Widowhail Crude BowBow Physical Damage: 5-13 Critical Strike Chance: 5.00% Attacks per Second: 1.40(150-250)% increased bonuses gained from Equipped Quiver"I loosed a volley of arrows into the heart of the man who slew my beloved. There was no satisfaction, no healing, no revenge. There was only... emptiness." - Chieftainess Ahuana of the Ramako Tribe
#% increased Bonuses gained from Equipped Quiver: This modifier multiplies the values of scaleable bonuses granted by an equipped quiver. These bonuses can come from both implicit and explicit modifiers, including from corruption, like Bow Attacks fire an additional arrow.
Quivers with both an additional arrow implicit modifier and explicit modifier will grant 7 additional arrows with a 250% increased bonuses effect bow, as the stats are added together before multiplying. "Partial" arrows are not compatible with other sources of "partial" arrows like Dying SunDying Sun Ruby FlaskLasts (3.20-4.80) Seconds Consumes (45-50) of 50 Charges on use +40% to Fire Resistance +5% to maximum Fire ResistanceRequires Level 68(125-150)% increased Charges per use (60-40)% less Duration (10-20)% increased Area of Effect during Effect Skills fire 2 additional Projectiles during EffectAll things must die. Whether you burn out or explode is up to you.Right click to drink. Can only hold charges while in belt. Refills as you kill monsters. with additional flask effect.[1]
Unique quiver interactions:
Asphyxia's WrathAsphyxia's Wrath Feathered Arrow QuiverRequires Level 20(20-30)% increased Projectile SpeedGrants Level 5 FrostbiteSkill (8-12)% increased Attack Speed +(30-40)% to Cold Resistance (30-40)% increased Chill Duration on Enemies Gain 20% of Physical Damage as Extra Cold Damage (7-10)% chance to Freeze Hexes Transfer to all Enemies within 3 metres when Hexed Enemy diesMist of breath Icing to lips and throat As the warm ones choke and fall Upon the frozen wasteland.: 140 Cold Resistance, 140 Chill Duration, 70% Physical Damage gained as extra Cold
CragheadCraghead Serrated Arrow QuiverRequires Level 4Adds 1 to 4 Physical Damage to Attacks(20-25)% reduced Enemy Stun Threshold 25% reduced Projectile Speed (140-200)% increased Stun Duration on Enemies 6 to 10 Added Physical Damage with BowAttacksHit them hard. Hit them once.: 87% reduced projectile speed, 700% increased stun duration
Maloney's MechanismMaloney's Mechanism Ornate QuiverRequires Level 45Has 1 SocketHas 2 Sockets Trigger a SocketedBow Skill when you Attack with a Bow, with a 1 second Cooldown (7-12)% increased Attack Speed +(50-70) to maximum Life 5% chance to Blind Enemies on Hit with AttacksMidnight tinkering begets midday murdering; a sinister shaft surreptitiously shot slays a scoundrel. I will see them again, but not until my work is done. and Replica Maloney's MechanismReplica Maloney's Mechanism Ornate QuiverRequires Level 45Has 1 SocketHas 2 Sockets Trigger a SocketedBow Skill when you Cast a Spell while wielding a Bow, with a 1 second Cooldown (7-12)% increased Attack Speed +(50-70) to maximum Life 5% chance to Blind Enemies on Hit with Attacks"The Midnight Tinkerer's aid was invaluable during our brief alliance, but when we failed to make any progress on resurrection, he continued his search elsewhere...": Socket count does not scale
RearguardRearguard Blunt Arrow QuiverRequires Level 31Adds (7-9) to (13-16) Physical Damage to Attacks(20-24)% Chance to BlockAttack Damage (12-15)% Chance to BlockSpell Damage +(400-450) to Armour (20-30)% increased Projectile Speed 50% increased Stun and Block Recovery (15-20)% increased Projectile Damage"It's a rare man that has eyes in the back of his head." - Kiravi, Vaal Archer: 84 attack block, 52 spell block, 105% increased projectile speed, 1575 Armour
Scorpion's CallScorpion's Call Heavy Arrow QuiverRequires Level 61Adds (12-15) to (24-27) Physical Damage to Attacks+(20-40) to Dexterity Regenerate (150-200) Life per Second while in Blood Stance (40-60)% increased Projectile Damage while in Blood Stance +(700-1000) to Evasion Rating while in Sand Stance (20-30)% increased Area of Effect while in Sand Stance (25-30)% increased Attack Speed if you've changed Stance RecentlyClaws open, brace for a bite. Stinger raised, dodge or die.: 700 life regen and 210% projectile damage in Blood Stance, 3500 Evasion and 105% AOE in Sand Stance
SkirmishSkirmish Two-Point Arrow QuiverRequires Level 36(20-30)% increased Global Accuracy Rating+(15-25) to Intelligence +(30-50) to maximum Mana (20-30)% increased Mana Regeneration Rate 0.2% of Physical Attack Damage Leeched as Mana AttackSkills have +1 to maximum number of Summoned TotemsIf two great leaders like Lioneye and Kaom had been on the same side of the battle, nothing would remain unconquered.: Attack Skills have +3 to maximum number of Summoned Totems
Soul StrikeSoul Strike Spike-Point Arrow QuiverRequires Level 64(20-30)% increased Critical Strike Chance with Bows+30 to Dexterity Adds (13-18) to (26-32) Chaos Damage to Attacks (8-12)% increased Attack Speed +(100-120) to maximum Energy Shield 80% faster start of Energy Shield Recharge 40% reduced Energy Shield Recharge RateIn this chaotic world The rewards of the Soul Outlast the rewards of the Flesh.: Up to 420 energy shield, 280% faster start of energy shield recharge (can offset the recharge rate penalty with BlightwellBlightwell Clutching TalismanTalisman Tier: 2 Requires Level 28(15-25)% increased Global Defences+(20-30) to maximum Energy Shield +(15-30)% to Fire Resistance +(15-30)% to Lightning Resistance 50% slower start of Energy Shield Recharge during any Flask Effect (150-200)% increased Energy Shield Recharge Rate during any Flask EffectCorruptedLong ago, the ocean was a puddle where a golden fish dwelt, who lit the ocean from within and kept the water fresh. When the sky burned, the fish dived deep, never to return, and the waters turned sour.)
SteelwormSteelworm Broadhead Arrow QuiverRequires Level 52(8-10)% increased Attack SpeedGrants Call of Steel (30-60)% increased Evasion Rating and Armour Deal no Non-Physical Damage Attacks that Fire Projectiles Consume up to 1 additional Steel Shard Skills Fire 3 additional Projectiles for 4 seconds after you consume a total of 12 Steel ShardsThe dance of metal and flesh never ends.: Increases the number of Steel Shards consumed by attacks, and the additional projectiles granted after consuming 12 Steel Shards
VoidfletcherVoidfletcher Primal Arrow QuiverRequires Level 66(20-30)% increased Elemental Damage with AttackSkillsConsumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows with a Non-Triggered Skill Adds (30-40) to (80-100) Cold Damage to Attacks +(80-120) to maximum Energy Shield +(20-30)% to Cold Resistance Gain (20-40) Mana per Enemy Killed 30% increased Projectile Speed 5 Maximum Void Charges Gain a Void Charge every 0.5 secondsEven emptiness may be harnessed.: Increases maximum Void Charges
Jack in the BoxJack in the Box4ItemTurn the crank, close your eyes, and pray to the gods for a pleasant surprise.
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Singular IncubatorSingular IncubatorStack Size: 10Adds an incubated Unique item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
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The VoidThe Void1Reach into the Void and claim your prize.