The Tidal Island (Act 1)

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Revision as of 05:52, 5 August 2015 by >Tonemis
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{{Area}} should only be used on pages in the "Area:" namespace. See {{preload area article}}.

Tidal Island is a area in Act 1. This area does not have a waypoint and is connected to The Coast.

Players start at the top of the island and fight clockwise or counter-clockwise along the beach to reach the wrecked ship where Hailrake spawns.

Fighting Hailrake can be difficult as his Module Error: Too many skills found with q_where = skill.active_skill_name="Glacial Cascade". Please choose only one of the following ids:
MonsterGlacialCascadeTotemBossStrMission - Deals (1-16) to (1-24) Physical Damage, Deals (2-29) to (2-44) Cold Damage, (0-40)% increased Cast Speed, Causes +(6-11) Bursts (page)
MineBatAbyssVomitCascade - Deals (1-53) to (2-82) Physical Damage, Deals (3-98) to (4-150) Cold Damage, Causes +5 Bursts (page)
does high damage and chills, so it is recommended to bring high cold resistance or dodge his spells until he runs out of mana.

Instead of chests this area has Impaled Corpses, Bound Corpses, and Crucified Corpses.

Quests

Monsters

Native monsters in this area resist fire, lightning, or cold, and use physical, cold, and fire attacks, and fire damage over time.

Guests:

Corrupted areas

Strange Sinkhole and Concealed Cavity have a chance to spawn.


Version History

Version Changes
2.0.0
  • Zone levels changed from 1/38/58 to 3/42/57 due to 2.0 zone progression balancing.