Cold Iron Point

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Cold Iron Point
Ezomyte Dagger
Rune Dagger
Physical Damage: 20-79
Critical Strike Chance: 6.30%
Attacks per Second: 1.40
Weapon Range: 1.0 metres
Requires Level 62, 95 Dex, 131 Int30% increased Global Critical Strike Chance+3 to Level of all Physical Spell Skill Gems
Deal no Elemental Damage
There is nothing more brutal than a simple blade wielded with rage.
Vendor Offer
4x Alchemy Shard
Weapon DPS
Physical: 69.3
Phys+Chaos: 69.3
Total: 69.3
Metadata
Item class: Rune Dagger

Cold Iron Point is a unique Ezomyte DaggerEzomyte DaggerRune Dagger
Physical Damage: 20-79
Critical Strike Chance: 6.30%
Attacks per Second: 1.40
Weapon Range: 1.0 metres
Requires Level 62, 95 Dex, 131 Int30% increased Global Critical Strike Chance
.

List of Physical Spell Skill Gems

GemRequired levelGem has strength requirementGem has dexterity requirementGem has intelligence requirement
Animate WeaponAnimate WeaponDuration, Minion, Spell, Physical
Level: (1-20)
Cost: (4-16) Mana
Cast Time: 0.60 sec
Requires Level 4Animates a Melee Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets. Cannot be used by Traps or Mines.Base duration is 40.00 seconds
Can use Items requiring up to Level (9-100)
Minions' Attacks deal (5-126) to (8-184) additional Physical Damage
Animated Lingering Blades deal (1-17) to (2-80) Added Attack Physical Damage
Minions deal (0-38)% more Damage
Maximum (5-14) Animated Weapons
Minions have (0-38)% more Attack Speed

Additional Effects From 1-20% Quality:
+(0.1-2) to maximum number of Animated Weapons
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
4N/Ayesyes
Animate Weapon of Ranged ArmsAnimate Weapon of Ranged ArmsDuration, Minion, Spell, Physical
Level: (1-20)
Cost: (5-20) Mana
Cast Time: 0.75 sec
Requires Level 4Animates a Ranged Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets. Cannot be used by Traps or Mines.Base duration is 40.00 seconds
Can use Items requiring up to Level (9-100)
Animated Lingering Blades become Bows
Minions' Attacks deal (5-126) to (8-184) additional Physical Damage
Animated Lingering Blades deal (1-17) to (2-80) Added Attack Physical Damage
Minions deal (0-38)% more Damage
Maximum (5-14) Animated Weapons
Minions have (0-38)% more Attack Speed

Additional Effects From 1-20% Quality:
+(0.1-2) to maximum number of Animated Weapons
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
4N/Ayesyes
Bear TrapBear TrapTrap, Spell, Duration, Physical
Level: (1-20)
Cost: (6-23) Mana
Cooldown Time: 4.00 sec
Can Store 3 Use(s)
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 300%
Requires Level 4Throws a trap that damages and immobilises a single enemy for a duration based on how much damage was dealt. After the immobilise expires, a debuff remains on the enemy for a duration, lowering their movement speed by an amount which lessens over time. The affected enemy will take increased damage from traps and mines until the debuff expires. Modifiers to spell damage do not affect this skill's damage.Deals (16-1447) to (22-2026) Physical Damage
Traps do not Trigger at the end of their Duration
Trap lasts 4 seconds
Base duration is 3.00 seconds
Locks enemy in place
Enemies take 25% increased Damage from Trap or Mine Hits
Enemies have 80% less Movement Speed when the Debuff starts

Additional Effects From 1-20% Quality:
Base duration is (0.05-1) seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
4N/AyesN/A
Bear Trap of SkewersBear Trap of SkewersTrap, Spell, Duration, Physical
Level: (1-20)
Cost: (6-23) Mana
Cooldown Time: 4.00 sec
Can Store 3 Use(s)
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 150%
Requires Level 4Throws a trap that damages and impales a single enemy, and immobilises them for a duration based on how much damage was dealt. Modifiers to spell damage do not affect this skill's damage.Deals (8-711) to (11-995) Physical Damage
Traps do not Trigger at the end of their Duration
Trap lasts 4 seconds
Locks enemy in place
Killing Blows cause Impales on Enemies to Reflect Damage to surrounding Enemies
(100-195)% increased Impale Effect
Impale Enemies on Hit

Additional Effects From 1-20% Quality:
(4-80)% increased Impale Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
4N/AyesN/A
Blade BlastBlade BlastSpell, AoE, Physical
Level: (1-20)
Cost: (6-16) Mana
Cast Time: 0.50 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 70%
Requires Level 16Deals spell damage in a targeted area. Each time this spell deals damage, it will detonate any of your Lingering Blades it touches, dealing damage again in an area around them. Up to 50 Blades can be detonated this way.Deals (11-309) to (17-464) Physical Damage
Base radius is 1.4 metres

Additional Effects From 1-20% Quality:
Base radius is (0.005-0.1) metres
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
16N/AyesN/A
Blade Blast of Dagger DetonationBlade Blast of Dagger DetonationSpell, AoE, Physical, Nova
Level: (1-20)
Cost: (8-21) Mana
Cast Time: 0.65 sec
Critical Strike Chance: 6.00%
Requires Level 16Deals spell damage in an area around you. Your equipped daggers add to this damage.Deals (11-309) to (17-464) Physical Damage
Deals Added Spell Damage equal to (200-675)% of Damage of Equipped Dagger
If two Daggers are Equipped, each contributes half as much Added Damage
Base radius is 2.6 metres

Additional Effects From 1-20% Quality:
Base radius is (0.015-0.3) metres
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
16N/AyesN/A
Blade Blast of UnloadingBlade Blast of UnloadingSpell, AoE, Physical, Nova
Level: (1-20)
Cost: (8-21) Mana
Cast Time: 0.65 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 250%
Requires Level 16Deals spell damage in an area around you. If you have Blade Vortex blades orbiting you, it will detonate each of them in turn, dealing damage again in an area around you for each one.Deals (40-1107) to (60-1661) Physical Damage
Base radius is 1.4 metres
100% more Area of Effect per Blade Vortex blade detonated

Additional Effects From 1-20% Quality:
Base radius is (0.005-0.1) metres
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
16N/AyesN/A
Blade VortexBlade VortexSpell, AoE, Duration, Physical
Level: (1-20)
Cost: (6-16) Mana
Cast Time: 0.50 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 30%
Requires Level 12This spell creates ethereal blades which orbit in an area around you, dealing damage every 0.6 seconds to all enemies in their radius. As more blades are added, the damage becomes greater and more frequent.Deals (3-140) to (5-211) Physical Damage
Base duration is 4.00 seconds
+(0-0.2) metres to radius
35% increased Hit Rate for each blade
35% more Damage for each blade
Can have up to 10 active spinning blades

Additional Effects From 1-20% Quality:
+(0.25-5)% increased Hit Rate for each blade
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
12N/AyesN/A
Blade Vortex of the ScytheBlade Vortex of the ScytheSpell, AoE, Duration, Physical
Level: (1-20)
Cost: (10-26) Mana
Cast Time: 0.80 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 200%
Requires Level 12This spell creates a swarm of ethereal blades which briefly orbit in an area around you, dealing damage every 0.6 seconds to all enemies in their radius.Deals (22-902) to (32-1353) Physical Damage
Base duration is 0.60 seconds
+(1-1.9) metres to radius
Can have up to 1 active spinning blade

