Chimeral: Difference between revisions

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'''Chimerals''' are a type of monster found in later parts of [[Act 3]]. They were added in [[Version 1.0.0]].  
'''Chimerals''' are a type of monster found in later parts of [[Act 3]].


==Variations==
==Variations==
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|-style="height:40px"
|-style="height:40px"
|style="width:250px"| [[Plumed Chimeral]] ||style="width:350px"| [[The Chamber of Sins Level 2]], [[The Chamber of Sins Level 3]], [[The Solaris Temple Level 2]], [[The Imperial Gardens]], [[The Upper Sceptre of God]] ||style="width:350px"| Uses {{il|Barrage}} with a [[Suppressing Fire]] debuff, has Energy Shield and Fire and Cold Resistance
|style="width:250px"| [[Plumed Chimeral]] ||style="width:350px"| [[The Chamber of Sins Level 2]], [[The Chamber of Sins Level 3]], [[The Solaris Temple Level 2]], [[The Imperial Gardens]], [[The Upper Sceptre of God]] ||style="width:350px"| Uses {{il|Barrage}} with a [[Suppressing Fire]] debuff, has Energy Shield and Fire and Cold Resistance
|-style="height:40px"
| [[Croaking Chimeral]] || [[The Chamber of Sins Level 2]], [[The Solaris Temple Level 1]], [[The Solaris Temple Level 2]], [[The Upper Sceptre of God]] || Uses {{il|Leap Slam}} and {{il|Arctic Breath}}, has Cold and Lightning Resistance
|-style="height:40px"
|-style="height:40px"
| [[Wild Chimeral]] || [[Untainted Paradise]] || Uses {{il|Barrage}} with a [[Suppressing Fire]] debuff, has Energy Shield and Fire and Cold Resistance, Extra Life
| [[Wild Chimeral]] || [[Untainted Paradise]] || Uses {{il|Barrage}} with a [[Suppressing Fire]] debuff, has Energy Shield and Fire and Cold Resistance, Extra Life
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| [[The Basilisk]] || [[The Boiling Lake]] ||
| [[The Basilisk]] || [[The Boiling Lake]] ||
|-style="height:40px"
|-style="height:40px"
| [[Sallazzang]] || {{il|Gardens Map}} || Uses {{il|Barrage}} with a [[Suppressing Fire]] debuff, has Energy Shield and Fire and Cold Resistance, Devours Corpses,  summons [[Devourer]]s
| [[Sallazzang]] || {{il|Gardens Map}} || Uses {{il|Barrage}} with a [[Suppressing Fire]] debuff, has Energy Shield and Fire and Cold Resistance
|-style="height:40px"
|-style="height:40px"
| [[The Gorgon]] || {{il|Sulphur Vents Map}} || Based on The Basilisk
| [[The Gorgon]] || {{il|Sulphur Vents Map}} || Based on The Basilisk
|-style="height:40px"
|-style="height:40px"
| [[Clutch Queen]] || {{il|Untainted Paradise}} || Uses {{il|Barrage}} with a [[Suppressing Fire]] debuff, has Energy Shield and Fire and Cold Resistance, Extra Life
| [[Clutch Queen]] || {{il|Untainted Paradise}} || Uses {{il|Barrage}} with a [[Suppressing Fire]] debuff, has Energy Shield and Fire and Cold Resistance, Extra Life
|-style="height:40px"
| [[Twisted Chimeral]] || [[Tora, Master of the Hunt|Tora]] missions (legacy) || Uses {{il|Barrage}} with a [[Suppressing Fire]] debuff, has Energy Shield and Elemental and Chaos Resistance, Enemies take Chaos Damage over Time
|-style="height:40px"
|-style="height:40px"
| [[Alpha Paradisae]] || [[Invasion Boss]] || Uses {{il|Barrage}} with a [[Suppressing Fire]] debuff, has Energy Shield and Fire and Cold Resistance, Casts {{il|Desecrate}}, Devours Corpses, detonation effect of {{il|Fire Trap}}
| [[Alpha Paradisae]] || [[Invasion Boss]] || Uses {{il|Barrage}} with a [[Suppressing Fire]] debuff, has Energy Shield and Fire and Cold Resistance, Casts {{il|Desecrate}}, Devours Corpses, detonation effect of {{il|Fire Trap}}
|-style="height:40px"
| [[Genesis Paradisae]] || [[Invasion Boss]] || Uses {{il|Leap Slam}} which leaves [[Burning ground]], casts {{il|Arctic Breath}} and {{il|Ice Spear}}, has Cold and Lightning Resistance, Evasive, Extra Cold and Fire Damage
|}
|}


==Version history==
{{Version history table header}}
{{Version history table row|3.2.0|
* Croaking Chimerals are now called [[Chimeric Croaker]]s. All other frog-like Chimerals are also now some variant of [[Croaker]].
}}
{{Version history table row|1.0.0|
* Introduced to the game.
}}
{{Version history table end}}
==See also==
* [[Gem frog]]


{{Navbox Bestiary}}
{{Navbox Bestiary}}

Latest revision as of 02:52, 20 July 2023

Chimerals are a type of monster found in later parts of Act 3.

