The Riverways (Act 2)

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Revision as of 22:31, 2 January 2016 by >Varivalge (edited div cards)
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{{Area}} should only be used on pages in the "Area:" namespace. See {{preload area article}}.

The Riverways is an area in Act 2. This area has a waypoint and is connected to The Forest Encampment, The Western Forest, and The Wetlands.

A stone road leads from the Forest Encampment in the north-east corner to the Western Forest in the south-west. Bridges cross over rivers, but if a bridge is destroyed you must find another crossing. The exit to the Wetlands is marked by a break in the road and two pillars, which can easily be found near the waypoint.

Quests

Monsters

Guests

Corrupted areas

Mystical Clearing has a chance to spawn.

Divination Cards

The following divination cards can drop in this area:

  • The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox."
    - Ezomyte Proverb
    (Merciless)
  • The HermitThe Hermit9LifesprigThe hermit's only friend is the greenery he can find. (Cruel and Merciless)
  • Hunter's ResolveHunter's Resolve8BowPrimed, curved and sleek.
    Decisive and final.
    For malice and righteousness.
    There's but one solution.
    (Cruel and Merciless)

Version History

Version Changes
2.0.0
1.2.0
  • Tailsinger has been rebalanced and added to The Riverways.