Additional Effects From 1-20% Quality:
Base duration is (0.01-0.2) seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
12N/AyesN/A
BladefallBladefallSpell, AoE, Physical, Duration
Level: (1-20)
Cost: (12-23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 140%
AoE Radius: 12
Requires Level 28Ethereal weapons rain from the sky, dealing damage to enemies in a sequence of volleys. Enemies can be hit multiple times where these overlap.Deals (43-595) to (65-893) Physical Damage
Base duration is 6.00 seconds
Leaves a Lingering Blade in the ground for every Volley
5 Volleys
Maximum 40 Lingering Blades can be left in the ground at a time

Additional Effects From 1-20% Quality:
+(0.05-1) Volleys
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
28N/AyesN/A
Bladefall of ImpalingBladefall of ImpalingCritical, Spell, AoE, Physical
Level: (1-20)
Cost: (12-23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 10.00%
Effectiveness of Added Damage: 140%
Requires Level 28Ethereal weapons rain from the sky, dealing damage to enemies in a sequence of volleys. Enemies can be hit multiple times where these overlap.Deals (43-595) to (65-893) Physical Damage
5 Volleys
Critical Strikes do not deal extra Damage
(50-107)% increased Impale Effect
Critical Strikes Impale Enemies on Hit

Additional Effects From 1-20% Quality:
(2-40)% increased Impale Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
28N/AyesN/A
Bladefall of VolleysBladefall of VolleysCritical, Spell, AoE, Physical
Level: (1-20)
Cost: (12-23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Requires Level 28Ethereal weapons rain from the sky, dealing damage to enemies in a sequence of volleys, each wider and more damaging than the last. Enemies can be hit multiple times where these overlap.Deals (33-446) to (49-669) Physical Damage
6 Volleys
10% more Damage per Volley
25% increased Critical Strike Chance per Volley

Additional Effects From 1-20% Quality:
+(0.05-1) Volleys
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
28N/AyesN/A
Blood RageBlood RageSpell, Duration, Physical
Level: (1-20)
Cost: (12-29) Life
Cooldown Time: 1.00 sec
Can Store 1 Use(s)
Cast Time: Instant
Requires Level 16Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Base duration is (7.00-10.80) seconds
Grants (5-15)% increased Attack Speed
1.2% of Attack Physical Damage Leeched as Life
You take 4% of your Maximum Life per second as Physical Damage
You take 4% of your Maximum Energy Shield per second as Physical Damage
25% chance to gain a Frenzy Charge on Kill

Additional Effects From 1-20% Quality:
Grants (0.25-5)% increased Attack Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
16N/AyesN/A
Ethereal KnivesEthereal KnivesSpell, Projectile, Physical
Level: (1-20)
Cost: (5-20) Mana
Cast Time: 0.60 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 220%
Projectile Speed: 1300
Fires an arc of knives outwards in front of the caster which deal physical damage.Deals (7-949) to (10-1423) Physical Damage
Fires (10-13) Projectiles

Additional Effects From 1-20% Quality:
Fires +(0.1-2) Projectiles
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
1N/Ayesyes
Ethereal Knives of Lingering BladesEthereal Knives of Lingering BladesSpell, Projectile, Physical, Duration
Level: (1-20)
Cost: (5-20) Mana
Cast Time: 0.60 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 220%
Fires an arc of knives down into the ground in front of the caster which deal physical damage. Cannot be supported by Volley.Deals (7-949) to (10-1423) Physical Damage
Base duration is 6.00 seconds
Fires (6-8) Projectiles
Each Projectile fired remains in the ground as a Lingering Blade
Maximum 40 Lingering Blades can be left in the ground at a time

Additional Effects From 1-20% Quality:
Fires +(0.1-2) Projectiles
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
1N/Ayesyes
Ethereal Knives of the MassacreEthereal Knives of the MassacreSpell, Projectile, Physical
Level: (1-20)
Cost: (6-25) Mana
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 220%
Fires a circle of knives outwards around the caster which deal physical damage.Deals (7-949) to (10-1423) Physical Damage
Fires (12-16) Projectiles
Fires Projectiles in a circle

Additional Effects From 1-20% Quality:
Fires +(0.15-3) Projectiles
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
1N/Ayesyes
Explosive TrapExplosive TrapTrap, Spell, AoE, Fire, Physical
Level: (1-20)
Cost: (6-20) Mana
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Throws a trap that creates an explosion when triggered, dealing spell damage in an area around it. A number of smaller explosions occur within a secondary area around the trap in quick succession after the first.Deals (4-437) to (6-655) Physical Damage
Trap lasts 4 seconds
50% of Physical Damage Converted to Fire Damage
Base explosion radius is (1.2-1.8) metres
Base secondary radius is (1.2-1.8) metres
Base smaller explosion radius is (0.7-1.3) metres
Causes (3-7) smaller explosions
Smaller explosions have between 30% reduced and 30% increased base radius at random

Additional Effects From 1-20% Quality:
Causes +(0.1-2) smaller explosions
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
1N/Ayesyes
Explosive Trap of MagnitudeExplosive Trap of MagnitudeTrap, Spell, AoE, Physical
Level: (1-20)
Cost: (8-28) Mana
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 330%
Throws a trap that creates a large explosion when triggered, dealing spell damage in an area around it.Deals (13-1478) to (19-2216) Physical Damage
Trap lasts 4 seconds
50% increased Stun Duration on enemies
Base explosion radius is (1.8-2.4) metres
30% less Trap Throwing Speed

Additional Effects From 1-20% Quality:
Base radius is (0.015-0.3) metres
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
1N/Ayesyes
Explosive Trap of ShrapnelExplosive Trap of ShrapnelTrap, Spell, AoE, Fire, Physical
Level: (1-20)
Cost: (6-20) Mana
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 140%
Throws a trap that creates an explosion when triggered, dealing spell damage in an area around it. A number of smaller explosions occur within a secondary area around the trap in quick succession after the first.Deals (5-635) to (8-952) Physical Damage
Trap lasts 4 seconds
50% of Physical Damage Converted to Fire Damage
Base explosion radius is (1.2-1.8) metres
Base secondary radius is (2.4-3) metres
Base smaller explosion radius is (0.7-1.3) metres
Causes (3-7) smaller explosions
Smaller explosions have between 30% reduced and 30% increased base radius at random

Additional Effects From 1-20% Quality:
Causes +(0.1-2) smaller explosions
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
1N/Ayesyes
Herald of AgonyHerald of AgonySpell, Herald, Minion, Chaos, Physical
Level: (1-20)
Reservation: 25% Mana
Cooldown Time: 1.00 sec
Can Store 1 Use(s)
Cast Time: Instant
Requires Level 16Grants a buff giving more poison damage and a chance to inflict poison. When you poison an enemy while you have this buff, you gain Virulence, and summon an Agony Crawler minion that uses projectile and area attacks. You will lose Virulence over time, at a rate which increases the more Virulence you have. The minion will die when you have no Virulence.Maximum 1 Summoned Agony Crawler
Buff grants 20% chance to Poison on Hit
Grants Virulence when you Poison an Enemy
Buff grants 10% more Damage with Poison
40 Maximum Virulence
Minions cannot Taunt Enemies
Agony Crawler has (2-4)% increased Attack Speed per Virulence you have
Agony Crawler deals (5-9)% increased Physical Damage per Virulence you have
Agony Crawler has (1-45) to (3-84) Added Physical Damage per Virulence you have

