|help_text = Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
|help_text = Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
|purchase_cost_normal1_name = Orb of Alteration
|dexterity_percent = 60
|purchase_cost_normal1_amount = 1
|intelligence_percent = 40
|dexterity_percent = 60
|gem_tags = Spell, AoE, Duration, Chaos
|intelligence_percent = 40
|gem_description = Desecrates the ground, summoning corpses and dealing chaos damage to all enemies in the area. The corpses will be chosen from the monsters in the current area and any Spectres that have existed in this instance.
|gem_tags = Spell, AoE, Duration, Chaos
|active_skill_name = Desecrate
|gem_description = Desecrates the ground, summoning corpses and dealing chaos damage to all enemies in the area. The corpses will be chosen from the monsters in the current area and any Spectres that have existed in this instance.
|stat_text = Base duration is 5 seconds<br>Deals (8.2-294) Base Chaos Damage per second<br>Creates 5 Corpses<br>Creates Corpses up to Level (20-100)<br>Maximum of 15 Corpses allowed
|stat_text = Deals (8.2-294) Base Chaos Damage per second<br>Base duration is 4.00 seconds<br>Spawns 5 corpses<br>Spawns corpses up to Level (20-100)<br>Maximum of 10 corpses allowed
|level1 = True
|level1 = True
|level1_level_requirement = 16
|level1_level_requirement = 16
|level1_mana_cost = 8
|level1_cost_amounts = 11
|level1_stat_text = Deals 8.2 Base Chaos Damage per second<br>Creates Corpses up to Level 20
|level1_stat_text = Deals 8.2 Base Chaos Damage per second<br>Spawns corpses up to Level 20
'''Desecrate''' is a [[spell]] that summons corpses and a patch of [[desecrated ground]], which deals [[chaos damage]] to all enemies in the area.
'''Desecrate''' is a [[spell]] that summons [[corpse]]s and a patch of [[desecrated ground]], which deals [[chaos damage]] to all enemies in the area.
==Skill functions and interactions==
==Skill functions and interactions==
Note that the levels stated beneath are maximum levels of the corpses created by Desecrate. The real level of the spawned corpses is still capped by the zone level.<ref>{{cite web|author=Mark_GGG|date=March 6, 2014|title=Skill Feedback - Desecrate|url=http://www.pathofexile.com/forum/view-thread/784330/page/5#p7063348|publisher=Official Path of Exile Forums|accessdate=March 7, 2014}}</ref>.
* The level of the spawned corpses is determined by the lower value between [[area level]] and Desecrate's {{c|mod|Spawns corpses up to Level #}} stat.<ref>{{cite web|author=Mark_GGG|date=March 6, 2014|title=Skill Feedback - Desecrate|url=https://www.pathofexile.com/forum/view-thread/784330/page/5#p7063348|publisher=Official Path of Exile Forums|accessdate=March 7, 2014}}</ref> The corpse's level cannot exceed the area level or maximum corpse level based on Desecrate's level.
* Desecrate's chaos damage over time is not affected by modifiers to [[spell damage]]. It ''is'' affected by area damage modifiers.
* Modifiers to [[area of effect]] only affect the area of the {{stl|Desecrated Ground}}'s damaging area; it does not affect the spread distance of spawned corpses.
* {{il|Spell Cascade Support}}: Spell Cascade spawns 5 corpses per cascaded area. Because of this, a single use will exceed the maximum limit of 10 corpses (or 12 with [[Undertaker]] allocated); newer corpses will replace older corpses.
* The corpse generation is slightly delayed after the cast of the skill, so when [[trigger]]ed simultaneously alongside an [[Offering]] skill (e.g. with {{il|Cast when Damage Taken Support}}), corpses will not be consumed on the first trigger if no other corpses are nearby, as the Offering will fail to recognize that the corpses have spawned.<ref>https://www.pathofexile.com/forum/view-thread/2474665/page/1#p21831501</ref> This does not affect triggers where gems are triggered sequentially, such as {{il|Cast on Critical Strike Support}}.
* [[Proxies]] share the maximum 10 active corpses with each other and the player.
