Riposte: Difference between revisions
Jump to navigation
Jump to search
>BotK2 (PyPoE/ExporterBot/1.0.0a0: Item exporter) |
mNo edit summary |
||
(81 intermediate revisions by 20 users not shown) | |||
Line 1: | Line 1: | ||
{{Item | {{Item | ||
| | |rarity_id = normal | ||
|name | |name = Riposte | ||
| | |class_id = Active Skill Gem | ||
|size_x | |size_x = 1 | ||
|size_y | |size_y = 1 | ||
|drop_level | |drop_level = 5 | ||
|tags | |tags = up_to_level_8_gem, gem, default | ||
|metadata_id | |metadata_id = Metadata/Items/Gems/SkillGemRiposte | ||
|help_text | |help_text = Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. | ||
|dexterity_percent = 100 | |||
|gem_tags = Trigger, Attack, Melee, Strike, Physical | |||
|dexterity_percent | |gem_description = Perform a deadly counter-attack when you block. Uses both weapons while you're dual wielding. | ||
|gem_tags | |active_skill_name = Riposte | ||
| | |item_class_id_restriction = Claw, Dagger, One Hand Sword, Thrusting One Hand Sword, One Hand Axe, One Hand Mace, Sceptre, Staff, Two Hand Sword, Two Hand Axe, Two Hand Mace, Unarmed, Warstaff, Rune Dagger | ||
|skill_id = Riposte | |||
|active_skill_name | |cast_time = 1.0 | ||
| | |required_level = 4 | ||
|skill_id | |quality_type1_weight = 1 | ||
|required_level | |quality_type1_stat_text = (2-40)% increased Cooldown Recovery Rate | ||
| | |quality_type1_stat1_id = base_cooldown_speed_+% | ||
| | |quality_type1_stat1_value = 2000 | ||
|static_stored_uses = 1 | |||
| | |static_cooldown = 0.8 | ||
| | |static_attack_speed_multiplier = 100 | ||
| | |static_stat1_id = attack_unusable_if_triggerable | ||
| | |static_stat1_value = 1 | ||
| | |static_stat2_id = base_skill_show_average_damage_instead_of_dps | ||
| | |static_stat2_value = 1 | ||
| | |static_stat3_id = skill_double_hits_when_dual_wielding | ||
| | |static_stat3_value = 1 | ||
|static_stat4_id = melee_counterattack_trigger_on_block_% | |||
| | |static_stat4_value = 100 | ||
| | |stat_text = (2-56) to (3-85) Added Attack Physical Damage<br>Trigger this Skill when you Block | ||
| | |level1 = True | ||
| | |level1_level_requirement = 4 | ||
| | |level1_damage_effectiveness = 160 | ||
|level1_damage_multiplier = 160 | |||
| | |level1_stat_text = 2 to 3 Added Attack Physical Damage | ||
| | |level1_stat1_id = attack_minimum_added_physical_damage | ||
| | |level1_stat1_value = 2 | ||
| | |level1_stat2_id = attack_maximum_added_physical_damage | ||
| | |level1_stat2_value = 3 | ||
| | |level2 = True | ||
| | |level2_level_requirement = 6 | ||
| | |level2_damage_effectiveness = 164 | ||
| | |level2_damage_multiplier = 163.7 | ||
| | |level2_stat_text = 3 to 4 Added Attack Physical Damage | ||
| | |level2_stat1_id = attack_minimum_added_physical_damage | ||
| | |level2_stat1_value = 3 | ||
| | |level2_stat2_id = attack_maximum_added_physical_damage | ||
| | |level2_stat2_value = 4 | ||
| | |level3 = True | ||
| | |level3_level_requirement = 9 | ||
| | |level3_damage_effectiveness = 167 | ||
| | |level3_damage_multiplier = 167.4 | ||
| | |level3_stat_text = 3 to 5 Added Attack Physical Damage | ||
| | |level3_stat1_id = attack_minimum_added_physical_damage | ||
| | |level3_stat1_value = 3 | ||
| | |level3_stat2_id = attack_maximum_added_physical_damage | ||
| | |level3_stat2_value = 5 | ||
| | |level4 = True | ||
| | |level4_level_requirement = 12 | ||
| | |level4_damage_effectiveness = 171 | ||
| | |level4_damage_multiplier = 171.1 | ||
| | |level4_stat_text = 4 to 6 Added Attack Physical Damage | ||
| | |level4_stat1_id = attack_minimum_added_physical_damage | ||
| | |level4_stat1_value = 4 | ||
| | |level4_stat2_id = attack_maximum_added_physical_damage | ||
| | |level4_stat2_value = 6 | ||
| | |level5 = True | ||
| | |level5_level_requirement = 16 | ||
| | |level5_damage_effectiveness = 175 | ||
| | |level5_damage_multiplier = 174.7 | ||
| | |level5_stat_text = 5 to 8 Added Attack Physical Damage | ||
| | |level5_stat1_id = attack_minimum_added_physical_damage | ||