Additional Effects From 1-20% Quality:
+(0.25-5) to Maximum Virulence
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
16N/AyesN/A
Phase RunPhase RunSpell, Duration, Movement, Physical, Travel
Level: (1-20)
Cost: (8-13) Mana
Cooldown Time: 4.00 sec
Can Store 1 Use(s)
Cast Time: Instant
Requires Level 34Gain a buff that makes you faster, harder to detect, and grants Phasing, letting you pass through enemies. Performing any skill replaces this buff with one that boosts melee physical damage of skills you use yourself (it will not apply to your melee skills used by totems). Consumes Frenzy Charges to increase duration.Base duration is 1.80 seconds
Base secondary duration is 0.20 seconds
(30-39)% increased Movement Speed
(20-30)% more Melee Physical Damage
100% increased Skill Duration per Frenzy Charge removed
Grants Phasing
100% increased Stealth

Additional Effects From 1-20% Quality:
(0.5-10)% increased Movement Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
34N/AyesN/A
Poacher's MarkPoacher's MarkPhysical, Spell, Curse, Mark
Level: (1-20)
Cost: (16-33) Mana
Cast Time: 0.50 sec
Requires Level 16Curses a single enemy, lowering their physical damage reduction, and adding physical damage to all hits against them. Attacking the cursed enemy will grant life and mana, and killing them will grant a frenzy charge. You can only have one Mark at a time.Cursed enemies have a 100% chance to grant a Frenzy Charge when slain
Cursed enemies grant (15-50) Life when Hit by Attacks
Cursed enemies grant (8-25) Mana when Hit by Attacks
Cursed enemies have -20% to Physical Damage Reduction
Adds (3-30) to (4-45) Physical Damage to Hits against Cursed Enemies

Additional Effects From 1-20% Quality:
Cursed Enemies have a (0.25-5)% chance to grant a Frenzy Charge when Hit
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
16N/AyesN/A
Seismic TrapSeismic TrapTrap, Spell, Duration, AoE, Physical
Level: (1-20)
Cost: (13-25) Mana
Cooldown Time: 8.00 sec
Can Store 3 Use(s)
Cast Time: 1.00 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 140%
Requires Level 28Throws a trap which, once triggered, repeatedly releases a number of waves for a duration. Each wave deals damage in a series of small bursts in a line, ending with a larger burst.Deals (49-645) to (74-967) Physical Damage
Trap lasts 4 seconds
Base duration is 3.50 seconds
Modifiers to Trap Throwing Speed also apply to wave release Frequency
Releases waves every 0.9 seconds
Releases 5 waves

Additional Effects From 1-20% Quality:
Releases +(0.05-1) waves
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
28N/Ayesyes
Seismic Trap of SwellsSeismic Trap of SwellsTrap, Spell, AoE, Physical
Level: (1-20)
Cost: (13-22) Mana
Cooldown Time: 0.75 sec
Can Store 6 Use(s)
Cast Time: 1.00 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 240%
Requires Level 28Throws a trap which, once triggered, releases a number of waves. Each wave deals damage in a series of small bursts in a line, ending with a larger burst.Deals (81-1060) to (121-1589) Physical Damage
Trap lasts 4 seconds
Releases 3 waves

Additional Effects From 1-20% Quality:
Releases +(0.05-1) waves
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
28N/Ayesyes
TornadoTornadoSpell, Duration, Physical, AoE, Orb
Level: (1-20)
Cost: (15-25) Mana
Cast Time: 0.75 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 95%
Requires Level 34Create a Tornado that hinders and repeatedly damages enemies around it. It will move forward for a duration, during which your projectiles can collide with it to deal damage as though it was an enemy. Then it will chase down enemies for a secondary duration, and reflect a portion of the damage it took from your projectiles to them in addition to its own damage.Deals (31-414) to (46-620) Physical Damage
Base duration is 1.50 seconds
Base secondary duration is 4.00 seconds
During initial Duration, can be hit by your Projectiles up to 20 times
Deals Damage every 0.25 seconds
Reflects 10% of Damage Taken to Enemies
Enemies in range are Hindered
Tornado has (0-57)% increased Movement Speed
Maximum 1 Tornado

Additional Effects From 1-20% Quality:
Tornado has (1-20)% increased Movement Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
34N/Ayesyes
Tornado of Elemental TurbulenceTornado of Elemental TurbulenceSpell, Duration, Physical, AoE, Orb, Fire, Cold, Lightning, Prismatic
Level: (1-20)
Cost: (15-25) Mana
Cast Time: 0.75 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 65%
Requires Level 34Create a Tornado of a random element that hinders and repeatedly damages enemies around it, converting physical damage to its element. The Tornado will chase down enemies for a duration.Deals (22-290) to (32-435) Physical Damage
Base duration is 4.00 seconds
Deals Damage every 0.25 seconds
100% of Physical Damage Converted to Fire, Cold or Lightning Damage
Enemies in range are Hindered
Tornado has (0-57)% increased Movement Speed
Maximum 3 Tornadoes

Additional Effects From 1-20% Quality:
Tornado has (2-40)% increased Movement Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
34N/Ayesyes
UnearthUnearthSpell, Projectile, AoE, Physical
Level: (1-20)
Cost: (4-10) Mana
Cast Time: 0.30 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 140%
Requires Level 10Fires a projectile that will pierce through enemies to impact the ground at the targeted location, creating a Bone Archer corpse where it lands.Deals (15-607) to (22-911) Physical Damage
Projectiles Pierce all Targets
Spawns corpses with Level (12-80)
Maximum of 10 corpses allowed

Additional Effects From 1-20% Quality:
Corpses Spawned have (1-20)% increased Maximum Life
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
10N/Ayesyes
Vaal Animate WeaponVaal Animate WeaponDuration, Minion, Spell, Vaal, Physical
Level: (1-20)
Souls Per Use: 50
Can Store 1 Use(s)
Soul Gain Prevention: 40 sec
Cast Time: 0.60 sec
Requires Level 4Animates multiple Melee Weapon Items and Lingering Blades to fight by your side, and transforms them into different, unique weapons. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets. Cannot be used by Traps or Mines.Base duration is 15.00 seconds
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
Can use Items requiring up to Level (9-100)
Animated Weapons are transformed into random Unique
Weapons with Level Requirement between (1-40) and (9-100)
Minions deal (50-107)% more Damage
Maximum (5-10) Animated Weapons
Minions have (0-38)% more Attack Speed
Animates up to (5-10) Weapons

Additional Effects From 1-20% Quality:
+(0.1-2) to maximum number of Animated Weapons
CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
4N/Ayesyes
Vaal Blade VortexVaal Blade VortexCritical, Spell, AoE, Duration, Vaal, Physical
Level: (1-20)
Souls Per Use: 30
Can Store 2 Use(s)
Soul Gain Prevention: 6 sec
Cast Time: 0.80 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 60%
Requires Level 12Creates an independently-moving vortex of ethereal blades which lasts for a duration. The vortex moves toward nearby enemies, repeatedly damaging enemies that it passes through.Deals (11-276) to (17-413) Physical Damage
Base duration is 5.00 seconds
Hits Enemies every 0.20 Seconds
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
+(0.8-1.2) metres to radius
100% increased Critical Strike Chance
Has 10 blades

Additional Effects From 1-20% Quality:
+(0.25-5)% increased Hit Rate for each blade
CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
12N/AyesN/A
Divine IreDivine IreLightning, Spell, AoE, Channelling, Physical
Level: (1-20)
Cost: (3-5) Mana
Cast Time: 0.22 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 45%
Requires Level 28Channelling draws in energy around you to repeatedly build up stages, damaging a number of nearby enemies when you do so. Release to unleash this energy in a burst around you and a beam in front of you. Modifiers to area of effect do not affect the beam. Maximum of 10 Stages.Deals (17-203) to (25-305) Physical Damage
50% of Physical Damage Converted to Lightning Damage
Damages 5 nearby Enemies when you gain Stages
Beam deals 240% more Damage with Hits per Stage after the first
Beam deals 100% more Damage with Ailments per Stage after the first