* On a PC, if Corpse Targeting is enabled within the Options menu (under "Game"), pressing the {{key press|A}} key will show the name and inherent stats of the corpse when the player hovers their mouse over it. This can be changed to a different key or not requiring a key in the options.
===Corpse pool mechanics===
* A "[[Raise_Spectre#"Spectre_bank"|spectre bank]]" is the list of the most recent monsters raised by a {{il|Raise Spectre}} gem, up to your spectre limit. This list is retained even on exiting the area, removing the Raise Spectre gem, after your Spectres die or are unsummoned, or logging out.
* Each generated corpse has a 15% chance of being one of the spectres in the player's spectre bank, and an 85% chance of being a random monster from the area's specific corpse pool, which also includes spectres in your spectre bank.
** Each additional spectre in your spectre bank dilutes the chance for a random monster to be selected instead of one of your spectres.<ref>https://clips.twitch.tv/UglyPiliableTarsierAllenHuhu-2DCUXXTYOdzniLcS</ref><ref>https://www.reddit.com/r/pathofexile/comments/1bobu90/psa_spectre_corpse_mechanics/</ref><ref>https://www.reddit.com/r/PathOfExileBuilds/comments/1bly75u/how_exactly_do_specters_work_with_dd/kw8fa3s/</ref> For example, if an area has 7 monsters in its corpse pool, a player with only 1 spectre banked will have a {{math|15 + (85 * 1/8)}} = {{math|25.625}}% chance to be your spectred corpse, while a player with 13 spectres banked will have a {{math|15 + (85 * 13/20)}} = {{math|70.25}}% chance to be any of your spectred corpses.
*** Having multiple high-life corpses in your spectre bank greatly reduces the chance that Desecrate will create a random area corpse, which will likely have a significantly lower life value.
** In areas without any native monsters, a custom table is used for the corpse pool (e.g. [[Hideout]]s natively only contain [[Desecrated Bonestalker]]s).
* The current realistic maximum spectre limit is 11<ref>https://www.reddit.com/r/pathofexile/comments/1bogl48/heres_how_to_easily_minmax_your_spectre_setup_for/</ref>:
** 3 from Level 25 {{il|Raise Spectre}} (Level 20 in a {{il|Voideye}} or a mix of [[corrupted]] implicits in a body armor and an {{il|Empower Support}})
** 2 from dual-wielding {{il|Midnight Bargain}}
** 1 from {{psl|Death Attunement}} (can be [[anointment|anointed]] on an Amulet)
** 1 from a [[List of drop-restricted Delve modifiers|Delve]] body armour with {{ml|MaximumMinionCountSpectreDelve|display=stat_text}}
** 4 from {{il|Wraithlord}} with 4 {{il|Ghastly Eye Jewel|Ghastly Eye Jewels}} socketed
Desecrate's chaos damage over time is not increased by bonuses to spell damage. It is affected by bonuses to chaos damage, damage over time and area damage. When linked to the {{il|Trap Support}} gem it is affected by trap-related modifiers, and linked to a {{il|Spell Totem Support}} gem it is affected by totem-related modifiers.
===Corpse life multipliers===
Each monster type has an inherent life modifier which also affects the life of the corpse. Prior to [[version 3.24.0]], all monsters eligible to be Desecrated were normalized to that of a [[Kitava's Herald]] at 360%. However, the introduction of [[tier 17 map]]s and the [[Necropolis league]] also introduced new monsters that exceed this value.
{{il|Raise Spectre}}: [[Desecrate]] may also spawn corpses which can be raised as spectres the player can bring into a zone. [[Desecrate]] also has a corpse spawn table based on the monsters found in the area. In areas without monsters, a specific table is used.