| | |level5_stat1_value = 5 | ||
| | |level5_stat2_id = attack_maximum_added_physical_damage | ||
| | |level5_stat2_value = 8 | ||
| | |level6 = True | ||
| | |level6_level_requirement = 20 | ||
| | |level6_damage_effectiveness = 178 | ||
| | |level6_damage_multiplier = 178.4 | ||
| | |level6_stat_text = 7 to 10 Added Attack Physical Damage | ||
| | |level6_stat1_id = attack_minimum_added_physical_damage | ||
| | |level6_stat1_value = 7 | ||
| | |level6_stat2_id = attack_maximum_added_physical_damage | ||
| | |level6_stat2_value = 10 | ||
| | |level7 = True | ||
| | |level7_level_requirement = 24 | ||
| | |level7_damage_effectiveness = 182 | ||
| | |level7_damage_multiplier = 182.1 | ||
| | |level7_stat_text = 8 to 12 Added Attack Physical Damage | ||
| | |level7_stat1_id = attack_minimum_added_physical_damage | ||
| | |level7_stat1_value = 8 | ||
| | |level7_stat2_id = attack_maximum_added_physical_damage | ||
| | |level7_stat2_value = 12 | ||
| | |level8 = True | ||
| | |level8_level_requirement = 28 | ||
| | |level8_damage_effectiveness = 186 | ||
| | |level8_damage_multiplier = 185.8 | ||
| | |level8_stat_text = 10 to 15 Added Attack Physical Damage | ||
| | |level8_stat1_id = attack_minimum_added_physical_damage | ||
| | |level8_stat1_value = 10 | ||
| | |level8_stat2_id = attack_maximum_added_physical_damage | ||
| | |level8_stat2_value = 15 | ||
| | |level9 = True | ||
| | |level9_level_requirement = 32 | ||
| | |level9_damage_effectiveness = 189 | ||
| | |level9_damage_multiplier = 189.5 | ||
| | |level9_stat_text = 12 to 18 Added Attack Physical Damage | ||
| | |level9_stat1_id = attack_minimum_added_physical_damage | ||
| | |level9_stat1_value = 12 | ||
| | |level9_stat2_id = attack_maximum_added_physical_damage | ||
| | |level9_stat2_value = 18 | ||
| | |level10 = True | ||
| | |level10_level_requirement = 36 | ||
| | |level10_damage_effectiveness = 193 | ||
| | |level10_damage_multiplier = 193.2 | ||
| | |level10_stat_text = 15 to 22 Added Attack Physical Damage | ||
| | |level10_stat1_id = attack_minimum_added_physical_damage | ||
| | |level10_stat1_value = 15 | ||
| | |level10_stat2_id = attack_maximum_added_physical_damage | ||
| | |level10_stat2_value = 22 | ||
| | |level11 = True | ||
| | |level11_level_requirement = 40 | ||
| | |level11_damage_effectiveness = 197 | ||
| | |level11_damage_multiplier = 196.8 | ||
| | |level11_stat_text = 18 to 26 Added Attack Physical Damage | ||
| | |level11_stat1_id = attack_minimum_added_physical_damage | ||
| | |level11_stat1_value = 18 | ||
| | |level11_stat2_id = attack_maximum_added_physical_damage | ||
| | |level11_stat2_value = 26 | ||
| | |level12 = True | ||
| | |level12_level_requirement = 44 | ||
| | |level12_damage_effectiveness = 201 | ||
| | |level12_damage_multiplier = 200.5 | ||
| | |level12_stat_text = 21 to 31 Added Attack Physical Damage | ||
| | |level12_stat1_id = attack_minimum_added_physical_damage | ||
| | |level12_stat1_value = 21 | ||
| | |level12_stat2_id = attack_maximum_added_physical_damage | ||
| | |level12_stat2_value = 31 | ||
| | |level13 = True | ||
| | |level13_level_requirement = 48 | ||
| | |level13_damage_effectiveness = 204 | ||
| | |level13_damage_multiplier = 204.2 | ||
| | |level13_stat_text = 25 to 37 Added Attack Physical Damage | ||
| | |level13_stat1_id = attack_minimum_added_physical_damage | ||
| | |level13_stat1_value = 25 | ||
| | |level13_stat2_id = attack_maximum_added_physical_damage | ||
| | |level13_stat2_value = 37 | ||
| | |level14 = True | ||
| | |level14_level_requirement = 52 | ||
| | |level14_damage_effectiveness = 208 | ||
| | |level14_damage_multiplier = 207.9 | ||
| | |level14_stat_text = 29 to 43 Added Attack Physical Damage | ||
| | |level14_stat1_id = attack_minimum_added_physical_damage | ||
| | |level14_stat1_value = 29 | ||
| | |level14_stat2_id = attack_maximum_added_physical_damage | ||
| | |level14_stat2_value = 43 | ||
| | |level15 = True | ||
| | |level15_level_requirement = 55 | ||
| | |level15_damage_effectiveness = 212 | ||
