The Fellshrine Ruins (Act 2): Difference between revisions

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The Fellshrine Ruins
area
No Waypoint
Id1_2_15
Act2
Area level16
Area type tagssouthernforest
Tagsarea_with_water, einharbonerhoa, has_road_area, graveyard_area, summoner_area
ConnectionsThe Crossroads
The Crypt Level 1
Vaal Side AreasCovered-up Hollow
The ground aches with desecration. The rain tastes of blight.

The Fellshrine Ruins is an optional area in Act 2. This area does not have a waypoint and is connected to The Crossroads and The Crypt Level 1.

From the Crossroads in the northwest, the road splits into two paths that later rejoin and lead southeast to the Templars' abandoned church. Large walls divide the area into four sections, and to either side of the road are graveyards and ruined shrines.

Monsters

Items found in this area

The following drop-restricted items can drop in this area.

No items include this area in their drop restrictions.

Lore

Plaque

The entrance to the crypt is in the church. Outside the church is a plaque reading:

On this day, the 2nd Sacrato of Verusi, 1334 IC, the Army
of Purity remembers its most devout and beloved
servent, Archbishop Geofri of Phrecia.

As spoken by Geofri:

Only will and truth can prevail
over the evil of our own kin.

- High Templar Voll, commander of the Army of Purity

If you ask Eramir about the Fellshrine he responds,

The Fellshrine is a shadow of what was once good in Wraeclast. That sigil etched into its stones? It's a Descry, from when the Templar truly stood for something. To the ancestors of Oriath, the Descry was a flickering torch in the night. A source of inspiration and comfort. Sad thing about torches... they go out.

Version history

Version Changes
2.0.0
  • Zone levels changed from 18/42/59 to 16/46/60 due to 2.0 progression balancing.
1.0.0
  • Some world areas have been renamed.
  • (Not in patch note) Renamed to The Fellshrine Ruins
0.8.5
  • Created a new world area in Act Two to house the church (next to the Crossroads)

ru:Руины оскверненной святыни (Акт 2)