The arena is based on one of the town zones, which include [[Lioneye's Watch (Act 6)]], [[The Bridge Encampment]] (Act 7), [[The Sarn Encampment (Act 8)]], [[Highgate]] (Act 4/9), or [[Oriath Docks]] (Act 10).
The arena is based on one of the town zones, which include [[Lioneye's Watch (Act 6)]], [[The Bridge Encampment]] (Act 7), [[The Sarn Encampment (Act 8)]], [[Highgate]] (Act 4/9), or [[Oriath Docks]] (Act 10).
There are a total of 20 waves of enemies to defeat. Interacting with the Strangely Familiar Entity will summon the wave. Each wave increases the difficulty and rewards. Higher waves add additional monster modifiers and increases the level of Delirium. Once the entire wave of enemies is cleared, it will drop all the loot listed. A [[Stash]] is available in the zone, allowing you to transfer items between waves. ''Starting a new wave will destroy all items on the ground.''
There are a total of 30 waves of enemies to defeat. Interacting with the Strangely Familiar Entity will summon the wave. Each wave increases the difficulty and rewards. Higher waves add additional monster modifiers and increases the level of Delirium. Once the entire wave of enemies is cleared, it will drop all the loot listed. A [[Stash]] is available in the zone, allowing you to transfer items between waves. ''Starting a new wave will destroy all items on the ground.''
The Delirium bosses : [[Omniphobia, Fear Manifest]] can start spawning at wave 10 and is guaranteed to spawn at wave 15 if he doesn't spawn before, while [[Kosis, The Revelation]] can start spawning at wave 15 and is guaranteed to spawn at wave 20 if he doesn't spawn before.<ref name=spawnrate/> Delirium Bosses have increased chance to spawn starting at wave 18<ref name=spawnrate/> and can spawn several times per Simulacrum{{citation needed}}.
The Delirium bosses : [[Omniphobia, Fear Manifest]] can start spawning at wave 10 and is guaranteed to spawn at wave 15 if he doesn't spawn before, while [[Kosis, The Revelation]] can start spawning at wave 15 and is guaranteed to spawn at wave 20 if he doesn't spawn before.<ref name=spawnrate/> Delirium Bosses have increased chance to spawn starting at wave 18<ref name=spawnrate/> and can spawn several times per Simulacrum{{citation needed}}.
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==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.16.0}}
* Added 10 additional waves to the Simulacrum, it now has a total of 30 waves. As you can expect, these extremely difficult extra waves are very rewarding and feature escalating chances for a Delirium boss to spawn.
{{Version history table row|3.10.1c}}
{{Version history table row|3.10.1c}}
* Arrows can no longer stick in walls in '''Simulacrum''' areas.
* Arrows can no longer stick in walls in '''Simulacrum''' areas.
Revision as of 15:31, 15 October 2021
Simulacrum5% increased Quantity of Items found in this AreaHow do you defeat that which dwells within you?Can be used in a personal Map Device.
Acquisition Drop restricted Drop level: 75Vendor Offer 1x Scroll FragmentMetadata Item class: Map Fragment Metadata ID: Metadata/Items/MapFragments/CurrencyAfflictionFragment
Simulacrum is a map fragment obtained by combining 300 Simulacrum SplintersSimulacrum SplinterStack Size: 300Combine 300 Splinters to create a Simulacrum..
There are a total of 30 waves of enemies to defeat. Interacting with the Strangely Familiar Entity will summon the wave. Each wave increases the difficulty and rewards. Higher waves add additional monster modifiers and increases the level of Delirium. Once the entire wave of enemies is cleared, it will drop all the loot listed. A Stash is available in the zone, allowing you to transfer items between waves. Starting a new wave will destroy all items on the ground.
The Delirium bosses : Omniphobia, Fear Manifest can start spawning at wave 10 and is guaranteed to spawn at wave 15 if he doesn't spawn before, while Kosis, The Revelation can start spawning at wave 15 and is guaranteed to spawn at wave 20 if he doesn't spawn before.[1] Delirium Bosses have increased chance to spawn starting at wave 18[1] and can spawn several times per Simulacrum[citation needed].
Item acquisition
Simulacrum has restrictions on where or how it can drop.
Recipes
Simulacrum can be created from the following recipes:
Amount
Part
Description
Meta
300
Simulacrum SplinterSimulacrum SplinterStack Size: 300Combine 300 Splinters to create a Simulacrum.
Added 10 additional waves to the Simulacrum, it now has a total of 30 waves. As you can expect, these extremely difficult extra waves are very rewarding and feature escalating chances for a Delirium boss to spawn.
Arrows can no longer stick in walls in Simulacrum areas.
