The Temple of Atzoatl

From Path of Exile Wiki
Revision as of 19:30, 2 June 2018 by >Tonemis
Jump to navigation Jump to search
This article is a stub. Please help improve the article by expanding it.
The Temple of Atzoatl
Map area, Unique Map area
No Waypoint
IdIncursion_Temple1
Act0
Area level1
BossesThe Vaal Omnitect
Area type tagsdungeon, temple
Tagsindoors_area, incursion_temple_area
Area has increased monster variety
An example of a temple layout

The Temple of Atzoatl is a large dungeon area. The layout and contents of the temple change depending on the player's incursions. After 11 temporal incursions, Alva Valai will have narrowed down the present-day location of the Temple of Atzoatl. Each type of room in the temple has its own modifiers, risks and rewards.

The player's actions in the incursions have significant consequences. By killing the Vaal Architects who guide the temple's construction, players can influence what rooms appear in the present-day version. During incursions, players may find keys that can be used to unlock doors in the past, allowing access to additional rooms in the future. Players can also upgrade the rooms they are building, potentially accessing greater treasures or dangers.

Mechanics

After 11 incursions, Alva Valai will open a portal to the temple. The temple consists of different rooms, but is one large area. This means there are no loading screens or sub-areas while in the temple.

Rooms

The temple is built up from different incursion rooms that each have different effects.

Boss

The endboss of the temple is the Vaal Omnitect. He is located in the central chamber, the final temple room.