| | |level15_damage_multiplier = 211.6 | ||
| | |level15_stat_text = 32 to 49 Added Attack Physical Damage | ||
| | |level15_stat1_id = attack_minimum_added_physical_damage | ||
| | |level15_stat1_value = 32 | ||
| | |level15_stat2_id = attack_maximum_added_physical_damage | ||
| | |level15_stat2_value = 49 | ||
| | |level16 = True | ||
| | |level16_level_requirement = 58 | ||
| | |level16_damage_effectiveness = 215 | ||
| | |level16_damage_multiplier = 215.3 | ||
| | |level16_stat_text = 36 to 54 Added Attack Physical Damage | ||
| | |level16_stat1_id = attack_minimum_added_physical_damage | ||
| | |level16_stat1_value = 36 | ||
| | |level16_stat2_id = attack_maximum_added_physical_damage | ||
| | |level16_stat2_value = 54 | ||
| | |level17 = True | ||
| | |level17_level_requirement = 61 | ||
| | |level17_damage_effectiveness = 219 | ||
| | |level17_damage_multiplier = 218.9 | ||
| | |level17_stat_text = 41 to 61 Added Attack Physical Damage | ||
| | |level17_stat1_id = attack_minimum_added_physical_damage | ||
| | |level17_stat1_value = 41 | ||
| | |level17_stat2_id = attack_maximum_added_physical_damage | ||
| | |level17_stat2_value = 61 | ||
| | |level18 = True | ||
| | |level18_level_requirement = 64 | ||
| | |level18_damage_effectiveness = 223 | ||
| | |level18_damage_multiplier = 222.6 | ||
| | |level18_stat_text = 45 to 68 Added Attack Physical Damage | ||
| | |level18_stat1_id = attack_minimum_added_physical_damage | ||
| | |level18_stat1_value = 45 | ||
| | |level18_stat2_id = attack_maximum_added_physical_damage | ||
| | |level18_stat2_value = 68 | ||
|level19 = True | |||
|level19_level_requirement = 67 | |||
|level19_damage_effectiveness = 226 | |||
|level19_damage_multiplier = 226.3 | |||
|level19_stat_text = 51 to 76 Added Attack Physical Damage | |||
|level19_stat1_id = attack_minimum_added_physical_damage | |||
|level19_stat1_value = 51 | |||
|level19_stat2_id = attack_maximum_added_physical_damage | |||
|level19_stat2_value = 76 | |||
|level20 = True | |||
|level20_level_requirement = 70 | |||
|level20_damage_effectiveness = 230 | |||
|level20_damage_multiplier = 230 | |||
|level20_stat_text = 56 to 85 Added Attack Physical Damage | |||
|level20_stat1_id = attack_minimum_added_physical_damage | |||
|level20_stat1_value = 56 | |||
|level20_stat2_id = attack_maximum_added_physical_damage | |||
|level20_stat2_value = 85 | |||
|level21 = True | |||
|level21_level_requirement = 72 | |||
|level21_damage_effectiveness = 234 | |||
|level21_damage_multiplier = 233.7 | |||
|level21_stat_text = 60 to 91 Added Attack Physical Damage | |||
|level21_stat1_id = attack_minimum_added_physical_damage | |||
|level21_stat1_value = 60 | |||
|level21_stat2_id = attack_maximum_added_physical_damage | |||
|level21_stat2_value = 91 | |||
|level22 = True | |||
|level22_level_requirement = 74 | |||
|level22_damage_effectiveness = 237 | |||
|level22_damage_multiplier = 237.4 | |||
|level22_stat_text = 65 to 97 Added Attack Physical Damage | |||
|level22_stat1_id = attack_minimum_added_physical_damage | |||
|level22_stat1_value = 65 | |||
|level22_stat2_id = attack_maximum_added_physical_damage | |||
|level22_stat2_value = 97 | |||
|level23 = True | |||
|level23_level_requirement = 76 | |||
|level23_damage_effectiveness = 241 | |||
|level23_damage_multiplier = 241.1 | |||
|level23_stat_text = 70 to 104 Added Attack Physical Damage | |||
|level23_stat1_id = attack_minimum_added_physical_damage | |||
|level23_stat1_value = 70 | |||
|level23_stat2_id = attack_maximum_added_physical_damage | |||
|level23_stat2_value = 104 | |||
|level24 = True | |||
|level24_level_requirement = 78 | |||
|level24_damage_effectiveness = 245 | |||
|level24_damage_multiplier = 244.7 | |||
|level24_stat_text = 75 to 112 Added Attack Physical Damage | |||
|level24_stat1_id = attack_minimum_added_physical_damage | |||
|level24_stat1_value = 75 | |||
|level24_stat2_id = attack_maximum_added_physical_damage | |||
|level24_stat2_value = 112 | |||
|level25 = True | |||