{| class="wikitable sortable"
|+ List of high life Desecrate corpses
|-
! Monster name !! Life multiplier !! Location
|-
| [[Disruptor]] || 440% || Any tier 17 map (Senior Scientist pack leader, based on [[Violator]])
|-
| [[Senior Scientist]] || 420% || Any tier 17 map (Senior Scientist pack member, based on [[Senior Heretech]])
|-
| [[Molten Soul]] || 420% || Any tier 17 map (Maddened Fanatic pack leader, based on [[Calderus]])
|-
| [[Tribal Queen]] || 405% || Any tier 17 map (Chosen Loyal pack leader, based on [[The Dishonoured Queen]])
|-
| [[Burning Faith]] || 405% || Any tier 17 map (Resolute Guard pack leader, based on [[Suncaller Asha]])
|-
| [[Cleansing Guardian]] || 405% || Any tier 17 map (Saintly Evangelist pack leader, based on [[The Purifier]])
|-
| [[Electric Executor]] || 405% || Any tier 17 map (Refinery Shocker pack leader, based on [[General Adus]])
|-
| [[Molten Chimeral]] || 405% || Any tier 17 map (based on [[The Gorgon]])
|-
| [[Meatsack]] || 400% || {{il|Allflame Ember of Meatsacks}}
|-
| [[Soaring Death]] || 398% || Any tier 17 map (Mindless Thrall pack leader, based on [[The Winged Death]])
|-
| [[Sandworn Chattel]] || 396% || Any tier 17 map (Sandworn Poacher pack leader, based on [[Sandworn Slaves]])
|-
| [[Mother of Rot]] || 390% || Any tier 17 map (Spitting Parasite pack leader, based on [[Ryslatha, the Puppet Mistress]])
|-
| [[Flame Creator]] || 390% || Any tier 17 map (Deranged Slaver/Depraved Slaver pack leader, based on [[The Matriarch]])
|-
| [[Cursed Captain]] || 390% || Any tier 17 map (Spectral Warrior/Spectral Leader pack leader, based on [[Captain Clayborne, The Accursed]])
|-
| [[Putrefied Shaman]] || 390% || Any tier 17 map (Putrid Corpse pack leader, based on [[Murgeth Bogsong]])
|-
| [[Apex Monstrosity]] || 390% || Any tier 17 map (Grizzly Beast pack leader, based on [[Beast of the Pits]])
|-
| [[Bloodsoaked Executioner]] || 390% || Any tier 17 map (Temple Guard pack leader, based on [[Executioner Bloodwing]])
|-
| [[Brutal Incarcerator]] || 390% || Any tier 17 map (Confession Extractor pack leader, based on [[Brutus, Lord Incarcerator]])
|-
| [[Forgotten Emperor]] || 390% || Any tier 17 map (Forgotten Marksman pack leader, based on [[Voll, Emperor of Purity]])
|-
| [[Wretched Defiler]] || 390% || Any tier 17 map (Charred Beast pack leader, based on [[Thraxia]])
|-
| [[Caustic Demon]] || 390% || Any tier 17 map (Melted Goliath pack leader, based on [[The Grey Plague]])
|-
| [[Impaling Abomination]] || 390% || Any tier 17 map (Spined Goliath pack leader, based on [[Gazuul, Droughtspawn]])
|-
| [[Demon of the Drowned]] || 390% || Any tier 17 map (Typhoon pack leader, based on [[Ormud, Fiend of the Flood]])
{{Microtrans|Tombstone Desecrate|75|Adds a cluster of necrotic tombstones to the {{il|Desecrate}} skill effect.|1KLDaQsyWDc}}
|}
{{Skill enchantment modifier list}}
==Version history==
==Version history==
{{VersionHistoryTable}}
{{Version history table header}}
{{VersionHistoryRow|3.1.0}}
{{Version history table row|3.23.0|
* Alternate quality gems, labyrinth helmet enchantments and unique threshold jewels are all systems that were trying to subtly modify the behaviour of skills. With this expansion these have been combined into a new system called Transfigured Gems that allows us to fully achieve the goal of these three systems, and then some.
* Anomalous, Divergent and Phantasmal Quality Gems have been removed from the game. Existing alternate Quality Gems now have the base Quality effect found on the respective Gem.
}}
{{Version history table row|3.17.0|
* {{il|Raise Spectre}}'s most recent monster types are now saved to your character and may be Desecrated. The size of this list is capped by your Spectre limit.
