The Riverways (Act 2): Difference between revisions

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Revision as of 20:03, 14 April 2016

{{Area}} should only be used on pages in the "Area:" namespace. See {{preload area article}}.

The Riverways is an area in Act 2. This area has a waypoint and is connected to The Forest Encampment, The Western Forest, and The Wetlands.

A stone road leads from the Forest Encampment in the north-east corner to the Western Forest in the south-west. Bridges cross over rivers, but if a bridge is destroyed you must find another crossing. The exit to the Wetlands is marked by a break in the road and two pillars, which can easily be found near the waypoint.

Quests

Monsters

Guests

Corrupted areas

Mystical Clearing has a chance to spawn.

Divination Cards

The following divination cards can drop in this area:

  • The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox."
    - Ezomyte Proverb
    (Merciless)
  • The HermitThe Hermit9LifesprigThe hermit's only friend is the greenery he can find. (Cruel and Merciless)
  • Hunter's ResolveHunter's Resolve8BowPrimed, curved and sleek.
    Decisive and final.
    For malice and righteousness.
    There's but one solution.
    (Cruel and Merciless)

Navigation

Follow the road to the west to get to the Western Forest. Near the waypoint, you'll see two stone pillars, with a rocky path that breaks the road. Follow that to the northwest to get to the Wetlands.

Version History

Version Changes
2.0.0
1.2.0
  • Tailsinger has been rebalanced and added to The Riverways.