The Ship Graveyard: Difference between revisions
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>Magnanimous2 (Added corrupted area) |
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*[[Captain Fairgraves]] | *[[Captain Fairgraves]] | ||
==Monsters== | ==[[Monsters]]== | ||
*'''[[Unique_Monsters#Fairgraves_Eternal|Captain Fairgraves]]''' (Quest only) | *'''[[Unique_Monsters#Fairgraves_Eternal|Captain Fairgraves]]''' (Quest only) | ||
*[[Fairgraves' Crewman]] (Quest only) | *[[Fairgraves' Crewman]] (Quest only) | ||
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*[[Spectral Corsair]] | *[[Spectral Corsair]] | ||
==Quests== | ==[[Quests]]== | ||
*[[The Marooned Mariner]] | *[[File:Marooned_Mariner_Quest_icon.png|40px]] [[The Marooned Mariner]] | ||
==[[Corrupted Area]]s== | |||
[[Remote Gulch]] and [[Sunken Shingle]] have a chance to spawn. | |||
==Version History== | ==Version History== |
Revision as of 19:42, 27 March 2014
The Ship Graveyard is a zone in Act 1. This zone has a waypoint and is connected to Prisoner's Gate, The Ship Graveyard Cave, and The Coves.
The Prisoner's Gate exit can appear on any side of the zone, but it is always fairly close to the waypoint and Captain Fairgraves. The entrance to the Ship Graveyard Cave is inland in the wreckage of a ship. Depending on where the Prisoner's Gate exit was placed, the Coves will be on the other side of the map.
NPCs
Monsters
- Captain Fairgraves (Quest only)
- Fairgraves' Crewman (Quest only)
- Merveil's Chosen
- Murk Runner
- Seething Brine
- Spectral Corsair
Quests
Corrupted Areas
Remote Gulch and Sunken Shingle have a chance to spawn.
Version History
Version | Changes |
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0.11.6 |
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