* Desecrate and Corpse Walk now have a static 15% chance to spawn a Spectre Corpse, rather than a 2x relative weighting compared to all other possible corpse types.
* Lower the life of Spectre versions of monsters that have very high life totals. Their life is being brought down to match Kitava's Herald monsters. This will affect their corpse when created with Desecrate.
* Phantasmal Desecrate can now produce corpses of [[Scourge]] monsters. {{Undocumented}}
}}
{{Version history table row|3.16.2|
* Reverted an unintended change where corpses of [[Spectre]] monsters were made to be just as likely as other corpses from Desecrate and other corpse generating skills. Spectre-based corpses are once again twice as likely as corpses from the area.<ref>https://www.pathofexile.com/forum/view-thread/3218097</ref>
}}
{{Version history table row|3.13.0|
* Phantasmal Desecrate now has a chance to produce a different special monster corpse based on its quality.
* Phantasmal Desecrate now has 1% chance to spawn a forgotten corpse per 1% gem quality (from 0.1% per 1% gem quality).
}}
{{Version history table row|3.12.0|
* Now has alternative quality
}}
{{Version history table row|3.8.0|
* Now has a corpse limit of 10 (from 15)
* Now has a cast time of 0.6 seconds (from 0.8)
* Now has a base duration of 4 seconds (from 5).
* No longer has a cooldown.
* The Labyrinth Helmet Enchantment for Desecrate which granted increased Cooldown Reduction now instead grants increased Duration at the same value. This affects existing items with this enchantment. This enchantment can no longer be obtained from the Labyrinth.
}}
{{Version history table row|3.6.0|
* Mana Cost at gem level 1 is now 11 (was 8).
* Mana Cost at gem level 20 is now 26 (was 20).
}}
{{Version history table row|3.5.0|
* Added physics interactions.
}}
{{Version history table row|3.1.0|
* Now creates 5 corpses (up from 3). The cooldown has been reduced to 3 seconds per stack (down from 5), and the cast time has been reduced to 0.8 seconds (down from 1). Desecrate's maximum corpse level now grows more steadily as the skill gem levels up. It can now create higher level corpses at most levels, except level 19 of the gem, in which the maximum corpse level has been lowered from 100 to 81.
* Now creates 5 corpses (up from 3). The cooldown has been reduced to 3 seconds per stack (down from 5), and the cast time has been reduced to 0.8 seconds (down from 1). Desecrate's maximum corpse level now grows more steadily as the skill gem levels up. It can now create higher level corpses at most levels, except level 19 of the gem, in which the maximum corpse level has been lowered from 100 to 81.
{{VersionHistoryRow|3.0.2}}
}}
{{Version history table row|3.0.2b|
* Desecrate now chooses corpses from the monsters in the current area and any Spectres that existed in the instance.
}}
{{Version history table row|3.0.2|
* Desecrate can now only create monsters that are in the instance it is used in. In areas where no monsters have spawned, a specific desecrate table is used. This fixes a longstanding bug with the desecration list that had further problems introduced due to persistent spectres.
* Desecrate can now only create monsters that are in the instance it is used in. In areas where no monsters have spawned, a specific desecrate table is used. This fixes a longstanding bug with the desecration list that had further problems introduced due to persistent spectres.
{{VersionHistoryRow|1.1.0}}
}}
{{Version history table row|1.1.0|
* The maximum level of a created corpse has been changed to being higher than the required level of the skill. <br> This scales up to a monster level cap of 100 by level 20 of the gem.
* The maximum level of a created corpse has been changed to being higher than the required level of the skill. <br> This scales up to a monster level cap of 100 by level 20 of the gem.
* Desecrate also now enforces a limit of 15 corpses at a time.
* Desecrate also now enforces a limit of 15 corpses at a time.
{{VersionHistoryRow|1.0.6b}}
}}
{{Version history table row|1.0.6b|
* Fixed a bug where corpses created by Desecrate weren't limited by the level requirement of the gem.
* Fixed a bug where corpses created by Desecrate weren't limited by the level requirement of the gem.
{{VersionHistoryRow|1.0.6}}
}}
{{Version history table row|1.0.6|
* Desecrate has been added to the game.