Variations

Name Location Special Attributes
Plumed Chimeral The Chamber of Sins Level 2, The Chamber of Sins Level 3, The Solaris Temple Level 2, The Imperial Gardens, The Upper Sceptre of God Uses BarrageBarrageAttack, Projectile, Bow
Level: (1-20)
Cost: (7-11) Mana
Attack Damage: (47-54)% of base
Effectiveness of Added Damage: (47-55)%
Requires Level 12After a short preparation time, you fire individual projectiles repeatedly with a Bow or Wand. These projectiles have a small randomised spread. This skill cannot be Triggered.Fires 5 Projectiles
Fires Projectiles sequentially

Additional Effects From 1-20% Quality:
Fires +(0.05-1) Projectiles
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
with a Suppressing Fire debuff, has Energy Shield and Fire and Cold Resistance
Wild Chimeral Untainted Paradise Uses BarrageBarrageAttack, Projectile, Bow
Level: (1-20)
Cost: (7-11) Mana
Attack Damage: (47-54)% of base
Effectiveness of Added Damage: (47-55)%
Requires Level 12After a short preparation time, you fire individual projectiles repeatedly with a Bow or Wand. These projectiles have a small randomised spread. This skill cannot be Triggered.Fires 5 Projectiles
Fires Projectiles sequentially

Additional Effects From 1-20% Quality:
Fires +(0.05-1) Projectiles
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
with a Suppressing Fire debuff, has Energy Shield and Fire and Cold Resistance, Extra Life

Uniques

Name Location Special Attributes
Paradisae Venenum The Upper Sceptre of God Uses BarrageBarrageAttack, Projectile, Bow
Level: (1-20)
Cost: (7-11) Mana
Attack Damage: (47-54)% of base
Effectiveness of Added Damage: (47-55)%
Requires Level 12After a short preparation time, you fire individual projectiles repeatedly with a Bow or Wand. These projectiles have a small randomised spread. This skill cannot be Triggered.Fires 5 Projectiles
Fires Projectiles sequentially

Additional Effects From 1-20% Quality:
Fires +(0.05-1) Projectiles
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
with a Suppressing Fire debuff, has Energy Shield and Fire and Cold Resistance, Devours Corpses
The Basilisk The Boiling Lake
Sallazzang Gardens MapGardens MapMap Level: 72
Map Tier: 5
Guild Character: J
Vibrant colours dash across the grey,
consuming Man's work.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Uses BarrageBarrageAttack, Projectile, Bow
Level: (1-20)
Cost: (7-11) Mana
Attack Damage: (47-54)% of base
Effectiveness of Added Damage: (47-55)%
Requires Level 12After a short preparation time, you fire individual projectiles repeatedly with a Bow or Wand. These projectiles have a small randomised spread. This skill cannot be Triggered.Fires 5 Projectiles
Fires Projectiles sequentially

Additional Effects From 1-20% Quality:
Fires +(0.05-1) Projectiles
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
with a Suppressing Fire debuff, has Energy Shield and Fire and Cold Resistance
The Gorgon Sulphur Vents MapSulphur Vents MapMap Level: 78
Map Tier: 11
Guild Character: P
The creatures that prowl the wildest extremes,
nature anoints with cruel efficacy to defend her.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Based on The Basilisk
Clutch Queen Untainted ParadiseUntainted Paradise
Tropical Island Map
Map Level: 70
Map Tier: 3
(300-400)% increased Experience gain
Area has increased monster variety
Area is inhabited by wild Animals
Monsters drop no Items
For this beauty,
beauty without strength,
chokes out life.
Activate a Map to begin Kirac's Mission.
Uses BarrageBarrageAttack, Projectile, Bow
Level: (1-20)
Cost: (7-11) Mana
Attack Damage: (47-54)% of base
Effectiveness of Added Damage: (47-55)%
Requires Level 12After a short preparation time, you fire individual projectiles repeatedly with a Bow or Wand. These projectiles have a small randomised spread. This skill cannot be Triggered.Fires 5 Projectiles
Fires Projectiles sequentially

Additional Effects From 1-20% Quality:
Fires +(0.05-1) Projectiles
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
with a Suppressing Fire debuff, has Energy Shield and Fire and Cold Resistance, Extra Life
Alpha Paradisae Invasion Boss Uses BarrageBarrageAttack, Projectile, Bow
Level: (1-20)
Cost: (7-11) Mana
Attack Damage: (47-54)% of base
Effectiveness of Added Damage: (47-55)%
Requires Level 12After a short preparation time, you fire individual projectiles repeatedly with a Bow or Wand. These projectiles have a small randomised spread. This skill cannot be Triggered.Fires 5 Projectiles
Fires Projectiles sequentially

Additional Effects From 1-20% Quality:
Fires +(0.05-1) Projectiles
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
with a Suppressing Fire debuff, has Energy Shield and Fire and Cold Resistance, Casts DesecrateDesecrateSpell, AoE, Duration, Chaos
Level: (1-20)
Cost: (11-26) Mana
Cast Time: 0.60 sec
Requires Level 16Desecrates the ground, summoning corpses and dealing chaos damage to all enemies in the area. The corpses will be chosen from the monsters in the current area and any Spectres that have existed in this instance.Deals (8.2-294) Base Chaos Damage per second
Base duration is 4.00 seconds
Spawns 5 corpses
Spawns corpses up to Level (20-100)
Maximum of 10 corpses allowed

Additional Effects From 1-20% Quality:
(1-20)% increased Cast Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
, Devours Corpses, detonation effect of Fire TrapFire TrapTrap, Spell, Duration, AoE, Fire
Level: (1-20)
Cost: (8-20) Mana
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 260%
AoE Radius: 15
Requires Level 12Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.Trap lasts 4 seconds
Deals (32.5-3018.8) Base Fire Damage per second
Base duration is 1.75 seconds
Deals (10-915) to (15-1373) Fire Damage
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
+(0-0.8) metres to radius
(3-286) to (5-429) added Fire Damage against Burning Enemies

Additional Effects From 1-20% Quality:
(4-80)% increased Trap Trigger Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.

Version history

Version Changes
3.2.0
  • Croaking Chimerals are now called Chimeric Croakers. All other frog-like Chimerals are also now some variant of Croaker.
1.0.0
  • Introduced to the game.

See also