The Western Forest (Act 2): Difference between revisions

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==Quests==
==Quests==
*[[File:Deal with the Bandits Quest icon.png|40px]] [[Deal with the Bandits]]
*[[File:Deal with the Bandits Quest icon.png|40px]] [[Deal with the Bandits]]
*[[File:Way Forward Quest icon.png|40px]] [[The Way Forward]]
*[[File:The Way Forward Quest icon.png|40px]] [[The Way Forward]]
*[[File:Root of the Problem Quest icon.png|40px]] [[The Root of the Problem]]
*[[File:Root of the Problem Quest icon.png|40px]] [[The Root of the Problem]]



Revision as of 02:23, 10 July 2015

{{Area}} should only be used on pages in the "Area:" namespace. See {{preload area article}}.

The Western Forest is a area in Act 2. This area has a waypoint and is connected to The Riverways, The Weaver's Chambers and Prisoner's Gate.

A long stone road connects the Riverways to Prisoner's Gate, and the waypoint appears on the side of the road. A destroyed section of the road with two pillars indicates the location of Alira's camp. The Prisoner's Gate exit is guarded by soldiers in the Ebony Legion, including Captain Arteri.

When Arteri is killed, he drops the quest item Thaumetic EmblemThaumetic EmblemA sigil of thaumaturgy graven in granite. and no other items. Picking up the emblem and activating the magical symbol on the wall completes the quest The Way Forward, which gives one passive skill point each difficulty from Bestel.

Furthermore, the entrance to The Weaver's Chamber can be found on a side of the zone, which is engulfed in webbing.

Monsters

Quests

Corrupted areas

Narrow Ravine has a chance to spawn.

Version history

Version Changes
2.0.0
  • Zone progression rebalancing changed adjacent zones
  • map level adjusted from previous 21 | 43 | 58
0.9.11
  • Renamed from Alira's Camp