|level25_level_requirement = 80 | |||
|level25_damage_effectiveness = 248 | |||
|level25_damage_multiplier = 248.4 | |||
|level25_stat_text = 80 to 120 Added Attack Physical Damage | |||
|level25_stat1_id = attack_minimum_added_physical_damage | |||
|level25_stat1_value = 80 | |||
|level25_stat2_id = attack_maximum_added_physical_damage | |||
|level25_stat2_value = 120 | |||
|level26 = True | |||
|level26_level_requirement = 82 | |||
|level26_damage_effectiveness = 252 | |||
|level26_damage_multiplier = 252.1 | |||
|level26_stat_text = 85 to 128 Added Attack Physical Damage | |||
|level26_stat1_id = attack_minimum_added_physical_damage | |||
|level26_stat1_value = 85 | |||
|level26_stat2_id = attack_maximum_added_physical_damage | |||
|level26_stat2_value = 128 | |||
|level27 = True | |||
|level27_level_requirement = 84 | |||
|level27_damage_effectiveness = 256 | |||
|level27_damage_multiplier = 255.8 | |||
|level27_stat_text = 91 to 137 Added Attack Physical Damage | |||
|level27_stat1_id = attack_minimum_added_physical_damage | |||
|level27_stat1_value = 91 | |||
|level27_stat2_id = attack_maximum_added_physical_damage | |||
|level27_stat2_value = 137 | |||
|level28 = True | |||
|level28_level_requirement = 86 | |||
|level28_damage_effectiveness = 259 | |||
|level28_damage_multiplier = 259.5 | |||
|level28_stat_text = 98 to 147 Added Attack Physical Damage | |||
|level28_stat1_id = attack_minimum_added_physical_damage | |||
|level28_stat1_value = 98 | |||
|level28_stat2_id = attack_maximum_added_physical_damage | |||
|level28_stat2_value = 147 | |||
|level29 = True | |||
|level29_level_requirement = 88 | |||
|level29_damage_effectiveness = 263 | |||
|level29_damage_multiplier = 263.2 | |||
|level29_stat_text = 105 to 157 Added Attack Physical Damage | |||
|level29_stat1_id = attack_minimum_added_physical_damage | |||
|level29_stat1_value = 105 | |||
|level29_stat2_id = attack_maximum_added_physical_damage | |||
|level29_stat2_value = 157 | |||
|level30 = True | |||
|level30_level_requirement = 90 | |||
|level30_damage_effectiveness = 267 | |||
|level30_damage_multiplier = 266.8 | |||
|level30_stat_text = 112 to 168 Added Attack Physical Damage | |||
|level30_stat1_id = attack_minimum_added_physical_damage | |||
|level30_stat1_value = 112 | |||
|level30_stat2_id = attack_maximum_added_physical_damage | |||
|level30_stat2_value = 168 | |||
|level31 = True | |||
|level31_level_requirement = 91 | |||
|level31_damage_effectiveness = 269 | |||
|level31_damage_multiplier = 268.7 | |||
|level31_stat_text = 115 to 173 Added Attack Physical Damage | |||
|level31_stat1_id = attack_minimum_added_physical_damage | |||
|level31_stat1_value = 115 | |||
|level31_stat2_id = attack_maximum_added_physical_damage | |||
|level31_stat2_value = 173 | |||
|level32 = True | |||
|level32_level_requirement = 92 | |||
|level32_damage_effectiveness = 271 | |||
|level32_damage_multiplier = 270.5 | |||
|level32_stat_text = 119 to 179 Added Attack Physical Damage | |||
|level32_stat1_id = attack_minimum_added_physical_damage | |||
|level32_stat1_value = 119 | |||
|level32_stat2_id = attack_maximum_added_physical_damage | |||
|level32_stat2_value = 179 | |||
|level33 = True | |||
|level33_level_requirement = 93 | |||
|level33_damage_effectiveness = 272 | |||
|level33_damage_multiplier = 272.4 | |||
|level33_stat_text = 123 to 185 Added Attack Physical Damage | |||
|level33_stat1_id = attack_minimum_added_physical_damage | |||
|level33_stat1_value = 123 | |||
|level33_stat2_id = attack_maximum_added_physical_damage | |||
|level33_stat2_value = 185 | |||
|level34 = True | |||
|level34_level_requirement = 94 | |||
|level34_damage_effectiveness = 274 | |||
|level34_damage_multiplier = 274.2 | |||
|level34_stat_text = 127 to 191 Added Attack Physical Damage | |||
|level34_stat1_id = attack_minimum_added_physical_damage | |||
|level34_stat1_value = 127 | |||
|level34_stat2_id = attack_maximum_added_physical_damage | |||
|level34_stat2_value = 191 | |||
|level35 = True | |||
