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Rolling Flames

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Rolling Flames is a unique Cobalt JewelCobalt JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.. It is a threshold jewel that alters the behaviours of FireballFireballProjectile, Spell, AoE, Fire
Level: (1-20)
Cost: (6-25) Mana
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 240%
Projectile Speed: 1040
Radius: 9
Unleashes a ball of fire towards a target which explodes, damaging nearby foes.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Projectile Speed2% reduced Projectile Speed
3% increased Area of Effect
3% increased Effect of non-Damaging Ailments on Enemies
-2% more Damage with Ignite
0.25% chance to Debilitate Enemies for 1 second on Hit
Deals (9-1095) to (14-1643) Fire Damage
(20-39)% chance to Ignite enemies
(50-88)% more Damage with Ignite
Projectiles gain Radius as they travel farther, up to +(0-9) Radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Fireball skill icon.png
and Vaal FireballVaal FireballVaal, Projectile, Spell, AoE, Fire
Level: (1-20)
Souls Per Use: 30
Can Store 1 Use(s)
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 240%
Launches a series of fireballs in a spiral around the caster.Per 1% Quality:1Superior1% increased Projectile SpeedDeals (9-1095) to (14-1643) Fire Damage
Fires 32 Projectiles in a spiral
(20-39)% chance to Ignite enemies
(50-88)% more Damage with Ignite
Projectiles gain Radius as they travel farther, up to +(0-9) Radius
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Fireball skill icon.png
.

Item acquisition
Questionmark.png

This item is drop disabled.

Legacy variants

Rolling Flames has legacy variants.

Version Discontinued Modifiers
3.11.0


  • (10-15)% increased Fire Damage
  • With at least 40 Intelligence in Radius, Fireball Projectiles gain Radius as they travel farther, up to +4 Radius
  • With at least 40 Intelligence in Radius, Fireball cannot ignite
  • With at least 40 Intelligence in Radius, Fireball has +(30-50)% chance to inflict scorch
2.6.0


  • (5-15)% increased Fire Damage
  • With at least 40 Intelligence in Radius, Fireball Projectiles gain Area as they travel farther, up to 50% increased Area of Effect
  • With at least 40 Intelligence in Radius, Fireball Projectiles gain Radius as they travel farther, up to +4 Radius

Version history

Version Changes
3.11.0
  • No longer grants Fireball additional radius based on distance travelled. Instead it now grants 30-50% chance to Scorch, but prevents Fireball from igniting. This doesn't affect existing versions of the jewel.
  • Now limited to 1, which does affect existing versions.
2.6.0
  • Increased Fire Damage mod increased to 10-15% (up from 5-15%).
  • Intelligence requirement in radius reduced to 40.
  • No longer requires intelligence in radius to be allocated.
  • The Rolling Flames jewel previously granted up to 50% increased radius to fireball projectiles as they travel. New copies of the jewel grants up to +4 radius. A shared limit of 2 Rolling Flames jewels in the passive tree has been imposed on both existing and new copies of the jewel. Existing copies will now grant 50% increased area at maximum distance, instead of radius.
2.1.0
  • Introduced to the game.

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