapon: Adds (80-109) to (162-189) Fire Damage Armour: +(46-48)% to Fire Resistance Quiver: +(46-48)% to Fire Resistance Belt: +(46-48)% to Fire Resistance Other Jewellery: (31-34)% increased Fire DamageRight click this item then left click a normal or rare item to apply it. ![]() | 7 | Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Bow: Adds (149-203) to (302-351) Fire Damage Two Handed Melee Weapon: Adds (149-203) to (302-351) Fire Damage Other Weapon: Adds (80-109) to (162-189) Fire Damage Armour: +(46-48)% to Fire Resistance Quiver: +(46-48)% to Fire Resistance Belt: +(46-48)% to Fire Resistance Other Jewellery: (31-34)% increased Fire Damage |
Wailing Essence of Anguish![]() Essence Tier: 4Upgrades a normal item to rare with one guaranteed property Properties restricted to level 75 and below One Handed Weapon: Adds (24-33) to (48-57) Fire Damage to Spells Two Handed Weapon: Adds (32-44) to (65-76) Fire Damage to Spells Gloves: Adds (5-7) to (11-13) Fire Damage to Attacks Body Armour: (6-7)% chance to Avoid Fire Damage from Hits Shield: (6-7)% chance to Avoid Fire Damage from Hits Other Armour: (43-46)% chance to Avoid being Ignited Quiver: Adds (17-22) to (33-38) Fire Damage to Attacks Belt: (43-46)% chance to Avoid being Ignited Other Jewellery: Adds (11-15) to (23-27) Fire Damage to AttacksRight click this item then left click a normal item to apply it. ![]() | 4 | Upgrades a normal item to rare with one guaranteed property Properties restricted to level 75 and below One Handed Weapon: Adds (24-33) to (48-57) Fire Damage to Spells Two Handed Weapon: Adds (32-44) to (65-76) Fire Damage to Spells Gloves: Adds (5-7) to (11-13) Fire Damage to Attacks Body Armour: (6-7)% chance to Avoid Fire Damage from Hits Shield: (6-7)% chance to Avoid Fire Damage from Hits Other Armour: (43-46)% chance to Avoid being Ignited Quiver: Adds (17-22) to (33-38) Fire Damage to Attacks Belt: (43-46)% chance to Avoid being Ignited Other Jewellery: Adds (11-15) to (23-27) Fire Damage to Attacks |
Screaming Essence of Anguish![]() Essence Tier: 5Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Adds (31-42) to (64-73) Fire Damage to Spells Two Handed Weapon: Adds (42-56) to (85-99) Fire Damage to Spells Gloves: Adds (7-10) to (15-18) Fire Damage to Attacks Body Armour: (7-8)% chance to Avoid Fire Damage from Hits Shield: (7-8)% chance to Avoid Fire Damage from Hits Other Armour: (47-50)% chance to Avoid being Ignited Quiver: Adds (27-35) to (53-62) Fire Damage to Attacks Belt: (47-50)% chance to Avoid being Ignited Other Jewellery: Adds (16-22) to (32-38) Fire Damage to AttacksRight click this item then left click a normal or rare item to apply it. ![]() | 5 | Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Adds (31-42) to (64-73) Fire Damage to Spells Two Handed Weapon: Adds (42-56) to (85-99) Fire Damage to Spells Gloves: Adds (7-10) to (15-18) Fire Damage to Attacks Body Armour: (7-8)% chance to Avoid Fire Damage from Hits Shield: (7-8)% chance to Avoid Fire Damage from Hits Other Armour: (47-50)% chance to Avoid being Ignited Quiver: Adds (27-35) to (53-62) Fire Damage to Attacks Belt: (47-50)% chance to Avoid being Ignited Other Jewellery: Adds (16-22) to (32-38) Fire Damage to Attacks |
Shrieking Essence of Anguish![]() Essence Tier: 6Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Adds (40-52) to (79-91) Fire Damage to Spells Two Handed Weapon: Adds (53-70) to (107-123) Fire Damage to Spells Gloves: Adds (9-12) to (19-22) Fire Damage to Attacks Body Armour: (8-9)% chance to Avoid Fire Damage from Hits Shield: (8-9)% chance to Avoid Fire Damage from Hits Other Armour: (51-55)% chance to Avoid being Ignited Quiver: Adds (37-50) to (74-87) Fire Damage to Attacks Belt: (51-55)% chance to Avoid being Ignited Other Jewellery: Adds (19-25) to (39-45) Fire Damage to AttacksRight click this item then left click a normal or rare item to apply it. ![]() | 6 | Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Adds (40-52) to (79-91) Fire Damage to Spells Two Handed Weapon: Adds (53-70) to (107-123) Fire Damage to Spells Gloves: Adds (9-12) to (19-22) Fire Damage to Attacks Body Armour: (8-9)% chance to Avoid Fire Damage from Hits Shield: (8-9)% chance to Avoid Fire Damage from Hits Other Armour: (51-55)% chance to Avoid being Ignited Quiver: Adds (37-50) to (74-87) Fire Damage to Attacks Belt: (51-55)% chance to Avoid being Ignited Other Jewellery: Adds (19-25) to (39-45) Fire Damage to Attacks |
Deafening Essence of Anguish![]() Essence Tier: 7Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Adds (49-66) to (98-115) Fire Damage to Spells Two Handed Weapon: Adds (66-88) to (132-155) Fire Damage to Spells Gloves: Adds (11-15) to (23-27) Fire Damage to Attacks Body Armour: (9-10)% chance to Avoid Fire Damage from Hits Shield: (9-10)% chance to Avoid Fire Damage from Hits Other Armour: (56-60)% chance to Avoid being Ignited Quiver: Adds (41-55) to (81-96) Fire Damage to Attacks Belt: (56-60)% chance to Avoid being Ignited Other Jewellery: Adds (23-27) to (43-48) Fire Damage to AttacksRight click this item then left click a normal or rare item to apply it. ![]() | 7 | Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Adds (49-66) to (98-115) Fire Damage to Spells Two Handed Weapon: Adds (66-88) to (132-155) Fire Damage to Spells Gloves: Adds (11-15) to (23-27) Fire Damage to Attacks Body Armour: (9-10)% chance to Avoid Fire Damage from Hits Shield: (9-10)% chance to Avoid Fire Damage from Hits Other Armour: (56-60)% chance to Avoid being Ignited Quiver: Adds (41-55) to (81-96) Fire Damage to Attacks Belt: (56-60)% chance to Avoid being Ignited Other Jewellery: Adds (23-27) to (43-48) Fire Damage to Attacks |
Whispering Essence of Contempt![]() Essence Tier: 1Upgrades a normal item to rare with one guaranteed property Properties restricted to level 35 and below One Handed Weapon: Adds 1 to (2-3) Physical Damage Two Handed Weapon: Adds 2 to (4-5) Physical Damage Gloves: Adds 1 to 2 Physical Damage to Attacks Other Armour: Reflects (1-4) Physical Damage to Melee Attackers Quiver: Adds 1 to 2 Physical Damage to Attacks Belt: Reflects (1-4) Physical Damage to Melee Attackers Other Jewellery: Adds 1 to 2 Physical Damage to AttacksRight click this item then left click a normal item to apply it. ![]() | 1 | Upgrades a normal item to rare with one guaranteed property Properties restricted to level 35 and below One Handed Weapon: Adds 1 to (2-3) Physical Damage Two Handed Weapon: Adds 2 to (4-5) Physical Damage Gloves: Adds 1 to 2 Physical Damage to Attacks Other Armour: Reflects (1-4) Physical Damage to Melee Attackers Quiver: Adds 1 to 2 Physical Damage to Attacks Belt: Reflects (1-4) Physical Damage to Melee Attackers Other Jewellery: Adds 1 to 2 Physical Damage to Attacks |
Muttering Essence of Contempt![]() Essence Tier: 2Upgrades a normal item to rare with one guaranteed property Properties restricted to level 45 and below One Handed Weapon: Adds (4-5) to (8-9) Physical Damage Two Handed Weapon: Adds (6-8) to (12-15) Physical Damage Gloves: Adds (2-3) to (4-5) Physical Damage to Attacks Other Armour: Reflects (5-10) Physical Damage to Melee Attackers Quiver: Adds (2-3) to (4-5) Physical Damage to Attacks Belt: Reflects (5-10) Physical Damage to Melee Attackers Other Jewellery: Adds (2-3) to (4-5) Physical Damage to AttacksRight click this item then left click a normal item to apply it. ![]() | 2 | Upgrades a normal item to rare with one guaranteed property Properties restricted to level 45 and below One Handed Weapon: Adds (4-5) to (8-9) Physical Damage Two Handed Weapon: Adds (6-8) to (12-15) Physical Damage Gloves: Adds (2-3) to (4-5) Physical Damage to Attacks Other Armour: Reflects (5-10) Physical Damage to Melee Attackers Quiver: Adds (2-3) to (4-5) Physical Damage to Attacks Belt: Reflects (5-10) Physical Damage to Melee Attackers Other Jewellery: Adds (2-3) to (4-5) Physical Damage to Attacks |
Weeping Essence of Contempt![]() Essence Tier: 3Upgrades a normal item to rare with one guaranteed property Properties restricted to level 60 and below One Handed Weapon: Adds (6-9) to (13-15) Physical Damage Two Handed Weapon: Adds (10-13) to (21-25) Physical Damage Gloves: Adds (3-4) to (6-7) Physical Damage to Attacks Other Armour: Reflects (11-24) Physical Damage to Melee Attackers Quiver: Adds (4-6) to (9-10) Physical Damage to Attacks Belt: Reflects (11-24) Physical Damage to Melee Attackers Other Jewellery: Adds (4-6) to (9-10) Physical Damage to AttacksRight click this item then left click a normal item to apply it. ![]() | 3 | Upgrades a normal item to rare with one guaranteed property Properties restricted to level 60 and below One Handed Weapon: Adds (6-9) to (13-15) Physical Damage Two Handed Weapon: Adds (10-13) to (21-25) Physical Damage Gloves: Adds (3-4) to (6-7) Physical Damage to Attacks Other Armour: Reflects (11-24) Physical Damage to Melee Attackers Quiver: Adds (4-6) to (9-10) Physical Damage to Attacks Belt: Reflects (11-24) Physical Damage to Melee Attackers Other Jewellery: Adds (4-6) to (9-10) Physical Damage to Attacks |
Wailing Essence of Contempt![]() Essence Tier: 4Upgrades a normal item to rare with one guaranteed property Properties restricted to level 75 and below One Handed Weapon: Adds (8-12) to (17-20) Physical Damage Two Handed Weapon: Adds (13-17) to (28-32) Physical Damage Gloves: Adds (3-5) to (7-8) Physical Damage to Attacks Other Armour: Reflects (25-50) Physical Damage to Melee Attackers Quiver: Adds (6-9) to (13-15) Physical Damage to Attacks Amulet: Adds (6-9) to (13-15) Physical Damage to Attacks Ring: Adds (5-7) to (11-12) Physical Damage to Attacks Belt: Reflects (25-50) Physical Damage to Melee AttackersRight click this item then left click a normal item to apply it. ![]() | 4 | Upgrades a normal item to rare with one guaranteed property Properties restricted to level 75 and below One Handed Weapon: Adds (8-12) to (17-20) Physical Damage Two Handed Weapon: Adds (13-17) to (28-32) Physical Damage Gloves: Adds (3-5) to (7-8) Physical Damage to Attacks Other Armour: Reflects (25-50) Physical Damage to Melee Attackers Quiver: Adds (6-9) to (13-15) Physical Damage to Attacks Amulet: Adds (6-9) to (13-15) Physical Damage to Attacks Ring: Adds (5-7) to (11-12) Physical Damage to Attacks Belt: Reflects (25-50) Physical Damage to Melee Attackers |
Screaming Essence of Contempt![]() Essence Tier: 5Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Adds (13-18) to (27-31) Physical Damage Two Handed Weapon: Adds (20-28) to (43-51) Physical Damage Gloves: Adds (4-5) to (8-9) Physical Damage to Attacks Other Armour: Reflects (51-100) Physical Damage to Melee Attackers Quiver: Adds (9-12) to (19-22) Physical Damage to Attacks Amulet: Adds (9-12) to (19-22) Physical Damage to Attacks Ring: Adds (6-8) to (12-13) Physical Damage to Attacks Belt: Reflects (51-100) Physical Damage to Melee AttackersRight click this item then left click a normal or rare item to apply it. ![]() | 5 | Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Adds (13-18) to (27-31) Physical Damage Two Handed Weapon: Adds (20-28) to (43-51) Physical Damage Gloves: Adds (4-5) to (8-9) Physical Damage to Attacks Other Armour: Reflects (51-100) Physical Damage to Melee Attackers Quiver: Adds (9-12) to (19-22) Physical Damage to Attacks Amulet: Adds (9-12) to (19-22) Physical Damage to Attacks Ring: Adds (6-8) to (12-13) Physical Damage to Attacks Belt: Reflects (51-100) Physical Damage to Melee Attackers |
Shrieking Essence of Contempt![]() Essence Tier: 6Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Adds (16-21) to (32-38) Physical Damage Two Handed Weapon: Adds (25-33) to (52-61) Physical Damage Gloves: Adds (5-6) to (9-10) Physical Damage to Attacks Other Armour: Reflects (101-150) Physical Damage to Melee Attackers Quiver: Adds (11-15) to (22-26) Physical Damage to Attacks Amulet: Adds (11-15) to (22-26) Physical Damage to Attacks Ring: Adds (7-9) to (13-15) Physical Damage to Attacks Belt: Reflects (101-150) Physical Damage to Melee AttackersRight click this item then left click a normal or rare item to apply it. ![]() | 6 | Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Adds (16-21) to (32-38) Physical Damage Two Handed Weapon: Adds (25-33) to (52-61) Physical Damage Gloves: Adds (5-6) to (9-10) Physical Damage to Attacks Other Armour: Reflects (101-150) Physical Damage to Melee Attackers Quiver: Adds (11-15) to (22-26) Physical Damage to Attacks Amulet: Adds (11-15) to (22-26) Physical Damage to Attacks Ring: Adds (7-9) to (13-15) Physical Damage to Attacks Belt: Reflects (101-150) Physical Damage to Melee Attackers |