|level35_level_requirement = 95 | |||
|level35_damage_effectiveness = 276 | |||
|level35_damage_multiplier = 276.1 | |||
|level35_stat_text = 132 to 197 Added Attack Physical Damage | |||
|level35_stat1_id = attack_minimum_added_physical_damage | |||
|level35_stat1_value = 132 | |||
|level35_stat2_id = attack_maximum_added_physical_damage | |||
|level35_stat2_value = 197 | |||
|level36 = True | |||
|level36_level_requirement = 96 | |||
|level36_damage_effectiveness = 278 | |||
|level36_damage_multiplier = 277.9 | |||
|level36_stat_text = 136 to 204 Added Attack Physical Damage | |||
|level36_stat1_id = attack_minimum_added_physical_damage | |||
|level36_stat1_value = 136 | |||
|level36_stat2_id = attack_maximum_added_physical_damage | |||
|level36_stat2_value = 204 | |||
|level37 = True | |||
|level37_level_requirement = 97 | |||
|level37_damage_effectiveness = 280 | |||
|level37_damage_multiplier = 279.7 | |||
|level37_stat_text = 140 to 211 Added Attack Physical Damage | |||
|level37_stat1_id = attack_minimum_added_physical_damage | |||
|level37_stat1_value = 140 | |||
|level37_stat2_id = attack_maximum_added_physical_damage | |||
|level37_stat2_value = 211 | |||
|level38 = True | |||
|level38_level_requirement = 98 | |||
|level38_damage_effectiveness = 282 | |||
|level38_damage_multiplier = 281.6 | |||
|level38_stat_text = 145 to 218 Added Attack Physical Damage | |||
|level38_stat1_id = attack_minimum_added_physical_damage | |||
|level38_stat1_value = 145 | |||
|level38_stat2_id = attack_maximum_added_physical_damage | |||
|level38_stat2_value = 218 | |||
|level39 = True | |||
|level39_level_requirement = 99 | |||
|level39_damage_effectiveness = 283 | |||
|level39_damage_multiplier = 283.4 | |||
|level39_stat_text = 150 to 225 Added Attack Physical Damage | |||
|level39_stat1_id = attack_minimum_added_physical_damage | |||
|level39_stat1_value = 150 | |||
|level39_stat2_id = attack_maximum_added_physical_damage | |||
|level39_stat2_value = 225 | |||
|level40 = True | |||
|level40_level_requirement = 100 | |||
|level40_damage_effectiveness = 285 | |||
|level40_damage_multiplier = 285.3 | |||
|level40_stat_text = 155 to 232 Added Attack Physical Damage | |||
|level40_stat1_id = attack_minimum_added_physical_damage | |||
|level40_stat1_value = 155 | |||
|level40_stat2_id = attack_maximum_added_physical_damage | |||
|level40_stat2_value = 232 | |||
|level1_dexterity_requirement = 16 | |||
|level1_experience = 0 | |||
|level2_dexterity_requirement = 20 | |||
|level2_experience = 841 | |||
|level3_dexterity_requirement = 27 | |||
|level3_experience = 3940 | |||
|level4_dexterity_requirement = 33 | |||
|level4_experience = 11373 | |||
|level5_dexterity_requirement = 41 | |||
|level5_experience = 34268 | |||
|level6_dexterity_requirement = 50 | |||
|level6_experience = 83993 | |||
|level7_dexterity_requirement = 58 | |||
|level7_experience = 179707 | |||
|level8_dexterity_requirement = 67 | |||
|level8_experience = 349302 | |||
|level9_dexterity_requirement = 75 | |||
|level9_experience = 633061 | |||
|level10_dexterity_requirement = 83 | |||
|level10_experience = 1087057 | |||
|level11_dexterity_requirement = 92 | |||
|level11_experience = 1790185 | |||
|level12_dexterity_requirement = 100 | |||
|level12_experience = 2851408 | |||
|level13_dexterity_requirement = 109 | |||
|level13_experience = 4917278 | |||
|level14_dexterity_requirement = 117 | |||
|level14_experience = 7424388 | |||
|level15_dexterity_requirement = 123 | |||
|level15_experience = 9998119 | |||
|level16_dexterity_requirement = 130 | |||
|level16_experience = 17609470 | |||
|level17_dexterity_requirement = 136 | |||
|level17_experience = 31047378 | |||
|level18_dexterity_requirement = 142 | |||
|level18_experience = 56099525 | |||
|level19_dexterity_requirement = 148 | |||
|level19_experience = 99968961 | |||
|level20_dexterity_requirement = 155 | |||
|level20_experience = 342050139 | |||
|level21_dexterity_requirement = 159 | |||
|release_version = 1.3.0 | |||