Additional Effects From 1-20% Quality:
(1-20)% increased beam width
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
28yesN/Ayes
Divine Ire of DisintegrationDivine Ire of DisintegrationLightning, Spell, AoE, Channelling, Physical
Level: (1-20)
Cost: (3-5) Mana
Cast Time: 0.22 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 90%
Requires Level 28Channelling draws in energy around you to repeatedly build up stages. Release to unleash this energy in a beam in front of you. Modifiers to area of effect do not affect this skill. Maximum of 10 Stages.Deals (32-394) to (48-591) Physical Damage
50% of Physical Damage Converted to Lightning Damage
(0-19)% increased beam width
Beam deals 200% more Damage with Hits per Stage after the first
Beam deals 60% more Damage with Ailments per Stage after the first

Additional Effects From 1-20% Quality:
(1-20)% increased beam width
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
28yesN/Ayes
Divine Ire of Holy LightningDivine Ire of Holy LightningLightning, Spell, AoE, Channelling, Physical
Level: (1-20)
Cost: (3-5) Mana
Cast Time: 0.22 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 60%
Requires Level 28Channelling draws in energy around you to repeatedly build up stages, damaging a number of nearby enemies when you do so. Release to unleash this energy in a powerful burst around you. Maximum of 10 Stages.Deals (22-271) to (33-406) Physical Damage
50% of Physical Damage Converted to Lightning Damage
Damages (6-10) nearby Enemies when you gain Stages
20% less Area of Effect
Burst deals 120% more Damage with Hits per Stage after the first
Burst deals 80% more Damage with Ailments per Stage after the first

Additional Effects From 1-20% Quality:
Damages (0.2-4) nearby Enemies when you gain Stages
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
28yesN/Ayes
Glacial CascadeGlacial CascadeSpell, AoE, Cold, Physical
Level: (1-20)
Cost: (10-20) Mana
Cast Time: 0.60 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 65%
Requires Level 28Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area and knocking them back in the direction of the next burst.Deals (21-300) to (32-450) Physical Damage
Knocks Enemies Back on Hit
100% of Physical Damage Converted to Cold Damage
Cannot Knockback Unique Enemies more than once per second
Final Burst Deals 200% more Damage
Final Burst has 100% more Area of Effect
Final Burst cannot Knockback
Causes 4 Bursts

Additional Effects From 1-20% Quality:
Final Burst Deals +(2.5-50)% more Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
28N/AN/Ayes
Glacial Cascade of the FissureGlacial Cascade of the FissureSpell, AoE, Cold, Physical
Level: (1-20)
Cost: (10-20) Mana
Cast Time: 0.60 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 130%
Requires Level 28Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area.Deals (40-568) to (60-852) Physical Damage
100% of Physical Damage Converted to Cold Damage
Causes 6 Bursts

Additional Effects From 1-20% Quality:
Causes +(0.1-2) Bursts
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
28N/AN/Ayes
HydrosphereHydrosphereSpell, AoE, Duration, Cold, Orb, Lightning, Physical
Level: (1-20)
Cost: (12-20) Mana
Cast Time: 0.60 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 110%
Requires Level 34Create a sphere of water, or move an existing sphere and reset its duration. The sphere continually applies a drenched debuff with a short duration to enemies in its area or those it moves through. You can hit the sphere with other skills to inflict Cold and Lightning Ailments (other than Chill). The sphere pulses when created, at regular intervals while afflicted by an Ailment, and after moving, damaging all drenched enemies in a large area.Deals (37-510) to (56-765) Physical Damage
Base duration is 8.00 seconds
Base secondary duration is 4.00 seconds
Pulses every 0.4 seconds while Frozen, Shocked, Brittle or Sapped
Can only be Hit once every 1 second
Drenched Enemies have Cold and Lightning Exposure, applying -10% to Resistances
100% of Physical Damage Converted to Cold Damage while Sphere has no Ailments
100% of Physical Damage Converted to Lightning Damage while sphere is Shocked or Sapped
100% of Physical Damage Converted to Cold Damage while Sphere is Frozen or Brittle

Additional Effects From 1-20% Quality:
+(0.5-10)% increased Pulse Frequency
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
34N/AN/Ayes
Penance BrandPenance BrandSpell, AoE, Physical, Lightning, Duration, Brand
Level: (1-20)
Cost: (15-27) Mana
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 570%
Requires Level 28Creates a magical brand which can attach to a nearby enemy. It periodically activates while attached, adding energy to the branded enemy. When the branded enemy reaches 20 energy, a large explosion occurs and the brand is removed. All energy is removed from the enemy when the brand is detached.Deals (177-2541) to (265-3811) Physical Damage
50% of Physical Damage Converted to Lightning Damage
Activates every 0.1 seconds while Attached
Increases and Reductions to Cast Speed also apply to this Skill's Activation frequency
30% less Damage with Ailments
Can be Detached for a total Duration of 6.00 seconds

Additional Effects From 1-20% Quality:
Deals +(0.5-10)% more Damage with Hits against Branded Enemy
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
28yesN/Ayes
Penance Brand of ConductionPenance Brand of ConductionSpell, AoE, Physical, Lightning, Duration, Brand
Level: (1-20)
Cost: (15-27) Mana
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 110%
Requires Level 28Creates a magical brand which can attach to a nearby enemy. It periodically activates while attached, adding energy to the branded enemy and nearby enemies who do not have energy. When the brand is detached, all enemies with energy are dealt damage.Deals (35-509) to (53-764) Physical Damage
50% of Physical Damage Converted to Lightning Damage
Activates every 0.15 seconds while Attached
Increases and Reductions to Cast Speed also apply to this Skill's Activation frequency
Can be Detached for a total Duration of 6.00 seconds
Can be Attached for a total Duration of 0.50 seconds
Deals 100% more Damage with Hits against Branded Enemy
Up to +(0-0.9) metres to Energy spread radius, scaled by distance from Brand

Additional Effects From 1-20% Quality:
Deals +(1-20)% more Damage with Hits against Branded Enemy
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
28yesN/Ayes
Penance Brand of DissipationPenance Brand of DissipationSpell, AoE, Physical, Lightning, Duration, Brand
Level: (1-20)
Cost: (15-27) Mana
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 50%
Requires Level 28Creates a magical brand which can attach to a nearby enemy. It periodically activates while attached, adding energy to the branded enemy and causing a pulse that deals damage to the branded enemy and other nearby enemies. The pulse gains area of effect and damage for each energy on the branded enemy, up to 20. All energy is removed from the enemy when the brand is detached.Deals (16-231) to (24-347) Physical Damage
50% of Physical Damage Converted to Lightning Damage
Activates every 0.75 seconds while Attached
Increases and Reductions to Cast Speed also apply to this Skill's Activation frequency
Can be Detached for a total Duration of 6.00 seconds
Can be Attached for a total Duration of 5.00 seconds
Pulses deal 30% more Damage with Ailments per Energy after the first
Pulses deal 30% more Damage with Hits per Energy after the first
+0.1 metres to Pulse radius per Energy