Deafening Essence of Contempt![]() Essence Tier: 7Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Adds (20-26) to (40-47) Physical Damage Two Handed Weapon: Adds (31-42) to (65-75) Physical Damage Gloves: Adds (6-7) to (10-11) Physical Damage to Attacks Other Armour: Reflects (151-200) Physical Damage to Melee Attackers Quiver: Adds (16-18) to (27-30) Physical Damage to Attacks Amulet: Adds (16-18) to (27-30) Physical Damage to Attacks Ring: Adds (10-11) to (16-17) Physical Damage to Attacks Belt: Reflects (151-200) Physical Damage to Melee AttackersRight click this item then left click a normal or rare item to apply it. ![]() | 7 | Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Adds (20-26) to (40-47) Physical Damage Two Handed Weapon: Adds (31-42) to (65-75) Physical Damage Gloves: Adds (6-7) to (10-11) Physical Damage to Attacks Other Armour: Reflects (151-200) Physical Damage to Melee Attackers Quiver: Adds (16-18) to (27-30) Physical Damage to Attacks Amulet: Adds (16-18) to (27-30) Physical Damage to Attacks Ring: Adds (10-11) to (16-17) Physical Damage to Attacks Belt: Reflects (151-200) Physical Damage to Melee Attackers |
Essence of Delirium![]() Essence Tier: 8Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Weapon: Your Hits inflict Decay, dealing 700 Chaos Damage per second for 8 seconds Gloves: Socketed Gems deal 30% more Damage over Time Boots: Cannot be Poisoned Body Armour: 25% reduced Chaos Damage taken over time Helmet: +2 to Level of Socketed Aura Gems Shield: +15% Chance to Block Spell Damage while on Low Life Quiver: 25% increased Effect of your Marks Amulet: (6-7)% Chance to Block Spell Damage Ring: +(12-15)% to Damage over Time Multiplier Belt: +50% to Chaos Resistance during any Flask EffectRight click this item then left click a normal or rare item to apply it. ![]() | 8 | Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Weapon: Your Hits inflict Decay, dealing 700 Chaos Damage per second for 8 seconds Gloves: Socketed Gems deal 30% more Damage over Time Boots: Cannot be Poisoned Body Armour: 25% reduced Chaos Damage taken over time Helmet: +2 to Level of Socketed Aura Gems Shield: +15% Chance to Block Spell Damage while on Low Life Quiver: 25% increased Effect of your Marks Amulet: (6-7)% Chance to Block Spell Damage Ring: +(12-15)% to Damage over Time Multiplier Belt: +50% to Chaos Resistance during any Flask Effect |
Weeping Essence of Doubt![]() Essence Tier: 3Upgrades a normal item to rare with one guaranteed property Properties restricted to level 60 and below Weapon: +(131-215) to Accuracy Rating Armour: +(64-82) to Evasion Rating Quiver: +(100-165) to Accuracy Rating Amulet: (14-18)% increased Evasion Rating Other Jewellery: +(36-60) to Evasion RatingRight click this item then left click a normal item to apply it. ![]() | 3 | Upgrades a normal item to rare with one guaranteed property Properties restricted to level 60 and below Weapon: +(131-215) to Accuracy Rating Armour: +(64-82) to Evasion Rating Quiver: +(100-165) to Accuracy Rating Amulet: (14-18)% increased Evasion Rating Other Jewellery: +(36-60) to Evasion Rating |
Wailing Essence of Doubt![]() Essence Tier: 4Upgrades a normal item to rare with one guaranteed property Properties restricted to level 75 and below Weapon: +(216-325) to Accuracy Rating Gloves: +(81-90) to Evasion Rating Boots: +(81-90) to Evasion Rating Shield: +(121-150) to Evasion Rating Other Armour: +(102-120) to Evasion Rating Quiver: +(166-250) to Accuracy Rating Amulet: (19-23)% increased Evasion Rating Other Jewellery: +(61-80) to Evasion RatingRight click this item then left click a normal item to apply it. ![]() | 4 | Upgrades a normal item to rare with one guaranteed property Properties restricted to level 75 and below Weapon: +(216-325) to Accuracy Rating Gloves: +(81-90) to Evasion Rating Boots: +(81-90) to Evasion Rating Shield: +(121-150) to Evasion Rating Other Armour: +(102-120) to Evasion Rating Quiver: +(166-250) to Accuracy Rating Amulet: (19-23)% increased Evasion Rating Other Jewellery: +(61-80) to Evasion Rating |
Screaming Essence of Doubt![]() Essence Tier: 5Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Weapon: +(326-455) to Accuracy Rating Body Armour: +(151-200) to Evasion Rating Helmet: +(121-140) to Evasion Rating Shield: +(151-225) to Evasion Rating Other Armour: +(91-105) to Evasion Rating Quiver: +(251-350) to Accuracy Rating Amulet: (24-28)% increased Evasion Rating Other Jewellery: +(81-120) to Evasion RatingRight click this item then left click a normal or rare item to apply it. ![]() | 5 | Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Weapon: +(326-455) to Accuracy Rating Body Armour: +(151-200) to Evasion Rating Helmet: +(121-140) to Evasion Rating Shield: +(151-225) to Evasion Rating Other Armour: +(91-105) to Evasion Rating Quiver: +(251-350) to Accuracy Rating Amulet: (24-28)% increased Evasion Rating Other Jewellery: +(81-120) to Evasion Rating |
Shrieking Essence of Doubt![]() Essence Tier: 6Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Weapon: +(456-624) to Accuracy Rating Body Armour: +(301-400) to Evasion Rating Helmet: +(141-160) to Evasion Rating Shield: +(226-300) to Evasion Rating Other Armour: +(106-120) to Evasion Rating Quiver: +(351-480) to Accuracy Rating Amulet: (29-31)% increased Evasion Rating Other Jewellery: +(121-150) to Evasion RatingRight click this item then left click a normal or rare item to apply it. ![]() | 6 | Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Weapon: +(456-624) to Accuracy Rating Body Armour: +(301-400) to Evasion Rating Helmet: +(141-160) to Evasion Rating Shield: +(226-300) to Evasion Rating Other Armour: +(106-120) to Evasion Rating Quiver: +(351-480) to Accuracy Rating Amulet: (29-31)% increased Evasion Rating Other Jewellery: +(121-150) to Evasion Rating |
Deafening Essence of Doubt![]() Essence Tier: 7Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Weapon: +(625-780) to Accuracy Rating Body Armour: +(390-475) to Evasion Rating Helmet: +(161-180) to Evasion Rating Shield: +(301-375) to Evasion Rating Other Armour: +(121-135) to Evasion Rating Quiver: +(481-600) to Accuracy Rating Amulet: (32-33)% increased Evasion Rating Other Jewellery: +(151-180) to Evasion RatingRight click this item then left click a normal or rare item to apply it. ![]() | 7 | Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Weapon: +(625-780) to Accuracy Rating Body Armour: +(390-475) to Evasion Rating Helmet: +(161-180) to Evasion Rating Shield: +(301-375) to Evasion Rating Other Armour: +(121-135) to Evasion Rating Quiver: +(481-600) to Accuracy Rating Amulet: (32-33)% increased Evasion Rating Other Jewellery: +(151-180) to Evasion Rating |
Screaming Essence of Dread![]() Essence Tier: 5Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: (12-16)% increased Impale Effect Wand: (34-41)% increased Projectile Speed Bow: +1 to Level of Socketed Bow Gems Two Handed Melee Weapon: (25-29)% increased Impale Effect Body Armour: +(151-200) to Armour Helmet: +(121-140) to Armour Shield: +(151-225) to Armour Other Armour: +(91-105) to Armour Quiver: (34-41)% increased Projectile Speed Amulet: (24-28)% increased Armour Ring: +(80-120) to Armour Belt: +(323-400) to ArmourRight click this item then left click a normal or rare item to apply it. ![]() | 5 | Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: (12-16)% increased Impale Effect Wand: (34-41)% increased Projectile Speed Bow: +1 to Level of Socketed Bow Gems Two Handed Melee Weapon: (25-29)% increased Impale Effect Body Armour: +(151-200) to Armour Helmet: +(121-140) to Armour Shield: +(151-225) to Armour Other Armour: +(91-105) to Armour Quiver: (34-41)% increased Projectile Speed Amulet: (24-28)% increased Armour Ring: +(80-120) to Armour Belt: +(323-400) to Armour |
Shrieking Essence of Dread![]() Essence Tier: 6Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: (17-21)% increased Impale Effect Wand: (42-46)% increased Projectile Speed Bow: +2 to Level of Socketed Bow Gems Two Handed Melee Weapon: (30-34)% increased Impale Effect Body Armour: +(301-400) to Armour Helmet: +(141-160) to Armour Shield: +(226-300) to Armour Other Armour: +(106-120) to Armour Quiver: (42-46)% increased Projectile Speed Amulet: (29-31)% increased Armour Ring: +(121-200) to Armour Belt: +(401-460) to ArmourRight click this item then left click a normal or rare item to apply it. ![]() | 6 | Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: (17-21)% increased Impale Effect Wand: (42-46)% increased Projectile Speed Bow: +2 to Level of Socketed Bow Gems Two Handed Melee Weapon: (30-34)% increased Impale Effect Body Armour: +(301-400) to Armour Helmet: +(141-160) to Armour Shield: +(226-300) to Armour Other Armour: +(106-120) to Armour Quiver: (42-46)% increased Projectile Speed Amulet: (29-31)% increased Armour Ring: +(121-200) to Armour Belt: +(401-460) to Armour |
Deafening Essence of Dread![]() Essence Tier: 7Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: (22-25)% increased Impale Effect Wand: (47-52)% increased Projectile Speed Bow: +2 to Level of Socketed Bow Gems Two Handed Melee Weapon: (35-38)% increased Impale Effect Body Armour: +(390-475) to Armour Helmet: +(161-180) to Armour Shield: +(301-375) to Armour Other Armour: +(121-135) to Armour Quiver: (47-52)% increased Projectile Speed Amulet: (32-33)% increased Armour Ring: +(201-300) to Armour Belt: +(481-520) to ArmourRight click this item then left click a normal or rare item to apply it. ![]() | 7 | Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: (22-25)% increased Impale Effect Wand: (47-52)% increased Projectile Speed Bow: +2 to Level of Socketed Bow Gems Two Handed Melee Weapon: (35-38)% increased Impale Effect Body Armour: +(390-475) to Armour Helmet: +(161-180) to Armour Shield: +(301-375) to Armour Other Armour: +(121-135) to Armour Quiver: (47-52)% increased Projectile Speed Amulet: (32-33)% increased Armour Ring: +(201-300) to Armour Belt: +(481-520) to Armour |
Screaming Essence of Envy![]() Essence Tier: 5Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Adds (37-59) to (79-103) Chaos Damage Two Handed Weapon: Adds (61-103) to (149-193) Chaos Damage Armour: +(21-25)% to Chaos Resistance Quiver: Adds (11-15) to (27-33) Chaos Damage to Attacks Belt: +(21-25)% to Chaos Resistance Other Jewellery: (23-26)% increased Chaos DamageRight click this item then left click a normal or rare item to apply it. ![]() | 5 | Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Adds (37-59) to (79-103) Chaos Damage Two Handed Weapon: Adds (61-103) to (149-193) Chaos Damage Armour: +(21-25)% to Chaos Resistance Quiver: Adds (11-15) to (27-33) Chaos Damage to Attacks Belt: +(21-25)% to Chaos Resistance Other Jewellery: (23-26)% increased Chaos Damage |
Shrieking Essence of Envy![]() Essence Tier: 6Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Adds (43-67) to (89-113) Chaos Damage Two Handed Weapon: Adds (73-113) to (163-205) Chaos Damage Armour: +(26-30)% to Chaos Resistance Quiver: Adds (17-21) to (37-43) Chaos Damage to Attacks Belt: +(26-30)% to Chaos Resistance Other Jewellery: (27-30)% increased Chaos DamageRight click this item then left click a normal or rare item to apply it. ![]() | 6 | Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Adds (43-67) to (89-113) Chaos Damage Two Handed Weapon: Adds (73-113) to (163-205) Chaos Damage Armour: +(26-30)% to Chaos Resistance Quiver: Adds (17-21) to (37-43) Chaos Damage to Attacks Belt: +(26-30)% to Chaos Resistance Other Jewellery: (27-30)% increased Chaos Damage |
Deafening Essence of Envy![]() Essence Tier: 7Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Adds (53-79) to (101-131) Chaos Damage Two Handed Weapon: Adds (89-131) to (181-229) Chaos Damage Armour: +(31-35)% to Chaos Resistance Quiver: Adds (23-37) to (49-61) Chaos Damage to Attacks Belt: +(31-35)% to Chaos Resistance Other Jewellery: (31-34)% increased Chaos DamageRight click this item then left click a normal or rare item to apply it. ![]() | 7 | Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Adds (53-79) to (101-131) Chaos Damage Two Handed Weapon: Adds (89-131) to (181-229) Chaos Damage Armour: +(31-35)% to Chaos Resistance Quiver: Adds (23-37) to (49-61) Chaos Damage to Attacks Belt: +(31-35)% to Chaos Resistance Other Jewellery: (31-34)% increased Chaos Damage |
Muttering Essence of Fear![]() Essence Tier: 2Upgrades a normal item to rare with one guaranteed property Properties restricted to level 45 and below One Handed Weapon: Minions deal (20-29)% increased Damage Two Handed Weapon: Minions deal (30-44)% increased Damage Gloves: Minions deal (13-15)% increased Damage Helmet: (13-15)% increased Minion Accuracy Rating Other Armour: Minions have (13-15)% increased maximum Life Quiver: Minions have (13-15)% increased Movement Speed Belt: Minions have (13-15)% increased maximum Life Other Jewellery: Minions have (13-15)% increased Movement SpeedRight click this item then left click a normal item to apply it. ![]() | 2 | Upgrades a normal item to rare with one guaranteed property Properties restricted to level 45 and below One Handed Weapon: Minions deal (20-29)% increased Damage Two Handed Weapon: Minions deal (30-44)% increased Damage Gloves: Minions deal (13-15)% increased Damage Helmet: (13-15)% increased Minion Accuracy Rating Other Armour: Minions have (13-15)% increased maximum Life Quiver: Minions have (13-15)% increased Movement Speed Belt: Minions have (13-15)% increased maximum Life Other Jewellery: Minions have (13-15)% increased Movement Speed |