Fixed a bug where placing a Map and a Simulacrum into a Map Device and then activating the Map Device would consume both items, rather than display an error.
SimulacrumSimulacrumHow do you defeat that which dwells within you?Open a Delirium portal by using this item in a personal Map Device. Can only be used once.
Simulacrum SplinterSimulacrum SplinterStack Size: 300Combine 300 Splinters to create a Simulacrum.
Small Cluster JewelSmall Cluster JewelPlace into an allocated Small, Medium or Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket.
Medium Cluster JewelMedium Cluster JewelPlace into an allocated Medium or Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket.
Large Cluster JewelLarge Cluster JewelPlace into an allocated Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket.
Unique Cluster Jewels
MegalomaniacMegalomaniac Medium Cluster JewelAdds 4 Passive Skills Added Small Passive Skills grant Nothing <3 Random notable mods>CorruptedIf you're going to act like you're better than everyone else, make sure you are.Place into an allocated Medium or Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket.
VoicesVoices Large Cluster JewelAdds 3 Jewel SocketPassive Skills <Random empty passive skill node mod>CorruptedOnly a madman would ignore a god's instructions.Place into an allocated Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket.
Calamitous VisionsCalamitous Visions Small Cluster JewelAdds Lone Messenger"Try as I might, I could not escape it. When I closed my eyes, I saw only death. Each breath tainted with the scent of seared and smouldering flesh, And each sound tangled with pleas for mercy."Place into an allocated Small, Medium or Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket.
Kitava's TeachingsKitava's Teachings Small Cluster JewelAdds Disciple of KitavaSavour the bitter, cherish the sweet, For there may never be another chance to eat.Place into an allocated Small, Medium or Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket.
Natural AffinityNatural Affinity Small Cluster JewelAdds Nature's PatienceYou can take the girl out of the woods, but you can't take the woods out of the girl.Place into an allocated Small, Medium or Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket.
One With NothingOne With Nothing Small Cluster JewelAdds Hollow Palm TechniqueOnce you begin to rely on your weapons, You ensure you can't live without them.Place into an allocated Small, Medium or Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket.
The Front LineThe Front Line Small Cluster JewelAdds Veteran's AwarenessIt was a great honour to fight at the front. The few that survived the initial charge were guaranteed fame and fortune.Place into an allocated Small, Medium or Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket.
The InterrogationThe Interrogation Small Cluster JewelAdds Secrets of SufferingPain is a fine motivator, But if you seek the truth, Fear of pain unknown has no parallel.Place into an allocated Small, Medium or Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket.
The SiegeThe Siege Small Cluster JewelAdds KineticismAs the dead battered Highgate's barricades, The Black Sekhema accepted her fate, And stood her ground.Place into an allocated Small, Medium or Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket.
Unique items
Split PersonalitySplit Personality Crimson JewelLimited to: 2This Jewel's Socket has 25% increased effect per Allocated Passive Skill between it and your Class' starting location <Two random modifiers>CorruptedYou need not go looking for a second opinion.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Algor MortisAlgor Mortis Carnal MittsEvasion: (90-101) Energy Shield: (69-91)Requires Level 50, 39 Dex, 39 Int+(50-70) to maximum Energy Shield +(15-20)% to Cold and Lightning Resistances (20-30)% chance to Sap Enemies in Chilling Areas Enemies in your Chilling Areas take (25-35)% increased Lightning Damage (15-20)% increased Effect of Non-Damaging AilmentsWinter's white blanket swaddles all.
AssailumAssailum Sinner TricorneEvasion: (719-925)Requires Level 64, 138 DexGrants Level 30 Snipe Skill Socketed Non-Channelling BowSkills are Triggered by Snipe Socketed Triggered BowSkills gain a 0.05 second Cooldown +(350-500) to Accuracy Rating +(350-500) to Evasion Rating +2 to maximum Snipe Stages +(14-20)% chance to Suppress Spell Damage while ChannellingA moment of calm before the battle can end the war.
PerfidyPerfidy Glorious PlateArmour: (776-892)Requires Level 68, 191 Str(25-40)% increased Melee Damage +(60-90) to maximum Life You can have two different Banners at the same time Banners you are carrying gain 1 Stage on Melee Hit, up to 5 per second <Two random Banner buff mods>The Trickster God turned the very Day and Night against each other. What hope have you?
Core game only: Abyssal Delirium OrbAbyssal Delirium OrbStack Size: 10Modifies a Map item adding layers of Delirium with the Abyss Items reward typeRight click this item then left click a Map item to apply it. Can apply up to 5 to a single Map item.
Armoursmith's Delirium OrbArmoursmith's Delirium OrbStack Size: 10Modifies a Map item adding layers of Delirium with the Armour reward typeRight click this item then left click a Map item to apply it. Can apply up to 5 to a single Map item.
