The City of Sarn: Difference between revisions

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==Divination Cards==
==Divination Cards==
The following [[divination card]]s can drop in this area:
The following [[divination card]]s can drop in this area:
*{{il|The Carrion Crow}} (any difficulty)
* {{il|The Carrion Crow}} (any difficulty)
*{{il|Jack in the Box}} (Cruel and Merciless)
* {{il|Dying Anguish}} (Merciless)
* {{il|Jack in the Box}} (Cruel and Merciless)


==Version History==
==Version History==

Revision as of 00:02, 24 November 2016

{{Area}} should only be used on pages in the "Area:" namespace. See {{preload area article}}.

The City of Sarn is the first area in Act 3. This area contains a waypoint and is connected to Sarn Encampment and Ancient Pyramid.

After killing the Vaal Oversoul, players enter the city of Sarn through a door at the top of the Vaal pyramid. The exit is one-way and players cannot return to the Ancient Pyramid. The town of Act 3 is northwest of the waypoint, with water on the left and ruined houses on the right. Here you can find Clarissa in an open area guarded by the Ebony Legion.

Monsters

Guests:

Quests

Corrupted areas

Corrupted areas can´t spawn in this zone. Before patch 1.2.0 Neglected Cellar had a chance to spawn.

Divination Cards

The following divination cards can drop in this area:

  • The Carrion CrowThe Carrion Crow4Life ArmourFrom death, life.
    From life, death.
    The wheel turns,
    and the corbies wheel overhead.
    (any difficulty)
  • Dying AnguishDying Anguish8Level 19 Transfigured Gem
    Quality: +19%
    Moribund, he gazed upon the journey taken as blood trickled down his chin. His eye closed on the city ahead that he would never call home.
    (Merciless)
  • Jack in the BoxJack in the Box4ItemTurn the crank,
    close your eyes,
    and pray to the gods
    for a pleasant surprise.
    (Cruel and Merciless)

Version History

Version Changes
2.0.0
  • Clarissa has been moved into the City of Sarn (from the Slums).
  • Perpetus has been relocated to The Slums.
  • Zone levels changed from 26/46/61 to 23/48/63 due to 2.0 progression balancing.