Additional Effects From 1-20% Quality:
Deals +(0.5-10)% more Damage with Hits against Branded Enemy
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
28yesN/Ayes
Purifying FlamePurifying FlameFire, Spell, AoE, Duration, Physical
Level: (1-20)
Cost: (6-25) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 5.50%
Effectiveness of Added Damage: 300%
A wave of divine fire deals damage in a line, then creates Consecrated Ground and deals damage in an area around the targeted location. A larger shockwave then expands outwards, damaging enemies standing on Consecrated Ground that were not already hit.Deals (8-1324) to (11-1986) Physical Damage
Base duration is 4.00 seconds
+(0-0.2) metres to radius
+(0-0.6) metres to radius of Consecrated Ground
50% of Physical Damage Converted to Fire Damage
Shockwave deals 25% less Damage

Additional Effects From 1-20% Quality:
+(0.01-0.2) metres to radius
+(0.015-0.3) metres to radius of Consecrated Ground
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
1yesN/Ayes
Purifying Flame of RevelationsPurifying Flame of RevelationsFire, Spell, AoE, Duration, Physical
Level: (1-20)
Cost: (6-25) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 5.50%
Effectiveness of Added Damage: 200%
A wave of divine fire deals damage in a line, then creates Consecrated Ground and deals damage in an area around the targeted location. A larger shockwave then expands outwards, damaging enemies standing on Consecrated Ground that were not already hit.Deals (5-860) to (7-1291) Physical Damage
Base duration is 4.00 seconds
+(0-0.2) metres to radius
+(0-0.6) metres to radius of Consecrated Ground
50% of Physical Damage Converted to Fire Damage
Shockwave deals 90% more Damage

Additional Effects From 1-20% Quality:
Shockwave deals +(1-20)% more Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
1yesN/Ayes
Storm BurstStorm BurstAoE, Spell, Lightning, Channelling, Duration, Physical
Level: (1-20)
Cost: (2-5) Mana
Cast Time: 0.25 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 35%
Requires Level 12Unleash orbs of energy while you channel that repeatedly jump towards the targeted location until their duration expires, dealing damage in small area after each jump. When you stop channelling, all remaining orbs explode, dealing higher damage in a larger area.Deals (6-168) to (8-252) Physical Damage
50% of Physical Damage Converted to Lightning Damage
Base duration is 1.20 seconds
+(0-0.4) metres to radius
Orbs jump every 0.4 seconds
Exploding Orbs deal 75% of Skill Damage for each 0.4 seconds of remaining Duration

Additional Effects From 1-20% Quality:
Base duration is (0.02-0.4) seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
12yesN/Ayes
Summon Carrion GolemSummon Carrion GolemPhysical, Minion, Spell, Golem
Level: (1-20)
Cost: (30-54) Mana
Cooldown Time: 6.00 sec
Can Store 1 Use(s)
Cast Time: 1.00 sec
Requires Level 34Summons a Carrion Golem that grants added physical damage for your non-golem minions. The Carrion Golem attacks with a series of slashes that increase in speed and damage, as well as a cascade of bone spikes, and deals more damage for each of your non-golem minions near it.Maximum 1 Summoned Golem
Golems deal 5% more Damage per Non-Golem Minion near them, up to 50%
Golems grant (7-27) to (11-41) additional Physical Damage for Non-Golem Minions

Additional Effects From 1-20% Quality:
(1-20)% increased Buff Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
34N/AN/Ayes
Summon Carrion Golem of HordesSummon Carrion Golem of HordesPhysical, Minion, Spell, Golem
Level: (1-20)
Cost: (30-54) Mana
Cooldown Time: 2.00 sec
Can Store 1 Use(s)
Cast Time: 1.00 sec
Requires Level 34Summons a Carrion Golem. The Carrion Golem attacks with a series of slashes that increase in speed and damage, as well as a cascade of bone spikes.Maximum 3 Summoned Golems

Additional Effects From 1-20% Quality:
Minions have (2-40)% increased Cooldown Recovery Rate
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
34N/AN/Ayes
Summon Carrion Golem of ScavengingSummon Carrion Golem of ScavengingPhysical, Minion, Spell, Golem
Level: (1-20)
Cost: (30-54) Mana
Cooldown Time: 6.00 sec
Can Store 1 Use(s)
Cast Time: 1.00 sec
Requires Level 34Summons a Carrion Golem. The Carrion Golem attacks with a series of slashes that increase in speed and damage, can consume corpses to heal itself and gain the ability to unleash a devastating cascade of bone spikes, and deals more damage for each of your non-golem minions near it.Maximum 1 Summoned Golem
Golems deal 5% more Damage per Non-Golem Minion near them, up to 50%

Additional Effects From 1-20% Quality:
Minions Regenerate (0.1-2)% of Life per second
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
34N/AN/Ayes
Summon ReaperSummon ReaperPhysical, Minion, Spell
Level: (1-20)
Cost: (15-28) Mana
Cooldown Time: 4.00 sec
Can Store 1 Use(s)
Cast Time: 0.60 sec
Requires Level 28Summons a powerful Reaper which uses a variety of slashing area attacks. The Reaper's presence weakens your other minions, and it will consume them to temporarily empower and heal itself. Using this skill while the Reaper is already summoned causes it to dash to the targeted location and perform a powerful attack.Maximum 1 Summoned Reaper
Minion's Attacks have 50% chance to inflict Bleeding
Minion deals (30-87)% more Damage with Bleeding
Reaper causes your Non-Reaper Minions to deal (20-29)% less Damage
Reaper causes your Non-Reaper Minions to have (20-29)% less Maximum Life

Additional Effects From 1-20% Quality:
Minion's Attacks have (1-20)% chance to inflict Bleeding
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
28N/AN/Ayes
Summon Reaper of EvisceratingSummon Reaper of EvisceratingPhysical, Minion, Spell
Level: (1-20)
Cost: (19-35) Mana
Cast Time: 1.00 sec
Requires Level 28Summons a powerful Reaper which passively follows you without attacking enemies. The Reaper's presence weakens your other minions, and it will consume them to temporarily empower and heal itself. Using this skill while the Reaper is already summoned causes it to dash to the targeted location and perform a powerful attack. Cannot be triggered, supported by Spell Echo or Unleash, or used by Totems, Traps, or Mines.Maximum 1 Summoned Reaper
Minion's Attacks have 50% chance to inflict Bleeding
Minion deals (30-87)% more Damage with Bleeding
Reaper causes your Non-Reaper Minions to deal (20-29)% less Damage
Reaper causes your Non-Reaper Minions to have (20-29)% less Maximum Life

Additional Effects From 1-20% Quality:
Minion's Attacks have (1-20)% chance to inflict Bleeding
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
28N/AN/Ayes
Void SphereVoid SphereSpell, AoE, Duration, Physical, Chaos, Orb
Level: (1-20)
Cost: (30-54) Mana
Cooldown Time: 10.00 sec
Can Store 1 Use(s)
Cast Time: 0.80 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 75%
Requires Level 34Creates a Void Sphere which Hinders enemies in an area around it, with the debuff being stronger on enemies closer to the sphere. It also regularly releases pulses of area damage. The Void Sphere will consume the corpses of any enemies which die in its area. Can only have one Void Sphere at a time.Deals (27-344) to (40-516) Physical Damage
Base duration is 5.00 seconds
Pulses every 0.40 seconds
40% of Physical Damage Converted to Chaos Damage
Base radius is 3.8 metres
Enemies in range are Hindered, with up to (30-39)% reduced Movement Speed, based on distance from the Void Sphere