Weeping Essence of Fear![]() Essence Tier: 3Upgrades a normal item to rare with one guaranteed property Properties restricted to level 60 and below One Handed Weapon: Minions deal (30-39)% increased Damage Two Handed Weapon: Minions deal (45-59)% increased Damage Gloves: Minions deal (16-18)% increased Damage Helmet: (16-18)% increased Minion Accuracy Rating Other Armour: Minions have (16-18)% increased maximum Life Quiver: Minions have (16-18)% increased Movement Speed Belt: Minions have (16-18)% increased maximum Life Other Jewellery: Minions have (16-18)% increased Movement SpeedRight click this item then left click a normal item to apply it. ![]() | 3 | Upgrades a normal item to rare with one guaranteed property Properties restricted to level 60 and below One Handed Weapon: Minions deal (30-39)% increased Damage Two Handed Weapon: Minions deal (45-59)% increased Damage Gloves: Minions deal (16-18)% increased Damage Helmet: (16-18)% increased Minion Accuracy Rating Other Armour: Minions have (16-18)% increased maximum Life Quiver: Minions have (16-18)% increased Movement Speed Belt: Minions have (16-18)% increased maximum Life Other Jewellery: Minions have (16-18)% increased Movement Speed |
Wailing Essence of Fear![]() Essence Tier: 4Upgrades a normal item to rare with one guaranteed property Properties restricted to level 75 and below One Handed Weapon: Minions deal (40-54)% increased Damage Two Handed Weapon: Minions deal (60-84)% increased Damage Gloves: Minions deal (19-21)% increased Damage Helmet: (19-21)% increased Minion Accuracy Rating Other Armour: Minions have (19-21)% increased maximum Life Quiver: Minions have (19-21)% increased Movement Speed Belt: Minions have (19-21)% increased maximum Life Other Jewellery: Minions have (19-21)% increased Movement SpeedRight click this item then left click a normal item to apply it. ![]() | 4 | Upgrades a normal item to rare with one guaranteed property Properties restricted to level 75 and below One Handed Weapon: Minions deal (40-54)% increased Damage Two Handed Weapon: Minions deal (60-84)% increased Damage Gloves: Minions deal (19-21)% increased Damage Helmet: (19-21)% increased Minion Accuracy Rating Other Armour: Minions have (19-21)% increased maximum Life Quiver: Minions have (19-21)% increased Movement Speed Belt: Minions have (19-21)% increased maximum Life Other Jewellery: Minions have (19-21)% increased Movement Speed |
Screaming Essence of Fear![]() Essence Tier: 5Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Minions deal (50-66)% increased Damage Two Handed Weapon: Minions deal (85-106)% increased Damage Gloves: Minions deal (22-24)% increased Damage Helmet: (22-24)% increased Minion Accuracy Rating Other Armour: Minions have (22-24)% increased maximum Life Quiver: Minions have (22-24)% increased Movement Speed Belt: Minions have (22-24)% increased maximum Life Other Jewellery: Minions have (22-24)% increased Movement SpeedRight click this item then left click a normal or rare item to apply it. ![]() | 5 | Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Minions deal (50-66)% increased Damage Two Handed Weapon: Minions deal (85-106)% increased Damage Gloves: Minions deal (22-24)% increased Damage Helmet: (22-24)% increased Minion Accuracy Rating Other Armour: Minions have (22-24)% increased maximum Life Quiver: Minions have (22-24)% increased Movement Speed Belt: Minions have (22-24)% increased maximum Life Other Jewellery: Minions have (22-24)% increased Movement Speed |
Shrieking Essence of Fear![]() Essence Tier: 6Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Minions deal (67-82)% increased Damage Two Handed Weapon: Minions deal (107-122)% increased Damage Gloves: Minions deal (25-27)% increased Damage Helmet: (25-27)% increased Minion Accuracy Rating Other Armour: Minions have (25-27)% increased maximum Life Quiver: Minions have (25-27)% increased Movement Speed Belt: Minions have (25-27)% increased maximum Life Other Jewellery: Minions have (25-27)% increased Movement SpeedRight click this item then left click a normal or rare item to apply it. ![]() | 6 | Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Minions deal (67-82)% increased Damage Two Handed Weapon: Minions deal (107-122)% increased Damage Gloves: Minions deal (25-27)% increased Damage Helmet: (25-27)% increased Minion Accuracy Rating Other Armour: Minions have (25-27)% increased maximum Life Quiver: Minions have (25-27)% increased Movement Speed Belt: Minions have (25-27)% increased maximum Life Other Jewellery: Minions have (25-27)% increased Movement Speed |
Deafening Essence of Fear![]() Essence Tier: 7Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Minions deal (83-94)% increased Damage Two Handed Weapon: Minions deal (123-144)% increased Damage Gloves: Minions deal (28-30)% increased Damage Helmet: (28-30)% increased Minion Accuracy Rating Other Armour: Minions have (28-30)% increased maximum Life Quiver: Minions have (28-30)% increased Movement Speed Belt: Minions have (28-30)% increased maximum Life Other Jewellery: Minions have (28-30)% increased Movement SpeedRight click this item then left click a normal or rare item to apply it. ![]() | 7 | Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Minions deal (83-94)% increased Damage Two Handed Weapon: Minions deal (123-144)% increased Damage Gloves: Minions deal (28-30)% increased Damage Helmet: (28-30)% increased Minion Accuracy Rating Other Armour: Minions have (28-30)% increased maximum Life Quiver: Minions have (28-30)% increased Movement Speed Belt: Minions have (28-30)% increased maximum Life Other Jewellery: Minions have (28-30)% increased Movement Speed |
Whispering Essence of Greed![]() Essence Tier: 1Upgrades a normal item to rare with one guaranteed property Properties restricted to level 35 and below Weapon: (0.5-0.7)% of Physical Attack Damage Leeched as Life Armour: +(5-14) to maximum Life Quiver: (0.5-0.7)% of Physical Attack Damage Leeched as Life Belt: (8-11)% increased Flask Life Recovery rate Other Jewellery: Regenerate (1-2) Life per secondRight click this item then left click a normal item to apply it. ![]() | 1 | Upgrades a normal item to rare with one guaranteed property Properties restricted to level 35 and below Weapon: (0.5-0.7)% of Physical Attack Damage Leeched as Life Armour: +(5-14) to maximum Life Quiver: (0.5-0.7)% of Physical Attack Damage Leeched as Life Belt: (8-11)% increased Flask Life Recovery rate Other Jewellery: Regenerate (1-2) Life per second |
Muttering Essence of Greed![]() Essence Tier: 2Upgrades a normal item to rare with one guaranteed property Properties restricted to level 45 and below Weapon: (0.6-0.8)% of Physical Attack Damage Leeched as Life Armour: +(15-30) to maximum Life Quiver: (0.6-0.8)% of Physical Attack Damage Leeched as Life Belt: (12-15)% increased Flask Life Recovery rate Other Jewellery: Regenerate (2.1-8) Life per secondRight click this item then left click a normal item to apply it. ![]() | 2 | Upgrades a normal item to rare with one guaranteed property Properties restricted to level 45 and below Weapon: (0.6-0.8)% of Physical Attack Damage Leeched as Life Armour: +(15-30) to maximum Life Quiver: (0.6-0.8)% of Physical Attack Damage Leeched as Life Belt: (12-15)% increased Flask Life Recovery rate Other Jewellery: Regenerate (2.1-8) Life per second |
Weeping Essence of Greed![]() Essence Tier: 3Upgrades a normal item to rare with one guaranteed property Properties restricted to level 60 and below Weapon: (0.7-0.9)% of Physical Attack Damage Leeched as Life Armour: +(31-45) to maximum Life Quiver: (0.7-0.9)% of Physical Attack Damage Leeched as Life Belt: (16-19)% increased Flask Life Recovery rate Other Jewellery: Regenerate (8.1-16) Life per secondRight click this item then left click a normal item to apply it. ![]() | 3 | Upgrades a normal item to rare with one guaranteed property Properties restricted to level 60 and below Weapon: (0.7-0.9)% of Physical Attack Damage Leeched as Life Armour: +(31-45) to maximum Life Quiver: (0.7-0.9)% of Physical Attack Damage Leeched as Life Belt: (16-19)% increased Flask Life Recovery rate Other Jewellery: Regenerate (8.1-16) Life per second |
Wailing Essence of Greed![]() Essence Tier: 4Upgrades a normal item to rare with one guaranteed property Properties restricted to level 75 and below Weapon: (0.8-1)% of Physical Attack Damage Leeched as Life Gloves: +(60-69) to maximum Life Boots: +(60-69) to maximum Life Other Armour: +(70-79) to maximum Life Quiver: (0.8-1)% of Physical Attack Damage Leeched as Life Belt: (20-23)% increased Flask Life Recovery rate Other Jewellery: Regenerate (16.1-24) Life per secondRight click this item then left click a normal item to apply it. ![]() | 4 | Upgrades a normal item to rare with one guaranteed property Properties restricted to level 75 and below Weapon: (0.8-1)% of Physical Attack Damage Leeched as Life Gloves: +(60-69) to maximum Life Boots: +(60-69) to maximum Life Other Armour: +(70-79) to maximum Life Quiver: (0.8-1)% of Physical Attack Damage Leeched as Life Belt: (20-23)% increased Flask Life Recovery rate Other Jewellery: Regenerate (16.1-24) Life per second |
Screaming Essence of Greed![]() Essence Tier: 5Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Weapon: (0.9-1.1)% of Physical Attack Damage Leeched as Life Body Armour: +(90-99) to maximum Life Helmet: +(80-89) to maximum Life Shield: +(90-99) to maximum Life Other Armour: +(70-79) to maximum Life Quiver: (0.9-1.1)% of Physical Attack Damage Leeched as Life Belt: (24-27)% increased Flask Life Recovery rate Other Jewellery: Regenerate (24.1-32) Life per secondRight click this item then left click a normal or rare item to apply it. ![]() | 5 | Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Weapon: (0.9-1.1)% of Physical Attack Damage Leeched as Life Body Armour: +(90-99) to maximum Life Helmet: +(80-89) to maximum Life Shield: +(90-99) to maximum Life Other Armour: +(70-79) to maximum Life Quiver: (0.9-1.1)% of Physical Attack Damage Leeched as Life Belt: (24-27)% increased Flask Life Recovery rate Other Jewellery: Regenerate (24.1-32) Life per second |
Shrieking Essence of Greed![]() Essence Tier: 6Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Weapon: (1-1.2)% of Physical Attack Damage Leeched as Life Body Armour: +(110-119) to maximum Life Helmet: +(90-99) to maximum Life Shield: +(100-109) to maximum Life Other Armour: +(80-89) to maximum Life Quiver: (1-1.2)% of Physical Attack Damage Leeched as Life Belt: (28-31)% increased Flask Life Recovery rate Other Jewellery: Regenerate (32.1-48) Life per secondRight click this item then left click a normal or rare item to apply it. ![]() | 6 | Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Weapon: (1-1.2)% of Physical Attack Damage Leeched as Life Body Armour: +(110-119) to maximum Life Helmet: +(90-99) to maximum Life Shield: +(100-109) to maximum Life Other Armour: +(80-89) to maximum Life Quiver: (1-1.2)% of Physical Attack Damage Leeched as Life Belt: (28-31)% increased Flask Life Recovery rate Other Jewellery: Regenerate (32.1-48) Life per second |
Deafening Essence of Greed![]() Essence Tier: 7Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Weapon: (1.1-1.3)% of Physical Attack Damage Leeched as Life Body Armour: +(120-126) to maximum Life Helmet: +(100-106) to maximum Life Shield: +(110-116) to maximum Life Other Armour: +(90-96) to maximum Life Quiver: (1.1-1.3)% of Physical Attack Damage Leeched as Life Belt: (32-35)% increased Flask Life Recovery rate Other Jewellery: Regenerate (48.1-64) Life per secondRight click this item then left click a normal or rare item to apply it. ![]() | 7 | Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Weapon: (1.1-1.3)% of Physical Attack Damage Leeched as Life Body Armour: +(120-126) to maximum Life Helmet: +(100-106) to maximum Life Shield: +(110-116) to maximum Life Other Armour: +(90-96) to maximum Life Quiver: (1.1-1.3)% of Physical Attack Damage Leeched as Life Belt: (32-35)% increased Flask Life Recovery rate Other Jewellery: Regenerate (48.1-64) Life per second |
Whispering Essence of Hatred![]() Essence Tier: 1Upgrades a normal item to rare with one guaranteed property Properties restricted to level 35 and below Bow: Adds (2-3) to (6-7) Cold Damage Two Handed Melee Weapon: Adds (2-3) to (6-7) Cold Damage Other Weapon: Adds (1-2) to (3-4) Cold Damage Armour: +(6-11)% to Cold Resistance Quiver: +(6-11)% to Cold Resistance Belt: +(6-11)% to Cold Resistance Other Jewellery: (6-10)% increased Cold DamageRight click this item then left click a normal item to apply it. ![]() | 1 | Upgrades a normal item to rare with one guaranteed property Properties restricted to level 35 and below Bow: Adds (2-3) to (6-7) Cold Damage Two Handed Melee Weapon: Adds (2-3) to (6-7) Cold Damage Other Weapon: Adds (1-2) to (3-4) Cold Damage Armour: +(6-11)% to Cold Resistance Quiver: +(6-11)% to Cold Resistance Belt: +(6-11)% to Cold Resistance Other Jewellery: (6-10)% increased Cold Damage |