|quest_reward1_type = quest | |||
|quest_reward1_quest = Breaking Some Eggs | |||
|quest_reward1_quest_id = a1q4 | |||
|quest_reward1_act = 1 | |||
|quest_reward1_class_ids = Ranger,Shadow | |||
|quest_reward2_type = vendor | |||
|quest_reward2_quest = Breaking Some Eggs | |||
|quest_reward2_quest_id = a1q4 | |||
|quest_reward2_act = 1 | |||
|quest_reward2_class_ids = Duelist,Marauder,Ranger,Shadow | |||
|quest_reward2_npc = Nessa | |||
|quest_reward3_type = vendor | |||
|quest_reward3_quest = A Fixture of Fate | |||
|quest_reward3_quest_id = a3q12 | |||
|quest_reward3_act = 3 | |||
|quest_reward3_npc = Siosa | |||
|quest_reward4_type = vendor | |||
|quest_reward4_quest = Fallen from Grace | |||
|quest_reward4_quest_id = a6q4 | |||
|quest_reward4_act = 6 | |||
|quest_reward4_npc = Lilly Roth | |||
}} | }} | ||
'''Riposte''' is a | '''Riposte''' is a [[counterattack]] that automatically triggers when you [[block]]. It uses both weapons while [[dual wielding]]. It cannot be used directly. | ||
==Skill functions and interactions== | ==Skill functions and interactions== | ||
* {{il| | * [[Dual Wielding]]: Reposte attacks with both weapons simultaneously, combining the attacks of both weapons into a single hit. Both weapons will roll their damage values and their [[accuracy]] and [[critical strike]] checks separately, then combine the expected damage of both weapons. It is possible to miss or crit with one weapon, but not the other. | ||
** On-hit effects will only check the result of the final hit. | |||
** Non-damaging [[ailment]]s and effects like {{il|Cruelty Support}} scale off damage taken from the final hit. | |||
** Damaging ailment DPS is calculated per weapon, then combined into one debuff, similar to hit damage. | |||
** The final hit is considered a critical strike as long as one of the weapons rolled a crit. | |||
==Gem level progression== | ==Gem level progression== | ||
{{Skill progression | {{Skill progression | ||
|c1_header = x to y Added Attack Physical Damage | |||
|c1_abbr = Physical Damage | |||
|c1_pattern_extract = (%d+) to (%d+) Added Attack Physical Damage | |||
|c1_pattern_value = %d to %d | |||
}} | }} | ||
{{Item acquisition}} | |||
{{ | |||
}} | |||
{{Skill enchantment modifier list}} | {{Skill enchantment modifier list}} | ||
==Version history== | ==Version history== | ||
{{ | {{Version history table header}} | ||
{{ | {{Version history table row|3.23.0| | ||
* Quality now provides 0-40% increased Cooldown Recovery Rate, instead of 0-20% increased Damage. | |||
}} | |||
{{Version history table row|3.16.0| | |||
* The following [[Strike|Skills]] no longer have “+0-2 to Melee Strike Range”: {{il|Dominating Blow}}, {{il|Double Strike}}, {{il|Vaal Double Strike}}, {{il|Dual Strike}}, {{il|Elemental Hit}}, {{il|Frenzy}}, {{il|Infernal Blow}}, {{il|Pestilent Strike}}, {{il|Puncture}}, [[Riposte]], {{il|Static Strike}}, {{il|Smite}}, {{il|Viper Strike}}, and {{il|Wild Strike}}. | |||
}} | |||
{{Version history table row|3.11.0| | |||
* Fixed a bug where '''Riposte''' would place a [[mace]] effect if it was [[trigger]]ed while [[unarmed]]. You may hit like a [[mace|hammer]], but that does not actually make your arm a [[mace|hammer]]. | |||
}} | |||
{{Version history table row|3.7.0| | |||
* Now deals base damage equal to, and has an added damage effectiveness of, 135% at gem level 1 (from 100%), up to 186% at gem level 20 (from 138%). | |||
* Now adds 6 to 10 physical damage to attacks at gem level 1, up to 169 to 254 at gem level 20. | |||
}} | |||
{{Version history table row|3.4.0| | |||
* Now gain additional melee weapon range every 7 levels, up to +2 at level 20 (and +3 at level 21) | |||
}} | |||
{{Version history table row|2.1.1b| | |||
* Fixed a bug with Riposte which caused the player to perform the default attack animation when triggered, interrupting movement and other skills such as Vaal Cyclone. | * Fixed a bug with Riposte which caused the player to perform the default attack animation when triggered, interrupting movement and other skills such as Vaal Cyclone. | ||