* Desecrate has been added to the game.
|}
}}
{{Version history table end}}
==References==
==References==
Line 402:
Line 623:
{{Navbox Skills}}
{{Navbox Skills}}
[[ru:Осквернение]]
Revision as of 17:16, 22 May 2024
DesecrateSpell, AoE, Duration, Chaos Level: (1-20) Cost: (11-26) Mana Cast Time: 0.60 secRequires Level 16Desecrates the ground, summoning corpses and dealing chaos damage to all enemies in the area. The corpses will be chosen from the monsters in the current area and any Spectres that have existed in this instance.Deals (8.2-294) Base Chaos Damage per second Base duration is 4.00 seconds Spawns 5 corpses Spawns corpses up to Level (20-100) Maximum of 10 corpses allowed
Additional Effects From 1-20% Quality: (1-20)% increased Cast SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
The level of the spawned corpses is determined by the lower value between area level and Desecrate's Spawns corpses up to Level # stat.[1] The corpse's level cannot exceed the area level or maximum corpse level based on Desecrate's level.
Desecrate's chaos damage over time is not affected by modifiers to spell damage. It is affected by area damage modifiers.
Modifiers to area of effect only affect the area of the Desecrated Ground's damaging area; it does not affect the spread distance of spawned corpses.
Spell Cascade SupportSpell Cascade SupportAoE, Spell, Support Icon: p Level: (1-20) Cost & Reservation Multiplier: 130%Requires Level 4Supports spell skills that apply an effect to an area around a targeted location. Cannot support Vaal skills or skills used by totems, traps, or mines. Cannot modify the skills of minions.Supported Skills have (25-16)% less Area of Effect Supported Skills deal (40-31)% less Damage Supported Area of Effect Skills also affect areas in front of and behind the targeted area
Additional Effects From 1-20% Quality: Supported Skills have (0.5-10)% increased Area of EffectThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.: Spell Cascade spawns 5 corpses per cascaded area. Because of this, a single use will exceed the maximum limit of 10 corpses (or 12 with Undertaker allocated); newer corpses will replace older corpses.
The corpse generation is slightly delayed after the cast of the skill, so when triggered simultaneously alongside an Offering skill (e.g. with Cast when Damage Taken SupportCast when Damage Taken SupportSupport, Spell, Trigger Icon: ! Level: (1-20) Cost & Reservation Multiplier: 250% Cooldown Time: 0.25 sec Can Store 1 Use(s)Requires Level 38Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.This Gem can only Support Skill Gems requiring Level (38-70) or lower Supported Skills deal (65-27)% less Damage Trigger Supported Spells when you take (528-3272) total Damage from Hits
Additional Effects From 1-20% Quality: Supported Skills require (0.5-10)% reduced amount of Damage taken to TriggerThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.), corpses will not be consumed on the first trigger if no other corpses are nearby, as the Offering will fail to recognize that the corpses have spawned.[2] This does not affect triggers where gems are triggered sequentially, such as Cast On Critical Strike SupportCast On Critical Strike SupportCritical, Support, Spell, Trigger Icon: & Level: (1-20) Cost & Reservation Multiplier: 120% Cooldown Time: 0.15 sec Can Store 1 Use(s)Requires Level 38Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Supported Attacks will Trigger a Supported Spell when you Crit an Enemy Supported Skills deal (19-10)% less Spell Damage
Additional Effects From 1-20% Quality: Supported Skills have (1-20)% increased Attack Critical Strike Chance Supported Skills have (1-20)% increased Spell Critical Strike ChanceThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket..
Proxies share the maximum 10 active corpses with each other and the player.
On a PC, if Corpse Targeting is enabled within the Options menu (under "Game"), pressing the A key will show the name and inherent stats of the corpse when the player hovers their mouse over it. This can be changed to a different key or not requiring a key in the options.