Muttering Essence of Hatred![]() Essence Tier: 2Upgrades a normal item to rare with one guaranteed property Properties restricted to level 45 and below Bow: Adds (12-17) to (26-30) Cold Damage Two Handed Melee Weapon: Adds (12-17) to (26-30) Cold Damage Other Weapon: Adds (7-9) to (14-16) Cold Damage Armour: +(12-17)% to Cold Resistance Quiver: +(12-17)% to Cold Resistance Belt: +(12-17)% to Cold Resistance Other Jewellery: (11-14)% increased Cold DamageRight click this item then left click a normal item to apply it. ![]() | 2 | Upgrades a normal item to rare with one guaranteed property Properties restricted to level 45 and below Bow: Adds (12-17) to (26-30) Cold Damage Two Handed Melee Weapon: Adds (12-17) to (26-30) Cold Damage Other Weapon: Adds (7-9) to (14-16) Cold Damage Armour: +(12-17)% to Cold Resistance Quiver: +(12-17)% to Cold Resistance Belt: +(12-17)% to Cold Resistance Other Jewellery: (11-14)% increased Cold Damage |
Weeping Essence of Hatred![]() Essence Tier: 3Upgrades a normal item to rare with one guaranteed property Properties restricted to level 60 and below Bow: Adds (29-40) to (58-68) Cold Damage Two Handed Melee Weapon: Adds (29-40) to (58-68) Cold Damage Other Weapon: Adds (16-21) to (31-37) Cold Damage Armour: +(18-23)% to Cold Resistance Quiver: +(18-23)% to Cold Resistance Belt: +(18-23)% to Cold Resistance Other Jewellery: (15-18)% increased Cold DamageRight click this item then left click a normal item to apply it. ![]() | 3 | Upgrades a normal item to rare with one guaranteed property Properties restricted to level 60 and below Bow: Adds (29-40) to (58-68) Cold Damage Two Handed Melee Weapon: Adds (29-40) to (58-68) Cold Damage Other Weapon: Adds (16-21) to (31-37) Cold Damage Armour: +(18-23)% to Cold Resistance Quiver: +(18-23)% to Cold Resistance Belt: +(18-23)% to Cold Resistance Other Jewellery: (15-18)% increased Cold Damage |
Wailing Essence of Hatred![]() Essence Tier: 4Upgrades a normal item to rare with one guaranteed property Properties restricted to level 75 and below Bow: Adds (57-77) to (114-132) Cold Damage Two Handed Melee Weapon: Adds (57-77) to (114-132) Cold Damage Other Weapon: Adds (31-42) to (62-71) Cold Damage Armour: +(24-29)% to Cold Resistance Quiver: +(24-29)% to Cold Resistance Belt: +(24-29)% to Cold Resistance Other Jewellery: (19-22)% increased Cold DamageRight click this item then left click a normal item to apply it. ![]() | 4 | Upgrades a normal item to rare with one guaranteed property Properties restricted to level 75 and below Bow: Adds (57-77) to (114-132) Cold Damage Two Handed Melee Weapon: Adds (57-77) to (114-132) Cold Damage Other Weapon: Adds (31-42) to (62-71) Cold Damage Armour: +(24-29)% to Cold Resistance Quiver: +(24-29)% to Cold Resistance Belt: +(24-29)% to Cold Resistance Other Jewellery: (19-22)% increased Cold Damage |
Screaming Essence of Hatred![]() Essence Tier: 5Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Bow: Adds (99-136) to (200-232) Cold Damage Two Handed Melee Weapon: Adds (99-136) to (200-232) Cold Damage Other Weapon: Adds (54-74) to (108-126) Cold Damage Armour: +(36-41)% to Cold Resistance Quiver: +(36-41)% to Cold Resistance Belt: +(36-41)% to Cold Resistance Other Jewellery: (23-26)% increased Cold DamageRight click this item then left click a normal or rare item to apply it. ![]() | 5 | Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Bow: Adds (99-136) to (200-232) Cold Damage Two Handed Melee Weapon: Adds (99-136) to (200-232) Cold Damage Other Weapon: Adds (54-74) to (108-126) Cold Damage Armour: +(36-41)% to Cold Resistance Quiver: +(36-41)% to Cold Resistance Belt: +(36-41)% to Cold Resistance Other Jewellery: (23-26)% increased Cold Damage |
Shrieking Essence of Hatred![]() Essence Tier: 6Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Bow: Adds (124-170) to (250-290) Cold Damage Two Handed Melee Weapon: Adds (124-170) to (250-290) Cold Damage Other Weapon: Adds (68-92) to (136-157) Cold Damage Armour: +(42-45)% to Cold Resistance Quiver: +(42-45)% to Cold Resistance Belt: +(42-45)% to Cold Resistance Other Jewellery: (27-30)% increased Cold DamageRight click this item then left click a normal or rare item to apply it. ![]() | 6 | Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Bow: Adds (124-170) to (250-290) Cold Damage Two Handed Melee Weapon: Adds (124-170) to (250-290) Cold Damage Other Weapon: Adds (68-92) to (136-157) Cold Damage Armour: +(42-45)% to Cold Resistance Quiver: +(42-45)% to Cold Resistance Belt: +(42-45)% to Cold Resistance Other Jewellery: (27-30)% increased Cold Damage |
Deafening Essence of Hatred![]() Essence Tier: 7Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Bow: Adds (134-184) to (270-313) Cold Damage Two Handed Melee Weapon: Adds (134-184) to (270-313) Cold Damage Other Weapon: Adds (73-100) to (147-170) Cold Damage Armour: +(46-48)% to Cold Resistance Quiver: +(46-48)% to Cold Resistance Belt: +(46-48)% to Cold Resistance Other Jewellery: (31-34)% increased Cold DamageRight click this item then left click a normal or rare item to apply it. ![]() | 7 | Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Bow: Adds (134-184) to (270-313) Cold Damage Two Handed Melee Weapon: Adds (134-184) to (270-313) Cold Damage Other Weapon: Adds (73-100) to (147-170) Cold Damage Armour: +(46-48)% to Cold Resistance Quiver: +(46-48)% to Cold Resistance Belt: +(46-48)% to Cold Resistance Other Jewellery: (31-34)% increased Cold Damage |
Essence of Horror![]() Essence Tier: 8Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Weapon: 16% chance to gain a Power, Frenzy or Endurance Charge on Kill Gloves: Socketed Gems have +3.5% Critical Strike Chance Boots: 5% reduced Elemental Damage Taken while stationary Body Armour: 15% of Physical Damage from Hits taken as Cold Damage Helmet: Socketed Gems deal 30% more Elemental Damage Shield: Chill Nearby Enemies when you Block Quiver: 8 to 12 Added Cold Damage per Frenzy Charge Amulet: (15-25)% chance to Crush on Hit Ring: 4 to 7 Added Cold Damage per Frenzy Charge Belt: Gain Alchemist's Genius when you use a FlaskRight click this item then left click a normal or rare item to apply it. ![]() | 8 | Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Weapon: 16% chance to gain a Power, Frenzy or Endurance Charge on Kill Gloves: Socketed Gems have +3.5% Critical Strike Chance Boots: 5% reduced Elemental Damage Taken while stationary Body Armour: 15% of Physical Damage from Hits taken as Cold Damage Helmet: Socketed Gems deal 30% more Elemental Damage Shield: Chill Nearby Enemies when you Block Quiver: 8 to 12 Added Cold Damage per Frenzy Charge Amulet: (15-25)% chance to Crush on Hit Ring: 4 to 7 Added Cold Damage per Frenzy Charge Belt: Gain Alchemist's Genius when you use a Flask |
Essence of Hysteria![]() Essence Tier: 8Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Weapon: Cast Level 20 Fire Burst on Hit Gloves: Socketed Gems deal 175 to 225 Added Fire Damage Boots: Drops Burning Ground while moving, dealing 2500 Fire Damage per second for 4 seconds Body Armour: 25% increased Area of Effect Helmet: Socketed Gems deal 30% more Damage while on Low Life Shield: Adds 60 to 100 Fire Damage if you've Blocked Recently Quiver: Gain 15% of Physical Damage as Extra Fire Damage Amulet: 150% increased total Recovery per second from Life Leech Ring: Gain 10% of Physical Damage as Extra Fire Damage Belt: Damage Penetrates 5% Elemental Resistances during any Flask EffectRight click this item then left click a normal or rare item to apply it. ![]() | 8 | Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Weapon: Cast Level 20 Fire Burst on Hit Gloves: Socketed Gems deal 175 to 225 Added Fire Damage Boots: Drops Burning Ground while moving, dealing 2500 Fire Damage per second for 4 seconds Body Armour: 25% increased Area of Effect Helmet: Socketed Gems deal 30% more Damage while on Low Life Shield: Adds 60 to 100 Fire Damage if you've Blocked Recently Quiver: Gain 15% of Physical Damage as Extra Fire Damage Amulet: 150% increased total Recovery per second from Life Leech Ring: Gain 10% of Physical Damage as Extra Fire Damage Belt: Damage Penetrates 5% Elemental Resistances during any Flask Effect |
Essence of Insanity![]() Essence Tier: 8Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Weapon: Triggers Level 20 Spectral Spirits when Equipped +3 to maximum number of Spectral Spirits Gloves: Socketed Gems have 16% more Attack and Cast Speed Boots: 70% increased Mana Regeneration Rate while Shocked Body Armour: You gain Onslaught for 6 seconds when Hit Helmet: Socketed Gems gain 50% of Physical Damage as extra Lightning Damage Shield: 25% chance to gain a Power Charge when you Block Quiver: Projectiles Pierce 2 additional Targets Amulet: 10% chance to Recover 10% of Mana when you use a Skill Ring: You and your Minions take 40% reduced Reflected Damage Belt: 10% increased Movement Speed during any Flask EffectRight click this item then left click a normal or rare item to apply it. ![]() | 8 | Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Weapon: Triggers Level 20 Spectral Spirits when Equipped +3 to maximum number of Spectral Spirits Gloves: Socketed Gems have 16% more Attack and Cast Speed Boots: 70% increased Mana Regeneration Rate while Shocked Body Armour: You gain Onslaught for 6 seconds when Hit Helmet: Socketed Gems gain 50% of Physical Damage as extra Lightning Damage Shield: 25% chance to gain a Power Charge when you Block Quiver: Projectiles Pierce 2 additional Targets Amulet: 10% chance to Recover 10% of Mana when you use a Skill Ring: You and your Minions take 40% reduced Reflected Damage Belt: 10% increased Movement Speed during any Flask Effect |
Wailing Essence of Loathing![]() Essence Tier: 4Upgrades a normal item to rare with one guaranteed property Properties restricted to level 75 and below Weapon: (20-24)% increased Critical Strike Chance Gloves: (15-17)% increased Global Critical Strike Chance Boots: (16-20)% chance to Avoid Elemental Ailments Shield: +(6-7)% Chance to Block Other Armour: (3-4)% increased Mana Reservation Efficiency of Skills Quiver: (25-29)% increased Global Critical Strike Chance Amulet: (25-29)% increased Global Critical Strike Chance Ring: (15-17)% increased Global Critical Strike Chance Belt: (21-25)% increased Stun Duration on EnemiesRight click this item then left click a normal item to apply it. ![]() | 4 | Upgrades a normal item to rare with one guaranteed property Properties restricted to level 75 and below Weapon: (20-24)% increased Critical Strike Chance Gloves: (15-17)% increased Global Critical Strike Chance Boots: (16-20)% chance to Avoid Elemental Ailments Shield: +(6-7)% Chance to Block Other Armour: (3-4)% increased Mana Reservation Efficiency of Skills Quiver: (25-29)% increased Global Critical Strike Chance Amulet: (25-29)% increased Global Critical Strike Chance Ring: (15-17)% increased Global Critical Strike Chance Belt: (21-25)% increased Stun Duration on Enemies |
Screaming Essence of Loathing![]() Essence Tier: 5Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Weapon: (25-29)% increased Critical Strike Chance Gloves: (18-20)% increased Global Critical Strike Chance Boots: (21-25)% chance to Avoid Elemental Ailments Shield: +(8-9)% Chance to Block Other Armour: (5-6)% increased Mana Reservation Efficiency of Skills Quiver: (30-34)% increased Global Critical Strike Chance Amulet: (30-34)% increased Global Critical Strike Chance Ring: (18-20)% increased Global Critical Strike Chance Belt: (26-30)% increased Stun Duration on EnemiesRight click this item then left click a normal or rare item to apply it. ![]() | 5 | Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Weapon: (25-29)% increased Critical Strike Chance Gloves: (18-20)% increased Global Critical Strike Chance Boots: (21-25)% chance to Avoid Elemental Ailments Shield: +(8-9)% Chance to Block Other Armour: (5-6)% increased Mana Reservation Efficiency of Skills Quiver: (30-34)% increased Global Critical Strike Chance Amulet: (30-34)% increased Global Critical Strike Chance Ring: (18-20)% increased Global Critical Strike Chance Belt: (26-30)% increased Stun Duration on Enemies |