Additional Effects From 1-20% Quality:
(1-20)% increased Cooldown Recovery Rate
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
34N/AN/Ayes
Void Sphere of RendingVoid Sphere of RendingSpell, AoE, Duration, Physical, Chaos, Orb
Level: (1-20)
Cost: (14-26) Mana
Cast Time: 0.80 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 190%
Requires Level 34Creates a Void Sphere which Hinders enemies in an area around it, with the debuff being stronger on enemies closer to the sphere. It also regularly releases pulses of area damage. The Void Sphere will consume the corpses of any enemies which die in its area. Can only have one Void Sphere at a time.Deals (68-860) to (101-1290) Physical Damage
Base duration is 2.00 seconds
Pulses every 0.30 seconds
40% of Physical Damage Converted to Chaos Damage
Base radius is 2.2 metres
Enemies in range are Hindered, with up to (30-39)% reduced Movement Speed, based on distance from the Void Sphere

Additional Effects From 1-20% Quality:
Base radius is (0.01-0.2) metres
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
34N/AN/Ayes
Wave of ConvictionWave of ConvictionFire, Lightning, Spell, AoE, Duration, Physical
Level: (1-20)
Cost: (9-23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 330%
Requires Level 16An expanding wave of energy surges forward, damaging enemies in a cone-shaped area over a duration. Each enemy hit is inflicted with Exposure matching the element of which they took the highest damage. Only one Wave of Conviction can be active at a timeDeals (35-1476) to (52-2214) Physical Damage
25% of Physical Damage Converted to Lightning Damage
Base duration is (0.50-0.69) seconds
Base secondary duration is 4.00 seconds
25% of Physical Damage Converted to Fire Damage
Exposure applies -15% to Elemental Resistance matching highest Damage taken

Additional Effects From 1-20% Quality:
Damage Penetrates (0.75-15)% of Enemy Elemental Resistances
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
16yesN/Ayes
AbsolutionAbsolutionSpell, Minion, Duration, Physical, Lightning, AoE
Level: (1-20)
Cost: (9-26) Mana
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 200%
Requires Level 12Damages enemies in an area, applying a debuff for a short duration. If a non-unique enemy dies while affected by the debuff, the corpse will be consumed to summon a Sentinel of Absolution for a secondary duration, or to refresh the duration and life of an existing one instead if you have the maximum number of them.Deals (21-873) to (31-1310) Physical Damage
Base duration is 1.00 seconds
Base secondary duration is 10.00 seconds
+(0-0.6) metres to radius
25% chance to Summon a Sentinel of Absolution on Hitting a Rare or Unique Enemy
This Spell and Minions Convert 50% of Physical Damage to Lightning Damage
Maximum 3 Summoned Sentinels of Absolution

Additional Effects From 1-20% Quality:
Minions have (2-40)% increased Cooldown Recovery Rate
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
12yesN/Ayes
Absolution of InspiringAbsolution of InspiringSpell, Minion, Duration, Physical, Lightning, AoE
Level: (1-20)
Cost: (9-26) Mana
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 200%
Requires Level 12Damages enemies in an area, applying a debuff for a short duration. If a non-unique enemy dies while affected by the debuff, the corpse will be consumed to summon a Sentinel of Absolution for a secondary duration, or to refresh the duration and life of an existing one instead if you have the maximum number of them.Deals (21-873) to (31-1310) Physical Damage
Base duration is 1.00 seconds
Base secondary duration is 10.00 seconds
Increases and Reductions to Minion Damage also apply
to this Skill's Damage at 250% of their value
+(0-0.6) metres to radius
25% chance to Summon a Sentinel of Absolution on Hitting a Rare or Unique Enemy
This Spell and Minions Convert 50% of Physical Damage to Lightning Damage
Maximum 2 Summoned Sentinels of Absolution

Additional Effects From 1-20% Quality:
Increases and Reductions to Minion Damage also apply
to this Skill's Damage at (2.5-50)% of their value
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
12yesN/Ayes
Corrupting FeverCorrupting FeverSpell, Duration, Physical
Level: (1-20)
Cost: (78-520) Life
Cooldown Time: 1.00 sec
Can Store 1 Use(s)
Cast Time: Instant
Requires Level 16Draws out your own blood to power a buff for a duration, letting this skill inflict the Corrupting Blood debuff on enemies you hit, dealing physical damage over time for a short secondary duration. The buff's duration will be refreshed if you spend enough life before it expires.Deals (7.8-335.4) Base Physical Damage per second
Base duration is 6.00 seconds
Base secondary duration is 1.00 seconds
Buff Duration is refreshed after you spend a total of (26-205) Life

Additional Effects From 1-20% Quality:
(1-20)% increased Skill Effect Duration
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
16yesN/AN/A
Defiance BannerDefiance BannerAoE, Spell, Duration, Aura, Physical
Level: (1-20)
Reservation: 10% Mana
Cooldown Time: 1.00 sec
Can Store 1 Use(s)
Cast Time: Instant
Requires Level 16Casting once reserves mana to carry a banner which increases the armour and evasion of nearby allies, and reduces the critical strike chance of nearby enemies. Gains stages over time while carrying the banner near enemies. Casting the skill again places the banner, ending the mana reservation. Once placed, it becomes more powerful for each stage gained. You cannot have multiple banners at the same time.You and nearby Allies have (15-24)% increased Armour and Evasion Rating
Nearby Enemies have (30-40)% reduced Critical Strike Chance
Gain 1 Stage every 0.2 seconds while an Enemy is Nearby
Taunt nearby Enemies for 0.15 seconds per Stage on Placing the Banner
Enemies Taunted this way deal 15% less Damage
Base Duration of 10.00 seconds after being Placed
+1 second to Base Placed Banner Duration per Stage
When placed, 8% increased Area of Effect per Stage
When placed, 1% increased Aura effect per Stage

Additional Effects From 1-20% Quality:
(0.5-10)% increased effect of Aura
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
16yesyesN/A
DeterminationDeterminationAura, Spell, AoE, Physical
Level: (1-20)
Reservation: 50% Mana
Cooldown Time: 1.20 sec
Can Store 1 Use(s)
Cast Time: Instant
AoE Radius: 36
Requires Level 24Casts an aura that grants armour to you and your allies.+(0-1.9) metres to radius
You and nearby allies gain (179-2051) additional Armour
You and nearby allies gain (40-49)% more Armour

Additional Effects From 1-20% Quality:
(2-40)% increased Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
24yesN/AN/A
Dread BannerDread BannerAoE, Spell, Duration, Aura, Physical
Level: (1-20)
Reservation: 10% Mana
Cooldown Time: 1.00 sec
Can Store 1 Use(s)
Cast Time: Instant
Requires Level 24Casting once reserves mana to carry a banner which makes nearby allies inflict impale with attacks, and lessens the accuracy of nearby enemies. Gain stages by impaling enemies while carrying the banner. Casting the skill again places the banner, ending the mana reservation. Once placed, it becomes more powerful for each stage gained. You cannot have multiple banners at the same time.Nearby Enemies have (15-21)% less Accuracy Rating
Gain 1 Stage when you Impale an Enemy while carrying the Banner, up to 5 per second
Gain +10 to maximum Fortification for 0.05 seconds per Stage on Placing the Banner
Base Duration of 10.00 seconds after being Placed
+1 second to Base Placed Banner Duration per Stage
When placed, 8% increased Area of Effect per Stage
You and nearby Allies have 20% chance to Impale Enemies on Hit with Attacks
When placed, 1% increased Aura effect per Stage
You and nearby Allies have (0-19)% increased Impale Effect

Additional Effects From 1-20% Quality:
(0.5-10)% increased effect of Aura
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
24yesN/AN/A
ExsanguinateExsanguinateSpell, Chaining, Physical, Duration
Level: (1-20)
Cost: (16-46) Life
Cast Time: 0.80 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 270%
Requires Level 12Releases several tendrils of blood from your character, targeting enemies in a narrow angle in front of you. The beams deal physical damage and inflict a physical damage over time debuff to enemies, which can stack up to 3 times. Effects which allow skills to chain can apply to these tendrils.Deals (17-1193) to (25-1789) Physical Damage
Deals (23.4-1121) Base Physical Damage per second
Base duration is 1.00 seconds
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Fires tendrils at up to (7-9) Targets