Corpse pool mechanics
A "spectre bank" is the list of the most recent monsters raised by a Raise SpectreRaise SpectreSpell, Minion Level: (1-20) Cost: (15-28) Mana Cast Time: 0.85 secRequires Level 28Raises a spectral version of a defeated foe as a minion to fight for you in battle.Maximum (1-2) Raised Spectres Minions have +30% to all Elemental Resistances 55% more Minion Movement Speed Minion Movement Speed is Capped Minions have (105-776) additional Accuracy Rating Raised Spectres are Level (28-70)
Additional Effects From 1-20% Quality: Minions have +(1-20)% to all Elemental ResistancesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. gem, up to your spectre limit. This list is retained even on exiting the area, removing the Raise Spectre gem, after your Spectres die or are unsummoned, or logging out.
Each generated corpse has a 15% chance of being one of the spectres in the player's spectre bank, and an 85% chance of being a random monster from the area's specific corpse pool, which also includes spectres in your spectre bank.
Each additional spectre in your spectre bank dilutes the chance for a random monster to be selected instead of one of your spectres.[3][4][5] For example, if an area has 7 monsters in its corpse pool, a player with only 1 spectre banked will have a = % chance to be your spectred corpse, while a player with 13 spectres banked will have a = % chance to be any of your spectred corpses.
Having multiple high-life corpses in your spectre bank greatly reduces the chance that Desecrate will create a random area corpse, which will likely have a significantly lower life value.
In areas without any native monsters, a custom table is used for the corpse pool (e.g. Hideouts natively only contain Desecrated Bonestalkers).
The current realistic maximum spectre limit is 11[6]:
3 from Level 25 Raise SpectreRaise SpectreSpell, Minion Level: (1-20) Cost: (15-28) Mana Cast Time: 0.85 secRequires Level 28Raises a spectral version of a defeated foe as a minion to fight for you in battle.Maximum (1-2) Raised Spectres Minions have +30% to all Elemental Resistances 55% more Minion Movement Speed Minion Movement Speed is Capped Minions have (105-776) additional Accuracy Rating Raised Spectres are Level (28-70)
Additional Effects From 1-20% Quality: Minions have +(1-20)% to all Elemental ResistancesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. (Level 20 in a VoideyeVoideye Unset RingRequires Level 45Has 1 Socket+5 to Level of Socketed GemsThe darker the eye, the more diligent the watched. or a mix of corrupted implicits in a body armor and an Empower SupportEmpower SupportExceptional, Support Icon: + Level: (1-3) Cost & Reservation Multiplier: 130%Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.+(0-2) to Level of Supported Skill Gems
Additional Effects From 1-20% Quality: This Gem gains (5-100)% increased ExperienceThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.)
2 from dual-wielding Midnight BargainMidnight Bargain Engraved WandWand Physical Damage: 21-38 Critical Strike Chance: 7.00% Attacks per Second: 1.50Requires Level 40, 131 Int(22-26)% increased Spell Damage+(10-20) to Intelligence Minions have (20-30)% increased Movement Speed Minions deal (50-70)% increased Damage +1 to maximum number of Raised Zombies +1 to maximum number of Skeletons +1 to maximum number of Spectres Reserves 30% of Life Cannot be used with Chaos InoculationA chilling hush, a scraping sound Of things no more entombed in ground. A shambling horde is on its way To crush the very light of day.
1 from a Delve body armour with +1 to maximum number of Spectres
4 from WraithlordWraithlord Bone CircletEnergy Shield: (79-100)Requires Level 34, 73 IntHas 4 Abyssal Sockets (120-150)% increased Energy Shield +(1-2) to Level of all Minion Skill Gems +1 to maximum number of Spectres per Socketed Ghastly Eye Jewel You cannot have Non-Spectre MinionsCountless men proclaimed themselves the masters of death, and each one succumbed to it. with 4 Ghastly Eye JewelsGhastly Eye JewelAbyssPlace into an Abyssal Socket on an Item or into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. socketed
Corpse life multipliers
Each monster type has an inherent life modifier which also affects the life of the corpse. Prior to version 3.24.0, all monsters eligible to be Desecrated were normalized to that of a Kitava's Herald at 360%. However, the introduction of tier 17 maps and the Necropolis league also introduced new monsters that exceed this value.