Blacksmith's Delirium OrbBlacksmith's Delirium OrbStack Size: 10Modifies a Map item adding layers of Delirium with the Weapons reward typeRight click this item then left click a Map item to apply it. Can apply up to 5 to a single Map item.
Blighted Delirium OrbBlighted Delirium OrbStack Size: 10Modifies a Map item adding layers of Delirium with the Blight reward typeRight click this item then left click a Map item to apply it. Can apply up to 5 to a single Map item.
Cartographer's Delirium OrbCartographer's Delirium OrbStack Size: 10Modifies a Map item adding layers of Delirium with the Map Items reward typeRight click this item then left click a Map item to apply it. Can apply up to 5 to a single Map item.
Challenging Delirium OrbChallenging Delirium OrbStack Size: 10Modifies a Map item adding layers of Delirium with the Ultimatum reward typeRight click this item then left click a Map item to apply it. Can apply up to 5 to a single Map item.
Kalguuran Delirium OrbKalguuran Delirium OrbStack Size: 10Modifies a Map item adding layers of Delirium with the Expedition Items reward typeRight click this item then left click a Map item to apply it. Can apply up to 5 to a single Map item.
Diviner's Delirium OrbDiviner's Delirium OrbStack Size: 10Modifies a Map item adding layers of Delirium with the Divination Cards reward typeRight click this item then left click a Map item to apply it. Can apply up to 5 to a single Map item.
Fine Delirium OrbFine Delirium OrbStack Size: 10Modifies a Map item adding layers of Delirium with the Currency Items reward typeRight click this item then left click a Map item to apply it. Can apply up to 5 to a single Map item. Shift click to unstack.
Foreboding Delirium OrbForeboding Delirium OrbStack Size: 10Modifies a Map item adding layers of Delirium with the Harbinger Items reward typeRight click this item then left click a Map item to apply it. Can apply up to 5 to a single Map item.
Fossilised Delirium OrbFossilised Delirium OrbStack Size: 10Modifies a Map item adding layers of Delirium with the Fossils reward typeRight click this item then left click a Map item to apply it. Can apply up to 5 to a single Map item.
Fragmented Delirium OrbFragmented Delirium OrbStack Size: 10Modifies a Map item adding layers of Delirium with the Fragments reward typeRight click this item then left click a Map item to apply it. Can apply up to 5 to a single Map item.
Imperial Delirium OrbImperial Delirium OrbStack Size: 10Modifies a Map item adding layers of Delirium with the Labyrinth Items reward typeRight click this item then left click a Map item to apply it. Can apply up to 5 to a single Map item.
Jeweller's Delirium OrbJeweller's Delirium OrbStack Size: 10Modifies a Map item adding layers of Delirium with the Trinkets reward typeRight click this item then left click a Map item to apply it. Can apply up to 5 to a single Map item.
Obscured Delirium OrbObscured Delirium OrbStack Size: 10Modifies a Map item adding layers of Delirium with the Breach Items reward typeRight click this item then left click a Map item to apply it. Can apply up to 5 to a single Map item.
Primal Delirium OrbPrimal Delirium OrbStack Size: 10Modifies a Map item adding layers of Delirium with the Talismans reward typeRight click this item then left click a Map item to apply it. Can apply up to 5 to a single Map item.
Singular Delirium OrbSingular Delirium OrbStack Size: 10Modifies a Map item adding layers of Delirium with the Unique Items reward typeRight click this item then left click a Map item to apply it. Can apply up to 5 to a single Map item.
Skittering Delirium OrbSkittering Delirium OrbStack Size: 10Modifies a Map item adding layers of Delirium with the Scarabs reward typeRight click this item then left click a Map item to apply it. Can apply up to 5 to a single Map item.
Thaumaturge's Delirium OrbThaumaturge's Delirium OrbStack Size: 10Modifies a Map item adding layers of Delirium with the Gems reward typeRight click this item then left click a Map item to apply it. Can apply up to 5 to a single Map item.
Timeless Delirium OrbTimeless Delirium OrbStack Size: 10Modifies a Map item adding layers of Delirium with the Legion reward typeRight click this item then left click a Map item to apply it. Can apply up to 5 to a single Map item.
Whispering Delirium OrbWhispering Delirium OrbStack Size: 10Modifies a Map item adding layers of Delirium with the Essences reward typeRight click this item then left click a Map item to apply it. Can apply up to 5 to a single Map item.
Ruthless mode only: Delirium OrbDelirium OrbStack Size: 10Modifies a Map item adding layers of Delirium with the Generic Item reward typeRight click this item then left click a Map item to apply it. Can apply up to 5 to a single Map item. Shift click to unstack.