Additional Effects From 1-20% Quality:
Base duration is (0.075-1.5) seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
12yesN/Ayes
Exsanguinate of TransmissionExsanguinate of TransmissionSpell, Chaining, Physical, Duration
Level: (1-20)
Cost: (16-46) Life
Cast Time: 0.80 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 60%
Requires Level 12Releases a tendril of blood from your character, which will target an enemy in front of you, then chain to other enemies. The tendril deals physical damage and inflicts a physical damage over time debuff to enemies, which can stack up to 3 times.Deals (4-268) to (5-401) Physical Damage
Deals (26.2-1256) Base Physical Damage per second
Base duration is 2.00 seconds
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Chains +(6-10) Times
Fires tendrils at up to 1 Target

Additional Effects From 1-20% Quality:
Base duration is (0.1-2) seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
12yesN/Ayes
Herald of PurityHerald of PuritySpell, Herald, Minion, Duration, Physical
Level: (1-20)
Reservation: 25% Mana
Cooldown Time: 1.00 sec
Can Store 1 Use(s)
Cast Time: Instant
Requires Level 16Grants a buff which lets you deal more physical damage. When you kill an enemy while you have this buff, this skill will summon a Sentinel of Purity, or refresh the duration and life of an existing one instead if you have the maximum number of them. The Sentinels of Purity have a single-target melee attack and an area melee attack.Base duration is 12.00 seconds
Maximum 4 Summoned Sentinels of Purity
Minions have (0-38)% more Maximum Life
Summon a Sentinel of Purity when you Kill an Enemy
20% chance to Summon a Sentinel of Purity when you Hit a Rare or Unique Enemy
Buff grants (9-12)% more Physical Damage
Minions deal (0-95)% more Physical Damage

Additional Effects From 1-20% Quality:
Minions have (2-40)% increased Cooldown Recovery Rate
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
16yesN/Ayes
Holy Flame TotemHoly Flame TotemTotem, Spell, Projectile, Fire, Channelling, Physical
Level: (1-20)
Cost: (11-39) Mana
Cast Time: 0.25 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 35%
Projectile Speed: 750
Requires Level 4Summons a totem that channels to fire a stream of flame at nearby enemies, and creates an area of consecrated ground around the totem.Deals (2-153) to (5-230) Physical Damage
Projectiles Pierce all Targets
Totem lasts 8 seconds
Fires 3 Projectiles
Summons a Totem which uses this Skill
50% of Physical Damage Converted to Fire Damage
Consecrated Ground grants Immunity to Curses to you and Allies

Additional Effects From 1-20% Quality:
(2-40)% increased Projectile Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
4yesN/Ayes
Holy Flame Totem of IreHoly Flame Totem of IreTotem, Spell, Projectile, Fire, Channelling, Physical
Level: (1-20)
Cost: (11-39) Mana
Cast Time: 0.18 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 35%
Requires Level 4Summons a totem that channels to fire a stream of flame at nearby enemies, and creates an area of consecrated ground around the totem.Deals (2-153) to (5-230) Physical Damage
Projectiles Pierce all Targets
Totem lasts 8 seconds
Summons a Totem which uses this Skill
Modifiers to number of Projectiles do not apply to this Skill
50% of Physical Damage Converted to Fire Damage
(50-88)% more Projectile Speed
Consecrated Ground grants Immunity to Curses to you and Allies

Additional Effects From 1-20% Quality:
(2-40)% more Projectile Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
4yesN/Ayes
Molten ShellMolten ShellSpell, AoE, Duration, Fire, Physical, Guard
Level: (1-20)
Cost: (8-12) Mana
Cooldown Time: 4.00 sec
Can Store 1 Use(s)
Cast Time: Instant
AoE Radius: 15
Requires Level 4Applies a buff that adds to your armour, and can take some of the damage from hits for you before being depleted. When the buff expires or is depleted, the skill deals reflected damage to enemies around you based on the total damage that was taken from the buff. Shares a cooldown with other Guard skills.Base duration is 3.00 seconds
This Skill's Cooldown does not recover during its effect
Buff grants +(50-858) to Armour
75% of Damage from Hits is taken from the Buff before your Life or Energy Shield
Buff can take Damage equal to 10% of your Armour, up to a maximum of 5000
Reflects (100-3000)% of Damage taken from Buff as Fire Damage when Buff expires or is depleted

Additional Effects From 1-20% Quality:
(1-20)% increased Skill Effect Duration
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
4yesN/AN/A
PridePrideSpell, AoE, Aura, Physical
Level: (1-20)
Reservation: 50% Mana
Cooldown Time: 1.20 sec
Can Store 1 Use(s)
Cast Time: Instant
Requires Level 24Casts an aura that causes nearby enemies to take more physical damage.+(0-1) metre to radius
Nearby Enemies take at least (15-19)% more Physical Damage,
raising up to (30-39)% as they stay in the Aura for 4 seconds

Additional Effects From 1-20% Quality:
(2-40)% increased Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
24yesN/AN/A
ReapReapSpell, Physical, AoE, Duration
Level: (1-20)
Cost: (25-46) Life
Cast Time: 0.80 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 210%
Requires Level 28A bloody scythe swipes across a selected area, applying a physical damage over time debuff and hitting enemies with physical damage. If any survive, you gain a blood charge which raises the damage and cost of the skill. Players can have 5 maximum blood charges.Deals (57-943) to (86-1414) Physical Damage
Deals (120.2-1463.3) Base Physical Damage per second
Base duration is 1.00 seconds
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Gain a Blood Charge if this Skill Hits Enemies and none of them Die
Lose a Blood Charge when an Enemy Dies while affected by this Skill's Debuff
Costs 20% more Life per Blood Charge
Deals 15% more Damage per Blood Charge

Additional Effects From 1-20% Quality:
Deals +(0.25-5)% more Damage per Blood Charge
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
28yesN/Ayes
Shockwave TotemShockwave TotemTotem, Spell, AoE, Physical, Nova
Level: (1-20)
Cost: (21-39) Mana
Cast Time: 0.60 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 110%
AoE Radius: 24
Requires Level 28Summons a totem that shakes the earth around it, knocking back and damaging nearby enemiesDeals (33-412) to (65-765) Physical Damage
Totem lasts 8 seconds
25% chance to Knock Enemies Back on hit
Summons a Totem which uses this Skill
Base radius is 2.4 metres

Additional Effects From 1-20% Quality:
+(0.01-0.2) metres to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
28yesN/AN/A
Summon Stone GolemSummon Stone GolemMinion, Spell, Golem, Physical
Level: (1-20)
Cost: (30-54) Mana
Cooldown Time: 6.00 sec
Can Store 1 Use(s)
Cast Time: 1.00 sec
Requires Level 34Summons a Stone Golem that grants you life regeneration. In addition to its melee attack, the Stone Golem uses a rolling charge and a powerful slam that can taunt enemies.Maximum 1 Summoned Golem
Golems grant (33-105) Life Regenerated per second

Additional Effects From 1-20% Quality:
(1-20)% increased Buff Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
34yesyesN/A
Summon Stone Golem of HordesSummon Stone Golem of HordesMinion, Spell, Golem, Physical
Level: (1-20)
Cost: (30-54) Mana
Cooldown Time: 2.00 sec
Can Store 1 Use(s)
Cast Time: 1.00 sec
Requires Level 34Summons a Stone Golem. In addition to its melee attack, the Stone Golem uses a rolling charge and a powerful slam that can taunt enemies.Maximum 3 Summoned Golems