Allflame Ember of MeatsacksAllflame Ember of MeatsacksPack Size: 1 MonstersMonster has greatly increased LifeClick and drag this item over a Monster Pack in the Lantern of Arimor to have those packs in the area replaced with this pack.
Desecrate can be created from the following recipes:
Amount
Part
Description
Meta
3
The Bitter BlossomThe Bitter Blossom3Level 21 Chaos Gem Quality:+23% CorruptedThe pain you feel is of no consequence, it is evolution, to be made whole within something greater.
Random corruptedlevel 21 Chaos gem with 23% quality
A
13
The CataclysmThe Cataclysm13Level 21 Spell Gem CorruptedThe mighty warriors traded in blows, the nimble archers in arrows, yet it was the brazen thaumaturgists who would bring catastrophe to all.
Random corruptedlevel 21 Spell gem
A
6
The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox." - Ezomyte Proverb
Random level 20 gem
A
3
Gemcutter's PromiseGemcutter's Promise3Gem Quality:+20%"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter
Random gem with 20% quality
A
1
Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random gem with 1–20% quality
A
1
The VoidThe Void1Reach into the Void and claim your prize.
Random divination card set exchange
A
Quest reward
This item is given as a quest reward for the following quests:
Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.
30% increased Damage if you have Consumed a corpse Recently Regenerate 2% of Life per second if you've Consumed a corpse Recently Desecrate and Unearth have +2 to Maximum number of corpses allowed [1]
Alternate quality gems, labyrinth helmet enchantments and unique threshold jewels are all systems that were trying to subtly modify the behaviour of skills. With this expansion these have been combined into a new system called Transfigured Gems that allows us to fully achieve the goal of these three systems, and then some.
Anomalous, Divergent and Phantasmal Quality Gems have been removed from the game. Existing alternate Quality Gems now have the base Quality effect found on the respective Gem.
Raise SpectreRaise SpectreSpell, Minion Level: (1-20) Cost: (15-28) Mana Cast Time: 0.85 secRequires Level 28Raises a spectral version of a defeated foe as a minion to fight for you in battle.Maximum (1-2) Raised Spectres Minions have +30% to all Elemental Resistances 55% more Minion Movement Speed Minion Movement Speed is Capped Minions have (105-776) additional Accuracy Rating Raised Spectres are Level (28-70)
Additional Effects From 1-20% Quality: Minions have +(1-20)% to all Elemental ResistancesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.'s most recent monster types are now saved to your character and may be Desecrated. The size of this list is capped by your Spectre limit.
Desecrate and Corpse Walk now have a static 15% chance to spawn a Spectre Corpse, rather than a 2x relative weighting compared to all other possible corpse types.
Lower the life of Spectre versions of monsters that have very high life totals. Their life is being brought down to match Kitava's Herald monsters. This will affect their corpse when created with Desecrate.
Phantasmal Desecrate can now produce corpses of Scourge monsters. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
Reverted an unintended change where corpses of Spectre monsters were made to be just as likely as other corpses from Desecrate and other corpse generating skills. Spectre-based corpses are once again twice as likely as corpses from the area.[7]
The Labyrinth Helmet Enchantment for Desecrate which granted increased Cooldown Reduction now instead grants increased Duration at the same value. This affects existing items with this enchantment. This enchantment can no longer be obtained from the Labyrinth.
Now creates 5 corpses (up from 3). The cooldown has been reduced to 3 seconds per stack (down from 5), and the cast time has been reduced to 0.8 seconds (down from 1). Desecrate's maximum corpse level now grows more steadily as the skill gem levels up. It can now create higher level corpses at most levels, except level 19 of the gem, in which the maximum corpse level has been lowered from 100 to 81.
Desecrate can now only create monsters that are in the instance it is used in. In areas where no monsters have spawned, a specific desecrate table is used. This fixes a longstanding bug with the desecration list that had further problems introduced due to persistent spectres.
The maximum level of a created corpse has been changed to being higher than the required level of the skill. This scales up to a monster level cap of 100 by level 20 of the gem.
Desecrate also now enforces a limit of 15 corpses at a time.