Shrieking Essence of Loathing![]() Essence Tier: 6Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Weapon: (30-34)% increased Critical Strike Chance Gloves: (21-23)% increased Global Critical Strike Chance Boots: (26-30)% chance to Avoid Elemental Ailments Shield: +(10-11)% Chance to Block Other Armour: (7-8)% increased Mana Reservation Efficiency of Skills Quiver: (35-38)% increased Global Critical Strike Chance Amulet: (35-38)% increased Global Critical Strike Chance Ring: (21-23)% increased Global Critical Strike Chance Belt: (31-35)% increased Stun Duration on EnemiesRight click this item then left click a normal or rare item to apply it. ![]() | 6 | Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Weapon: (30-34)% increased Critical Strike Chance Gloves: (21-23)% increased Global Critical Strike Chance Boots: (26-30)% chance to Avoid Elemental Ailments Shield: +(10-11)% Chance to Block Other Armour: (7-8)% increased Mana Reservation Efficiency of Skills Quiver: (35-38)% increased Global Critical Strike Chance Amulet: (35-38)% increased Global Critical Strike Chance Ring: (21-23)% increased Global Critical Strike Chance Belt: (31-35)% increased Stun Duration on Enemies |
Deafening Essence of Loathing![]() Essence Tier: 7Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Weapon: (35-38)% increased Critical Strike Chance Gloves: (24-26)% increased Global Critical Strike Chance Boots: (31-35)% chance to Avoid Elemental Ailments Shield: +(12-13)% Chance to Block Other Armour: (9-10)% increased Mana Reservation Efficiency of Skills Quiver: (39-42)% increased Global Critical Strike Chance Amulet: (39-42)% increased Global Critical Strike Chance Ring: (24-26)% increased Global Critical Strike Chance Belt: (36-39)% increased Stun Duration on EnemiesRight click this item then left click a normal or rare item to apply it. ![]() | 7 | Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Weapon: (35-38)% increased Critical Strike Chance Gloves: (24-26)% increased Global Critical Strike Chance Boots: (31-35)% chance to Avoid Elemental Ailments Shield: +(12-13)% Chance to Block Other Armour: (9-10)% increased Mana Reservation Efficiency of Skills Quiver: (39-42)% increased Global Critical Strike Chance Amulet: (39-42)% increased Global Critical Strike Chance Ring: (24-26)% increased Global Critical Strike Chance Belt: (36-39)% increased Stun Duration on Enemies |
Screaming Essence of Misery![]() Essence Tier: 5Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: (21-24)% increased Cast Speed Two Handed Weapon: (32-37)% increased Cast Speed Shield: (50-59)% increased Mana Regeneration Rate Other Armour: +(55-59) to maximum Mana Quiver: (0.2-0.4)% of Physical Attack Damage Leeched as Mana Belt: (11-15)% increased Flask Mana Recovery rate Other Jewellery: (50-59)% increased Mana Regeneration RateRight click this item then left click a normal or rare item to apply it. ![]() | 5 | Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: (21-24)% increased Cast Speed Two Handed Weapon: (32-37)% increased Cast Speed Shield: (50-59)% increased Mana Regeneration Rate Other Armour: +(55-59) to maximum Mana Quiver: (0.2-0.4)% of Physical Attack Damage Leeched as Mana Belt: (11-15)% increased Flask Mana Recovery rate Other Jewellery: (50-59)% increased Mana Regeneration Rate |
Shrieking Essence of Misery![]() Essence Tier: 6Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: (25-28)% increased Cast Speed Two Handed Weapon: (38-43)% increased Cast Speed Shield: (60-69)% increased Mana Regeneration Rate Other Armour: +(65-68) to maximum Mana Quiver: (0.6-0.8)% of Physical Attack Damage Leeched as Mana Belt: (16-20)% increased Flask Mana Recovery rate Other Jewellery: (60-69)% increased Mana Regeneration RateRight click this item then left click a normal or rare item to apply it. ![]() | 6 | Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: (25-28)% increased Cast Speed Two Handed Weapon: (38-43)% increased Cast Speed Shield: (60-69)% increased Mana Regeneration Rate Other Armour: +(65-68) to maximum Mana Quiver: (0.6-0.8)% of Physical Attack Damage Leeched as Mana Belt: (16-20)% increased Flask Mana Recovery rate Other Jewellery: (60-69)% increased Mana Regeneration Rate |
Deafening Essence of Misery![]() Essence Tier: 7Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: (29-32)% increased Cast Speed Two Handed Weapon: (44-49)% increased Cast Speed Shield: (70-76)% increased Mana Regeneration Rate Other Armour: +(69-77) to maximum Mana Quiver: (0.9-1)% of Physical Attack Damage Leeched as Mana Belt: (21-25)% increased Flask Mana Recovery rate Other Jewellery: (70-76)% increased Mana Regeneration RateRight click this item then left click a normal or rare item to apply it. ![]() | 7 | Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: (29-32)% increased Cast Speed Two Handed Weapon: (44-49)% increased Cast Speed Shield: (70-76)% increased Mana Regeneration Rate Other Armour: +(69-77) to maximum Mana Quiver: (0.9-1)% of Physical Attack Damage Leeched as Mana Belt: (21-25)% increased Flask Mana Recovery rate Other Jewellery: (70-76)% increased Mana Regeneration Rate |
Weeping Essence of Rage![]() Essence Tier: 3Upgrades a normal item to rare with one guaranteed property Properties restricted to level 60 and below One Handed Weapon: Damage Penetrates 4% Fire Resistance Two Handed Weapon: Damage Penetrates (7-8)% Fire Resistance Other Items: +(18-22) to StrengthRight click this item then left click a normal item to apply it. ![]() | 3 | Upgrades a normal item to rare with one guaranteed property Properties restricted to level 60 and below One Handed Weapon: Damage Penetrates 4% Fire Resistance Two Handed Weapon: Damage Penetrates (7-8)% Fire Resistance Other Items: +(18-22) to Strength |
Wailing Essence of Rage![]() Essence Tier: 4Upgrades a normal item to rare with one guaranteed property Properties restricted to level 75 and below One Handed Weapon: Damage Penetrates 5% Fire Resistance Two Handed Weapon: Damage Penetrates (9-10)% Fire Resistance Other Items: +(28-32) to StrengthRight click this item then left click a normal item to apply it. ![]() | 4 | Upgrades a normal item to rare with one guaranteed property Properties restricted to level 75 and below One Handed Weapon: Damage Penetrates 5% Fire Resistance Two Handed Weapon: Damage Penetrates (9-10)% Fire Resistance Other Items: +(28-32) to Strength |
Screaming Essence of Rage![]() Essence Tier: 5Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Damage Penetrates 6% Fire Resistance Two Handed Weapon: Damage Penetrates (11-12)% Fire Resistance Other Items: +(33-37) to StrengthRight click this item then left click a normal or rare item to apply it. ![]() | 5 | Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Damage Penetrates 6% Fire Resistance Two Handed Weapon: Damage Penetrates (11-12)% Fire Resistance Other Items: +(33-37) to Strength |
Shrieking Essence of Rage![]() Essence Tier: 6Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Damage Penetrates 7% Fire Resistance Two Handed Weapon: Damage Penetrates (13-14)% Fire Resistance Other Items: +(43-50) to StrengthRight click this item then left click a normal or rare item to apply it. ![]() | 6 | Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Damage Penetrates 7% Fire Resistance Two Handed Weapon: Damage Penetrates (13-14)% Fire Resistance Other Items: +(43-50) to Strength |
Deafening Essence of Rage![]() Essence Tier: 7Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Damage Penetrates 8% Fire Resistance Two Handed Weapon: Damage Penetrates (15-16)% Fire Resistance Other Items: +(51-58) to StrengthRight click this item then left click a normal or rare item to apply it. ![]() | 7 | Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Damage Penetrates 8% Fire Resistance Two Handed Weapon: Damage Penetrates (15-16)% Fire Resistance Other Items: +(51-58) to Strength |
Screaming Essence of Scorn![]() Essence Tier: 5Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Weapon: (80-99)% increased Critical Strike Chance for Spells Body Armour: (31-39)% increased Stun Threshold Shield: (80-99)% increased Critical Strike Chance for Spells Other Armour: (23-26)% chance to Avoid being Stunned Quiver: +(25-29)% to Global Critical Strike Multiplier Amulet: +(25-29)% to Global Critical Strike Multiplier Ring: +(15-17)% to Global Critical Strike Multiplier Belt: (12-13)% reduced Enemy Stun ThresholdRight click this item then left click a normal or rare item to apply it. ![]() | 5 | Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Weapon: (80-99)% increased Critical Strike Chance for Spells Body Armour: (31-39)% increased Stun Threshold Shield: (80-99)% increased Critical Strike Chance for Spells Other Armour: (23-26)% chance to Avoid being Stunned Quiver: +(25-29)% to Global Critical Strike Multiplier Amulet: +(25-29)% to Global Critical Strike Multiplier Ring: +(15-17)% to Global Critical Strike Multiplier Belt: (12-13)% reduced Enemy Stun Threshold |
Shrieking Essence of Scorn![]() Essence Tier: 6Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Weapon: (100-109)% increased Critical Strike Chance for Spells Body Armour: (40-45)% increased Stun Threshold Shield: (100-109)% increased Critical Strike Chance for Spells Other Armour: (27-30)% chance to Avoid being Stunned Quiver: +(30-34)% to Global Critical Strike Multiplier Amulet: +(30-34)% to Global Critical Strike Multiplier Ring: +(18-20)% to Global Critical Strike Multiplier Belt: (14-15)% reduced Enemy Stun ThresholdRight click this item then left click a normal or rare item to apply it. ![]() | 6 | Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Weapon: (100-109)% increased Critical Strike Chance for Spells Body Armour: (40-45)% increased Stun Threshold Shield: (100-109)% increased Critical Strike Chance for Spells Other Armour: (27-30)% chance to Avoid being Stunned Quiver: +(30-34)% to Global Critical Strike Multiplier Amulet: +(30-34)% to Global Critical Strike Multiplier Ring: +(18-20)% to Global Critical Strike Multiplier Belt: (14-15)% reduced Enemy Stun Threshold |
Deafening Essence of Scorn![]() Essence Tier: 7Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Weapon: (110-119)% increased Critical Strike Chance for Spells Body Armour: (46-60)% increased Stun Threshold Shield: (110-119)% increased Critical Strike Chance for Spells Other Armour: (31-44)% chance to Avoid being Stunned Quiver: +(35-41)% to Global Critical Strike Multiplier Amulet: +(35-41)% to Global Critical Strike Multiplier Ring: +(21-25)% to Global Critical Strike Multiplier Belt: (16-17)% reduced Enemy Stun ThresholdRight click this item then left click a normal or rare item to apply it. ![]() | 7 | Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Weapon: (110-119)% increased Critical Strike Chance for Spells Body Armour: (46-60)% increased Stun Threshold Shield: (110-119)% increased Critical Strike Chance for Spells Other Armour: (31-44)% chance to Avoid being Stunned Quiver: +(35-41)% to Global Critical Strike Multiplier Amulet: +(35-41)% to Global Critical Strike Multiplier Ring: +(21-25)% to Global Critical Strike Multiplier Belt: (16-17)% reduced Enemy Stun Threshold |
Muttering Essence of Sorrow![]() Essence Tier: 2Upgrades a normal item to rare with one guaranteed property Properties restricted to level 45 and below One Handed Weapon: Damage Penetrates 3% Cold Resistance Two Handed Weapon: Damage Penetrates (5-6)% Cold Resistance Other Items: +(13-17) to DexterityRight click this item then left click a normal item to apply it. ![]() | 2 | Upgrades a normal item to rare with one guaranteed property Properties restricted to level 45 and below One Handed Weapon: Damage Penetrates 3% Cold Resistance Two Handed Weapon: Damage Penetrates (5-6)% Cold Resistance Other Items: +(13-17) to Dexterity |
Weeping Essence of Sorrow![]() Essence Tier: 3Upgrades a normal item to rare with one guaranteed property Properties restricted to level 60 and below One Handed Weapon: Damage Penetrates 4% Cold Resistance Two Handed Weapon: Damage Penetrates (7-8)% Cold Resistance Other Items: +(18-22) to DexterityRight click this item then left click a normal item to apply it. ![]() | 3 | Upgrades a normal item to rare with one guaranteed property Properties restricted to level 60 and below One Handed Weapon: Damage Penetrates 4% Cold Resistance Two Handed Weapon: Damage Penetrates (7-8)% Cold Resistance Other Items: +(18-22) to Dexterity |
Wailing Essence of Sorrow![]() Essence Tier: 4Upgrades a normal item to rare with one guaranteed property Properties restricted to level 75 and below One Handed Weapon: Damage Penetrates 5% Cold Resistance Two Handed Weapon: Damage Penetrates (9-10)% Cold Resistance Other Items: +(28-32) to DexterityRight click this item then left click a normal item to apply it. ![]() | 4 | Upgrades a normal item to rare with one guaranteed property Properties restricted to level 75 and below One Handed Weapon: Damage Penetrates 5% Cold Resistance Two Handed Weapon: Damage Penetrates (9-10)% Cold Resistance Other Items: +(28-32) to Dexterity |