{{ | }} | ||
{{Version history table row|1.3.0k| | |||
* Fixed a bug where Riposte did not function correctly when supported by [[Melee Splash]]. | * Fixed a bug where Riposte did not function correctly when supported by [[Melee Splash]]. | ||
{{ | }} | ||
* Fixed various bugs with the to-hit checks of Riposte, {{ | {{Version history table row|1.3.0c| | ||
* Fixed various bugs with the to-hit checks of Riposte, {{il|Reckoning}} and {{il|Vengeance}}. | |||
* Fixed a bug where Riposte could only be used while dual wielding. | * Fixed a bug where Riposte could only be used while dual wielding. | ||
{{ | }} | ||
{{Version history table row|1.3.0| | |||
* Riposte has been added to the game. | * Riposte has been added to the game. | ||
}} | |||
{{Version history table end}} | |||
{{Navbox Skills}} | {{Navbox Skills}} | ||
[[ru:Парирование]] | |||
[[Category:Counterattack]] |
Latest revision as of 21:36, 3 June 2024
RiposteTrigger, Attack, Melee, Strike, Physical
Level: (1-20)
Cooldown Time: 0.80 sec
Can Store 1 Use(s)
Attack Damage: (160-230)% of base
Effectiveness of Added Damage: (160-230)%Requires Level 4Perform a deadly counter-attack when you block. Uses both weapons while you're dual wielding.(2-56) to (3-85) Added Attack Physical Damage
Trigger this Skill when you Block
Additional Effects From 1-20% Quality:
(2-40)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Level: (1-20)
Cooldown Time: 0.80 sec
Can Store 1 Use(s)
Attack Damage: (160-230)% of base
Effectiveness of Added Damage: (160-230)%Requires Level 4Perform a deadly counter-attack when you block. Uses both weapons while you're dual wielding.(2-56) to (3-85) Added Attack Physical Damage
Trigger this Skill when you Block
Additional Effects From 1-20% Quality:
(2-40)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Acquisition
Drop level: 5Vendor Offer
1x Scroll FragmentMetadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemRiposte
Drop level: 5Vendor Offer
1x Scroll FragmentMetadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemRiposte
Riposte is a counterattack that automatically triggers when you block. It uses both weapons while dual wielding. It cannot be used directly.
Skill functions and interactions
- Dual Wielding: Reposte attacks with both weapons simultaneously, combining the attacks of both weapons into a single hit. Both weapons will roll their damage values and their accuracy and critical strike checks separately, then combine the expected damage of both weapons. It is possible to miss or crit with one weapon, but not the other.
- On-hit effects will only check the result of the final hit.
- Non-damaging ailments and effects like Cruelty SupportCruelty SupportSupport, Duration
Icon: Y
Level: (1-20)
Cost & Reservation Multiplier: 140%Requires Level 18Supports any skill that hits enemies. Minions cannot gain Cruelty.Supported Skills deal (15-24)% more Damage with Hits
Cruelty has a Base Duration of 4 seconds
Hits from Supported Skills grant Cruelty
(0-19)% increased Effect of Cruelty granted by Supported Skills
Additional Effects From 1-20% Quality:
(0.25-5)% increased Effect of Cruelty granted by Supported SkillsThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. scale off damage taken from the final hit. - Damaging ailment DPS is calculated per weapon, then combined into one debuff, similar to hit damage.
- The final hit is considered a critical strike as long as one of the weapons rolled a crit.
Gem level progression
Level | Damage Effectiveness | Attack Damage | Physical Damage | Exp. | Total Exp. | ||
---|---|---|---|---|---|---|---|
1 | 4 | 16 | 160% | 160% | 2 to 3 | 0 | 0 |
2 | 6 | 20 | 164% | 163.7% | 3 to 4 | 841 | 841 |
3 | 9 | 27 | 167% | 167.4% | 3 to 5 | 3099 | 3940 |
4 | 12 | 33 | 171% | 171.1% | 4 to 6 | 7433 | 11373 |
5 | 16 | 41 | 175% | 174.7% | 5 to 8 | 22895 | 34268 |
6 | 20 | 50 | 178% | 178.4% | 7 to 10 | 49725 | 83993 |
7 | 24 | 58 | 182% | 182.1% | 8 to 12 | 95714 | 179707 |
