The Vaal Ruins: Difference between revisions

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{{area
{{Query area infoboxes
| name                  = The Vaal Ruins
|where=areas.id="1_2_11"
| type                  = Act
|cats=yes
| act                    = 1
| icon                  = normal
| mlvl1                  = 20
| mlvl2                  = 47
| mlvl3                  = 61
| flavourtext            = Shades scratching at<br> imprisoning stone.
| tileset                = Vaal
}}
}}
[[File:Vaal Ruins Corruption Altar.png|thumb|The Vaal Ruins contains a mysterious altar.]]
[[File:Vaal Ruins Corruption Altar2.png|thumb|It can randomly corrupt an item.]]


'''The Vaal Ruins''' is a area in [[Act 2]]. This area does not have a [[waypoint]] and is connected to [[The Wetlands]] and [[The Northern Forest]].
'''The Vaal Ruins''' is an area in [[Act 2]]. This area does not have a [[waypoint]] and is connected to [[The Wetlands]] and [[The Northern Forest]].


To enter the Vaal Ruins, players must finish the quest [[The Root of the Problem]]. This requires the {{il|Baleful Gem}} from [[The Chamber of Sins Level 2]] and {{il|Maligaro's Spike}} from [[The Weaver's Chambers]].
To enter the Vaal Ruins, players must finish the quest [[The Root of the Problem]]. This requires the {{il|Baleful Gem}} from [[The Chamber of Sins Level 2]] and {{il|Maligaro's Spike}} from [[The Weaver's Chambers]].
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The ruins are a large maze with rooms of various sizes. Sarcophagi appear in some rooms and act like normal chests.
The ruins are a large maze with rooms of various sizes. Sarcophagi appear in some rooms and act like normal chests.


Towards the end of the area the path is blocked by the '''Ancient Seal''', which once activated unleashes a strange darkness and initiates the [[Shadow of the Vaal]] quest. Stairs leading up to the Northern Forest are on the other side.
Towards the end of the area the path is blocked by the '''Ancient Seal''', which once activated unleashes a strange darkness and initiates the {{ql|Shadow of the Vaal}} quest. Stairs leading up to the Northern Forest are on the other side.
 
The zone contains a Corruption Altar, similar to the one found in [[the Temple of Atzoatl]] in the [[Locus of Corruption]]. This Corruption Altar only provides a single corruption, similar to a {{il|Vaal Orb}}. Note that this Corruption Altar can be used on [[gem]]s.


==Monsters==
==Monsters==
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*[[Serpentine Construct]]
*[[Serpentine Construct]]
*[[Vaal Arsonist]]
*[[Vaal Arsonist]]
*[[Vaal Fallen]]
*[[Vaal Recluse]]
*[[Vaal Recluse]]
*[[Vaal Fallen]]
*[[Vaal Totem]]
*[[Vaal Totem]]


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*[[Doomed Hibernator]]
*[[Doomed Hibernator]]


Native monsters can be resistant to cold, lightning, and fire damage. There are many totems guarded by packs of monsters that greatly increase their physical damage or keep them from dying unless destroyed.
{{Area item drops|area_id=1_2_11}}
==Lore==
{{QuoteLore|That ancient gateway to the northwest, it's a peculiar thing. Not of the Eternal Empire. It could be Vaal in origin... a culture I've seen mentioned here and there in some of the most antique of texts.


==Corrupted areas==
It is the Vaal who began the use of Virtue Gems, well before our imperial ancestors. Little else is known about them. If only I had my old museum archives, I could have given you a more tempered theory.|[[Eramir]] - "Ancient Gateway" dialogue}}
[[Forbidden Chamber]] has a chance to spawn.
==Version history==
 
{{Version history table header}}
==Version History==
{{Version history table row|3.24.0|
{{VersionHistoryTable}}
* Added a myriad of small improvements and surprises to the Campaign.
{{VersionHistoryRow|2.0.0}}
** The Vaal Ruins contains a Corruption Altar like the one that can be found the Temple of Atzoatl. {{Undocumented}}
}}
{{Version history table row|2.0.0|
* The [[Vaal Ruins Level 1]] and [[Vaal Ruins Level 2]] have been merged. Its waypoint has been removed.
* The [[Vaal Ruins Level 1]] and [[Vaal Ruins Level 2]] have been merged. Its waypoint has been removed.
|}
}}
{{Version history table row|0.9.9|
* Area has been renamed from Cathedral of Bones to the Vaal Ruins.
}}
{{Version history table row|0.9.9|rel=before|
* Introduced to the game.
}}
{{Version history table end}}


{{Navbox World}}
{{Navbox World}}


{{DEFAULTSORT:Vaal Ruins, The}}
[[ru:Руины ваал]]

Latest revision as of 16:07, 1 April 2024

The Vaal Ruins
area
No Waypoint
Id1_2_11
Act2
Area level20
Area type tagsinca
Tagsindoors_area, einharthornspiders, vaal_ruin_area
ConnectionsThe Wetlands
The Northern Forest
Vaal Side AreasForbidden Chamber
Shades scratching at imprisoning stone.
The Vaal Ruins contains a mysterious altar.
It can randomly corrupt an item.

The Vaal Ruins is an area in Act 2. This area does not have a waypoint and is connected to The Wetlands and The Northern Forest.

To enter the Vaal Ruins, players must finish the quest The Root of the Problem. This requires the Baleful GemBaleful GemThe withering glare of corruption, made
corporeal and pellucid in crystal.
from The Chamber of Sins Level 2 and Maligaro's SpikeMaligaro's SpikeMaligaro loved his tools, and took great
pains to keep them excruciatingly sharp.
from The Weaver's Chambers.

The ruins are a large maze with rooms of various sizes. Sarcophagi appear in some rooms and act like normal chests.

Towards the end of the area the path is blocked by the Ancient Seal, which once activated unleashes a strange darkness and initiates the Shadow of the Vaal quest. Stairs leading up to the Northern Forest are on the other side.

The zone contains a Corruption Altar, similar to the one found in the Temple of Atzoatl in the Locus of Corruption. This Corruption Altar only provides a single corruption, similar to a Vaal OrbVaal OrbStack Size: 20Corrupts an item, modifying it unpredictablyRight click this item then left click an item to corrupt it. Corrupted items cannot be modified again.. Note that this Corruption Altar can be used on gems.

Monsters

Guests:

Items found in this area

The following drop-restricted items can drop in this area.

No items include this area in their drop restrictions.

Lore

"

That ancient gateway to the northwest, it's a peculiar thing. Not of the Eternal Empire. It could be Vaal in origin... a culture I've seen mentioned here and there in some of the most antique of texts. It is the Vaal who began the use of Virtue Gems, well before our imperial ancestors. Little else is known about them. If only I had my old museum archives, I could have given you a more tempered theory.

"

- Eramir - "Ancient Gateway" dialogue

Version history

Version Changes
3.24.0
  • Added a myriad of small improvements and surprises to the Campaign.
    • The Vaal Ruins contains a Corruption Altar like the one that can be found the Temple of Atzoatl. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
2.0.0
0.9.9
  • Area has been renamed from Cathedral of Bones to the Vaal Ruins.
Before 0.9.9
  • Introduced to the game.

ru:Руины ваал