Screaming Essence of Sorrow![]() Essence Tier: 5Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Damage Penetrates 6% Cold Resistance Two Handed Weapon: Damage Penetrates (11-12)% Cold Resistance Other Items: +(33-37) to DexterityRight click this item then left click a normal or rare item to apply it. ![]() | 5 | Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Damage Penetrates 6% Cold Resistance Two Handed Weapon: Damage Penetrates (11-12)% Cold Resistance Other Items: +(33-37) to Dexterity |
Shrieking Essence of Sorrow![]() Essence Tier: 6Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Damage Penetrates 7% Cold Resistance Two Handed Weapon: Damage Penetrates (13-14)% Cold Resistance Other Items: +(43-50) to DexterityRight click this item then left click a normal or rare item to apply it. ![]() | 6 | Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Damage Penetrates 7% Cold Resistance Two Handed Weapon: Damage Penetrates (13-14)% Cold Resistance Other Items: +(43-50) to Dexterity |
Deafening Essence of Sorrow![]() Essence Tier: 7Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Damage Penetrates 8% Cold Resistance Two Handed Weapon: Damage Penetrates (15-16)% Cold Resistance Other Items: +(51-58) to DexterityRight click this item then left click a normal or rare item to apply it. ![]() | 7 | Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Damage Penetrates 8% Cold Resistance Two Handed Weapon: Damage Penetrates (15-16)% Cold Resistance Other Items: +(51-58) to Dexterity |
Wailing Essence of Spite![]() Essence Tier: 4Upgrades a normal item to rare with one guaranteed property Properties restricted to level 75 and below One Handed Weapon: Damage Penetrates 5% Lightning Resistance Two Handed Weapon: Damage Penetrates (9-10)% Lightning Resistance Other Items: +(28-32) to IntelligenceRight click this item then left click a normal item to apply it. ![]() | 4 | Upgrades a normal item to rare with one guaranteed property Properties restricted to level 75 and below One Handed Weapon: Damage Penetrates 5% Lightning Resistance Two Handed Weapon: Damage Penetrates (9-10)% Lightning Resistance Other Items: +(28-32) to Intelligence |
Screaming Essence of Spite![]() Essence Tier: 5Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Damage Penetrates 6% Lightning Resistance Two Handed Weapon: Damage Penetrates (11-12)% Lightning Resistance Other Items: +(33-37) to IntelligenceRight click this item then left click a normal or rare item to apply it. ![]() | 5 | Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Damage Penetrates 6% Lightning Resistance Two Handed Weapon: Damage Penetrates (11-12)% Lightning Resistance Other Items: +(33-37) to Intelligence |
Shrieking Essence of Spite![]() Essence Tier: 6Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Damage Penetrates 7% Lightning Resistance Two Handed Weapon: Damage Penetrates (13-14)% Lightning Resistance Other Items: +(43-50) to IntelligenceRight click this item then left click a normal or rare item to apply it. ![]() | 6 | Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Damage Penetrates 7% Lightning Resistance Two Handed Weapon: Damage Penetrates (13-14)% Lightning Resistance Other Items: +(43-50) to Intelligence |
Deafening Essence of Spite![]() Essence Tier: 7Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Damage Penetrates 8% Lightning Resistance Two Handed Weapon: Damage Penetrates (15-16)% Lightning Resistance Other Items: +(51-58) to IntelligenceRight click this item then left click a normal or rare item to apply it. ![]() | 7 | Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Damage Penetrates 8% Lightning Resistance Two Handed Weapon: Damage Penetrates (15-16)% Lightning Resistance Other Items: +(51-58) to Intelligence |
Weeping Essence of Suffering![]() Essence Tier: 3Upgrades a normal item to rare with one guaranteed property Properties restricted to level 60 and below One Handed Weapon: Adds (11-15) to (22-25) Cold Damage to Spells Two Handed Weapon: Adds (16-22) to (33-38) Cold Damage to Spells Gloves: Adds (3-4) to (7-8) Cold Damage to Attacks Body Armour: (5-6)% chance to Avoid Cold Damage from Hits Shield: (5-6)% chance to Avoid Cold Damage from Hits Other Armour: (39-42)% chance to Avoid being Frozen Quiver: Adds (10-13) to (19-22) Cold Damage to Attacks Belt: (39-42)% chance to Avoid being Frozen Other Jewellery: Adds (6-9) to (13-16) Cold Damage to AttacksRight click this item then left click a normal item to apply it. ![]() | 3 | Upgrades a normal item to rare with one guaranteed property Properties restricted to level 60 and below One Handed Weapon: Adds (11-15) to (22-25) Cold Damage to Spells Two Handed Weapon: Adds (16-22) to (33-38) Cold Damage to Spells Gloves: Adds (3-4) to (7-8) Cold Damage to Attacks Body Armour: (5-6)% chance to Avoid Cold Damage from Hits Shield: (5-6)% chance to Avoid Cold Damage from Hits Other Armour: (39-42)% chance to Avoid being Frozen Quiver: Adds (10-13) to (19-22) Cold Damage to Attacks Belt: (39-42)% chance to Avoid being Frozen Other Jewellery: Adds (6-9) to (13-16) Cold Damage to Attacks |
Wailing Essence of Suffering![]() Essence Tier: 4Upgrades a normal item to rare with one guaranteed property Properties restricted to level 75 and below One Handed Weapon: Adds (20-26) to (40-46) Cold Damage to Spells Two Handed Weapon: Adds (30-40) to (59-69) Cold Damage to Spells Gloves: Adds (5-7) to (10-12) Cold Damage to Attacks Body Armour: (6-7)% chance to Avoid Cold Damage from Hits Shield: (6-7)% chance to Avoid Cold Damage from Hits Other Armour: (43-46)% chance to Avoid being Frozen Quiver: Adds (15-20) to (30-35) Cold Damage to Attacks Belt: (43-46)% chance to Avoid being Frozen Other Jewellery: Adds (10-13) to (20-24) Cold Damage to AttacksRight click this item then left click a normal item to apply it. ![]() | 4 | Upgrades a normal item to rare with one guaranteed property Properties restricted to level 75 and below One Handed Weapon: Adds (20-26) to (40-46) Cold Damage to Spells Two Handed Weapon: Adds (30-40) to (59-69) Cold Damage to Spells Gloves: Adds (5-7) to (10-12) Cold Damage to Attacks Body Armour: (6-7)% chance to Avoid Cold Damage from Hits Shield: (6-7)% chance to Avoid Cold Damage from Hits Other Armour: (43-46)% chance to Avoid being Frozen Quiver: Adds (15-20) to (30-35) Cold Damage to Attacks Belt: (43-46)% chance to Avoid being Frozen Other Jewellery: Adds (10-13) to (20-24) Cold Damage to Attacks |
Screaming Essence of Suffering![]() Essence Tier: 5Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Adds (26-35) to (51-60) Cold Damage to Spells Two Handed Weapon: Adds (39-52) to (77-90) Cold Damage to Spells Gloves: Adds (6-9) to (13-16) Cold Damage to Attacks Body Armour: (7-8)% chance to Avoid Cold Damage from Hits Shield: (7-8)% chance to Avoid Cold Damage from Hits Other Armour: (47-50)% chance to Avoid being Frozen Quiver: Adds (18-24) to (36-42) Cold Damage to Attacks Belt: (47-50)% chance to Avoid being Frozen Other Jewellery: Adds (12-16) to (24-28) Cold Damage to AttacksRight click this item then left click a normal or rare item to apply it. ![]() | 5 | Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Adds (26-35) to (51-60) Cold Damage to Spells Two Handed Weapon: Adds (39-52) to (77-90) Cold Damage to Spells Gloves: Adds (6-9) to (13-16) Cold Damage to Attacks Body Armour: (7-8)% chance to Avoid Cold Damage from Hits Shield: (7-8)% chance to Avoid Cold Damage from Hits Other Armour: (47-50)% chance to Avoid being Frozen Quiver: Adds (18-24) to (36-42) Cold Damage to Attacks Belt: (47-50)% chance to Avoid being Frozen Other Jewellery: Adds (12-16) to (24-28) Cold Damage to Attacks |
Shrieking Essence of Suffering![]() Essence Tier: 6Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Adds (33-43) to (64-75) Cold Damage to Spells Two Handed Weapon: Adds (49-64) to (96-113) Cold Damage to Spells Gloves: Adds (8-11) to (16-19) Cold Damage to Attacks Body Armour: (8-9)% chance to Avoid Cold Damage from Hits Shield: (8-9)% chance to Avoid Cold Damage from Hits Other Armour: (51-55)% chance to Avoid being Frozen Quiver: Adds (33-45) to (67-78) Cold Damage to Attacks Belt: (51-55)% chance to Avoid being Frozen Other Jewellery: Adds (17-22) to (34-40) Cold Damage to AttacksRight click this item then left click a normal or rare item to apply it. ![]() | 6 | Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Adds (33-43) to (64-75) Cold Damage to Spells Two Handed Weapon: Adds (49-64) to (96-113) Cold Damage to Spells Gloves: Adds (8-11) to (16-19) Cold Damage to Attacks Body Armour: (8-9)% chance to Avoid Cold Damage from Hits Shield: (8-9)% chance to Avoid Cold Damage from Hits Other Armour: (51-55)% chance to Avoid being Frozen Quiver: Adds (33-45) to (67-78) Cold Damage to Attacks Belt: (51-55)% chance to Avoid being Frozen Other Jewellery: Adds (17-22) to (34-40) Cold Damage to Attacks |
Deafening Essence of Suffering![]() Essence Tier: 7Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Adds (41-54) to (81-93) Cold Damage to Spells Two Handed Weapon: Adds (61-81) to (120-140) Cold Damage to Spells Gloves: Adds (10-13) to (20-24) Cold Damage to Attacks Body Armour: (9-10)% chance to Avoid Cold Damage from Hits Shield: (9-10)% chance to Avoid Cold Damage from Hits Other Armour: (56-60)% chance to Avoid being Frozen Quiver: Adds (36-50) to (74-86) Cold Damage to Attacks Belt: (56-60)% chance to Avoid being Frozen Other Jewellery: Adds (20-24) to (38-44) Cold Damage to AttacksRight click this item then left click a normal or rare item to apply it. ![]() | 7 | Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Adds (41-54) to (81-93) Cold Damage to Spells Two Handed Weapon: Adds (61-81) to (120-140) Cold Damage to Spells Gloves: Adds (10-13) to (20-24) Cold Damage to Attacks Body Armour: (9-10)% chance to Avoid Cold Damage from Hits Shield: (9-10)% chance to Avoid Cold Damage from Hits Other Armour: (56-60)% chance to Avoid being Frozen Quiver: Adds (36-50) to (74-86) Cold Damage to Attacks Belt: (56-60)% chance to Avoid being Frozen Other Jewellery: Adds (20-24) to (38-44) Cold Damage to Attacks |
Muttering Essence of Torment![]() Essence Tier: 2Upgrades a normal item to rare with one guaranteed property Properties restricted to level 45 and below One Handed Weapon: Adds (1-2) to (21-22) Lightning Damage to Spells Two Handed Weapon: Adds (1-3) to (32-34) Lightning Damage to Spells Gloves: Adds 1 to 5 Lightning Damage to Attacks Body Armour: (4-5)% chance to Avoid Lightning Damage from Hits Shield: (4-5)% chance to Avoid Lightning Damage from Hits Other Armour: (35-38)% chance to Avoid being Shocked Quiver: Adds 2 to (16-18) Lightning Damage to Attacks Belt: (35-38)% chance to Avoid being Shocked Other Jewellery: Adds 1 to (14-15) Lightning Damage to AttacksRight click this item then left click a normal item to apply it. ![]() | 2 | Upgrades a normal item to rare with one guaranteed property Properties restricted to level 45 and below One Handed Weapon: Adds (1-2) to (21-22) Lightning Damage to Spells Two Handed Weapon: Adds (1-3) to (32-34) Lightning Damage to Spells Gloves: Adds 1 to 5 Lightning Damage to Attacks Body Armour: (4-5)% chance to Avoid Lightning Damage from Hits Shield: (4-5)% chance to Avoid Lightning Damage from Hits Other Armour: (35-38)% chance to Avoid being Shocked Quiver: Adds 2 to (16-18) Lightning Damage to Attacks Belt: (35-38)% chance to Avoid being Shocked Other Jewellery: Adds 1 to (14-15) Lightning Damage to Attacks |
Weeping Essence of Torment![]() Essence Tier: 3Upgrades a normal item to rare with one guaranteed property Properties restricted to level 60 and below One Handed Weapon: Adds (1-4) to (46-48) Lightning Damage to Spells Two Handed Weapon: Adds (2-5) to (69-73) Lightning Damage to Spells Gloves: Adds 1 to (14-15) Lightning Damage to Attacks Body Armour: (5-6)% chance to Avoid Lightning Damage from Hits Shield: (5-6)% chance to Avoid Lightning Damage from Hits Other Armour: (39-42)% chance to Avoid being Shocked Quiver: Adds (2-3) to (35-40) Lightning Damage to Attacks Belt: (39-42)% chance to Avoid being Shocked Other Jewellery: Adds (1-2) to (27-28) Lightning Damage to AttacksRight click this item then left click a normal item to apply it. ![]() | 3 | Upgrades a normal item to rare with one guaranteed property Properties restricted to level 60 and below One Handed Weapon: Adds (1-4) to (46-48) Lightning Damage to Spells Two Handed Weapon: Adds (2-5) to (69-73) Lightning Damage to Spells Gloves: Adds 1 to (14-15) Lightning Damage to Attacks Body Armour: (5-6)% chance to Avoid Lightning Damage from Hits Shield: (5-6)% chance to Avoid Lightning Damage from Hits Other Armour: (39-42)% chance to Avoid being Shocked Quiver: Adds (2-3) to (35-40) Lightning Damage to Attacks Belt: (39-42)% chance to Avoid being Shocked Other Jewellery: Adds (1-2) to (27-28) Lightning Damage to Attacks |