8 | 28 | 67 | 186% | 185.8% | 10 to 15 | 169595 | 349302 |
9 | 32 | 75 | 189% | 189.5% | 12 to 18 | 283759 | 633061 |
10 | 36 | 83 | 193% | 193.2% | 15 to 22 | 453996 | 1087057 |
11 | 40 | 92 | 197% | 196.8% | 18 to 26 | 703128 | 1790185 |
12 | 44 | 100 | 201% | 200.5% | 21 to 31 | 1061223 | 2851408 |
13 | 48 | 109 | 204% | 204.2% | 25 to 37 | 2065870 | 4917278 |
14 | 52 | 117 | 208% | 207.9% | 29 to 43 | 2507110 | 7424388 |
15 | 55 | 123 | 212% | 211.6% | 32 to 49 | 2573731 | 9998119 |
16 | 58 | 130 | 215% | 215.3% | 36 to 54 | 7611351 | 17609470 |
17 | 61 | 136 | 219% | 218.9% | 41 to 61 | 13437908 | 31047378 |
18 | 64 | 142 | 223% | 222.6% | 45 to 68 | 25052147 | 56099525 |
19 | 67 | 148 | 226% | 226.3% | 51 to 76 | 43869436 | 99968961 |
20 | 70 | 155 | 230% | 230% | 56 to 85 | 242081178 | 342050139 |
21 | 72 | 159 | 234% | 233.7% | 60 to 91 | N/A | N/A |
22 | 74 | N/A | 237% | 237.4% | 65 to 97 | N/A | N/A |
23 | 76 | N/A | 241% | 241.1% | 70 to 104 | N/A | N/A |
24 | 78 | N/A | 245% | 244.7% | 75 to 112 | N/A | N/A |
25 | 80 | N/A | 248% | 248.4% | 80 to 120 | N/A | N/A |
26 | 82 | N/A | 252% | 252.1% | 85 to 128 | N/A | N/A |
27 | 84 | N/A | 256% | 255.8% | 91 to 137 | N/A | N/A |
28 | 86 | N/A | 259% | 259.5% | 98 to 147 | N/A | N/A |
29 | 88 | N/A | 263% | 263.2% | 105 to 157 | N/A | N/A |
30 | 90 | N/A | 267% | 266.8% | 112 to 168 | N/A | N/A |
31 | 91 | N/A | 269% | 268.7% | 115 to 173 | N/A | N/A |
32 | 92 | N/A | 271% | 270.5% | 119 to 179 | N/A | N/A |
33 | 93 | N/A | 272% | 272.4% | 123 to 185 | N/A | N/A |
34 | 94 | N/A | 274% | 274.2% | 127 to 191 | N/A | N/A |
35 | 95 | N/A | 276% | 276.1% | 132 to 197 | N/A | N/A |
36 | 96 | N/A | 278% | 277.9% | 136 to 204 | N/A | N/A |
37 | 97 | N/A | 280% | 279.7% | 140 to 211 | N/A | N/A |
38 | 98 | N/A | 282% | 281.6% | 145 to 218 | N/A | N/A |
39 | 99 | N/A | 283% | 283.4% | 150 to 225 | N/A | N/A |
40 | 100 | N/A | 285% | 285.3% | 155 to 232 | N/A | N/A |
Item acquisition
Riposte can drop anywhere.
Recipes
Riposte can be created from the following recipes:
Amount | Part | Description | Meta |
---|---|---|---|
6 | The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox." - Ezomyte Proverb | Random level 20 gem | A |
3 | Gemcutter's PromiseGemcutter's Promise3Gem Quality: +20%"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter | Random gem with 20% quality | A |
1 | Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters. | Random gem with 1–20% quality | A |
1 | The VoidThe Void1Reach into the Void and claim your prize. | Random divination card set exchange | A |
Quest reward
This item is given as a quest reward for the following quests:
Class → | Witch | Shadow | Ranger | Duelist | Marauder | Templar | Scion |
---|---|---|---|---|---|---|---|
Quest ↓ | |||||||
Breaking Some Eggs Act 1 | ✗ | ✓ | ✓ | ✗ | ✗ | ✗ | ✗ |
Vendor reward
This item can be bought at the listed NPC vendors, after completing the following quests:
Class → | Witch | Shadow | Ranger | Duelist | Marauder | Templar | Scion |
---|---|---|---|---|---|---|---|
Quest ↓ | |||||||
Breaking Some Eggs Act 1 Nessa | ✗ | ✓ | ✓ | ✓ | ✓ | ✗ | ✗ |
A Fixture of Fate Act 3 Siosa | ✓ | ||||||
Fallen from Grace Act 6 Lilly Roth | ✓ |
Related helmet enchantments
The following helmet enchantments affect Riposte.
Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.
Name | Labyrinth | Stats | Spawn Weighting | |
---|---|---|---|---|
Enchantment Riposte Cooldown Speed 1 | 66 | Merciless Labyrinth | Riposte has 20% increased Cooldown Recovery Rate | helmet 100 |
Enchantment Riposte Cooldown Speed 2 | 75 | Eternal Labyrinth | Riposte has 30% increased Cooldown Recovery Rate | helmet 100 |
Enchantment Riposte Damage 1 | 66 | Merciless Labyrinth | 25% increased Riposte Damage | helmet 100 |
Enchantment Riposte Damage 2 | 75 | Eternal Labyrinth | 40% increased Riposte Damage | helmet 100 |
Version history
Version | Changes |
---|---|
3.23.0 |
|
3.16.0 |
|
3.11.0 | |
3.7.0 |
|
3.4.0 |
|
2.1.1b |
|
1.3.0k |
|
1.3.0c |
|
1.3.0 |
|