Additional Effects From 1-20% Quality:
Minions have (2-40)% increased Cooldown Recovery Rate
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
34yesyesN/A
Summon Stone Golem of SafeguardingSummon Stone Golem of SafeguardingMinion, Spell, Golem, Physical
Level: (1-20)
Cost: (30-54) Mana
Cooldown Time: 15.00 sec
Can Store 1 Use(s)
Cast Time: 1.00 sec
Requires Level 34Summons a Stone Golem that takes a portion of the melee damage you recieve from enemy hits from its life before yours. In addition to its melee attack, the Stone Golem uses a rolling charge and a powerful slam that can taunt enemies.Maximum 1 Summoned Golem
Minions have 50% less Maximum Life
Golems grant 15% of Melee Damage is taken from your Stone Golems' Life before you

Additional Effects From 1-20% Quality:
(1-20)% increased Buff Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
34yesyesN/A
Vaal AbsolutionVaal AbsolutionSpell, Minion, Duration, Physical, Lightning, Vaal, AoE
Level: (1-20)
Souls Per Use: 40
Can Store 1 Use(s)
Soul Gain Prevention: 30 sec
Cast Time: 0.50 sec
Requires Level 12Causes one of your existing Sentinels of Absolution to Ascend, becoming more powerful, gaining new spells, and overriding its duration, while maintaining its other bonuses, including from support gems. If you cannot have more Ascended Sentinels of Absolution, an existing one will be refreshed instead.Base duration is 15.00 seconds
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
Maximum 1 Ascended Sentinel of Absolution
Ascended Sentinel does not count towards the regular limit
Ascended Sentinels deal 200% more Damage
Ascended Sentinels take 70% less Damage

Additional Effects From 1-20% Quality:
Minions have (2-40)% increased Cooldown Recovery Rate
CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
12yesN/Ayes
Vaal Molten ShellVaal Molten ShellSpell, AoE, Duration, Fire, Physical, Vaal, Guard
Level: (1-20)
Cooldown Time: 0.50 sec
Can Store 1 Use(s)
Souls Per Use: 50
Can Store 1 Use(s)
Soul Gain Prevention: 14 sec
Cast Time: Instant
Requires Level 4Applies a buff that raises your armour, and takes some of the damage from hits for you before being depleted. Each second, the skill deals reflected damage to surrounding enemies based on the damage taken by the buff in that second. When the buff is removed, the skill deals reflected damage to enemies around you based on the total damage that was taken by the buff. You cannot have the buff at the same time as any other Guard skill.Base duration is 9.00 seconds
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
Buff grants +(50-858) to Armour
(35-39)% of Damage from Hits is taken from the Buff before your Life or Energy Shield
Buff can take Damage equal to 20% of your Armour, up to a maximum of 10000
Reflects (300-9000)% of Damage taken from Buff as Fire Damage each second,
or when Buff expires or is depleted

Additional Effects From 1-20% Quality:
(1-20)% increased Skill Effect Duration
CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
4yesN/AN/A
Vaal ReapVaal ReapSpell, Physical, AoE, Duration, Vaal
Level: (1-20)
Souls Per Use: 25
Can Store 1 Use(s)
Soul Gain Prevention: 8 sec
Cast Time: 0.80 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 420%
Requires Level 28Bloody scythes swipe around a selected area, hitting enemies with physical damage. An area of boiling blood is left beneath them for a duration which deals physical damage over time. Also gives a bonus to maximum Blood Charges for a secondary duration.Deals (115-1886) to (172-2828) Physical Damage
Deals (179.1-2946.2) Base Physical Damage per second
Base duration is 5.00 seconds
Base secondary duration is 8.00 seconds
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
Effects of Boiling Blood Linger for 2 seconds
Grants +4 to maximum Blood Charges
Grants up to maximum Blood Charges

Additional Effects From 1-20% Quality:
Deals +(0.25-5)% more Damage per Blood Charge
CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
28yesN/Ayes
VulnerabilityVulnerabilitySpell, AoE, Duration, Curse, Physical, Hex
Level: (1-20)
Cost: (16-33) Mana
Cast Time: 0.50 sec
AoE Radius: 22
Requires Level 24Curse all targets in an area, causing them to take increased physical damage. Attacks against the cursed enemies have a chance to inflict bleeding.Base duration is (8.00-11.80) seconds
+(0-1) metre to radius
Cursed enemies take (15-30)% increased Physical Damage
Attacks Hits against Cursed Enemies have 25% chance to inflict Bleeding

Additional Effects From 1-20% Quality:
(1-20)% increased Duration of Bleeding on Cursed Enemies
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
24yesN/Ayes
War BannerWar BannerAoE, Spell, Duration, Aura, Physical
Level: (1-20)
Reservation: 10% Mana
Cooldown Time: 1.00 sec
Can Store 1 Use(s)
Cast Time: Instant
Requires Level 4Casting once reserves mana to carry a banner which increases the accuracy of nearby allies, and physical damage taken by nearby enemies. Gain stages by killing enemies while carrying the banner. Casting the skill again places the banner, ending the mana reservation. Once placed, it becomes more powerful for each stage gained. You cannot have multiple banners at the same time.You and nearby allies gain (15-21)% increased Accuracy Rating
Gain 1 Stage when you Kill an Enemy while carrying the Banner
Gain Adrenaline for 0.05 seconds per Stage on Placing the Banner
Base Duration of 10.00 seconds after being Placed
+1 second to Base Placed Banner Duration per Stage
When placed, 8% increased Area of Effect per Stage
When placed, 1% increased Aura effect per Stage
Nearby Enemies take (8-11)% increased Physical Damage

Additional Effects From 1-20% Quality:
(0.5-10)% increased effect of Aura
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
4yesN/AN/A

Item acquisition

Cold Iron Point can drop anywhere. It can be chanced.

Recipes

Cold Iron Point can be created from the following recipes:

AmountPartDescriptionMeta
5Broken TruceBroken Truce5Cold Iron PointWith a single act, years of peace have been shattered. An unknown assassin brings war upon us all.Cold Iron PointM
9Assassin's FavourAssassin's Favour9DaggerBy the time their eyes meet,
the dark deal has long since been made,
and his fate long since sealed.
Random daggerA
4Atziri's ArsenalAtziri's Arsenal4Weapon
Corrupted
In the prison of all sins, will you grasp godhood or sorrow? Only hope lies under the shadows.
Random corrupted weaponA
7PrejudicePrejudice7Item
Influenced Item
One who is blinded by their past may only see a sliver of the present.
Random influenced itemA
6Costly CurioCostly Curio6Item
Double-Influenced Item
"Oh no, I couldn't possibly afford this fine artefact. I'm... just looking."
Random double-influenced itemA
8Arrogance of the VaalArrogance of the Vaal8Item
Two-Implicit
Corrupted
Discovery can lead to beauty, or it can lead to ruin.
Random two-implicit corrupted itemA
4Jack in the BoxJack in the Box4ItemTurn the crank,
close your eyes,
and pray to the gods
for a pleasant surprise.
Random itemA
1Singular IncubatorSingular IncubatorStack Size: 10Adds an incubated Unique item to an equippable item
Item drops after killing {0} monsters
Right click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random itemA
1The VoidThe Void1Reach into the Void and claim your prize.Random divination card set exchangeA

Version history

Version Changes
3.8.0
  • Introduced to the game.

ru:Острие холодного железа