Wailing Essence of Torment![]() Essence Tier: 4Upgrades a normal item to rare with one guaranteed property Properties restricted to level 75 and below One Handed Weapon: Adds (2-7) to (84-88) Lightning Damage to Spells Two Handed Weapon: Adds (3-10) to (126-133) Lightning Damage to Spells Gloves: Adds (1-2) to (22-23) Lightning Damage to Attacks Body Armour: (6-7)% chance to Avoid Lightning Damage from Hits Shield: (6-7)% chance to Avoid Lightning Damage from Hits Other Armour: (43-46)% chance to Avoid being Shocked Quiver: Adds (2-5) to (56-62) Lightning Damage to Attacks Belt: (43-46)% chance to Avoid being Shocked Other Jewellery: Adds (1-4) to (40-43) Lightning Damage to AttacksRight click this item then left click a normal item to apply it. ![]() | 4 | Upgrades a normal item to rare with one guaranteed property Properties restricted to level 75 and below One Handed Weapon: Adds (2-7) to (84-88) Lightning Damage to Spells Two Handed Weapon: Adds (3-10) to (126-133) Lightning Damage to Spells Gloves: Adds (1-2) to (22-23) Lightning Damage to Attacks Body Armour: (6-7)% chance to Avoid Lightning Damage from Hits Shield: (6-7)% chance to Avoid Lightning Damage from Hits Other Armour: (43-46)% chance to Avoid being Shocked Quiver: Adds (2-5) to (56-62) Lightning Damage to Attacks Belt: (43-46)% chance to Avoid being Shocked Other Jewellery: Adds (1-4) to (40-43) Lightning Damage to Attacks |
Screaming Essence of Torment![]() Essence Tier: 5Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Adds (2-9) to (109-115) Lightning Damage to Spells Two Handed Weapon: Adds (5-12) to (164-173) Lightning Damage to Spells Gloves: Adds (1-2) to (27-28) Lightning Damage to Attacks Body Armour: (7-8)% chance to Avoid Lightning Damage from Hits Shield: (7-8)% chance to Avoid Lightning Damage from Hits Other Armour: (47-50)% chance to Avoid being Shocked Quiver: Adds (3-8) to (89-99) Lightning Damage to Attacks Belt: (47-50)% chance to Avoid being Shocked Other Jewellery: Adds (3-6) to (57-61) Lightning Damage to AttacksRight click this item then left click a normal or rare item to apply it. ![]() | 5 | Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Adds (2-9) to (109-115) Lightning Damage to Spells Two Handed Weapon: Adds (5-12) to (164-173) Lightning Damage to Spells Gloves: Adds (1-2) to (27-28) Lightning Damage to Attacks Body Armour: (7-8)% chance to Avoid Lightning Damage from Hits Shield: (7-8)% chance to Avoid Lightning Damage from Hits Other Armour: (47-50)% chance to Avoid being Shocked Quiver: Adds (3-8) to (89-99) Lightning Damage to Attacks Belt: (47-50)% chance to Avoid being Shocked Other Jewellery: Adds (3-6) to (57-61) Lightning Damage to Attacks |
Shrieking Essence of Torment![]() Essence Tier: 6Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Adds (4-11) to (136-144) Lightning Damage to Spells Two Handed Weapon: Adds (5-17) to (204-216) Lightning Damage to Spells Gloves: Adds (1-3) to (33-34) Lightning Damage to Attacks Body Armour: (8-9)% chance to Avoid Lightning Damage from Hits Shield: (8-9)% chance to Avoid Lightning Damage from Hits Other Armour: (51-55)% chance to Avoid being Shocked Quiver: Adds (5-11) to (124-140) Lightning Damage to Attacks Belt: (51-55)% chance to Avoid being Shocked Other Jewellery: Adds (3-7) to (68-72) Lightning Damage to AttacksRight click this item then left click a normal or rare item to apply it. ![]() | 6 | Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Adds (4-11) to (136-144) Lightning Damage to Spells Two Handed Weapon: Adds (5-17) to (204-216) Lightning Damage to Spells Gloves: Adds (1-3) to (33-34) Lightning Damage to Attacks Body Armour: (8-9)% chance to Avoid Lightning Damage from Hits Shield: (8-9)% chance to Avoid Lightning Damage from Hits Other Armour: (51-55)% chance to Avoid being Shocked Quiver: Adds (5-11) to (124-140) Lightning Damage to Attacks Belt: (51-55)% chance to Avoid being Shocked Other Jewellery: Adds (3-7) to (68-72) Lightning Damage to Attacks |
Deafening Essence of Torment![]() Essence Tier: 7Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Adds (4-14) to (170-179) Lightning Damage to Spells Two Handed Weapon: Adds (7-20) to (255-270) Lightning Damage to Spells Gloves: Adds (1-4) to (40-43) Lightning Damage to Attacks Body Armour: (9-10)% chance to Avoid Lightning Damage from Hits Shield: (9-10)% chance to Avoid Lightning Damage from Hits Other Armour: (56-60)% chance to Avoid being Shocked Quiver: Adds (6-13) to (136-155) Lightning Damage to Attacks Belt: (56-60)% chance to Avoid being Shocked Other Jewellery: Adds (4-8) to (71-76) Lightning Damage to AttacksRight click this item then left click a normal or rare item to apply it. ![]() | 7 | Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Adds (4-14) to (170-179) Lightning Damage to Spells Two Handed Weapon: Adds (7-20) to (255-270) Lightning Damage to Spells Gloves: Adds (1-4) to (40-43) Lightning Damage to Attacks Body Armour: (9-10)% chance to Avoid Lightning Damage from Hits Shield: (9-10)% chance to Avoid Lightning Damage from Hits Other Armour: (56-60)% chance to Avoid being Shocked Quiver: Adds (6-13) to (136-155) Lightning Damage to Attacks Belt: (56-60)% chance to Avoid being Shocked Other Jewellery: Adds (4-8) to (71-76) Lightning Damage to Attacks |
Whispering Essence of Woe![]() Essence Tier: 1Upgrades a normal item to rare with one guaranteed property Properties restricted to level 35 and below One Handed Weapon: (10-19)% increased Spell Damage Two Handed Weapon: (15-29)% increased Spell Damage Armour: +(3-5) to maximum Energy Shield Quiver: (5-10)% increased Damage with Bow Skills Amulet: (2-4)% increased maximum Energy Shield Ring: +(1-3) to maximum Energy Shield Belt: +(1-3) to maximum Energy ShieldRight click this item then left click a normal item to apply it. ![]() | 1 | Upgrades a normal item to rare with one guaranteed property Properties restricted to level 35 and below One Handed Weapon: (10-19)% increased Spell Damage Two Handed Weapon: (15-29)% increased Spell Damage Armour: +(3-5) to maximum Energy Shield Quiver: (5-10)% increased Damage with Bow Skills Amulet: (2-4)% increased maximum Energy Shield Ring: +(1-3) to maximum Energy Shield Belt: +(1-3) to maximum Energy Shield |
Muttering Essence of Woe![]() Essence Tier: 2Upgrades a normal item to rare with one guaranteed property Properties restricted to level 45 and below One Handed Weapon: (20-29)% increased Spell Damage Two Handed Weapon: (30-44)% increased Spell Damage Armour: +(6-11) to maximum Energy Shield Quiver: (11-20)% increased Damage with Bow Skills Amulet: (5-7)% increased maximum Energy Shield Ring: +(4-8) to maximum Energy Shield Belt: +(4-8) to maximum Energy ShieldRight click this item then left click a normal item to apply it. ![]() | 2 | Upgrades a normal item to rare with one guaranteed property Properties restricted to level 45 and below One Handed Weapon: (20-29)% increased Spell Damage Two Handed Weapon: (30-44)% increased Spell Damage Armour: +(6-11) to maximum Energy Shield Quiver: (11-20)% increased Damage with Bow Skills Amulet: (5-7)% increased maximum Energy Shield Ring: +(4-8) to maximum Energy Shield Belt: +(4-8) to maximum Energy Shield |
Weeping Essence of Woe![]() Essence Tier: 3Upgrades a normal item to rare with one guaranteed property Properties restricted to level 60 and below One Handed Weapon: (30-39)% increased Spell Damage Two Handed Weapon: (45-59)% increased Spell Damage Armour: +(17-23) to maximum Energy Shield Quiver: (21-25)% increased Damage with Bow Skills Amulet: (8-10)% increased maximum Energy Shield Ring: +(16-19) to maximum Energy Shield Belt: +(16-19) to maximum Energy ShieldRight click this item then left click a normal item to apply it. ![]() | 3 | Upgrades a normal item to rare with one guaranteed property Properties restricted to level 60 and below One Handed Weapon: (30-39)% increased Spell Damage Two Handed Weapon: (45-59)% increased Spell Damage Armour: +(17-23) to maximum Energy Shield Quiver: (21-25)% increased Damage with Bow Skills Amulet: (8-10)% increased maximum Energy Shield Ring: +(16-19) to maximum Energy Shield Belt: +(16-19) to maximum Energy Shield |
Wailing Essence of Woe![]() Essence Tier: 4Upgrades a normal item to rare with one guaranteed property Properties restricted to level 75 and below One Handed Weapon: (40-54)% increased Spell Damage Two Handed Weapon: (60-84)% increased Spell Damage Gloves: +(18-26) to maximum Energy Shield Boots: +(18-26) to maximum Energy Shield Shield: +(39-49) to maximum Energy Shield Other Armour: +(31-38) to maximum Energy Shield Quiver: (26-30)% increased Damage with Bow Skills Amulet: (11-13)% increased maximum Energy Shield Ring: +(23-26) to maximum Energy Shield Belt: +(23-26) to maximum Energy ShieldRight click this item then left click a normal item to apply it. ![]() | 4 | Upgrades a normal item to rare with one guaranteed property Properties restricted to level 75 and below One Handed Weapon: (40-54)% increased Spell Damage Two Handed Weapon: (60-84)% increased Spell Damage Gloves: +(18-26) to maximum Energy Shield Boots: +(18-26) to maximum Energy Shield Shield: +(39-49) to maximum Energy Shield Other Armour: +(31-38) to maximum Energy Shield Quiver: (26-30)% increased Damage with Bow Skills Amulet: (11-13)% increased maximum Energy Shield Ring: +(23-26) to maximum Energy Shield Belt: +(23-26) to maximum Energy Shield |
Screaming Essence of Woe![]() Essence Tier: 5Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: (50-66)% increased Spell Damage Two Handed Weapon: (85-106)% increased Spell Damage Body Armour: +(50-61) to maximum Energy Shield Helmet: +(39-45) to maximum Energy Shield Shield: +(50-59) to maximum Energy Shield Other Armour: +(27-32) to maximum Energy Shield Quiver: (31-36)% increased Damage with Bow Skills Amulet: (14-16)% increased maximum Energy Shield Ring: +(27-31) to maximum Energy Shield Belt: +(27-31) to maximum Energy ShieldRight click this item then left click a normal or rare item to apply it. ![]() | 5 | Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: (50-66)% increased Spell Damage Two Handed Weapon: (85-106)% increased Spell Damage Body Armour: +(50-61) to maximum Energy Shield Helmet: +(39-45) to maximum Energy Shield Shield: +(50-59) to maximum Energy Shield Other Armour: +(27-32) to maximum Energy Shield Quiver: (31-36)% increased Damage with Bow Skills Amulet: (14-16)% increased maximum Energy Shield Ring: +(27-31) to maximum Energy Shield Belt: +(27-31) to maximum Energy Shield |
Shrieking Essence of Woe![]() Essence Tier: 6Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: (67-82)% increased Spell Damage Two Handed Weapon: (107-122)% increased Spell Damage Body Armour: +(77-90) to maximum Energy Shield Helmet: +(46-51) to maximum Energy Shield Shield: +(60-69) to maximum Energy Shield Other Armour: +(28-35) to maximum Energy Shield Quiver: (37-42)% increased Damage with Bow Skills Amulet: (17-18)% increased maximum Energy Shield Ring: +(38-43) to maximum Energy Shield Belt: +(32-37) to maximum Energy ShieldRight click this item then left click a normal or rare item to apply it. ![]() | 6 | Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: (67-82)% increased Spell Damage Two Handed Weapon: (107-122)% increased Spell Damage Body Armour: +(77-90) to maximum Energy Shield Helmet: +(46-51) to maximum Energy Shield Shield: +(60-69) to maximum Energy Shield Other Armour: +(28-35) to maximum Energy Shield Quiver: (37-42)% increased Damage with Bow Skills Amulet: (17-18)% increased maximum Energy Shield Ring: +(38-43) to maximum Energy Shield Belt: +(32-37) to maximum Energy Shield |
Deafening Essence of Woe![]() Essence Tier: 7Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: (83-94)% increased Spell Damage Two Handed Weapon: (123-144)% increased Spell Damage Body Armour: +(88-95) to maximum Energy Shield Helmet: +(52-58) to maximum Energy Shield Shield: +(75-85) to maximum Energy Shield Other Armour: +(38-45) to maximum Energy Shield Quiver: (43-50)% increased Damage with Bow Skills Amulet: (18-19)% increased maximum Energy Shield Ring: +(44-47) to maximum Energy Shield Belt: +(38-43) to maximum Energy ShieldRight click this item then left click a normal or rare item to apply it. ![]() | 7 | Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: (83-94)% increased Spell Damage Two Handed Weapon: (123-144)% increased Spell Damage Body Armour: +(88-95) to maximum Energy Shield Helmet: +(52-58) to maximum Energy Shield Shield: +(75-85) to maximum Energy Shield Other Armour: +(38-45) to maximum Energy Shield Quiver: (43-50)% increased Damage with Bow Skills Amulet: (18-19)% increased maximum Energy Shield Ring: +(44-47) to maximum Energy Shield Belt: +(38-43) to maximum Energy Shield |
