Endurance charge

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Revision as of 18:24, 24 February 2018 by >ThemJohns (→‎Ascendancy passive skills)
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Endurance Charge
Charge
Endurance Charge status icon.png

Endurance charges are one of the three charge types. They are associated with strength and represent a temporary increase to the ability to endure pain during combat. They are visualized as glowing red orbs surrounding the character.

The physical damage reduction stacks with the damage reduction from armour, so that they are both applied at the same time.

Source of Endurance Charges

Skill Gems

  • Module Error: No skills found with q_where = skill.active_skill_name="Endurance Charge on Melee Stun Support" causes supported melee skill to generate an endurance charge when it stuns an enemy.
  • Module Error: Too many skills found with q_where = skill.active_skill_name="Enduring Cry". Please choose only one of the following ids:
    MonsterEnduringCry - Base duration is 1.00 seconds, Regenerate 10% of Life per second, Grants 2 additional Endurance Charges (page)
    ExileEnduringCry - Base duration is 1.00 seconds, Regenerate 10% of Life per second, Grants 2 additional Endurance Charges (page)
    generates endurance charges per nearby enemies.
  • Module Error: Too many skills found with q_where = skill.active_skill_name="Warlord's Mark". Please choose only one of the following ids:
    MonsterWarlordsMark - Base duration is 4.00 seconds, Cursed enemies grant 2% Life Leech when Hit by Attacks, Cursed enemies grant 2% Mana Leech when Hit by Attacks, Cursed enemies have a 100% chance to grant an Endurance Charge when slain, Hits against Cursed Enemies have 40% chance to double Stun Duration (page)
    ArchnemesisWarlordsMark - Base duration is 4.00 seconds, Cursed enemies grant 2% Life Leech when Hit by Attacks, Cursed enemies grant 2% Mana Leech when Hit by Attacks, Cursed enemies have a 100% chance to grant an Endurance Charge when slain, Hits against Cursed Enemies have 40% chance to double Stun Duration (page)
    is a curse that causes enemies a chance to grant an endurance charge when killed.

Passive Skills

Items

Source of maximum Endurance Charges

  • Endurance, Stamina, Vigour are passive skills that each grant +1 maximum endurance charge.
  • The Juggernaut's notable skill Unflinching grants +1 maximum endurance charge.
  • Corrupting a belt with a Vaal Orb can give the item a +1 Maximum Endurance Charge as an implicit.
  • Acquiring +1 maximum endurance charge on a Shaper Two Handed Melee weapon

These unique items grant increased maximum endurance charges:

The theoretical maximum endurance charges is 12 (+3 base, +3 passives, +5 items, +1 as Juggernaut).

The unique items FragilityFragility
Crimson Jewel
-1 to Maximum Endurance ChargesCorrupted"Your flesh will fail you."Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
and Ahn's HeritageAhn's Heritage
Colossal Tower Shield
Chance to Block: 29%
Armour: (783-1202)
Movement Speed: -3%
Requires Level 67, 159 Str+(10-20) to maximum Life(50-100)% increased Armour
+(60-80) to maximum Life
-1 to Maximum Endurance Charges
-10% to maximum Chance to Block Attack Damage
+6% Chance to Block
+2% to all maximum Resistances while you have no Endurance Charges
You have Onslaught while at maximum Endurance Charges
"It's not Karui, Azmeri or even Vaal in origin,
but one thing is certain. It is very, very old."
- Icius Perandus, Antiquities Collection, Item 46
decrease maximum endurance charges by 1.

Consume Charges

  • Discharge consumes endurance charges to deal additional fire damage.
  • Module Error: Too many skills found with q_where = skill.active_skill_name="Immortal Call". Please choose only one of the following ids:
    ExileImmortalCall - Base duration is (2.80-5.00) seconds (page)
    WbImmortalCall - Base duration is (2.80-5.00) seconds (page)
    consumes endurance charges to increase the buff duration.
  • Vaal Immortal Call consumes endurance charges to increase the buff duration.
  • Vigilant Strike consumes an endurance charge to bypass its cooldown.
  • Daresso's DefianceDaresso's Defiance
    Full Dragonscale
    Armour: (1316-1731)
    Evasion: (1044-1372)
    Movement Speed: -3%
    Requires Level 63, 115 Str, 94 Dex(180-220)% increased Armour and Evasion
    +(60-90) to maximum Life
    2% of Physical Attack Damage Leeched as Life
    You lose all Endurance Charges when Hit
    You gain an Endurance Charge on Kill
    You gain Onslaught for 5 seconds per Endurance Charge when Hit
    100% increased Effect of Onslaught on you
    "When your back is against the wall,
    And your opponent is bleeding you dry,
    There is only one appropriate response:
    Unbridled, overwhelming violence."
    - Daresso, the Sword King
    consumes all endurance charges when hit and grants 2 second of Onslaught per endurance charge consumed.

Related Unique Items

These unique items have modifiers related to endurance charges:

Passives

There are passive skill nodes that provide bonuses to endurance charges.

Template:Passive table

Ascendancy passive skills

There are Ascendancy passive skills that affect endurance charges.

Template:Ascendancy passive table

Effects on monsters and minions

The effects of endurance charges are much more significant on monsters and minions. Player totems can also gain these effects from endurance charges, which are the only charges they can have on themselves.

See also