Weeping Essence of Wrath![]() Essence Tier: 3Upgrades a normal item to rare with one guaranteed property Properties restricted to level 60 and below One Handed Weapon: Adds 3 to (57-67) Lightning Damage Bow: Adds (5-8) to (106-123) Lightning Damage Two Handed Melee Weapon: Adds (5-8) to (106-123) Lightning Damage Other Weapon: Adds 3 to (57-67) Lightning Damage Armour: +(18-23)% to Lightning Resistance Quiver: +(18-23)% to Lightning Resistance Belt: +(18-23)% to Lightning Resistance Other Jewellery: (8-12)% increased Lightning DamageRight click this item then left click a normal item to apply it. ![]() | 3 | Upgrades a normal item to rare with one guaranteed property Properties restricted to level 60 and below One Handed Weapon: Adds 3 to (57-67) Lightning Damage Bow: Adds (5-8) to (106-123) Lightning Damage Two Handed Melee Weapon: Adds (5-8) to (106-123) Lightning Damage Other Weapon: Adds 3 to (57-67) Lightning Damage Armour: +(18-23)% to Lightning Resistance Quiver: +(18-23)% to Lightning Resistance Belt: +(18-23)% to Lightning Resistance Other Jewellery: (8-12)% increased Lightning Damage |
Wailing Essence of Wrath![]() Essence Tier: 4Upgrades a normal item to rare with one guaranteed property Properties restricted to level 75 and below One Handed Weapon: Adds (5-8) to (112-131) Lightning Damage Bow: Adds (11-14) to (208-242) Lightning Damage Two Handed Melee Weapon: Adds (11-14) to (208-242) Lightning Damage Other Weapon: Adds (5-8) to (112-131) Lightning Damage Armour: +(24-29)% to Lightning Resistance Quiver: +(24-29)% to Lightning Resistance Belt: +(24-29)% to Lightning Resistance Other Jewellery: (13-17)% increased Lightning DamageRight click this item then left click a normal item to apply it. ![]() | 4 | Upgrades a normal item to rare with one guaranteed property Properties restricted to level 75 and below One Handed Weapon: Adds (5-8) to (112-131) Lightning Damage Bow: Adds (11-14) to (208-242) Lightning Damage Two Handed Melee Weapon: Adds (11-14) to (208-242) Lightning Damage Other Weapon: Adds (5-8) to (112-131) Lightning Damage Armour: +(24-29)% to Lightning Resistance Quiver: +(24-29)% to Lightning Resistance Belt: +(24-29)% to Lightning Resistance Other Jewellery: (13-17)% increased Lightning Damage |
Screaming Essence of Wrath![]() Essence Tier: 5Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Adds (10-14) to (197-229) Lightning Damage Bow: Adds (19-25) to (366-425) Lightning Damage Two Handed Melee Weapon: Adds (19-25) to (366-425) Lightning Damage Other Weapon: Adds (10-14) to (197-229) Lightning Damage Armour: +(36-41)% to Lightning Resistance Quiver: +(36-41)% to Lightning Resistance Belt: +(36-41)% to Lightning Resistance Other Jewellery: (23-26)% increased Lightning DamageRight click this item then left click a normal or rare item to apply it. ![]() | 5 | Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Adds (10-14) to (197-229) Lightning Damage Bow: Adds (19-25) to (366-425) Lightning Damage Two Handed Melee Weapon: Adds (19-25) to (366-425) Lightning Damage Other Weapon: Adds (10-14) to (197-229) Lightning Damage Armour: +(36-41)% to Lightning Resistance Quiver: +(36-41)% to Lightning Resistance Belt: +(36-41)% to Lightning Resistance Other Jewellery: (23-26)% increased Lightning Damage |
Shrieking Essence of Wrath![]() Essence Tier: 6Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Adds (13-17) to (247-286) Lightning Damage Bow: Adds (23-32) to (458-531) Lightning Damage Two Handed Melee Weapon: Adds (23-32) to (458-531) Lightning Damage Other Weapon: Adds (13-17) to (247-286) Lightning Damage Armour: +(42-45)% to Lightning Resistance Quiver: +(42-45)% to Lightning Resistance Belt: +(42-45)% to Lightning Resistance Other Jewellery: (27-30)% increased Lightning DamageRight click this item then left click a normal or rare item to apply it. ![]() | 6 | Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Adds (13-17) to (247-286) Lightning Damage Bow: Adds (23-32) to (458-531) Lightning Damage Two Handed Melee Weapon: Adds (23-32) to (458-531) Lightning Damage Other Weapon: Adds (13-17) to (247-286) Lightning Damage Armour: +(42-45)% to Lightning Resistance Quiver: +(42-45)% to Lightning Resistance Belt: +(42-45)% to Lightning Resistance Other Jewellery: (27-30)% increased Lightning Damage |
Deafening Essence of Wrath![]() Essence Tier: 7Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Adds (13-19) to (266-310) Lightning Damage Bow: Adds (25-34) to (494-575) Lightning Damage Two Handed Melee Weapon: Adds (25-34) to (494-575) Lightning Damage Other Weapon: Adds (13-19) to (266-310) Lightning Damage Armour: +(46-48)% to Lightning Resistance Quiver: +(46-48)% to Lightning Resistance Belt: +(46-48)% to Lightning Resistance Other Jewellery: (31-34)% increased Lightning DamageRight click this item then left click a normal or rare item to apply it. ![]() | 7 | Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Adds (13-19) to (266-310) Lightning Damage Bow: Adds (25-34) to (494-575) Lightning Damage Two Handed Melee Weapon: Adds (25-34) to (494-575) Lightning Damage Other Weapon: Adds (13-19) to (266-310) Lightning Damage Armour: +(46-48)% to Lightning Resistance Quiver: +(46-48)% to Lightning Resistance Belt: +(46-48)% to Lightning Resistance Other Jewellery: (31-34)% increased Lightning Damage |
Wailing Essence of Zeal![]() Essence Tier: 4Upgrades a normal item to rare with one guaranteed property Properties restricted to level 75 and below Melee Weapon: (20-22)% increased Attack Speed Ranged Weapon: (11-12)% increased Attack Speed Gloves: (8-10)% increased Attack Speed Boots: 20% increased Movement Speed Body Armour: (21-25)% increased Totem Placement speed Helmet: (15-20)% increased Warcry Speed Other Armour: (20-22)% increased Stun and Block Recovery Quiver: (6-7)% increased Attack Speed Amulet: (5-8)% increased Cast Speed Ring: (5-8)% increased Cast Speed Belt: (7-10)% increased Trap and Mine Throwing SpeedRight click this item then left click a normal item to apply it. ![]() | 4 | Upgrades a normal item to rare with one guaranteed property Properties restricted to level 75 and below Melee Weapon: (20-22)% increased Attack Speed Ranged Weapon: (11-12)% increased Attack Speed Gloves: (8-10)% increased Attack Speed Boots: 20% increased Movement Speed Body Armour: (21-25)% increased Totem Placement speed Helmet: (15-20)% increased Warcry Speed Other Armour: (20-22)% increased Stun and Block Recovery Quiver: (6-7)% increased Attack Speed Amulet: (5-8)% increased Cast Speed Ring: (5-8)% increased Cast Speed Belt: (7-10)% increased Trap and Mine Throwing Speed |
Screaming Essence of Zeal![]() Essence Tier: 5Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Melee Weapon: (23-25)% increased Attack Speed Ranged Weapon: (13-14)% increased Attack Speed Gloves: (11-13)% increased Attack Speed Boots: 25% increased Movement Speed Body Armour: (26-30)% increased Totem Placement speed Helmet: (21-25)% increased Warcry Speed Other Armour: (23-25)% increased Stun and Block Recovery Quiver: (8-9)% increased Attack Speed Amulet: (9-12)% increased Cast Speed Ring: (9-12)% increased Cast Speed Belt: (11-13)% increased Trap and Mine Throwing SpeedRight click this item then left click a normal or rare item to apply it. ![]() | 5 | Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Melee Weapon: (23-25)% increased Attack Speed Ranged Weapon: (13-14)% increased Attack Speed Gloves: (11-13)% increased Attack Speed Boots: 25% increased Movement Speed Body Armour: (26-30)% increased Totem Placement speed Helmet: (21-25)% increased Warcry Speed Other Armour: (23-25)% increased Stun and Block Recovery Quiver: (8-9)% increased Attack Speed Amulet: (9-12)% increased Cast Speed Ring: (9-12)% increased Cast Speed Belt: (11-13)% increased Trap and Mine Throwing Speed |
Shrieking Essence of Zeal![]() Essence Tier: 6Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Melee Weapon: (26-27)% increased Attack Speed Ranged Weapon: (15-16)% increased Attack Speed Gloves: (14-16)% increased Attack Speed Boots: 30% increased Movement Speed Body Armour: (31-35)% increased Totem Placement speed Helmet: (26-30)% increased Warcry Speed Other Armour: (26-28)% increased Stun and Block Recovery Quiver: (10-12)% increased Attack Speed Amulet: (13-16)% increased Cast Speed Ring: (13-14)% increased Cast Speed Belt: (14-17)% increased Trap and Mine Throwing SpeedRight click this item then left click a normal or rare item to apply it. ![]() | 6 | Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Melee Weapon: (26-27)% increased Attack Speed Ranged Weapon: (15-16)% increased Attack Speed Gloves: (14-16)% increased Attack Speed Boots: 30% increased Movement Speed Body Armour: (31-35)% increased Totem Placement speed Helmet: (26-30)% increased Warcry Speed Other Armour: (26-28)% increased Stun and Block Recovery Quiver: (10-12)% increased Attack Speed Amulet: (13-16)% increased Cast Speed Ring: (13-14)% increased Cast Speed Belt: (14-17)% increased Trap and Mine Throwing Speed |
Deafening Essence of Zeal![]() Essence Tier: 7Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Melee Weapon: (28-30)% increased Attack Speed Ranged Weapon: (17-18)% increased Attack Speed Gloves: (17-18)% increased Attack Speed Boots: 32% increased Movement Speed Body Armour: (36-45)% increased Totem Placement speed Helmet: (31-35)% increased Warcry Speed Other Armour: (29-34)% increased Stun and Block Recovery Quiver: (13-15)% increased Attack Speed Amulet: (17-20)% increased Cast Speed Ring: (15-16)% increased Cast Speed Belt: (18-21)% increased Trap and Mine Throwing SpeedRight click this item then left click a normal or rare item to apply it. ![]() | 7 | Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Melee Weapon: (28-30)% increased Attack Speed Ranged Weapon: (17-18)% increased Attack Speed Gloves: (17-18)% increased Attack Speed Boots: 32% increased Movement Speed Body Armour: (36-45)% increased Totem Placement speed Helmet: (31-35)% increased Warcry Speed Other Armour: (29-34)% increased Stun and Block Recovery Quiver: (13-15)% increased Attack Speed Amulet: (17-20)% increased Cast Speed Ring: (15-16)% increased Cast Speed Belt: (18-21)% increased Trap and Mine Throwing Speed |
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Discontinued currency items
The following currency items no longer drop in the game. Template:SMW currency query
Currency exchange resources
Exchange rates between different currency items is largely dependent on the item's scarcity and the demand for it by players willing to trade. Due to the continuously fluctuating nature of the Path of Exile economy, it is too impractical to keep an updated table of currency exchange rates here. Instead, please refer to these tools and resources:
Vendor prices chart
A number of orbs are purchasable at vendors, and can thus be ranked like coins in normal currency. There are several progression tables below showing who sells what and what their equivalent value is in a measurable orbs.
Currency items that have shards are italicised.
Main Progression | |||
---|---|---|---|
Orb | Price | Value in Alts | Location |
Orb of Alchemy | 1× Orb of Regret | 64 | Act 3 (Clarissa) |
Orb of Regret | 2× Orb of Scouring | 64 | Act 2 (Yeena) |
Orb of Scouring | 4× Orb of Chance | 32 | Act 2 (Yeena) |
Orb of Chance | 1× Orb of Fusing | 8 | Act 3 (Clarissa) |
Orb of Fusing | 4× Jeweller's Orb | 8 | Act 2 (Yeena) |
Chromatic Orb | 3× Jeweller's Orb | 6 | Act 2 (Yeena) |
Jeweller's Orb | 2× Orb of Alteration | 2 | Act 2 (Yeena) |
Orb of Alteration | 4× Orb of Augmentation | 1 | Act 1 (Nessa) |
Orb of Augmentation | 4× Orb of Transmutation | 1/4 | Act 1 (Nessa) |
Orb of Transmutation | 7× Portal Scroll | 1/16 | Act 1 (Nessa) |
Portal Scroll | 3× Scroll of Wisdom | 1/112 | Act 1 (Nessa) |
Scroll of Wisdom | baseline currency | 1/336 | N/A |
Scraps Progression | |||
Glassblower's Bauble | 8× Blacksmith's Whetstone | N/A | Act 3 (Hargan) |
Blacksmith's Whetstone | 3× Armourer's Scrap | N/A | Act 2 (Greust) |
Armourer's Scrap | 1× Blacksmith's Whetstone | N/A | Act 1 (Tarkleigh) |
Act 3's Clarissa and Act 4's Petarus and Vanja have all the Main Progression recipes.
At level 6, masters sell certain kinds of currency in bulk, with a discount. The currency deal listed is 80% of the cost of buying currency at a vendor (except in the case of Chisels), and are not based on market value.
Master Progression | |||
---|---|---|---|
Orbs | Price | Master | |
20x Orb of Alteration | 64x Orb of Augmentation | Haku | |
20x Jeweller's Orb | 32x Orb of Alteration | Elreon | |
30x Orb of Scouring | 96x Orb of Chance | Catarina | |
20x Chromatic Orb | 48x Jeweller's Orb | Tora | |
20x Orb of Fusing | 64x Jeweller's Orb | Vorici | |
40x Orb of Regret | 64x Orb of Scouring | Leo | |
10x Orb of Alchemy | 8x Orb of Regret | Vagan | |
20x Cartographer's Chisel | 12x Chaos Orb | Zana |
Vendors and player economy
Vendor prices are a base value for comparisons, player market value will vary. Since players can't downgrade one Orb of Fusing into eight Orbs of Alteration, they may be willing to sell them for less. High-level players will tend to accumulate rarer currencies, and when they begin rolling maps and running them, may run out of smaller denominations such as wisdom scrolls and orbs of alterations.
Don't forget that barter trading is not just what it is worth, it is also what you are willing to pay.